Commit graph

922 commits

Author SHA1 Message Date
minenice55
ffcccdb6b9 missing fit to song 2022-07-10 17:45:59 -04:00
minenice55
fbeab5f0ad add cursor toggle, master volume 2022-07-10 17:39:14 -04:00
saladplainzone
8d5b344085 Space Dance - Input Changes 2022-07-09 23:32:58 -07:00
minenice55
0f1eb77988 add tabs system to editor settings 2022-07-09 23:22:59 -04:00
ThatZeoMan
98c4b6d425 Unified minigame titles 2022-07-09 22:02:59 -05:00
ThatZeoMan
f59a3ed04f Further simplified Coin Toss
Also added 3 new color attributes: colorD, colorE, and colorF
2022-07-09 21:42:28 -05:00
ThatZeoMan
51c0eb0725 Combined Coin Toss's "Set XXXXground color" into one
also renamed "Hit3" to "HitX"
2022-07-09 21:20:30 -05:00
minenice55
53f48c64e7 settings resolution changer 2022-07-08 22:11:55 -04:00
minenice55
19f0009c55 prep settings menu for real 2022-07-08 18:49:15 -04:00
minenice55
70c5216690 fix layer 4 not being usable at certain window sizes 2022-07-08 17:58:58 -04:00
minenice55
7adc281618 fix issue with param disabling 2022-07-08 16:20:39 -04:00
minenice55
576807ad4f property scrolling 2022-07-08 16:11:51 -04:00
minenice55
4df82e709a duplicating entities can now be undone / redone 2022-07-08 12:50:23 -04:00
minenice55
f83e70b2cb Merge pull request #128 from Mytiaoga/master
First Contact & DJ School updates
2022-07-08 10:58:07 -04:00
minenice55
5b58308a34 fix dj school assetbundle 2022-07-08 10:57:42 -04:00
minenice55
fe13ca5baa remove old files 2022-07-08 10:38:13 -04:00
minenice55
9f72fece18 Merge branch 'master' into pr/128 2022-07-08 10:36:30 -04:00
Mytiaoga
311bda5fd3 Updated Inputs for some minigames
First Contact & DJ School has their inputs methods updated
2022-07-08 13:27:10 +08:00
minenice55
13ca36d95e make copying use deep copies lol 2022-07-04 13:09:23 -04:00
minenice55
0edd2d005b copy entities, prep settings menu 2022-07-04 12:57:19 -04:00
minenice55
7f3876f1ec fully functional snap change menu 2022-07-04 11:29:19 -04:00
minenice55
b54194ebb8 spawn tempo changes on load 2022-07-04 10:28:40 -04:00
Mytiaoga
38cb7049fa First Contact - Updated Input Manager
Also changed the game icon w/ mask
2022-07-03 16:42:18 +08:00
minenice55
77dd0fd3e4 get stuff ready for canary 2022-07-01 22:31:58 -04:00
minenice55
58dd43e67b event scroll fixes 2022-07-01 22:29:16 -04:00
minenice55
94a1e225e9 selecting crap works properly now 2022-07-01 22:03:15 -04:00
minenice55
f31b328f1a event selection doesn't go offscreen anymore
github copilot is insane it wrote half of the code in this commit lmao
2022-06-30 15:51:13 -04:00
minenice55
157a4749d7 Merge branch 'master' into responsive-editor 2022-06-30 14:48:48 -04:00
minenice55
27a928712f editor fully scaleable 2022-06-29 21:58:21 -04:00
Mytiaoga
51da1cca1d First Contact - Game Icon 2022-06-29 13:40:09 +08:00
Mytiaoga
8177507642 First Contact - Re-initialization 2022-06-29 13:37:14 +08:00
minenice55
77ce9cb06d Update Editor.unity 2022-06-28 18:55:28 -04:00
minenice55
dc111b80b9 make game selection scroll not suck 2022-06-28 18:51:19 -04:00
minenice55
e3edd01be3 tempo change: clamp on scroll 2022-06-28 16:58:23 -04:00
minenice55
5d62518e3a fix missing reference errors in tooltip 2022-06-28 16:09:41 -04:00
minenice55
a53176a1fd fix tooltip with scaled window 2022-06-28 15:57:32 -04:00
saladplainzone
8d2b4a5f67 Space Dance - Sound Effects
lets fucking sit down
2022-06-27 09:07:27 -07:00
saladplainzone
f4da37b406 Crop Stomp Spritesheet Update, Space Dance Anim Tweaks 2022-06-26 17:59:27 -07:00
minenice55
ea978489b6 prep dialog stuff 2022-06-26 19:18:03 -04:00
minenice55
6e4cfb6dc5 basic layout ok 2022-06-26 18:24:45 -04:00
minenice55
10b5be926a wip editor responsive scaling 2022-06-26 17:37:30 -04:00
saladplainzone
8e81332709 Space Dance - More Animations 2022-06-26 00:36:32 -07:00
saladplainzone
a52c6d2001 Space Dance - Initial Prefab Setup 2022-06-25 23:48:14 -07:00
minenice55
5a4dda5fc7 Move stray somen file to its folder 2022-06-26 00:27:23 -04:00
minenice55
8195b1fc88 Pajama Party: no awake can be interrupted by other cues 2022-06-26 00:16:37 -04:00
minenice55
2cf836b2ca trim Trick on the Class sfx, fix Pajama party sprites 2022-06-25 23:38:40 -04:00
minenice55
1da1382c9b Add quad inflation to SpritesheetScaler 2022-06-25 22:35:43 -04:00
minenice55
cb0d903b51 Merge pull request #117 from minenice55/game-mobTrick
Minigames: Trick on the Class & Rhythm Somen
2022-06-24 01:20:43 -04:00
minenice55
0019c84ee8 Game scroll and other adjustments
add icons to Rhythm Somen, Trick on the Class
adjust bg colour of Rhythm Tweezers, Karate Man
2022-06-24 00:51:22 -04:00
saladplainzone
f515129f83 Rhythm Somen - Okay I did it again He's alive now 2022-06-23 23:25:34 -04:00
saladplainzone
05cd5b514f Rhythm Somen - Done Except Eating But I'm Fine With It For Now 2022-06-23 23:22:06 -04:00
saladplainzone
2289eb6f0b Rhythm Somen - Basic Setup, Cues
No inputs yet, but I figure this is big enough I can push it just to be safe
2022-06-23 23:20:43 -04:00
minenice55
8195e16d54 Update Dodge.anim 2022-06-23 22:45:10 -04:00
minenice55
87f2f00dc6 Add new icons 2022-06-23 22:41:21 -04:00
minenice55
101e2eb251 Trick on the Class: basic functionality complete 2022-06-23 21:28:17 -04:00
huantian
57e72611c9 Fix ScheduleInput docstring (#114) 2022-06-23 17:05:27 -07:00
huantian
49d949be1e Fix Tram and Pauline file locations (#113) 2022-06-23 17:05:19 -07:00
adianfiuef
a7aa5df9e5 Tram&Pauline (#111)
* Tram&Pauline

