Commit Graph

484 Commits

Author SHA1 Message Date
Jenny Crowe 71838124c9 Crop Stomp: Dots bg 2022-03-03 04:18:16 -07:00
Jenny Crowe 93bbbd0ee2 Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing. 2022-03-03 03:43:01 -07:00
Jenny Crowe c1a2679688 Merge pull request #34 from CarsonKompon/editor-controls-update
Added WASD to Editor, Made Autoplay P as a result
2022-03-03 02:34:08 -07:00
Carson Kompon 333c0c86dc Added WASD to Editor, Made Autoplay P as a result 2022-03-02 23:40:59 -05:00
Jenny Crowe a1feb82d20 Merge pull request #33 from CarsonKompon/karate-man-new-hits
Added Cooking Pot, Alien, and Pot hit stars to Karate Man
2022-03-02 21:29:27 -07:00
Carson Kompon 8228948d00 Karate Joe hits Cooking Pot with right hand + code cleanup
Also Taco Bell now plays the rock hit sound on top of the bell sound :)
2022-03-02 23:23:20 -05:00
Carson Kompon 8a6eb8b74c Added Cooking Pot, Alien, and Pot hit stars 2022-03-02 23:04:11 -05:00
Jenny Crowe 5ac95bb018 Crop: Better curve for GEUH 2022-03-02 20:07:33 -07:00
Jenny Crowe c37fd8e935 Stomp: Better pivot for GEUH 2022-03-02 19:55:03 -07:00
Jenny Crowe ec8de5458b GEUH 2022-03-02 19:50:08 -07:00
Jenny Crowe f6966d4e35 Stomp: Fixed issues with starting a march at the same time as a game switch. 2022-03-02 19:19:45 -07:00
Slaith d2bc7d9871 Added inactive functions
I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Jenny Crowe 273608ea6e Merge pull request #32 from CarsonKompon/editor-tooltip-pass-1
Editor bottom-left tooltip pass
2022-03-01 23:07:33 -07:00
Jenny Crowe 36d4d043b4 Merge pull request #31 from CarsonKompon/karate-man-bg-fx-rings
Added Ring Background FX to Karate Man
2022-03-01 23:07:26 -07:00
Jenny Crowe 8a20ee67e5 Merge pull request #30 from CarsonKompon/editor-event-cleanup-pass-1
Editor Event Cleanup Pass
2022-03-01 23:07:19 -07:00
Carson Kompon 187923d62a Added tooltips for all existing parameters 2022-03-01 16:37:17 -05:00
Carson Kompon 597908510b Bottom right tooltip now matches hover tooltip if there is one 2022-03-01 16:11:19 -05:00
Jenny Crowe 413d8fa8ba Crop Stomp: Curve movement tweaked. 2022-03-01 14:08:27 -07:00
Jenny Crowe c1b9653e60 Crop Stomp: Veggie pick curve tweaks 2022-03-01 14:05:21 -07:00
Jenny Crowe aae753d6a2 Crop Stomp: Veggie picking goodness 2022-03-01 13:57:37 -07:00
Carson Kompon 70b1bb2dbb Added Ring background fx to Karate Man 2022-03-01 15:37:06 -05:00
Carson Kompon 2d27b38f2d Added "ooh" toggle to DJ School 2022-03-01 14:44:55 -05:00
Jenny Crowe f4047466a6 Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio 2022-03-01 12:36:45 -07:00
