More space soccer crap, like fixing some animations

This commit is contained in:
Braedon 2022-01-24 20:02:45 -05:00
parent 19ec176092
commit b79535168b
19 changed files with 324 additions and 117 deletions

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@ -44,7 +44,7 @@ namespace RhythmHeavenMania
private void Awake()
{
// autoplay = true;
autoplay = true;
instance = this;
}

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@ -255,7 +255,7 @@ namespace RhythmHeavenMania.Games.KarateMan
}
else
{
if (p.type == 2 || p.type == 3 || p.type == 4)
if (p.type == 2 || p.type == 3 || p.type == 4 || p.type == 6)
{
punchLeft = false;
}

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@ -133,6 +133,10 @@ namespace RhythmHeavenMania.Games.KarateMan
new MultiSound.Sound("karateman/punchKick4", beat + 2.25f)
});
break;
case 6:
outSnd = "karateman/objectOut";
p.hitSnd = "karateman/tacobell";
break;
}
p.endShadowThrowPos = new Vector2(-1.036f, -2.822f);

View file

@ -7,7 +7,7 @@ using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.SpaceSoccer
{
public class Ball : PlayerActionObject
public class Ball : MonoBehaviour
{
[Header("Components")]
[SerializeField] private Kicker kicker;
@ -25,36 +25,27 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
public int hitTimes;
private float lastSpriteRot;
public bool canKick;
private GameEvent kicked = new GameEvent();
private GameEvent highKicked = new GameEvent();
private GameEvent toe = new GameEvent();
private bool kickPrepare = false;
private void Start()
{
PlayerActionInit(this.gameObject, dispensedBeat);
}
public override void OnAce()
{
kicker.Kick(this);
}
public GameEvent kicked = new GameEvent();
public GameEvent highKicked = new GameEvent();
public GameEvent toe = new GameEvent();
private bool lastKickLeft;
public void Kick()
{
Jukebox.PlayOneShotGame("spaceSoccer/ballHit");
kicker.Kick(this);
lastSpriteRot = spriteHolder.transform.eulerAngles.z;
dispensing = false;
kicked.enabled = true;
kicked.startBeat = Conductor.instance.songPositionInBeats;
// kicked.startBeat = dispensedBeat + 2 + hitTimes;
lastSpriteRot = spriteHolder.transform.eulerAngles.z;
hitTimes++;
if (hitTimes % 2 == 0)
lastKickLeft = kicker.kickLeft;
if (kicker.kickLeft)
{
kickCurve.transform.localScale = new Vector3(-1, 1);
}
@ -63,78 +54,63 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
kickCurve.transform.localScale = new Vector3(1, 1);
}
kickCurve.KeyPoints[0].transform.position = holder.transform.position;
ResetState();
}
public void HighKick()
{
Jukebox.PlayOneShotGame("spaceSoccer/highkicktoe1_hit");
lastSpriteRot = spriteHolder.transform.eulerAngles.z;
dispensing = false;
kicked.enabled = false;
highKicked.enabled = true;
highKicked.startBeat = Conductor.instance.songPositionInBeats;
highKickCurve.KeyPoints[0].transform.position = holder.transform.position;
ResetState();
}
public void Toe()
{
Jukebox.PlayOneShotGame("spaceSoccer/highkicktoe3_hit");
lastSpriteRot = spriteHolder.transform.eulerAngles.z;
highKicked.enabled = false;
kicked.enabled = false;
kickPrepare = false;
toe.enabled = true;
toe.startBeat = Conductor.instance.songPositionInBeats;
toeCurve.KeyPoints[0].transform.position = holder.transform.position;
ResetState();
}
private void Update()
{
if (dispensing)
{
float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(dispensedBeat, 2.5f);
holder.transform.position = dispenseCurve.GetPoint(normalizedBeatAnim);
spriteHolder.transform.eulerAngles = new Vector3(0, 0, Mathf.Lerp(0f, -1440f, normalizedBeatAnim));
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(dispensedBeat, 2f);
StateCheck(normalizedBeat);
if (PlayerInput.Pressed())
/*if (PlayerInput.Pressed())
{
if (state.perfect)
{
Kick();
}
}
}*/
}
else if (kicked.enabled)
{
float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(kicked.startBeat, 1.5f);
holder.transform.position = kickCurve.GetPoint(normalizedBeatAnim);
if (hitTimes % 2 == 0)
{
spriteHolder.transform.eulerAngles = new Vector3(0, 0, Mathf.Lerp(lastSpriteRot, lastSpriteRot + 360f, normalizedBeatAnim));
}
else
if (!lastKickLeft)
{
spriteHolder.transform.eulerAngles = new Vector3(0, 0, Mathf.Lerp(lastSpriteRot, lastSpriteRot - 360f, normalizedBeatAnim));
}
else
{
spriteHolder.transform.eulerAngles = new Vector3(0, 0, Mathf.Lerp(lastSpriteRot, lastSpriteRot + 360f, normalizedBeatAnim));
}
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(kicked.startBeat, 1f);
StateCheck(normalizedBeat);
if (PlayerInput.Pressed())
/*if (PlayerInput.Pressed())
{
if (state.perfect)
{
@ -148,7 +124,7 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
}
// print(normalizedBeat);
}
}
}*/
}
else if (highKicked.enabled)
{
@ -156,11 +132,9 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
holder.transform.position = highKickCurve.GetPoint(normalizedBeatAnim);
spriteHolder.transform.eulerAngles = new Vector3(0, 0, Mathf.Lerp(lastSpriteRot, -460f, normalizedBeatAnim));
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(highKicked.startBeat, 1.5f);
StateCheck(normalizedBeat);
// if (state.perfect) Debug.Break();
if (PlayerInput.Pressed())
/*if (PlayerInput.Pressed())
{
kickPrepare = true;
kicker.Kick(this);
@ -174,14 +148,13 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
Toe();
}
}
}
}*/
}
else if (toe.enabled)
{
float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(toe.startBeat, 1.85f);
holder.transform.position = toeCurve.GetPoint(normalizedBeatAnim);
spriteHolder.transform.eulerAngles = new Vector3(0, 0, Mathf.Lerp(lastSpriteRot, -860f, normalizedBeatAnim));
}
}
}