Update

* Tram&Pauline

guys I have the update and I putted it all in the right folders

* Tram&Pauline

Hey put everything in the right folders
2022-06-23 12:45:19 -07:00
adianfiuef
66fc9d26bd Tram&Pauline
Hey put everything in the right folders
2022-06-22 22:52:52 -07:00
adianfiuef
2c03fcd104 Merge branch 'master' of https://github.com/adianfiuef/HeavenStudio 2022-06-22 22:46:39 -07:00
adianfiuef
36495ed731 Tram&Pauline
guys I have the update and I putted it all in the right folders
2022-06-22 22:46:27 -07:00
minenice55
581f317316 Update Throw.anim 2022-06-22 18:52:35 -04:00
minenice55
642842bbaa Trick on the Class: player / girl animations done 2022-06-22 18:42:22 -04:00
minenice55
1f9b558220 Merge branch 'master' into game-mobTrick 2022-06-22 16:23:15 -04:00
huantian
3b65aec32f Convert Starpelly.OS.Windows to be platform agnostic. (#106) 2022-06-22 12:55:12 -07:00
minenice55
380e9dc1ca Trick on the Class: update prefab with new assets 2022-06-19 23:26:19 -04:00
minenice55
3a9af801ec Trick on the Class: update 2mo old code 2022-06-19 22:29:21 -04:00
minenice55
ed79c7e4fd Merge branch 'master' into game-mobTrick 2022-06-19 21:47:42 -04:00
minenice55
ae017fdeef Various small additions and changes (#105)
* Fan Club: spotlight effects

* new icons for Pajama Party, Karate Man

* Editor: make context use Rodin font

* idem for entities

* Blue Bear: import HQ texture

* Pajama Party: option to sleep forever

* Space Soccer: option to mute the dispense sound
2022-06-17 23:31:19 -07:00
minenice55
342f3d6771 Icon Improvement Concept & Resizeable Window (#104)
* Editor: mostly PoC icon effects

* slightly more responsive selection

* resizeable window

game camera still doesn't letterbox properly, will need a bit more work

* letterbox both in editor and in fullscreen

* restore camera rects when returning to editor
2022-06-13 22:24:41 -07:00
minenice55
b660b4dcbd Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
saladplainzone
3f926920e4 Rhythm Somen - Initial Commit, Prefab Setup (#99)
Somen moment
2022-06-11 13:40:27 -07:00
Jellirby
b15a4c6f0c Launch Party Prefab Setup (#97)
This commit includes all the necessary things to get started with Launch Party (base color sprites, prefab, background, and a loader class script). Anyone is welcome to finish it
2022-06-10 09:50:39 -07:00
minenice55
8b8560eb3f I shouldn't be coding at midnight (#96)
* Fix Sheets issue 11

* Textboxes: Fix unicode glyphs sometimes not displaying

* Fan Club: fix order of operation bug

* Conductor: refactor ReportBeat

this fixes issues with using crop stomp alongside tempo changes

* Built to Scale (Gold): temporarily disable post-processing

game renders very incorrectly due to the post processing effects
will need someone who knows what they're doing in that field to fix it proper

* marked some assets for deletion

* I'm dumb and left in debug prints

* peabrain moment

VERY IMPORTANT FIX

* Make this not loop
2022-06-08 23:46:51 -07:00
minenice55
37eb45ec6d Small Bugfixes (#95)
* Fix Sheets issue 11

* Textboxes: Fix unicode glyphs sometimes not displaying

* Fan Club: fix order of operation bug

* Conductor: refactor ReportBeat

this fixes issues with using crop stomp alongside tempo changes

* Built to Scale (Gold): temporarily disable post-processing

game renders very incorrectly due to the post processing effects
will need someone who knows what they're doing in that field to fix it proper

* marked some assets for deletion

* I'm dumb and left in debug prints
2022-06-08 20:35:15 -07:00
minenice55
c3a227cf0f Textboxes: adjustments (#93)
- button glyphs now have softer outlines
- corrected the mixup between the East and West face buttons
- added glyphs for shoulder buttons
- added set of custom emoji
2022-06-07 16:27:21 -07:00
minenice55
a824040f59 Tempo changes restored (#92)
* Prepwork for seeking + tempo change fixes

TODO: make playing after seeking function (I'll need help with the offset stuff so if anyone can push to this branch please do)

* functions to get the beat from a song position

will need more testing but I think it works well enough to get into prod
thanks @wooningcharithri#7419 for the psuedo-code
2022-06-06 09:54:57 -07:00
minenice55
a3fb579c6d Animation speed helpers, stop on remix end (#91) 2022-06-06 09:54:49 -07:00
minenice55
057bdf7fe5 Gameplay: Timing windows use a "smart" BPM scaling system (#86)
* Game: Pajama Party

* Pajama Party: bg setup, Mako jump

* Pajama Party: mako jumping

* Pajama Party: prep landing anim references

* Pajama Party: several anims, improved 3d scene

* Pajama Party: bg cleanup

* Pajama Party: Mako sleeping anims

* Pajama Party: All Mako anims, add sounds to fs

* Pajama Party: prep monkey prefab

* Pajama Party: thrown pillow, prep sequences

* Pajama Party: make embarrassed catch not loop

whoops

* Pajama Party: sound adjust, prefab work

* Pajama Party: monkey spawning, basic jumping

* Pajama Party: jump sequence

no input detection or landing yet

* Pajama Party: anims override

* Pajama Party: jump cue functional

comes with improvements and bugfixes to PlayerActionEvent

* Pajama Party: sleep cue functional

* Pajama Party: some notes

* PlayerActionEvent: more bugfixes

* Pajama Party: fully functional throw cue

* Pajama Party: start animating sleep cue

* Pajama Party: feature-complete

* Pajama Party: unfuck layering

* Pajama Party: icon

also adds Fan Club's concept icon

* Pajama Party: cues while unloaded

* inverse-scale timing windows based on speed

* Fan Club: move to new input system

* Fan Club: allow forced animations during calls

* Crop Stomp: fix camera shake regression
2022-06-03 20:15:56 -07:00
Saraistupid
9b9bfea627 Fix Importing Music files on Linux (#89)
* fix importing music files on linux