Jenny Crowe 463b4ecf27 Crop Stomp: Offset body to line up better with legs in animations. 2022-03-01 12:36:35 -07:00
Carson Kompon e4875fc751 Clappy Trio Event Merge 2022-03-01 14:30:07 -05:00
Carson Kompon fe546873ac Fork Lifter Event Merge 2022-03-01 14:27:08 -05:00
Carson Kompon 8fa4838d9a Count-in Event Merge
LFG
2022-03-01 14:21:23 -05:00
Carson Kompon 76dfb920f5 im sorry im dumb
i fixed it for real idk why unity wasnt saving these changes
2022-03-01 13:05:33 -05:00
Carson Kompon c0ef632f3d im sorry im dumb
i fixed it for real idk why unity wasnt saving these changes
2022-03-01 12:52:47 -05:00
Carson Kompon d1a4c0464f Karate Man Events have been merged also I forgot the toggle in the last update lol 2022-03-01 12:40:59 -05:00
Carson Kompon 42dc3ec14c Merge branch 'megaminerjenny:master' into karate-man-event-merging 2022-03-01 12:23:25 -05:00
Jenny Crowe 061ff2e9d6 Crop Stomp: Some pivot changes 2022-03-01 01:41:48 -07:00
Carson Kompon 267d9f6bdd Started work on merging the karate man events
This breaks enum dropdowns but I'll fix that tomorrow
2022-03-01 03:17:06 -05:00
Carson Kompon 4636b8a4bf Added Checkbox Parameter + Toggle Inputs Event
So now you can disable inputs if you need to :)
2022-03-01 02:27:49 -05:00
Jenny Crowe 25e90b0b39 Crop Stomp: Implementation progress 2022-02-28 23:38:38 -07:00
Jenny Crowe 8a2147ba70 Crop Stomp: More animations 2022-02-28 19:30:36 -07:00
Jenny Crowe 4c53e759f4 Pelly moment 2022-02-28 18:18:06 -07:00
Carson Kompon ba8559c3cd Added Change Lion Count event to Clappy Trio
1-8 lions thats crazy
2022-02-28 20:11:01 -05:00
Carson Kompon f7b0eba8c0 Added support for variable lions in Clappy Trio
You can also just have 1 lion
2022-02-28 19:46:55 -05:00
Jenny Crowe c002586488 Merge pull request #20 from CarsonKompon/fix-space-soccer-z-and-x
You can now Press and Release Z for high-kick-toe
2022-02-28 14:11:53 -07:00
Jenny Crowe 51c4e01889 Merge pull request #23 from CarsonKompon/fix-fork-lifter-maximum-peas-on-fork
Fork now only holds up to 4 peas in Fork Lifter
2022-02-28 14:11:29 -07:00
Jenny Crowe c5934c587b Merge pull request #21 from CarsonKompon/fix-karate-man-shadows-fade-white
Karate Man shadows no longer fade to White
2022-02-28 14:11:14 -07:00
Jenny Crowe e31f50bfd5 Merge pull request #24 from CarsonKompon/rhythm-rally-camera-rotate-events
Added Camera Events to Rhythm Rally
2022-02-28 14:10:51 -07:00
Carson Kompon 594158cee3 Added camera zoom 2022-02-28 15:43:32 -05:00
Carson Kompon ed57295e9d Rhythm Rally Camera Event
Rotate the camera with different easing functions and the option to add/remove from current rotation.
