Playback speed slider

This commit is contained in:
Braedon 2022-02-03 02:28:14 -05:00
parent 44faa3f150
commit dbf60aec34
9 changed files with 764 additions and 20 deletions

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View file

@ -352,9 +352,9 @@ namespace RhythmHeavenMania
public GameObject GetGame(string name)
{
if (name == "gameManager")
if (name == "gameManager" || name == "countIn")
{
name = Beatmap.entities.FindAll(c => c.datamodel.Split(0) != "gameManager" || c.datamodel.Split(0) != "countIn").ToList()[0].datamodel.Split(0);
name = Beatmap.entities.FindAll(c => c.datamodel.Split(0) != "gameManager" && c.datamodel.Split(0) != "countIn").ToList()[0].datamodel.Split(0);
}
return Resources.Load<GameObject>($"Games/{name}");
}

View file

@ -343,7 +343,7 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
private void CheckIfFall(float normalizedBeat)
{
if (normalizedBeat > 1.05f)
if (normalizedBeat > 1.05f && !GameManager.instance.autoplay)
{
Jukebox.PlayOneShotGame("spaceSoccer/missNeutral");
ball = null;

View file

@ -56,6 +56,12 @@ namespace RhythmHeavenMania.Editor
return;
}
if (boxVisual.rect.width * boxVisual.transform.localScale.x >= 0.5f)
boxVisual.transform.GetChild(1).GetComponent<TMPro.TMP_Text>().text = $"{string.Format("{0:0.000}", boxVisual.rect.width * boxVisual.transform.localScale.x)}";
else
boxVisual.transform.GetChild(1).GetComponent<TMPro.TMP_Text>().text = string.Empty; // i'm lazy
// click
if (Input.GetMouseButtonDown(0))
{
@ -92,6 +98,8 @@ namespace RhythmHeavenMania.Editor
Vector2 boxStart = startPosition;
Vector2 boxEnd = endPosition;
// boxEnd = new Vector2(Mathf.Clamp(boxEnd.x, -5.78f, Mathf.Infinity), boxEnd.y);
Vector2 boxCenter = (boxStart + boxEnd) / 2;
boxVisual.position = boxCenter;
@ -134,7 +142,7 @@ namespace RhythmHeavenMania.Editor
private void SelectEvents()
{
if (!Input.GetKey(KeyCode.LeftShift)) Selections.instance.DeselectAll();
if (!Input.GetKey(KeyCode.LeftShift) && !Timeline.instance.InteractingWithEvents()) Selections.instance.DeselectAll();
int selected = 0;

View file

@ -93,7 +93,7 @@ namespace RhythmHeavenMania.Editor
UpdateEditorStatus(true);
}
public void Update()
public void LateUpdate()
{
// This is buggy
/*if (Conductor.instance.isPlaying || Conductor.instance.isPaused)
@ -147,7 +147,7 @@ namespace RhythmHeavenMania.Editor
}
if (Timeline.instance.timelineState.selected == true)
if (Input.GetMouseButtonUp(0) && Timeline.instance.CheckIfMouseInTimeline())
if (Input.GetMouseButtonUp(0))
{
List<TimelineEventObj> selectedEvents = Timeline.instance.eventObjs.FindAll(c => c.selected == true && c.eligibleToMove == true);

View file

@ -156,7 +156,7 @@ namespace RhythmHeavenMania.Editor
public void Drag()
{
if (Conductor.instance.NotStopped()) return;
if (Conductor.instance.NotStopped() || !Timeline.instance.timelineState.selected) return;
if (Timeline.instance.CheckIfMouseInTimeline() && dragTimes < 1)
{