View file

@ -6,56 +6,241 @@ using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.SpaceSoccer
{
public class Kicker : MonoBehaviour
public class Kicker : PlayerActionObject
{
private GameEvent kickEvents = new GameEvent();
[Header("Properties")]
public bool canKick;
public bool canHighKick;
private bool kickPrepare = false;
public bool kickLeft;
public float dispenserBeat;
public int kickTimes = 0;
[Header("Components")]
private Animator anim;
public Ball ball;
private void Start()
{
anim = GetComponent<Animator>();
}
public void KeepUp(float beat, float length)
public override void OnAce()
{
kickEvents.startBeat = beat;
kickEvents.length = length;
}
public void Kick(Ball b)
{
if (b.hitTimes % 2 == 0)
if (ball.highKicked.enabled)
{
anim.Play("KickRight", 0, 0);
if (!kickPrepare)
{
Kick(false, true);
}
else
{
Toe(true);
}
}
else
{
anim.Play("KickLeft", 0, 0);
if (canHighKick)
{
HighKick(true);
}
else
{
Kick(true);
}
}
Jukebox.PlayOneShotGame("spaceSoccer/kick");
}
public void HighKick(float beat)
public void Kick(bool hit, bool highKick = false)
{
canHighKick = true;
// Jukebox.PlayOneShotGame("spaceSoccer/highKickToe1");
kickTimes++;
if (kickLeft)
{
anim.Play("KickLeft", 0, 0);
}
else
{
anim.Play("KickRight", 0, 0);
}
if (highKick == false)
{
ball.Kick();
}
else
{
kickPrepare = true;
}
Jukebox.PlayOneShotGame("spaceSoccer/kick");
ResetState();
}
public void HighKick(bool hit)
{
if (hit)
{
Jukebox.PlayOneShotGame("spaceSoccer/highkicktoe1_hit");
}
else
{
Jukebox.PlayOneShotGame("spaceSoccer/highkicktoe1");
}
ball.HighKick();
ResetState();
}
public void Toe(bool hit)
{
if (hit)
{
Jukebox.PlayOneShotGame("spaceSoccer/highkicktoe3_hit");
}
else
{
Jukebox.PlayOneShotGame("spaceSoccer/highkicktoe3");
}
ball.Toe();
kickPrepare = false;
ResetState();
}
private void Update()
{
if (Conductor.instance.songPositionInBeats >= kickEvents.startBeat && Conductor.instance.songPositionInBeats < kickEvents.startBeat + kickEvents.length)
if (kickTimes % 2 == 0)
{
canKick = true;
kickLeft = false;
}
else
{
canKick = false;
kickLeft = true;
}
List<Beatmap.Entity> keepUps = GameManager.instance.Beatmap.entities.FindAll(c => c.datamodel == "spaceSoccer/keep-up");
List<Beatmap.Entity> highKicks = GameManager.instance.Beatmap.entities.FindAll(c => c.datamodel == "spaceSoccer/high kick-toe!");
for (int i = 0; i < keepUps.Count; i++)
{
if ((keepUps[i].beat - 0.15f) <= Conductor.instance.songPositionInBeats && (keepUps[i].beat + keepUps[i].length) - 0.15f > Conductor.instance.songPositionInBeats)
{
canKick = true;
canHighKick = false;
break;
}
else
{
canKick = false;
}
}
for (int i = 0; i < highKicks.Count; i++)
{
if ((highKicks[i].beat - 0.15f) <= Conductor.instance.songPositionInBeats && highKicks[i].beat + 1f > Conductor.instance.songPositionInBeats)
{
canHighKick = true;
canKick = false;
break;
}
else
{
canHighKick = false;
}
}
if (ball)
{
if (ball.dispensing)
{
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(ball.dispensedBeat, 2f);
StateCheck(normalizedBeat);
CheckIfFall(normalizedBeat);
if (PlayerInput.Pressed())
{
if (state.perfect)
{
KickCheck();
}
}
}
else if (ball.kicked.enabled)
{
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(ball.kicked.startBeat, 1f);
StateCheck(normalizedBeat);
CheckIfFall(normalizedBeat);
if (PlayerInput.Pressed())
{
if (state.perfect)
{
KickCheck();
}
}
}
else if (ball.highKicked.enabled)
{
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(ball.highKicked.startBeat, 1.5f);
if (!kickPrepare)
{
float normalizedBeatPrepare = Conductor.instance.GetLoopPositionFromBeat(ball.highKicked.startBeat, 1f);
StateCheck(normalizedBeatPrepare);
CheckIfFall(normalizedBeat);
if (PlayerInput.Pressed())
{
Kick(false, true);
}
}
else
{
StateCheck(normalizedBeat);
if (PlayerInput.PressedUp())
{
if (state.perfect)
{
Toe(true);
}
}
}
}
else if (ball.toe.enabled)
{
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(ball.toe.startBeat, 1.5f);
StateCheck(normalizedBeat);
CheckIfFall(normalizedBeat);
if (PlayerInput.Pressed())
{
if (state.perfect)
{
KickCheck();
}
}
}
}
if (PlayerInput.Pressed())
{
// Kick(false);
}
}
private void KickCheck()
{
if (canHighKick)
{
HighKick(true);
}
else if (canKick)
{
Kick(true);
}
}
private void CheckIfFall(float normalizedBeat)
{
if (normalizedBeat > 1.45f)
{
ball = null;
ResetState();
}
}
}

