mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-21 17:15:12 +00:00
Upgrade renderer to the universal render pipeline
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parent
80ca4743f2
commit
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17 changed files with 1051 additions and 274 deletions
286
Assets/Resources/Games/noGame.prefab
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286
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m_Calls: []
|
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m_Sprite: {fileID: 21300000, guid: f9232c079e126cd48a7344b23eaf42a5, type: 3}
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m_Type: 1
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
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m_PixelsPerUnitMultiplier: 60
|
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--- !u!222 &1203596444
|
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CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1203596441}
|
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m_CullTransparentMesh: 1
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--- !u!1 &1209651182
|
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GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -9104,7 +9292,6 @@ GameObject:
|
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- component: {fileID: 1277418760}
|
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- component: {fileID: 1277418763}
|
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- component: {fileID: 1277418762}
|
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- component: {fileID: 1277418761}
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m_Layer: 5
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m_Name: Graphic
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m_TagString: Untagged
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|
@ -9131,21 +9318,6 @@ RectTransform:
|
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 40, y: 35}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1277418761
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1277418759}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 7b30dd83a12669d4f973ff5a79ca9842, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
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m_EffectDistance: {x: 2, y: -2}
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m_UseGraphicAlpha: 1
|
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--- !u!114 &1277418762
|
||||
MonoBehaviour:
|
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m_ObjectHideFlags: 0
|
||||
|
@ -9345,7 +9517,6 @@ GameObject:
|
|||
- component: {fileID: 1342998172}
|
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- component: {fileID: 1342998175}
|
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- component: {fileID: 1342998174}
|
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- component: {fileID: 1342998173}
|
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m_Layer: 5
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m_Name: Graphic
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m_TagString: Untagged
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|
@ -9372,21 +9543,6 @@ RectTransform:
|
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 33, y: 33}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1342998173
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1342998171}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 7b30dd83a12669d4f973ff5a79ca9842, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
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m_EffectDistance: {x: 2, y: -2}
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m_UseGraphicAlpha: 1
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--- !u!114 &1342998174
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
|
||||
|
@ -9578,7 +9734,7 @@ MonoBehaviour:
|
|||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
|
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m_Sprite: {fileID: 0}
|
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m_Type: 1
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
||||
|
@ -9682,7 +9838,6 @@ GameObject:
|
|||
- component: {fileID: 1412492899}
|
||||
- component: {fileID: 1412492902}
|
||||
- component: {fileID: 1412492901}
|
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- component: {fileID: 1412492900}
|
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m_Layer: 5
|