* oops
2022-06-03 20:15:45 -07:00
Saraistupid
6b70f7c342 Merge UI Folders (#88) 2022-06-03 20:15:24 -07:00
minenice55
fc07f80b4f Feature: Textboxes and other text-related features (#90)
* Textboxes: setup prefab

* Textboxes: basic functionality finished

* Textbox: scaling

* Textbox: open captions

* Textbox: res edits

* Textbox: song artist

* Textbox: closed captions

* Textbox: fix not being able to use multiple text events

* I/O: save / load remixes using UTF-8 encoding

* Textboxes: stop editor shortcuts while typing
2022-06-03 20:15:05 -07:00
minenice55
022cbad1d6 Minigame: Pajama Party (#84)
* Game: Pajama Party

* Pajama Party: bg setup, Mako jump

* Pajama Party: mako jumping

* Pajama Party: prep landing anim references

* Pajama Party: several anims, improved 3d scene

* Pajama Party: bg cleanup

* Pajama Party: Mako sleeping anims

* Pajama Party: All Mako anims, add sounds to fs

* Pajama Party: prep monkey prefab

* Pajama Party: thrown pillow, prep sequences

* Pajama Party: make embarrassed catch not loop

whoops

* Pajama Party: sound adjust, prefab work

* Pajama Party: monkey spawning, basic jumping

* Pajama Party: jump sequence

no input detection or landing yet

* Pajama Party: anims override

* Pajama Party: jump cue functional

comes with improvements and bugfixes to PlayerActionEvent

* Pajama Party: sleep cue functional

* Pajama Party: some notes

* PlayerActionEvent: more bugfixes

* Pajama Party: fully functional throw cue

* Pajama Party: start animating sleep cue

* Pajama Party: feature-complete

* Pajama Party: unfuck layering

* Pajama Party: icon

also adds Fan Club's concept icon

* Pajama Party: cues while unloaded
2022-05-27 19:40:16 -07:00
minenice55
4ace832a11 Global Camera Movement (#80)
* Global Camera: move Spaceball to new system

* Global Camera: holy shit I'm done already?????
2022-05-15 22:29:39 -07:00
minenice55
2453f9a48b Minigame: Samurai Slice (Gold) (#79)
* Game: Samurai Slice (DS)

initial scene setup

* Samurai Slice (Gold) - Start animations

* Samurai Slice (Gold) - Finish core samurai animations

* Samurai Slice (Gold) - Basic interactions

* Samurai Slice (Gold): object prep

* Samurai Slice (Gold): object type setup

* Samurai Slice (Gold): object paths

* Samurai Slice (Gold): prep for other objects

* Samurai Slice (Gold): prep fish

* Samurai Slice (Gold): Objects complete

* Samurai Slice (Gold): dinero

quiero cien vbucks

* Samurai Slice (Gold): polish cash, slicing anim

* Samurai Slice (Gold): child catching

* Samurai Slice (Gold): feature complete
2022-05-15 22:29:26 -07:00
Saraistupid
8de2364cf7 Linux Music Support™️ (#78)
* A little warning about audio

* Create Linux.meta

* Create libVorbisPlugin.so.meta

* Linux audio support maybe?