2022-02-28 14:31:28 -05:00
Carson Kompon 342715e460 Fork now only holds up to 4 peas in Fork Lifter
The commit looks a lot larger than it is. I just wrapped it all in an if statement
2022-02-28 12:32:08 -05:00
Carson Kompon 10f2db61d2 Added Tap, Double Tap, and Triple Tap to Tap Trial
All perfectly playable :)
Hopefully this is up to standards with the other games I just wanted to do this to prove to myself that I could LOL
2022-02-28 12:17:50 -05:00
Carson Kompon 749699e0c4 Merge branch 'megaminerjenny:master' into tap-trial-real-inputs 2022-02-28 10:36:24 -05:00
Carson Kompon 02d2b411fd Added Tap Trial miss sound 2022-02-28 10:36:05 -05:00
Carson Kompon ca2371c743 Karate Man shadows no longer fade to white 2022-02-28 10:26:25 -05:00
Jenny Crowe 9d7620feb3 Editor: Tempo Finder button tooltip 2022-02-28 01:38:43 -07:00
Jenny Crowe 646bb82c04 Crop Stomp: Basic stomping 2022-02-28 01:33:11 -07:00
Jenny Crowe e106c34041 Crop Stomp: Scrolling stops when paused. 2022-02-28 00:08:33 -07:00
Carson Kompon c5a9c70e0e Simple tap 2022-02-28 02:05:57 -05:00
Carson Kompon 01ccc4e684 You can now Press and Release Z for high-kick-toe
(You can still use X in case you already had the muscle memory)
2022-02-28 01:58:47 -05:00
Jenny Crowe 34d8d9fc8d Crop Stomp: He go 2022-02-27 22:11:18 -07:00
Jenny Crowe 8d9170066b Merge pull request #18 from CarsonKompon/fix-karate-man-background-typo
Fixed a typo in the Karate Man Background names
2022-02-27 19:04:18 -07:00
Carson Kompon 538bc3cfa5 Added Placeholder animations for Tap Trial
Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
Carson Kompon 74dadc58d9 Typo in the group chat 2022-02-27 18:46:32 -05:00
Jenny Crowe 811f4ce292 Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
Jenny Crowe 5c44ca09ec Space Soccer: Backwards compatibility with levels using old swing system. 2022-02-27 15:12:17 -07:00
Jenny Crowe b8cbbbbd97 Merge pull request #17 from Slaith12/main
Fixed event caller
2022-02-27 14:51:17 -07:00
Slaith a4af3adaea Actually fixed event system
Somehow I didn't notice while testing before that everything was wrong. I was already suspecting these lines of code would do something weird, and they certainly did.
2022-02-27 11:01:31 -08:00
Carson Kompon ccac51d1a1 Make length of bgcolor event match rhythm tweezers 2022-02-27 13:54:46 -05:00
Carson Kompon b4cdc321cb Remove debug log 2022-02-27 13:49:52 -05:00
Slaith 554a8833ec Made the call event function more reliable
I have no idea why the function was set up the way it was before but it should be fine now.
2022-02-27 10:49:06 -08:00
Carson Kompon 6a2ccf4b2c Merge branch 'megaminerjenny:master' into karate-man-background-color 2022-02-27 12:06:38 -05:00
Carson Kompon 4403a3dd26 Added custom shadow colours
And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
Jenny Crowe cdc7d2f120 Begone test comment 2022-02-27 04:01:24 -07:00
Jenny Crowe dd81739566 Test commit 2022-02-27 02:15:18 -07:00
Jenny Crowe 5eaedda81b Merge pull request #14 from Slaith12/main
Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
Jenny Crowe 904af834c4 Merge pull request #11 from CarsonKompon/fix-fork-lifter-sigh-sfx
Fixed the "sigh" SFX in Fork Lifter
2022-02-27 01:48:56 -07:00
Carson Kompon f7434c8a34 Shadow colours are much more accurate 2022-02-26 22:28:15 -05:00
Slaith 91a561ea05 Some clean up 2022-02-26 15:38:27 -08:00
Carson Kompon ef27e83254 Added coloured shadows to Karate Man
This is very pogchamp!
2022-02-26 18:10:22 -05:00
Carson Kompon 609ce5cd6e Reset Song when pressing "New"
Song was not removed prior to this
2022-02-26 14:06:52 -05:00
Carson Kompon ef710cc714 Code Clean Up 2022-02-26 13:57:09 -05:00
Carson Kompon 2a026d8dea Added "set background color" to Karate Man.
Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Carson Kompon 39bd1436fa Fixed the sigh sfx in Fork Lifter 2022-02-26 02:57:09 -05:00
Slaith 41d0aff043 Fixed Space Soccer SFX spam glitch
You'll no longer be bombarded with sfx when starting the game far after a ball dispense cue. Some of the animations are still a bit rough and sometimes the ball is never dispensed, but those will be fixed in a future commit.