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m_Name: Graphic
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m_TagString: Untagged
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|
@ -9709,21 +9864,6 @@ RectTransform:
|
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 35, y: 35}
|
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1412492900
|
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1412492898}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 7b30dd83a12669d4f973ff5a79ca9842, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
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m_EffectDistance: {x: 2, y: -2}
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m_UseGraphicAlpha: 1
|
||||
--- !u!114 &1412492901
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -9824,6 +9964,7 @@ MonoBehaviour:
|
|||
RedoBTN: {fileID: 2131880462}
|
||||
MusicSelectBTN: {fileID: 1055877579}
|
||||
EditorSettingsBTN: {fileID: 3236232}
|
||||
EditorThemeBTN: {fileID: 528192061}
|
||||
--- !u!114 &1423699438
|
||||
MonoBehaviour:
|
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m_ObjectHideFlags: 0
|
||||
|
@ -9836,8 +9977,8 @@ MonoBehaviour:
|
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m_Script: {fileID: 11500000, guid: f86858990a87c764892672104bdaef1f, type: 3}
|
||||
m_Name:
|
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m_EditorClassIdentifier:
|
||||
level: {fileID: 4900000, guid: ad2467f171a3aee4b9be8c26e2e1a42c, type: 3}
|
||||
music: {fileID: 8300000, guid: 7d1a104c87e593f40a262ebbcb2a371b, type: 3}
|
||||
level: {fileID: 0}
|
||||
music: {fileID: 0}
|
||||
debugUI: 0
|
||||
playOnStart: 0
|
||||
editor: 1
|
||||
|
@ -9879,6 +10020,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
boxVisual: {fileID: 411779174}
|
||||
timelineContent: {fileID: 1852819573}
|
||||
selecting: 0
|
||||
--- !u!114 &1423699442
|
||||
MonoBehaviour:
|
||||
|
@ -9907,7 +10049,6 @@ GameObject:
|
|||
- component: {fileID: 1462347074}
|
||||
- component: {fileID: 1462347077}
|
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- component: {fileID: 1462347076}
|
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- component: {fileID: 1462347075}
|
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m_Layer: 5
|
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m_Name: Graphic
|
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m_TagString: Untagged
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|
@ -9934,21 +10075,6 @@ RectTransform:
|
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m_AnchoredPosition: {x: 0, y: 0}
|
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m_SizeDelta: {x: 36.7, y: 40}
|
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m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!114 &1462347075
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 1462347073}
|
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m_Enabled: 1
|
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: 7b30dd83a12669d4f973ff5a79ca9842, type: 3}
|
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m_Name:
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m_EditorClassIdentifier:
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m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
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m_EffectDistance: {x: 2, y: -2}
|
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m_UseGraphicAlpha: 1
|
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--- !u!114 &1462347076
|
||||
MonoBehaviour:
|
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m_ObjectHideFlags: 0
|
||||
|
@ -10889,7 +11015,7 @@ MonoBehaviour:
|
|||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
|
||||
m_Sprite: {fileID: 0}
|
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m_Type: 1
|
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m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
@ -11129,7 +11255,7 @@ MonoBehaviour:
|
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m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
|
||||
m_Sprite: {fileID: 0}
|
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m_Type: 1
|
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m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
@ -11433,7 +11559,7 @@ MonoBehaviour:
|
|||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
|
||||
m_Sprite: {fileID: 0}
|
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m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
@ -11739,7 +11865,7 @@ MonoBehaviour:
|
|||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
|
||||
m_Sprite: {fileID: 0}
|
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m_Type: 1
|
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m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
@ -12220,6 +12346,7 @@ RectTransform:
|
|||
- {fileID: 770589360}
|
||||
- {fileID: 580861938}
|
||||
- {fileID: 1838356727}
|
||||
- {fileID: 421818704}
|
||||
- {fileID: 2066632680}
|
||||
- {fileID: 19519745}
|
||||
m_Father: {fileID: 547319783}
|
||||
|
@ -12395,7 +12522,6 @@ GameObject:
|
|||
- component: {fileID: 1918556256}
|
||||
- component: {fileID: 1918556259}
|
||||
- component: {fileID: 1918556258}
|
||||
- component: {fileID: 1918556257}
|
||||
m_Layer: 5
|
||||
m_Name: Graphic
|
||||
m_TagString: Untagged
|
||||
|
@ -12422,21 +12548,6 @@ RectTransform:
|
|||
m_AnchoredPosition: {x: 0, y: 0}
|
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m_SizeDelta: {x: 30, y: 30}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!114 &1918556257
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1918556255}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7b30dd83a12669d4f973ff5a79ca9842, type: 3}
|
||||
m_Name:
|
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m_EditorClassIdentifier:
|
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m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
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m_EffectDistance: {x: 2, y: -2}
|
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m_UseGraphicAlpha: 1
|
||||
--- !u!114 &1918556258
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -13370,7 +13481,7 @@ RectTransform:
|
|||
m_Children:
|
||||
- {fileID: 411779174}
|
||||
m_Father: {fileID: 1852819573}
|
||||
m_RootOrder: 8
|
||||
m_RootOrder: 9
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
|
@ -13656,7 +13767,7 @@ MonoBehaviour:
|
|||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
|
||||
m_Sprite: {fileID: 0}
|
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m_Type: 1
|
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m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
|
|
@ -58,8 +58,16 @@ namespace RhythmHeavenMania
|
|||
sp.sortingOrder = 30000;
|
||||
this.gameObject.layer = 3;
|
||||
|
||||
string json = txt.text;
|
||||
Beatmap = JsonConvert.DeserializeObject<Beatmap>(json);
|
||||
if (txt != null)
|
||||
{
|
||||
string json = txt.text;
|
||||
Beatmap = JsonConvert.DeserializeObject<Beatmap>(json);
|
||||
}
|
||||
else
|
||||
{
|
||||
Beatmap = new Beatmap();
|
||||
Beatmap.bpm = 120f;
|
||||
}
|
||||
|
||||
SortEventsList();
|
||||
|
||||
|
@ -82,6 +90,10 @@ namespace RhythmHeavenMania
|
|||
SetCurrentGame(Beatmap.entities[0].datamodel.Split(0));
|
||||
SetGame(Beatmap.entities[0].datamodel.Split(0));
|
||||
}
|
||||
else
|
||||
{
|
||||
SetGame("noGame");
|
||||
}
|
||||
}
|
||||
|
||||
// LateUpdate works a bit better but causes a bit of bugs, so remind me to fix those eventually
|
||||
|
@ -223,6 +235,10 @@ namespace RhythmHeavenMania
|
|||
|
||||
SetGame(newGame);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetGame("noGame");
|
||||
}
|
||||
|
||||
if (Beatmap.tempoChanges.Count > 0)
|
||||
{
|
||||
|
@ -285,13 +301,11 @@ namespace RhythmHeavenMania
|
|||
currentGameO.name = game;
|
||||
}
|
||||
|
||||
GameCamera.orthographic = true;
|
||||
|
||||
if (onGameSwitch)
|
||||
/*if (onGameSwitch)
|
||||
{
|
||||
if (GetGame(currentGame).GetComponent<Minigame>() != null)
|
||||
GetGame(game).GetComponent<Minigame>().OnGameSwitch();
|
||||
}
|
||||
}*/
|
||||
|
||||
SetCurrentGame(game);
|
||||
}
|
||||
|
@ -331,7 +345,9 @@ namespace RhythmHeavenMania
|
|||
public void SetCurrentGame(string game)
|
||||
{
|
||||
currentGame = game;
|
||||
CircleCursor.InnerCircle.GetComponent<SpriteRenderer>().color = Colors.Hex2RGB(GetGameInfo(currentGame).color);
|
||||
if (GetGameInfo(currentGame) != null) CircleCursor.InnerCircle.GetComponent<SpriteRenderer>().color = Colors.Hex2RGB(GetGameInfo(currentGame).color);
|
||||
else
|
||||
CircleCursor.InnerCircle.GetComponent<SpriteRenderer>().color = Color.white;
|
||||
}
|
||||
|
||||
private bool SongPosLessThanClipLength(float t)
|
||||
|
|
|
@ -115,11 +115,17 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
p.hitSnd = "karateman/lightbulbHit";
|
||||
break;
|
||||
case 2:
|
||||
outSnd = "karateman/objectOut";
|
||||
if (Starpelly.Mathp.GetDecimalFromFloat(beat) == 0f)
|
||||
outSnd = "karateman/objectOut";
|
||||
else
|
||||
outSnd = "karateman/offbeatObjectOut";