* Update README.md
2022-05-11 14:02:57 -07:00
Jenny Crowe
9b99d73ec9 Meta files moment 2022-05-07 14:32:47 -07:00
Jenny Crowe
60b5602050 Merge branch 'master' into master 2022-05-07 14:28:49 -07:00
Jenny Crowe
784b9e886e Merge pull request #76 from Pengu12345/alternate_input_system
Separation of input detection in it's own class + Addition of Coin Toss
2022-05-07 14:19:15 -07:00
Jenny Crowe
e164c66439 Merge pull request #77 from freeformfunposting/master
(minor) Fix for a sound error with Autoplay in Spaceball
2022-05-07 14:18:04 -07:00
Stef Jenkins
fd8c4fd047 Fixed a sound error with Autoplay 2022-05-06 15:14:01 -07:00
Pengu123
4bd1dd92cc Clean up the debug messages 2022-05-06 22:30:17 +02:00
Pengu123
6d92ded6a6 Background control in Coin Flip 2022-05-06 22:23:52 +02:00
Pengu123
71bbefb764 Cleanup + new Shedule methods 2022-05-06 22:05:19 +02:00
Pengu123
0b79779b9b More comments, new method to detect expected inputs
IsExpectingInputNow() detects wether the player is expected to input something at the closest InputEvent
2022-05-04 20:37:52 +02:00
Pengu123
5cdd044154 Added a list to keep track of all the scheduled inputs of a minigame
...Along with an Util function to return the closest scheduled input
2022-05-04 20:05:51 +02:00
Pengu123
f5bcd70756 BUGFIX: Prevents Scrolling between cues mid-game
You can't scroll between the game event selector when the song is playing (Using the keyboard or scrollwheel). It's smoother especially when doing arrow inputs
2022-05-04 19:26:19 +02:00
Pengu123
defd64a56e noAutoplay and autoplayOnly settings
Would be especially useful for menial optional inputs like the offbeat parts of flockstep
2022-05-04 19:21:11 +02:00
Pengu123
ba8d2132ce Added Support for specific direction inputs
Added some comments on the PlayerInput class too for clarity
2022-05-04 18:42:06 +02:00
Pengu123
70a69a7c91 Fixed Input bugs + Optimizations
-- On the PlayerInput class --
FIXED: Bug where Directions input were still recorded even with autoplay on
OPTIMIZED: Moved the conditions wether player had control in it's own method so we can re-use the same condition on new methods
2022-05-04 18:05:05 +02:00
Pengu123
d41eaac105 ScheduleInput Method added, tests awaiting 2022-05-03 22:36:55 +02:00
Pengu123
0c14a082ac Coin Toss: Upscaled Graphics 2022-05-03 18:27:32 +02:00
Pengu123
555a2d6bc0 Fixed a bug where checkbox properties wouldn't load properly when selected 2022-05-03 17:26:08 +02:00
minenice55
78594345b6 Fan Club: fast kamone plays when scene is unloaded 2022-05-02 16:16:00 -04:00
minenice55
278d2773f7 Fan Club: unarranged sequel feature-complete 2022-05-02 13:43:47 -04:00
minenice55
6cfd3d9fda Fan Club: particle stuff, unarranged crouch / kiss 2022-05-02 11:45:48 -04:00
minenice55
2eff834a7a Fan Club: arranged landing, corrected texture atlas colours 2022-05-01 20:08:48 -04:00
Pengu123
6bf5be2e5b Bug Fixing 2022-05-02 00:24:07 +02:00
Pengu123
b7ba06c812 Coin Toss Done. Needs HD Textures and more customization 2022-05-01 23:49:55 +02:00
Pengu123
6083e07535 Coin Toss Functionnal (Needs Miss and Blank animation) 2022-05-01 22:10:00 +02:00
Pengu123
0232fe5540 Throw and Catch animation 2022-05-01 20:22:00 +02:00
Pengu123
08d1907438 Ground assets foundations for Coin Toss 2022-05-01 17:59:02 +02:00
Pengu123
0169d2878f Start of coin toss sprites (WIP, needs better quality) 2022-05-01 17:06:37 +02:00
minenice55
2a5d48bdd3 Update IdolBigCall1Arrange.anim 2022-04-30 01:26:56 -04:00
minenice55
c8e7bb1292 Fan Club: cont. unarranged sequel work 2022-04-30 01:20:19 -04:00
minenice55
b41c97b6c7 Fan Club: more work on unarranged sequel 2022-04-30 00:36:47 -04:00
minenice55
97df0a43cf Fan Club: initial support for "unarranged" sequel 2022-04-28 17:56:00 -04:00
minenice55
dbdc3d44ae Fan Club: various adjustments
address input lockout (still has one minor issue I need to check)
make certain forced animations make more sense
2022-04-28 16:01:07 -04:00
minenice55
c1ea34dc8d Fan Club: add fast kamone 2022-04-27 18:02:53 -04:00
minenice55
e880c21c3f Fan Club - adjustments to crouch animation 2022-04-23 18:56:13 -04:00
adianfiuef
2dd4bcda64 tram&Pauline 2022-04-15 01:24:03 -07:00
adianfiuef
5d42425eb6 tram&Pauline 2022-04-15 01:22:19 -07:00
minenice55
a882f45ebd Trick on the Class: new minigame definition 2022-04-13 10:14:13 -04:00
minenice55
fda9f3612d Merge branch 'master' into game-mobTrick 2022-04-13 10:12:47 -04:00
minenice55
b0637a1281 Internal: fixed duplicated game defs 2022-04-12 17:49:00 -04:00
minenice55
9c37c673a4 Internal: adjust debug print for loader 2022-04-12 13:30:22 -04:00
minenice55
1f0187ee66 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
minenice55
293ed09127 Trick on the Class: refactor object sound 2022-04-11 10:57:27 -04:00
minenice55
8f905535ba Trick on the Class: prep bop entity 2022-04-11 09:56:37 -04:00
adianfiuef
cdaa6b6732 Update Minigames.cs 2022-04-11 03:21:38 -07:00
adianfiuef
be2a2155f3 Tram&Pauline 2022-04-11 03:12:54 -07:00
adianfiuef
2c9dedc01b Tram&Pauline 2022-04-11 03:12:11 -07:00
adianfiuef
88abe23c86 Update Minigames.cs 2022-04-11 03:04:36 -07:00
adianfiuef
1b5c2691ac Tram&Pauline 2022-04-11 02:19:01 -07:00
adianfiuef
490e0a25dc Tram&Pauline 2022-04-11 02:05:43 -07:00
adianfiuef
55476dbb8c Create 2022-04-10 23:40:10 -07:00
adianfiuef
8dcbdf82c8 Create Tram&Pauline.prefab 2022-04-10 22:28:34 -07:00