2022-02-25 23:33:10 -08:00
Slaith c727bd62fd Refactored Space Soccer scripts
most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
Jenny Crowe 1123243215 Merge pull request #8 from CarsonKompon/karate-man-coloured-bulbs
Karate man coloured bulbs
2022-02-26 00:16:45 -07:00
Jenny Crowe b681656cd6 Merge pull request #10 from CarsonKompon/editor-autoplay-hotkey
Added Autoplay and Metronome Hotkeys
2022-02-26 00:15:02 -07:00
Carson Kompon 66ab560817 Added Autoplay and Metronome Hotkeys
A - Autoplay
M - Metronome
2022-02-26 02:03:33 -05:00
Carson Kompon bfa73ade05 Whoops I never added CTRL+N 2022-02-26 01:54:00 -05:00
Carson Kompon 70962f50a0 Implemented proper sprite, flickering, and dropdown menu
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon 5a89e9608d Added Light to the Light Bulb if colour is changed with right click
You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Carson Kompon 4ebcdd038d Preventing even more code re-use
Editor.NewRemix() from my last commit is now Editor.LoadRemix(json) and is called within Editor.LoadRemix(). The "New" button new calls Editor.LoadRemix("");
2022-02-25 22:48:44 -05:00
Carson Kompon 2a8da0a551 Added New (CTRL+N) Button
Allows you to call GameManager.LoadRemix("") to initialize a blank remix at bpm 120. The New button (or CTRL+N) calls Editor.NewRemix();
2022-02-25 22:41:32 -05:00
Slaith a43a81a566 Fixed tempo change bug
Tempo changes that were deleted would still exist in some places and break the check that determines if a new change should be placed.
2022-02-24 23:01:41 -08:00
Slaith e829d30f25 Some small stuff
Changed the window title to the new name and added some full count-ins
2022-02-24 22:59:18 -08:00
Jenny Crowe df909a2781 Fixed minor song offset/song pitch compatibility issue 2022-02-24 21:37:04 -07:00
Jenny Crowe 5a76904f70 Eh it's playable enough 2022-02-24 21:33:51 -07:00
Jenny Crowe 867f8f75cc Editor: Tempo finder tweaks 2022-02-24 21:30:02 -07:00
pixlblade d45521af90 f merge conflicts (part 2) 2022-02-24 20:12:22 -05:00
pixlblade 775eed31e0 f merge conflicts 2022-02-24 20:02:05 -05:00
Jenny Crowe 47a9c807bb Better timeline handling for song offset 2022-02-24 17:09:14 -07:00
Jenny Crowe e5e25fa2ab Swing variable added to entities. 2022-02-24 07:12:19 -07:00
Jenny Crowe 8e1013b96a Editor: Song offset! 2022-02-24 07:02:21 -07:00
Jenny Crowe 7d3fa6d8da BTSDS: Scene adjustments for better future 3D cam movement compatibility 2022-02-24 05:26:56 -07:00
Jenny Crowe 9fc775afce BTSDS: Outline no longer overlaps hit effect. 2022-02-23 21:27:39 -07:00
Jenny Crowe f3b30f212b Camera now always resets on game switch, even when scrubbing. 2022-02-23 20:17:53 -07:00
Jenny Crowe e0d2f2109e Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event 2022-02-22 20:34:11 -07:00
Jenny Crowe 87d1048a0f Editor: Minor minigame info tweaks. 2022-02-22 20:28:27 -07:00
Jenny Crowe 35b7a58669 Discord Rich Presence transition 2022-02-22 20:23:56 -07:00
Jenny Crowe bdfe5ba31b Editor: Fixed smol starting bpm text 2022-02-22 01:24:31 -07:00
Jenny Crowe 2725c3b9c6 Editor: Starting BPM can be entered via input field as well as through the BPM change tool. 2022-02-22 01:16:10 -07:00
Jenny Crowe e3863590fb Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss. 2022-02-21 23:43:24 -07:00
Jenny Crowe d9550afaec Tweezers: Allowed inputting via arrow keys. Editor: Remix files now saved as .tengoku files (.rhmania files can still be opened via the editor). 2022-02-21 22:43:31 -07:00
Jenny Crowe 36dccd0a21 Branding changes 2022-02-21 20:27:00 -07:00
Jenny Crowe 44ac28dc96 Test commit 2: The testening 2022-02-21 19:37:46 -07:00
Jenny Crowe a93014f4c3 Test commit 2022-02-21 16:50:31 -07:00
Jenny Crowe f56071a627 Tap Trial: Pose animation setup 2022-02-21 15:28:16 -07:00
Jenny Crowe 7a37e3ae04 DJ School: Cue elegibility tweaks (autoplay should work correctly now) 2022-02-21 07:56:10 -07:00