|
||||
p.hitSnd = "karateman/rockHit";
|
||||
break;
|
||||
case 3:
|
||||
outSnd = "karateman/objectOut";
|
||||
if (Starpelly.Mathp.GetDecimalFromFloat(beat) == 0f)
|
||||
outSnd = "karateman/objectOut";
|
||||
else
|
||||
outSnd = "karateman/offbeatObjectOut";
|
||||
p.hitSnd = "karateman/soccerHit";
|
||||
break;
|
||||
case 4:
|
||||
|
|
|
@ -12,6 +12,7 @@ namespace RhythmHeavenMania.Editor
|
|||
public class BoxSelection : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private RectTransform boxVisual;
|
||||
[SerializeField] private RectTransform timelineContent;
|
||||
private Rect selectionBox;
|
||||
|
||||
private Vector2 startPosition = Vector2.zero;
|
||||
|
@ -73,8 +74,8 @@ namespace RhythmHeavenMania.Editor
|
|||
{
|
||||
startPosition = Vector2.zero;
|
||||
endPosition = Vector2.zero;
|
||||
DrawVisual();
|
||||
SelectEvents();
|
||||
DrawVisual();
|
||||
}
|
||||
|
||||
// selecting = (selectionBox.size != Vector2.zero); -- doesn't work really
|
||||
|
@ -92,7 +93,8 @@ namespace RhythmHeavenMania.Editor
|
|||
|
||||
Vector2 boxSize = new Vector2(Mathf.Abs(boxStart.x - boxEnd.x), Mathf.Abs(boxStart.y - boxEnd.y));
|
||||
|
||||
boxVisual.sizeDelta = boxSize;
|
||||
// boxVisual.sizeDelta = new Vector2(boxSize.x / boxVisual.localScale.x, boxSize.y / boxVisual.localScale.y);
|
||||
boxVisual.sizeDelta = new Vector2(boxSize.x, boxSize.y);
|
||||
}
|
||||
|
||||
private void DrawSelection()
|
||||
|
@ -128,14 +130,14 @@ namespace RhythmHeavenMania.Editor
|
|||
|
||||
private void SelectEvents()
|
||||
{
|
||||
if (!Input.GetKey(KeyCode.LeftShift)) Selections.instance.DeselectAll();
|
||||
|
||||
int selected = 0;
|
||||
|
||||
// if (!Input.GetKeyDown(KeyCode.LeftShift)) Selections.instance.DeselectAll();
|
||||
for (int i = 0; i < GameManager.instance.Beatmap.entities.Count; i++)
|
||||
{
|
||||
TimelineEventObj e = GameManager.instance.Beatmap.entities[i].eventObj;
|
||||
|
||||
|
||||
if (selectionBox.Overlaps(GetWorldRect(e.GetComponent<RectTransform>())))
|
||||
{
|
||||
Selections.instance.DragSelect(e);
|
||||
|
@ -149,6 +151,8 @@ namespace RhythmHeavenMania.Editor
|
|||
public Vector3 MousePosition()
|
||||
{
|
||||
var mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
// var mousePos = new Vector2();
|
||||
// RectTransformUtility.ScreenPointToLocalPointInRectangle(timelineContent, Input.mousePosition, Camera.main, out mousePos);
|
||||
return new Vector3(mousePos.x, mousePos.y, 0);
|
||||
}
|
||||
|
||||
|
|
|
@ -36,6 +36,7 @@ namespace RhythmHeavenMania.Editor
|
|||
[SerializeField] private Button RedoBTN;
|
||||
[SerializeField] private Button MusicSelectBTN;
|
||||
[SerializeField] private Button EditorSettingsBTN;
|
||||
[SerializeField] private Button EditorThemeBTN;
|
||||
|
||||
public static List<TimelineEventObj> EventObjs = new List<TimelineEventObj>();
|
||||
|
||||
|
@ -71,6 +72,7 @@ namespace RhythmHeavenMania.Editor
|
|||
Tooltip.AddTooltip(RedoBTN.gameObject, "Redo <color=#adadad>[Ctrl+Y or Ctrl+Shift+Z]</color>");
|
||||
Tooltip.AddTooltip(MusicSelectBTN.gameObject, "Music Select");
|
||||
Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings <color=#adadad>[Ctrl+Shift+O]</color>");
|
||||
Tooltip.AddTooltip(EditorThemeBTN.gameObject, "Editor Theme");
|
||||
}
|
||||
|
||||
public void Update()
|
||||
|
|
58
Assets/UniversalRenderPipelineAsset.asset
Normal file
58
Assets/UniversalRenderPipelineAsset.asset
Normal file
|
@ -0,0 +1,58 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
|
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
|
||||
m_Name: UniversalRenderPipelineAsset
|
||||
m_EditorClassIdentifier:
|
||||
k_AssetVersion: 5
|
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k_AssetPreviousVersion: 5
|
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m_RendererType: 1
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m_RendererData: {fileID: 0}
|
||||
m_RendererDataList:
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- {fileID: 11400000, guid: 37ad3e282ebe43b4fb53a62d5ccec241, type: 2}
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||||
m_DefaultRendererIndex: 0
|
||||
m_RequireDepthTexture: 0
|
||||
m_RequireOpaqueTexture: 0
|
||||
m_OpaqueDownsampling: 1
|
||||
m_SupportsTerrainHoles: 1
|
||||
m_SupportsHDR: 1
|
||||
m_MSAA: 1
|
||||
m_RenderScale: 1
|
||||
m_MainLightRenderingMode: 1
|
||||
m_MainLightShadowsSupported: 1
|
||||
m_MainLightShadowmapResolution: 2048
|
||||
m_AdditionalLightsRenderingMode: 1
|
||||
m_AdditionalLightsPerObjectLimit: 4
|
||||