minenice55
d102d1baa2 Trick on the Class: basic gameplay with placeholders 2022-04-10 21:05:33 -04:00
minenice55
0ee7e73a0c Trick on the Class: object rotation 2022-04-10 19:15:59 -04:00
minenice55
3b2b4d6861 Trick on the Class: adjust curves 2022-04-10 18:34:18 -04:00
minenice55
035d3f4fce Trick on the Class: flying objects 2022-04-10 18:29:31 -04:00
minenice55
ddc6b84063 Trick on the Class: object paths 2022-04-10 17:37:37 -04:00
minenice55
369c38c183 Trick on the Class: prototype scene setup 2022-04-08 23:26:18 -04:00
minenice55
30d23ea309 Trick on the Class: initial setup
hell
2022-04-04 10:48:37 -04:00
Jenny Crowe
8c0a79255c Merge pull request #66 from minenice55/more-ntrIdol-2
Fan Club: bugfixes and additions
2022-03-28 11:55:18 -07:00
minenice55
dc3e7aadbd Correct compilation errors from merge 2022-03-28 09:45:16 -04:00
minenice55
24765c3d68 Merge branch 'master' into more-ntrIdol-2 2022-03-28 09:43:55 -04:00
minenice55
c8e3549848 Fan Club: delete reference material 2022-03-28 09:17:47 -04:00
Slaith
71e4e9c1f6 Fixed barrel break not working 2022-03-27 18:23:59 -07:00
minenice55
06980c2781 Fan Club: remove WIP 2022-03-27 19:06:00 -04:00
minenice55
6bbbabf7f6 Fan Club: more animations 2022-03-27 19:05:08 -04:00
Slaith
8960d9da55 Allowed lion count and mii faces to be set before game switches and fixed some bugs from last pr
I went through every single game script to look for bugs in intialization, there shouldn't be anything else that was caused by the pr (there is a bug in Spaceball where a ball cue won't trigger correctly if it's on the same beat as the switch, but i'm not sure how to fix it)
2022-03-27 11:13:13 -07:00
Jenny Crowe
a1527d58b6 Blue Bear: Crumbs! (Also fixed animation bugs associated with a recent PR) 2022-03-27 05:08:26 -07:00
minenice55
bf172ca17e Fan Club: idol squatting animation 2022-03-27 00:11:32 -04:00
Slaith
1c9331daf8 fixing another bug with clappy trio 2022-03-26 17:53:34 -07:00
Slaith
b9c02eb039 i'm dumb lol 2022-03-26 17:42:50 -07:00
Jenny Crowe
abf86b4258 Merge pull request #63 from Slaith12/main
Prevented out of order initialization
2022-03-25 21:48:51 -07:00
minenice55
7c591e0a11 Fan Club: arisa jump 2022-03-25 22:45:54 -04:00
Slaith
a653194e07 Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
minenice55
cfe79438bf Merge branch 'master' into scaled-secPerBeat 2022-03-25 18:59:57 -04:00
minenice55
831b019735 Fan Club: root motion 2022-03-25 18:59:18 -04:00
minenice55
61aaea72d9 Fan Club: fix references 2022-03-25 18:51:43 -04:00
minenice55
1e2f259c97 Merge branch 'master' into more-ntrIdol-2 2022-03-25 18:29:18 -04:00
minenice55
68b12ee34b Editor: disabled tempo change placing
UNTESTED
2022-03-24 13:17:49 -04:00
minenice55
173e9d80dd Fan Club: note to self 2022-03-22 15:49:29 -04:00
minenice55
d13d547c89 Merge branch 'master' into more-ntrIdol-2 2022-03-22 15:28:44 -04:00
minenice55
6d857e9d5c Fan Club: prepare Arisa jumping 2022-03-22 15:23:55 -04:00
minenice55
5d95c9ec16 Conductor: property that returns secPerBeat scaled to song pitch
NEEDS TESTING
2022-03-22 14:29:15 -04:00
minenice55
04535747f7 Fan Club: fix forcing idol anims during responses 2022-03-21 11:29:24 -04:00
minenice55
d768f48eae Fan Club: address issue with double clap -> I suppose stack 2022-03-21 11:23:42 -04:00
minenice55
7d580fb132 oops forgot a small thing
includes example using a fan club sound
2022-03-20 19:58:37 -04:00
minenice55
87bc5c9fff extend multisound with pitch, volume, looping, offset in seconds 2022-03-20 19:46:12 -04:00
saladplainzone
9b752f7f66 Rhythm Tweezers: Implemented HQ Sprites
By Mocha
2022-03-19 19:41:30 -07:00
Jenny Crowe
8d0895b86d Editor: Music volume! 2022-03-19 05:46:38 -07:00
Jenny Crowe
aea1c2516a BTSDS: Fixed some spots missing the right material 2022-03-19 05:00:07 -07:00
Jenny Crowe
c406f30f77 Merge pull request #57 from Slaith12/main
Fixed space soccer ball spawning when it shouldn't be
2022-03-18 18:42:31 -07:00
Slaith
a577544fac Fixed space soccer ball spawning when it shouldn't be
The soccer ball that is part of the prefab no longer defaults to the Dispensing state (when i refactored the ball script a while ago, i dealt with this problem by just disabling that ball, but this solution should work even with the ball enabled)
2022-03-17 18:44:58 -07:00
minenice55
dc46781d40 Fan Club: landing sound 2022-03-17 17:01:26 -04:00
minenice55
65918bd950 Fan Club: add cues continuing from transition, muted cues 2022-03-17 16:43:35 -04:00
minenice55
bce671dc85 Fan Club: make forced animations properly restart 2022-03-17 15:18:40 -04:00
minenice55
3e28dbcb0a Fan Club: refactoring, fixes 2022-03-17 15:13:48 -04:00
minenice55
cd00c13fa7 Fan Club: remove unused file 2022-03-17 12:20:11 -04:00
Jenny Crowe
f69e69c41a Merge pull request #55 from minenice55/game-ntrIdol
Minigame: Fan Club
2022-03-16 16:22:10 -07:00
minenice55
a3f9f54e2f Fan Club: tone down WIP marker 2022-03-16 17:47:11 -04:00
minenice55
4df6dcacd6 Fan Club: fix forced "peace no sync" animation 2022-03-16 17:45:12 -04:00
minenice55
b73135196c Fan Club: add particle effect to forced clap 2022-03-16 17:43:37 -04:00
minenice55
af6e60a247 Fan Club: finish all basic functionality
todo: other "special" animations
2022-03-16 17:41:46 -04:00
Jenny Crowe
e82f2096e9 Crop Stomp: Minor visual tweaks 2022-03-16 02:53:30 -07:00
Jenny Crowe