Jenny Crowe 8557a382ae DJ School: Additional gameplay implementation and tuning. 2022-02-20 10:28:56 -07:00
Jenny Crowe d1f511928a Tap Trial: Double Tap animations for player 2022-02-20 08:25:45 -07:00
Jenny Crowe 973fe3118f Rhythm Rally: Fixed broken background in editor preview. FreeCam components can now be enabled/disabled with ctrl+shift+D. 2022-02-20 06:57:20 -07:00
Jenny Crowe a7dfb48dbc Editor: General enum property support. Hex input field functionality for color picker. 2022-02-20 06:31:55 -07:00
Jenny Crowe ea5a6a94e5 Spaceball: Proper cap for end value of camera zoom 2022-02-20 04:59:36 -07:00
Jenny Crowe f4067cf556 Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-02-19 17:17:15 -07:00
Braedon 5d93a1ed90 Tap Trial: Player tap animation 2022-02-19 16:03:45 -05:00
Braedon dc761a31c3 Some tap trial setup 2022-02-19 13:51:46 -05:00
Jenny Crowe cd7b6ccd6e BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
Braedon 10ffad5d3f Changing the "Update" function to "LateUpdate" in GameManager might fix some animation bugs. But also might cause a few others 2022-02-18 19:44:17 -05:00
Jenny Crowe 2e85be6738 BTSDS: Fine tuning for block animation timing. 2022-02-18 07:32:38 -07:00
Braedon 0b94364593 Got rid of unnecessary calculations 2022-02-17 21:59:52 -05:00
Braedon a8b5d3ed7f Fixed timeline event's not being rendered if their start and end points are outside of the view.
Thank you to chrislo27 for suggesting a fix to this.
2022-02-17 21:57:35 -05:00
Braedon e45304d5d4 Fork lifter gulp graphical bug 2022-02-17 21:36:01 -05:00
Jenny Crowe e2a278f7eb BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events. 2022-02-17 05:11:06 -07:00
Jenny Crowe 39d2ed8d5a BTSDS: Material moment 2022-02-16 20:23:55 -07:00
Jenny Crowe 521c191fbd BTS DS: Crumble sfx (thanks Maddy!) 2022-02-16 19:59:46 -07:00
Jenny Crowe 22504b8d34 BTSDS: Added some sfx + slight margin tweak 2022-02-16 19:19:40 -07:00
Jenny Crowe 5dc02f5e42 Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
Jenny Crowe 076b7bd291 Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Braedon aec0522ceb Rhythm Rally polish 2022-02-15 00:17:53 -05:00
Jenny Crowe 719ceaccf9 Tweezers: Fixed visual bug associated with plucking hairs during a fast vegetable transition. 2022-02-14 11:23:24 -07:00
Jenny Crowe ee45bd3d55 Space Soccer: Lateness margin tweaked. Karate Man: "Hit" voice in hit3 and hit4 is now played early to account for sound offset. 2022-02-14 06:48:41 -07:00
Jenny Crowe d18581074d Rhythm Rally: Basic gameplay setup 2022-02-14 01:53:58 -07:00
Jenny Crowe 20adbe4114 Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event 2022-02-13 07:02:55 -07:00
Jenny Crowe bf64e5b0df Rhythm Rally: Better camera/layer configuration 2022-02-12 10:16:50 -07:00
Jenny Crowe 2b452ab4d8 Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
Braedon ac8c1325bf Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Jenny Crowe 454368e775 Rhythm Rally: Animations baybeeeeeeeeee 2022-02-12 01:12:12 -07:00
saladplainzone d1054489b5 DJ School: Fixed Playback Speed not playing well with Offsets
Added in a new bit to the offset fixes that accounts for song pitch
2022-02-11 20:09:39 -08:00
saladplainzone b23dadbe19 DJ School: SFX Syncing
Re-synced some SFX, split others into multiple clips
2022-02-11 19:47:13 -08:00
Jenny Crowe 54023e5e2e Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania into megaminerzero 2022-02-11 19:59:40 -07:00
Jenny Crowe 0a8d278f96 Wait why didn't this push? 2022-02-11 19:59:23 -07:00
Braedon 73042ae2ae Custom snap interval, but not in the editor (yet) 2022-02-11 20:15:36 -05:00
Jenny Crowe 1da1c7cf5c Tweezers: Long hair implementation 2022-02-11 00:21:43 -07:00
Braedon 8a06687907 Long hair rhythm tweezers but very buggy (read desc)
Hair plucking is a bit weird a beat after a long pull.