m_AdditionalLightShadowsSupported: 0
|
||||
m_AdditionalLightsShadowmapResolution: 512
|
||||
m_ShadowDistance: 50
|
||||
m_ShadowCascadeCount: 1
|
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m_Cascade2Split: 0.25
|
||||
m_Cascade3Split: {x: 0.1, y: 0.3}
|
||||
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
|
||||
m_ShadowDepthBias: 1
|
||||
m_ShadowNormalBias: 1
|
||||
m_SoftShadowsSupported: 0
|
||||
m_UseSRPBatcher: 1
|
||||
m_SupportsDynamicBatching: 0
|
||||
m_MixedLightingSupported: 1
|
||||
m_DebugLevel: 0
|
||||
m_UseAdaptivePerformance: 1
|
||||
m_ColorGradingMode: 0
|
||||
m_ColorGradingLutSize: 32
|
||||
m_ShadowType: 1
|
||||
m_LocalShadowsSupported: 0
|
||||
m_LocalShadowsAtlasResolution: 256
|
||||
m_MaxPixelLights: 0
|
||||
m_ShadowAtlasResolution: 256
|
||||
m_ShaderVariantLogLevel: 0
|
||||
m_VolumeFrameworkUpdateMode: 0
|
||||
m_ShadowCascades: 0
|
8
Assets/UniversalRenderPipelineAsset.asset.meta
Normal file
8
Assets/UniversalRenderPipelineAsset.asset.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 101cb6f0eda36514fa0bb49e41c8fae1
|
||||
NativeFormatImporter:
|
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externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
44
Assets/UniversalRenderPipelineAsset_Renderer.asset
Normal file
44
Assets/UniversalRenderPipelineAsset_Renderer.asset
Normal file
|
@ -0,0 +1,44 @@
|
|||
%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
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m_Name: UniversalRenderPipelineAsset_Renderer
|
||||
m_EditorClassIdentifier:
|
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m_RendererFeatures: []
|
||||
m_RendererFeatureMap:
|
||||
postProcessData: {fileID: 0}
|
||||
xrSystemData: {fileID: 0}
|
||||
shaders:
|
||||
blitPS: {fileID: 0}
|
||||
copyDepthPS: {fileID: 0}
|
||||
screenSpaceShadowPS: {fileID: 0}
|
||||
samplingPS: {fileID: 0}
|
||||
tileDepthInfoPS: {fileID: 0}
|
||||
tileDeferredPS: {fileID: 0}
|
||||
stencilDeferredPS: {fileID: 0}
|
||||
fallbackErrorPS: {fileID: 0}
|
||||
materialErrorPS: {fileID: 0}
|
||||
m_OpaqueLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_TransparentLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_DefaultStencilState:
|
||||
overrideStencilState: 0
|
||||
stencilReference: 0
|
||||
stencilCompareFunction: 8
|
||||
passOperation: 2
|
||||
failOperation: 0
|
||||
zFailOperation: 0
|
||||
m_ShadowTransparentReceive: 1
|
||||
m_RenderingMode: 0
|
||||
m_AccurateGbufferNormals: 0
|
8
Assets/UniversalRenderPipelineAsset_Renderer.asset.meta
Normal file
8
Assets/UniversalRenderPipelineAsset_Renderer.asset.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
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guid: 37ad3e282ebe43b4fb53a62d5ccec241
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
|
|
@ -6,6 +6,7 @@
|
|||
"com.unity.ide.visualstudio": "2.0.12",
|
||||
"com.unity.ide.vscode": "1.2.4",
|
||||
"com.unity.nuget.newtonsoft-json": "2.0.2",
|
||||
"com.unity.render-pipelines.universal": "10.7.0",
|
||||
"com.unity.test-framework": "1.1.29",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.4.8",
|
||||
|
|
|
@ -48,6 +48,13 @@
|
|||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.mathematics": {
|
||||
"version": "1.1.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.nuget.newtonsoft-json": {
|
||||
"version": "2.0.2",
|
||||
"depth": 0,
|
||||
|
@ -55,6 +62,35 @@
|
|||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.render-pipelines.core": {
|
||||
"version": "10.7.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.render-pipelines.universal": {
|
||||
"version": "10.7.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.render-pipelines.core": "10.7.0",
|
||||
"com.unity.shadergraph": "10.7.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.searcher": {
|
||||
"version": "4.3.2",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.services.core": {
|
||||
"version": "1.0.1",
|
||||
"depth": 1,
|
||||
|
@ -64,6 +100,16 @@
|
|||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.shadergraph": {
|
||||
"version": "10.7.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.render-pipelines.core": "10.7.0",
|
||||
"com.unity.searcher": "4.3.2"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.1.29",
|
||||
"depth": 0,
|
||||
|
|
15
ProjectSettings/URPProjectSettings.asset
Normal file
15
ProjectSettings/URPProjectSettings.asset
Normal file
|
@ -0,0 +1,15 @@
|
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_LastMaterialVersion: 4
|
Loading…
Reference in a new issue