b849c9e426 Crop Stomp: HD textures! + animation tweaks 2022-03-16 02:40:53 -07:00
Carson Kompon
79ddcffdd8 Added Streaks and Set Background Color to Drumming Practice 2022-03-15 19:15:54 -04:00
minenice55
5f42dd4f00 Fan Club: actual functionality (input still bugged) 2022-03-15 18:43:13 -04:00
minenice55
57e075255b Fan Club: like 50% of the game lmao 2022-03-14 20:54:54 -04:00
minenice55
407ccdface Fan Club: update script to new namespace 2022-03-14 10:36:19 -04:00
minenice55
df068c3899 Merge branch 'master' into game-ntrIdol 2022-03-14 10:35:33 -04:00
minenice55
b7c814738d Fan Club: more idol stuff 2022-03-14 10:35:04 -04:00
Jenny Crowe
39e0357e51 Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio 2022-03-14 07:21:16 -07:00
Jenny Crowe
2d80cb05b1 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
saladplainzone
f07b411ce8 High Quality Fireworks SFX 2022-03-13 19:26:13 -07:00
minenice55
0479cb39f8 Fan Club: idol setup part 1 2022-03-13 18:23:38 -04:00
minenice55
9d50231c2c Merge branch 'master' into game-ntrIdol 2022-03-13 12:50:17 -04:00
Jenny Crowe
a1e98409bc Fireworks: More setup 2022-03-13 07:35:22 -07:00
Jenny Crowe
34f3a8281b Fireworks: Basic scene setup 2022-03-13 06:26:06 -07:00
Jenny Crowe
0e8af91c76 Fireworks: City sprite import 2022-03-13 04:13:31 -07:00
Jenny Crowe
5c29228933 Fireworks: Sprite import 2022-03-13 03:56:57 -07:00
Jenny Crowe
9d733b6f2f Stomp: Fixed issues associated with specific cue setups. 2022-03-13 03:25:41 -07:00
minenice55
60a6932dc0 Fan Club: editor icon 2022-03-12 23:28:57 -05:00
minenice55
a1f71294ce Fan Club: start scene setup 2022-03-12 23:24:37 -05:00
Jenny Crowe
21b3f7c60c Merge pull request #49 from CarsonKompon/mr-upbeat-repositioning
Proper Mr. Upbeat Positioning
2022-03-12 18:32:12 -07:00
saladplainzone
80ea174edf Fixed Space Soccer Dispense Sound 2022-03-12 17:13:10 -08:00
Carson Kompon
e685e4eac2 Proper Mr. Upbeat Positioning 2022-03-12 11:57:46 -05:00
Jenny Crowe
5ecc776279 Blue Bear: Basic gameplay setup 2022-03-12 07:14:41 -07:00
Jenny Crowe
2f746c8e10 Fork Lifter: Minor script tweak for readability. 2022-03-11 21:20:33 -07:00
Jenny Crowe
fd037c4436 Organization refactor 2022-03-11 21:10:13 -07:00
Jenny Crowe
42c2d4cd3e Blue Bear: Extremely basic scene setup 2022-03-11 20:15:15 -07:00
Carson Kompon
c018f1c560 Mr. Upbeat now starts on the go no matter what 2022-03-11 20:54:05 -05:00
minenice55
2747d31902 correct descriptions 2022-03-11 13:27:35 -05:00
minenice55
87993cd439 de-hardcode conditional 2022-03-11 13:24:24 -05:00
minenice55
b364b0cc16 Drumming Practice: individually set each mii
note: had to add a third integer value to the Beatmap parameters, may wanna consider using some kind of array in the future
2022-03-11 13:20:24 -05:00
Jenny Crowe
b12119cbb8 No more I am going to bed if a sprite has an odd number in it then who cares 2022-03-11 06:20:06 -07:00
Jenny Crowe
6df29f81dc Make it stop 2022-03-11 06:19:09 -07:00
Jenny Crowe
4345f92ba2 I missed one 2022-03-11 06:15:18 -07:00
Jenny Crowe
91ca50109d Do you know how it feels to split sprites for 2 hours straight? 2022-03-11 06:12:33 -07:00
Jenny Crowe
8c89153af9 Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder. 2022-03-11 03:52:11 -07:00
Jenny Crowe
5663c5e8af BTSDS: Zoom effect appears again. 2022-03-10 05:50:52 -07:00
Jenny Crowe
e6adef1f94 BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
Jenny Crowe
fe7a18ed6d Rally: Changed net color to white (as it is in Megamix) 2022-03-10 02:22:54 -07:00
Jenny Crowe
a570793803 Editor: Timeline now scales to fit song length 2022-03-09 21:24:06 -07:00
Jenny Crowe
b1e70bc64b A comment 2022-03-09 21:00:57 -07:00
Jenny Crowe
9aeef1a9c3 Jukebox/Sound code cleanup 2022-03-09 20:59:48 -07:00
Jenny Crowe
667a70b0ee BTSDS: Piano notes will now stop properly even if the game switches during them. 2022-03-09 20:50:19 -07:00
Jenny Crowe
66499f5db1 Merge pull request #46 from Slaith12/main
Implemented Inactive Functions and made OnGameSwitch functional
2022-03-08 17:12:52 -07:00
Jenny Crowe
8eef96f870 Merge pull request #45 from CarsonKompon/fix-sfx-cleanup
SFX Cleanup (Mr. Upbeat and Drumming Practice)
2022-03-08 17:12:21 -07:00
Slaith
11b80f12de Fixed error 2022-03-07 21:27:36 -08:00
Slaith
c9ec6bd6e2 Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio into megaminerjenny-master 2022-03-07 20:53:30 -08:00
Slaith
531053cdd3 Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Jenny Crowe
71d7f1323f Flash now relegated to its own layer 2022-03-07 17:21:27 -07:00
Carson Kompon
6f2f8b13bd Added generic Applause sound
Cleaned up Mr. Upbeat and Drumming Practice sounds as a result
2022-03-07 12:10:50 -05:00
Jenny Crowe
bc24be8a95 Oh yeah the editor UI too 2022-03-07 09:17:53 -07:00
Jenny Crowe
61df4ecf8a Editor: Game icons look better in-editor 2022-03-07 09:14:10 -07:00
Jenny Crowe
ec571a52fe Flash now renders in fullscreen 2022-03-07 08:58:34 -07:00
Jenny Crowe
49898d661a Merge pull request #44 from CarsonKompon/fix-mr-upbeat-animations
Cleaned up Mr. Upbeat's animations
2022-03-07 08:24:11 -07:00
Jenny Crowe
f4b34563f9 URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Carson Kompon
0262210452 Cleaned up Mr. Upbeat's animations 2022-03-07 10:15:40 -05:00
Jenny Crowe
f7838d1da2 Goodbye tidalwav we hardly knew ye (+ BTSDS piano reacts to song pitch) 2022-03-07 05:54:36 -07:00
