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Some resizable fixes
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parent
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commit
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6 changed files with 395 additions and 25 deletions
8
Assets/Resources/Sprites/Editor/eventObjs.meta
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8
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m_Name:
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||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 0.6156863}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1799484114
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1799484111}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1837496587
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -9378,7 +9642,7 @@ RectTransform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 798021449}
|
||||
m_RootOrder: 5
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
|
@ -9629,7 +9893,7 @@ RectTransform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 798021449}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
|
|
|
@ -297,7 +297,7 @@ namespace RhythmHeavenMania.Editor
|
|||
{
|
||||
GameObject g = Instantiate(TimelineEventObjRef.gameObject, TimelineEventObjRef.parent);
|
||||
g.transform.localPosition = pos;
|
||||
g.transform.GetChild(2).GetComponent<TMP_Text>().text = eventName.Split('/')[1];
|
||||
g.transform.GetChild(3).GetComponent<TMP_Text>().text = eventName.Split('/')[1];
|
||||
|
||||
TimelineEventObj eventObj = g.GetComponent<TimelineEventObj>();
|
||||
|
||||
|
|
|
@ -41,8 +41,9 @@ namespace RhythmHeavenMania.Editor
|
|||
|
||||
if (!resizable)
|
||||
{
|
||||
Destroy(transform.GetChild(5).gameObject);
|
||||
Destroy(transform.GetChild(6).gameObject);
|
||||
Destroy(transform.GetChild(7).gameObject);
|
||||
Destroy(transform.GetChild(1).gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -54,7 +55,8 @@ namespace RhythmHeavenMania.Editor
|
|||
|
||||
#region Optimizations
|
||||
|
||||
bool visible = GetComponent<RectTransform>().IsVisibleFrom(Camera.main);
|
||||
// problem with long objects but im lazy right now
|
||||
bool visible = rectTransform.IsVisibleFrom(Camera.main);
|
||||
|
||||
if (visible != lastVisible)
|
||||
{
|
||||
|
@ -164,23 +166,18 @@ namespace RhythmHeavenMania.Editor
|
|||
|
||||
public void DragEnter()
|
||||
{
|
||||
if (selected)
|
||||
Cursor.SetCursor(Resources.Load<Texture2D>("Cursors/horizontal_resize"), new Vector2(8, 8), CursorMode.Auto);
|
||||
Cursor.SetCursor(Resources.Load<Texture2D>("Cursors/horizontal_resize"), new Vector2(8, 8), CursorMode.Auto);
|
||||
}
|
||||
|
||||
public void DragExit()
|
||||
{
|
||||
if (!resizing)
|
||||
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
|
||||
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
|
||||
}
|
||||
|
||||
public void OnLeftDown()
|
||||
{
|
||||
if (selected)
|
||||
{
|
||||
SetPivot(new Vector2(1, rectTransform.pivot.y));
|
||||
resizing = true;
|
||||
}
|
||||
SetPivot(new Vector2(1, rectTransform.pivot.y));
|
||||
resizing = true;
|
||||
}
|
||||
|
||||
public void DragLeft()
|
||||
|
@ -207,11 +204,8 @@ namespace RhythmHeavenMania.Editor
|
|||
|
||||
public void OnRightDown()
|
||||
{
|
||||
if (selected)
|
||||
{
|
||||
SetPivot(new Vector2(0, rectTransform.pivot.y));
|
||||
resizing = true;
|
||||
}
|
||||
SetPivot(new Vector2(0, rectTransform.pivot.y));
|
||||
resizing = true;
|
||||
}
|
||||
|
||||
public void DragRight()
|
||||
|
@ -352,6 +346,14 @@ namespace RhythmHeavenMania.Editor
|
|||
|
||||
// c = new Color(c.r, c.g, c.b, 0.85f);
|
||||
transform.GetChild(0).GetComponent<Image>().color = c;
|
||||
|
||||
if (resizable)
|
||||
{
|
||||
c = new Color(0, 0, 0, 0.35f);
|
||||
transform.GetChild(1).GetChild(0).GetComponent<Image>().color = c;
|
||||
transform.GetChild(1).GetChild(1).GetComponent<Image>().color = c;
|
||||
transform.GetChild(1).GetChild(2).GetComponent<Image>().color = c;
|
||||
}
|
||||
}
|
||||
|
||||
public int GetTrack()
|
||||
|
|
Loading…
Reference in a new issue