The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.

You can't pull two long hairs at a time for some reason.

The long hair doesn't rotate correctly towards the tweezers.

I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Braedon edf243d2f8 Update BCCAD.cs 2022-02-10 17:34:15 -05:00
Jenny Crowe 0022346446 Tweezers: Hairs fall after being plucked. Eye growing implemented. 2022-02-10 08:29:53 -07:00
Jenny Crowe 09c9e8de70 Tweezers: Plucking animation additions. Autoplay support. 2022-02-10 04:59:20 -07:00
Jenny Crowe 9f9ad88aba Tweezers programming fixes 2022-02-10 03:14:15 -07:00
Braedon 44f0b23373 bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
Jenny Crowe b9ef8a648d Certified merge moment 2022-02-09 03:33:55 -07:00
Jenny Crowe 9f7197152a Tweezers: Functioning gameplay loop + Editor implementation. 2022-02-09 03:29:09 -07:00
Braedon 7ba9449d80 DJ School extra sfx 2022-02-09 02:46:49 -05:00
Jenny Crowe 4d32560100 Tweezers: Added clamp effect to tweezer pluck animation 2022-02-09 00:08:22 -07:00
Braedon 07ebe1e318 Merge pull request #24 from jakobwcrowe/megaminerzero
Rhythm Tweezers: Smol tweaks
2022-02-09 01:56:35 -05:00
Jenny Crowe c8087d97f6 Tweezers:: Code cleanup 2022-02-08 23:52:50 -07:00
Jenny Crowe f2516c0ca5 Tweezers: Added idle anim (so the vegetable doesn't hop at the very start by default) 2022-02-08 23:29:41 -07:00
Braedon e181167480 bread2unity started but not really (read desc)
This is really just an excuse to try out the Unity Editor class. But I believe this can be useful for actually making this program.
Do with that information what you will.