Jenny Crowe
1d564b4910 Fixed some errors 2022-03-07 02:41:07 -07:00
Jenny Crowe
dd3bdaf87c BTSDS: Piano does not pierce ears as much 2022-03-07 02:34:38 -07:00
Jenny Crowe
c6f0da37a2 BTSDS: Piano!!! 2022-03-07 02:16:31 -07:00
Jenny Crowe
94bbed77cd Added TidalWAV plugin to make wav loops (for future use) 2022-03-07 01:30:15 -07:00
Carson Kompon
b229e612b3 Added "Set Mii" to Drumming Practice 2022-03-07 00:26:59 -05:00
Carson Kompon
8bb590825c Added Drumming Practice Game Icon 2022-03-07 00:06:27 -05:00
Carson Kompon
b4e8152d90 Working Drumming Practice 2022-03-07 00:00:54 -05:00
Slaith
1fcbaacb3c Gave sound objects a little more functionality 2022-03-06 19:56:45 -08:00
Carson Kompon
31c08e778e Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
Slaith12
01f8c7d93b Merge branch 'megaminerjenny:master' into main 2022-03-06 19:00:57 -08:00
Jenny Crowe
30858afbb4 Merge pull request #42 from CarsonKompon/mr-upbeat-2
Fully functional and animated Mr. Upbeat
2022-03-06 19:53:57 -07:00
Slaith12
ff8c031e42 Merge branch 'megaminerjenny:master' into main 2022-03-06 18:37:51 -08:00
Slaith
6c25344e9e clean up 2022-03-06 18:37:27 -08:00
Carson Kompon
564c8fe0a6 Added Ding/Applause SFX to Mr. Upbeat 2022-03-06 14:48:39 -05:00
Carson Kompon
b389cd7589 Fully functional and animated Mr. Upbeat 2022-03-06 14:37:50 -05:00
Carson Kompon
d5b800bb5b Added Mr. Upbeat fall animation 2022-03-06 12:34:54 -05:00
Carson Kompon
3adbc8a18d Smol fix for Wizard's Waltz 2022-03-06 11:39:05 -05:00
Carson Kompon
2eda6c0d45 Wizard's Waltz height fix + position based on start interval
Based on megaminerjenny's suggestions :)
2022-03-06 11:35:23 -05:00
Jenny Crowe
a5164ddcbe Merge pull request #40 from CarsonKompon/wizards-waltz-more
Wizard's Waltz - New SFX and better FOV
2022-03-05 12:30:19 -07:00
Jenny Crowe
c0a6a39a66 Rhythm Rally: Feature complete! 2022-03-05 12:30:05 -07:00
Carson Kompon
cc5e0e4f3e Fixed Wizard's Waltz FOV/Fake 3D 2022-03-05 12:46:10 -05:00
Jenny Crowe
69cd51533b Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio 2022-03-05 10:42:05 -07:00
Jenny Crowe
482a6b532a Rally: Ball tweaks 2022-03-05 10:41:54 -07:00
Carson Kompon
91ad96cc91 Added better SFX to Wizard's Waltz 2022-03-05 01:02:46 -05:00
Jenny Crowe
1a3a0dcec7 Merge pull request #39 from CarsonKompon/wizards-waltz-new-sprites
New spritesheet for Wizard's Waltz
2022-03-04 21:42:09 -07:00
Carson Kompon
da57253acc Added wand and sparkle FX to Wizard's Waltz 2022-03-04 23:28:56 -05:00
Carson Kompon
a0d4803901 Added new spritesheet 2022-03-04 22:42:58 -05:00
Carson Kompon
2ed99853a3 Added smear fx to Mr. Upbeat 2022-03-04 22:18:06 -05:00
Carson Kompon
5c3730cf9d Slightly functional Mr. Upbeat 2022-03-04 22:10:10 -05:00
Carson Kompon
d22009e79c Mr Upbeat Programming progress
Autoplay works but it doesn't work otherwise
2022-03-04 17:03:57 -05:00
Carson Kompon
6d4a283eff Mr Upbeat Animation Setup 2022-03-04 15:47:40 -05:00
Carson Kompon
2d7a559738 Mr Upbeat scene setup 2022-03-04 15:18:01 -05:00
Carson Kompon
5e2e80fb86 Mr Upbeat Sprite Definitions 2022-03-04 14:54:24 -05:00
Carson Kompon
1edb5fb16c Mr Upbeat Spritesheet 2022-03-04 14:54:04 -05:00
Carson Kompon
502678f6b4 Added a new placeholder spritesheet for Wizard's Waltz 2022-03-04 01:37:33 -05:00
Carson Kompon
c028882d5b Added the girl to Wizard's Waltz 2022-03-04 00:16:38 -05:00
Carson Kompon
ca48e23892 Added animations to the Wizard in Wizard's Waltz 2022-03-03 23:08:55 -05:00
Carson Kompon
3547010af0 Shortened "plant flower" in Wizard's Waltz 2022-03-03 22:43:11 -05:00
Carson Kompon
6958b7bbb7 Added game icon for Wizard's Waltz 2022-03-03 22:36:11 -05:00
Carson Kompon
b0f74c9f01 Wizard's Waltz is feature complete
Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon
edece5218a He rotate 2022-03-03 19:15:56 -05:00
Carson Kompon
2786cdca4c Began adding Wizard's Waltz 2022-03-03 18:33:22 -05:00
Carson Kompon
78d477fc01 Removed star particles when hitting pots in a combo 2022-03-03 16:25:20 -05:00
Carson Kompon
c73d490485 Added Hit Two and Hit Three Alt (from RHDS) to Karate Man 2022-03-03 16:16:06 -05:00
Jenny Crowe
71838124c9 Crop Stomp: Dots bg 2022-03-03 04:18:16 -07:00
Jenny Crowe
93bbbd0ee2 Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing. 2022-03-03 03:43:01 -07:00
Jenny Crowe
c1a2679688 Merge pull request #34 from CarsonKompon/editor-controls-update
Added WASD to Editor, Made Autoplay P as a result
2022-03-03 02:34:08 -07:00
Carson Kompon
333c0c86dc Added WASD to Editor, Made Autoplay P as a result 2022-03-02 23:40:59 -05:00
Jenny Crowe
a1feb82d20 Merge pull request #33 from CarsonKompon/karate-man-new-hits
Added Cooking Pot, Alien, and Pot hit stars to Karate Man
2022-03-02 21:29:27 -07:00
Carson Kompon
8228948d00 Karate Joe hits Cooking Pot with right hand + code cleanup
Also Taco Bell now plays the rock hit sound on top of the bell sound :)
2022-03-02 23:23:20 -05:00
Carson Kompon
8a6eb8b74c Added Cooking Pot, Alien, and Pot hit stars 2022-03-02 23:04:11 -05:00
Jenny Crowe
5ac95bb018 Crop: Better curve for GEUH 2022-03-02 20:07:33 -07:00
Jenny Crowe
c37fd8e935 Stomp: Better pivot for GEUH 2022-03-02 19:55:03 -07:00
Jenny Crowe
ec8de5458b GEUH 2022-03-02 19:50:08 -07:00
Jenny Crowe
f6966d4e35 Stomp: Fixed issues with starting a march at the same time as a game switch. 2022-03-02 19:19:45 -07:00
Slaith