View file

@ -75,6 +75,7 @@ namespace RhythmHeavenMania.Editor.Track
public Button SelectionsBTN;
public Button TempoChangeBTN;
public Button MusicVolumeBTN;
public Slider PlaybackSpeed;
public static Timeline instance { get; private set; }
@ -182,6 +183,8 @@ namespace RhythmHeavenMania.Editor.Track
Tooltip.AddTooltip(TempoChangeBTN.gameObject, "Tool: Tempo Change <color=#adadad>[2]</color>");
Tooltip.AddTooltip(MusicVolumeBTN.gameObject, "Tool: Music Volume <color=#adadad>[3]</color>");
Tooltip.AddTooltip(PlaybackSpeed.gameObject, "The preview's playback speed. Right click to reset to 1.0");
SetTimeButtonColors(true, false, false);
MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
@ -526,6 +529,23 @@ namespace RhythmHeavenMania.Editor.Track
return LayersRect.rect.height / 4;
}
public void SetPlaybackSpeed(float speed)
{
float spd = Mathp.Round2Nearest(speed, 0.25f);
PlaybackSpeed.transform.GetChild(3).GetComponent<TMP_Text>().text = $"Playback Speed: {spd}x";
Conductor.instance.musicSource.pitch = spd;
PlaybackSpeed.value = spd;
}
public void ResetPlaybackSpeed()
{
if (Input.GetMouseButton(1))
{
PlaybackSpeed.transform.GetChild(3).GetComponent<TMP_Text>().text = $"Playback Speed: 1.0x";
PlaybackSpeed.value = 1f;
}
}
#endregion
#region Commands

View file

@ -26,6 +26,7 @@ namespace RhythmHeavenMania.Editor.Track
[SerializeField] private RectTransform resizeGraphic;
[SerializeField] private RectTransform leftDrag;
[SerializeField] private RectTransform rightDrag;
private GameObject moveTemp;
[Header("Properties")]
public Beatmap.Entity entity;
@ -59,6 +60,16 @@ namespace RhythmHeavenMania.Editor.Track
}
lastMovePos = transform.localPosition;
moveTemp = new GameObject();
moveTemp.transform.SetParent(this.transform.parent);
bool visible = rectTransform.IsVisibleFrom(Camera.main);
for (int i = 0; i < this.transform.childCount; i++)
{
if (i != 4)
this.transform.GetChild(i).gameObject.SetActive(visible);
}
}
private void Update()
@ -77,7 +88,8 @@ namespace RhythmHeavenMania.Editor.Track
{
for (int i = 0; i < this.transform.childCount; i++)
{
// this.transform.GetChild(i).gameObject.SetActive(visible);
if (transform.GetChild(i).gameObject != selectedImage)
this.transform.GetChild(i).gameObject.SetActive(visible);
}
}
@ -87,12 +99,6 @@ namespace RhythmHeavenMania.Editor.Track
SetColor(GetTrack());
if (Conductor.instance.NotStopped())
{
Cancel();
return;
}
if (selected)
{
if (Input.GetKeyDown(KeyCode.Delete))
@ -115,9 +121,15 @@ namespace RhythmHeavenMania.Editor.Track
outline.GetChild(i).GetComponent<Image>().color = new Color32(0, 0, 0, 51);
}
if (Conductor.instance.NotStopped())
{
Cancel();
return;
}
if (!resizing)
{
if (Input.GetMouseButtonUp(0) && Timeline.instance.CheckIfMouseInTimeline() && Timeline.instance.timelineState.selected)
if (Input.GetMouseButtonUp(0) && Timeline.instance.timelineState.selected)
{
if (Timeline.instance.eventObjs.FindAll(c => c.mouseHovering).Count == 0 && Timeline.instance.eventObjs.FindAll(c => c.moving).Count == 0 && !BoxSelection.instance.selecting && Timeline.instance.eventObjs.FindAll(c => c.resizing).Count == 0)
{
@ -136,15 +148,18 @@ namespace RhythmHeavenMania.Editor.Track
// lastPos_ = transform.localPosition;
this.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
this.transform.localPosition = new Vector3(Mathf.Clamp(Mathp.Round2Nearest(this.transform.localPosition.x, 0.25f), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(this.transform.localPosition.y));
// this.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
// this.transform.localPosition = new Vector3(Mathf.Clamp(Mathp.Round2Nearest(this.transform.localPosition.x, 0.25f), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(this.transform.localPosition.y));
moveTemp.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
moveTemp.transform.localPosition = new Vector3(Mathf.Clamp(Mathp.Round2Nearest(moveTemp.transform.localPosition.x, 0.25f), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(moveTemp.transform.localPosition.y));
if (lastPos != transform.localPosition)
if (lastPos != moveTemp.transform.localPosition)
{
OnMove();
this.transform.DOLocalMove(new Vector3(Mathf.Clamp(Mathp.Round2Nearest(moveTemp.transform.localPosition.x, 0.25f), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(moveTemp.transform.localPosition.y)), 0.15f).SetEase(Ease.OutExpo);
}
lastPos = this.transform.localPosition;
lastPos = moveTemp.transform.localPosition;
}
}
else if (resizingLeft)