2022-02-09 01:16:16 -05:00
Braedon 9656b54d9e Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
Jenny Crowe 5c50b8cc08 Tweezers: Tweaked error in HopFinal animation 2022-02-08 07:45:52 -07:00
Jenny Crowe dd15d6bca7 Tweezers: Tweaked eyes slightly. Altered vegetable animations to accommodate. 2022-02-08 07:43:29 -07:00
Jenny Crowe 6ee88bfc0e Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Braedon 18edfde4fe Fork Lifter food item rotation bug fixed 2022-02-07 20:24:26 -05:00
Braedon 79fc4c8f8d Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon 63daf103d3 Fix event property dropdown 2022-02-06 04:28:32 -05:00
Jenny Crowe 83afbd0e9f Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event. 2022-02-06 01:28:14 -07:00
Braedon 3f01bfdf7f You can no longer stab multiple peas at once (Fork Lifter) 2022-02-05 23:03:31 -05:00
Braedon 34eef8327d Was unable to clap more than once at a time 2022-02-05 15:58:02 -05:00
Braedon cbccf98d43 Clappy trio input problem fixed 2022-02-05 15:28:04 -05:00
Jenny Crowe 1ca1177974 Forgot a playIndex comparison whoops 2022-02-05 08:24:07 -07:00
Jenny Crowe 5363eb9ee5 Music mixer: Removed lowpass filter (music wasn't playing while it was there and active. If it needs to be there pls make sure the music still plays properly by default.) 2022-02-05 06:50:18 -07:00
Jenny Crowe befa71a135 Editor: Autoplay button updates at start to reflect autoplay status. 2022-02-05 06:47:47 -07:00
Jenny Crowe 82e53cbb16 Fork Lifter: Zoom sound scheduling takes song speed into account. 2022-02-05 06:22:18 -07:00
Jenny Crowe 39e14e9e07 Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm 2022-02-05 06:08:33 -07:00
Braedon 2b019b4462 Audio mixers 2022-02-04 23:40:33 -05:00
Braedon 973df96566 Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
Braedon 49b1f9a5c2 Instant camera easing 2022-02-04 17:54:38 -05:00
Braedon 5098ca135d Spaceball camera easings 2022-02-04 17:16:22 -05:00
Braedon 4efc96255e Spaceball's camera messed with other games 2022-02-04 13:15:28 -05:00
Braedon c958e20ceb Spaceball camera and more entity parameters. (ugly UI) 2022-02-03 22:25:18 -05:00
Braedon be3c913c4e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Jenny Crowe 8a1a159bfb Karate Man: Resolved layering issues with pot sprites 2022-02-03 05:27:55 -07:00
Jenny Crowe 6ade4c7dcf Minimizing Camera.main references 2022-02-03 01:25:27 -07:00
Jenny Crowe ef3b287beb GameManager no longer attempts to load games that are "fxOnly" (gameManager, countIn, etc) 2022-02-03 00:47:38 -07:00
Braedon dbf60aec34 Playback speed slider 2022-02-03 02:28:14 -05:00
Braedon 44faa3f150 Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
Braedon eac24e76c0 DJ School sounds 2022-02-02 21:09:50 -05:00
Braedon d8653bf135 Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
Braedon 809ef84f35 You can now press whenever you want on Space Soccer 2022-02-01 20:11:42 -05:00
Braedon 7190505628 Same but for Game Manager events 2022-01-31 00:02:36 -05:00
Braedon 05f8a5a842 Event properties wouldn't update when calling multiple events at once. (FIXED) 2022-01-30 23:59:15 -05:00
Braedon 31ac157f15 Build crashed if discord wasn't open 2022-01-30 21:49:49 -05:00
Braedon 759d4236e2 Discord rich presence 2022-01-30 18:40:12 -05:00
Braedon a910701b1c Make sure you can only select when the selection state is set 2022-01-30 14:04:15 -05:00
Braedon bc8f7419be Basic saving and loading system 2022-01-30 07:03:37 -05:00
Braedon 69535ba564 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
Braedon 80ca4743f2 Game switch improvements + Karate man animation fixes (READ DESC)
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon a5638a3302 Karate man game switch cue fix 2022-01-29 18:30:29 -05:00
Braedon dd0a811560 Keyboard shortcuts for timeline state 2022-01-29 16:59:20 -05:00
Braedon 0f70fe3fe2 Some tempo changes improvements 2022-01-28 21:26:34 -05:00
Braedon aef93fa0a1 Tempo change? (Don't update very buggy) 2022-01-27 21:50:57 -05:00
Braedon b69f58c433 Always check your code kids 2022-01-26 19:33:52 -05:00
Braedon 4b197594c5 Karate Man combo bugs fixed and a default editor level 2022-01-26 17:41:51 -05:00
Braedon 197fbbeb7d Fixed a space soccer bug that slowly desyncs 2022-01-26 17:23:18 -05:00
Braedon 8268936e6d Some facial expressions for Karate Man 2022-01-26 12:02:44 -05:00
Braedon f63c55afe4 Space Soccer HD textures (needs polish) 2022-01-26 00:38:12 -05:00
Braedon c2d23f9be3 Even more space soccer animations + Clappy Trio Autoplay bug fixed 2022-01-24 22:49:40 -05:00
Braedon b79535168b More space soccer crap, like fixing some animations 2022-01-24 20:02:45 -05:00
Braedon 19ec176092 Space soccer animation testing 2022-01-24 05:13:46 -05:00
Braedon d88a5614ec I'm tired 2022-01-23 21:15:23 -05:00
Braedon 606ad902e7 Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon 62c6e65945 Autoplay began 2022-01-22 22:40:53 -05:00
Braedon 923dd15597 Command pattern (Undo/Redo) system began. (Read desc)
I spent about 6 hours trying to fix this one specific bug involving the move undo. Turns out all I had to do was calm down and think logically instead of typing random bullshit for a few hours until it worked. I'm tired and I thank this for ruining my sleep schedule.