View file

@ -31,12 +31,16 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
public void Dispense(float beat)
{
if (kicker.ball != null) return;
ballDispensed = true;
GameObject ball = Instantiate(ballRef, this.transform);
Ball ball_ = ball.GetComponent<Ball>();
ball_.dispensedBeat = beat;
ball_.dispensing = true;
kicker.ball = ball_;
kicker.dispenserBeat = beat;
kicker.kickTimes = 0;
MultiSound.Play(new MultiSound.Sound[]
{
@ -51,16 +55,6 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
new MultiSound.Sound("spaceSoccer/dispenseTumble6B", beat + 1.75f),
});
}
public void KeepUp(float beat, float length)
{
kicker.KeepUp(beat, length);
}
public void HighKick(float beat)
{
kicker.HighKick(beat);
}
}
}

View file

@ -91,12 +91,12 @@ namespace RhythmHeavenMania.Editor
}
if (CommandManager.instance.canUndo())
UndoBTN.transform.GetChild(0).GetComponent<Image>().color = "BE72FF".Hex2RGB();
UndoBTN.transform.GetChild(0).GetComponent<Image>().color = "BD8CFF".Hex2RGB();
else
UndoBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
if (CommandManager.instance.canRedo())
RedoBTN.transform.GetChild(0).GetComponent<Image>().color = "7299FF".Hex2RGB();
RedoBTN.transform.GetChild(0).GetComponent<Image>().color = "FFD800".Hex2RGB();
else
RedoBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;

View file

@ -97,12 +97,13 @@ namespace RhythmHeavenMania
new GameAction("prepare", delegate { KarateMan.instance.Prepare(eventCaller.currentBeat, eventCaller.currentLength); }, 1f, true),
new GameAction("bgfxon", delegate { KarateMan.instance.BGFXOn(); } ),
new GameAction("bgfxoff", delegate { KarateMan.instance.BGFXOff(); }),
new GameAction("tacobell", delegate { KarateMan.instance.Shoot(eventCaller.currentBeat, 6); }, 2),
}),
new Minigame("spaceSoccer", "Space Soccer", "B888F8", new List<GameAction>()
{
new GameAction("ball dispense", delegate { SpaceSoccer.instance.Dispense(eventCaller.currentBeat); }, 2f),
new GameAction("keep-up", delegate { SpaceSoccer.instance.KeepUp(eventCaller.currentBeat, eventCaller.currentLength); }, 4f, true),
new GameAction("high kick-toe!", delegate { SpaceSoccer.instance.HighKick(eventCaller.currentBeat); }, 3f),
new GameAction("keep-up", delegate { }, 4f, true),
new GameAction("high kick-toe!", delegate { }, 3f),
})
};
}

1
Assets/aids.json Normal file
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@ -0,0 +1 @@
{"bpm":116.5,"entities":[{"beat":8.0,"track":0,"length":2.0,"datamodel":"karateman/bop"},{"beat":10.0,"track":0,"length":2.0,"datamodel":"karateman/bop"},{"beat":12.0,"track":0,"length":2.0,"datamodel":"karateman/pot"},{"beat":12.5,"track":1,"length":2.0,"datamodel":"karateman/pot"},{"beat":14.0,"track":0,"length":2.0,"datamodel":"karateman/pot"},{"beat":14.5,"track":1,"length":2.0,"datamodel":"karateman/pot"},{"beat":16.0,"track":0,"length":2.0,"datamodel":"karateman/pot"},{"beat":16.5,"track":1,"length":2.0,"datamodel":"karateman/pot"},{"beat":18.0,"track":0,"length":2.0,"datamodel":"karateman/tacobell"}]}

7
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@ -1 +1 @@
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