2022-01-22 05:44:19 -05:00
Braedon 490f021279 Improvements to editor objects 2022-01-21 16:09:14 -05:00
Braedon 44e70ddf1e A lot of stuff (Read desc)
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.

Animation helpers for functions I don't wanna rewrite 100,000 times.

General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon e7353723ab Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon b8f694eedf Fixed Karate Man combo pot scale bug 2022-01-20 02:26:53 -05:00
Braedon 3e6d3b838a Karate man combos 2022-01-19 20:48:52 -05:00
Braedon d10d60358c Karate Man design overhaul 2022-01-19 00:40:49 -05:00
Braedon f7694ba345 Better tooltip 2022-01-17 19:40:23 -05:00
Braedon f0f09e44b9 Improved selection, just cleaner overall 2022-01-17 18:54:25 -05:00
Braedon b338b05a43 Some resizable fixes 2022-01-17 15:08:32 -05:00
Braedon 6cf529327b Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Braedon ce193bf572 Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general 2022-01-17 00:00:26 -05:00
Braedon d99d420f59 Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00
Braedon 5ac4d0c8fd Finally perfected grid game selector 2022-01-16 19:40:14 -05:00
Braedon e7d35d45e8 Game event selector needs to be rewritten, will do that soon 2022-01-16 18:29:45 -05:00
Braedon 936448351e Game event selector broken, unity ui fucking sucks 2022-01-16 17:51:57 -05:00
Braedon 32298d85d6 Box selection improvements 2022-01-16 14:23:46 -05:00
Braedon 38e442da84 Import game icons 2022-01-15 17:52:53 -05:00
Braedon 660af3f678 Game switching in every game 2022-01-15 13:46:50 -05:00
Braedon ff6eb94055 Game switching fixes 2022-01-15 12:45:08 -05:00
Braedon da7ca44bc5 Timeline playback start clamping 2022-01-15 02:08:23 -05:00
Braedon 11d111b0ac Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
Braedon c92e369d37 Editor ui improvements 2022-01-14 17:46:14 -05:00
Braedon bf7d7110bc Dynamic editor theme (WIP), read desc for more info
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.

Time jumping also has been improved by pausing.

Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon 75c98a87fb Time hopping improvements although still a bit buggy 2022-01-13 19:35:41 -05:00
Braedon 0686697150 bare bones selection system 2022-01-12 22:59:54 -05:00
Braedon 602f351e87 Event colors 2022-01-11 22:29:27 -05:00
Braedon e8f4b24490 Better game selection 2022-01-10 21:06:13 -05:00
Braedon 8e00fa3d4c Drag n drop begun 2022-01-10 19:17:29 -05:00
Braedon f4459c1c98 Timeline improvements 2022-01-09 18:35:55 -05:00
Braedon 5c2b4317df Timeline entities added 2022-01-08 11:42:48 -05:00
Starpelly 7928e3f94b Can pick places on timeline and gamemanager bugs fixed 2022-01-07 18:51:08 -05:00
Starpelly c838c65494 Playback visualization + started on timeline in editor 2022-01-07 06:36:23 -05:00