d2bc7d9871 Added inactive functions
I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Jenny Crowe
273608ea6e Merge pull request #32 from CarsonKompon/editor-tooltip-pass-1
Editor bottom-left tooltip pass
2022-03-01 23:07:33 -07:00
Jenny Crowe
36d4d043b4 Merge pull request #31 from CarsonKompon/karate-man-bg-fx-rings
Added Ring Background FX to Karate Man
2022-03-01 23:07:26 -07:00
Jenny Crowe
8a20ee67e5 Merge pull request #30 from CarsonKompon/editor-event-cleanup-pass-1
Editor Event Cleanup Pass
2022-03-01 23:07:19 -07:00
Carson Kompon
187923d62a Added tooltips for all existing parameters 2022-03-01 16:37:17 -05:00
Carson Kompon
597908510b Bottom right tooltip now matches hover tooltip if there is one 2022-03-01 16:11:19 -05:00
Jenny Crowe
413d8fa8ba Crop Stomp: Curve movement tweaked. 2022-03-01 14:08:27 -07:00
Jenny Crowe
c1b9653e60 Crop Stomp: Veggie pick curve tweaks 2022-03-01 14:05:21 -07:00
Jenny Crowe
aae753d6a2 Crop Stomp: Veggie picking goodness 2022-03-01 13:57:37 -07:00
Carson Kompon
70b1bb2dbb Added Ring background fx to Karate Man 2022-03-01 15:37:06 -05:00
Carson Kompon
2d27b38f2d Added "ooh" toggle to DJ School 2022-03-01 14:44:55 -05:00
Jenny Crowe
f4047466a6 Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio 2022-03-01 12:36:45 -07:00
Jenny Crowe
463b4ecf27 Crop Stomp: Offset body to line up better with legs in animations. 2022-03-01 12:36:35 -07:00
Carson Kompon
e4875fc751 Clappy Trio Event Merge 2022-03-01 14:30:07 -05:00
Carson Kompon
fe546873ac Fork Lifter Event Merge 2022-03-01 14:27:08 -05:00
Carson Kompon
8fa4838d9a Count-in Event Merge
LFG
2022-03-01 14:21:23 -05:00
Carson Kompon
76dfb920f5 im sorry im dumb
i fixed it for real idk why unity wasnt saving these changes
2022-03-01 13:05:33 -05:00
Carson Kompon
c0ef632f3d im sorry im dumb
i fixed it for real idk why unity wasnt saving these changes
2022-03-01 12:52:47 -05:00
Carson Kompon
d1a4c0464f Karate Man Events have been merged also I forgot the toggle in the last update lol 2022-03-01 12:40:59 -05:00
Carson Kompon
42dc3ec14c Merge branch 'megaminerjenny:master' into karate-man-event-merging 2022-03-01 12:23:25 -05:00
Jenny Crowe
061ff2e9d6 Crop Stomp: Some pivot changes 2022-03-01 01:41:48 -07:00
Carson Kompon
267d9f6bdd Started work on merging the karate man events
This breaks enum dropdowns but I'll fix that tomorrow
2022-03-01 03:17:06 -05:00
Carson Kompon
4636b8a4bf Added Checkbox Parameter + Toggle Inputs Event
So now you can disable inputs if you need to :)
2022-03-01 02:27:49 -05:00
Jenny Crowe
25e90b0b39 Crop Stomp: Implementation progress 2022-02-28 23:38:38 -07:00
Jenny Crowe
8a2147ba70 Crop Stomp: More animations 2022-02-28 19:30:36 -07:00
Jenny Crowe
4c53e759f4 Pelly moment 2022-02-28 18:18:06 -07:00
Carson Kompon
ba8559c3cd Added Change Lion Count event to Clappy Trio
1-8 lions thats crazy
2022-02-28 20:11:01 -05:00
Carson Kompon
f7b0eba8c0 Added support for variable lions in Clappy Trio
You can also just have 1 lion
2022-02-28 19:46:55 -05:00
Jenny Crowe
c002586488 Merge pull request #20 from CarsonKompon/fix-space-soccer-z-and-x
You can now Press and Release Z for high-kick-toe
2022-02-28 14:11:53 -07:00
Jenny Crowe
51c4e01889 Merge pull request #23 from CarsonKompon/fix-fork-lifter-maximum-peas-on-fork
Fork now only holds up to 4 peas in Fork Lifter
2022-02-28 14:11:29 -07:00
Jenny Crowe
c5934c587b Merge pull request #21 from CarsonKompon/fix-karate-man-shadows-fade-white
Karate Man shadows no longer fade to White
2022-02-28 14:11:14 -07:00
Jenny Crowe
e31f50bfd5 Merge pull request #24 from CarsonKompon/rhythm-rally-camera-rotate-events
Added Camera Events to Rhythm Rally
2022-02-28 14:10:51 -07:00
Carson Kompon
594158cee3 Added camera zoom 2022-02-28 15:43:32 -05:00
Carson Kompon
ed57295e9d Rhythm Rally Camera Event
Rotate the camera with different easing functions and the option to add/remove from current rotation.
2022-02-28 14:31:28 -05:00
Carson Kompon
342715e460 Fork now only holds up to 4 peas in Fork Lifter
The commit looks a lot larger than it is. I just wrapped it all in an if statement
2022-02-28 12:32:08 -05:00
Carson Kompon
10f2db61d2 Added Tap, Double Tap, and Triple Tap to Tap Trial
All perfectly playable :)
Hopefully this is up to standards with the other games I just wanted to do this to prove to myself that I could LOL
2022-02-28 12:17:50 -05:00
Carson Kompon
749699e0c4 Merge branch 'megaminerjenny:master' into tap-trial-real-inputs 2022-02-28 10:36:24 -05:00
Carson Kompon
02d2b411fd Added Tap Trial miss sound 2022-02-28 10:36:05 -05:00
Carson Kompon
ca2371c743 Karate Man shadows no longer fade to white 2022-02-28 10:26:25 -05:00
Jenny Crowe
9d7620feb3 Editor: Tempo Finder button tooltip 2022-02-28 01:38:43 -07:00
Jenny Crowe
646bb82c04 Crop Stomp: Basic stomping 2022-02-28 01:33:11 -07:00
Jenny Crowe
e106c34041 Crop Stomp: Scrolling stops when paused. 2022-02-28 00:08:33 -07:00
Carson Kompon
c5a9c70e0e Simple tap 2022-02-28 02:05:57 -05:00
Carson Kompon
01ccc4e684 You can now Press and Release Z for high-kick-toe
(You can still use X in case you already had the muscle memory)
2022-02-28 01:58:47 -05:00
Jenny Crowe
34d8d9fc8d Crop Stomp: He go 2022-02-27 22:11:18 -07:00
Jenny Crowe
8d9170066b Merge pull request #18 from CarsonKompon/fix-karate-man-background-typo
Fixed a typo in the Karate Man Background names
2022-02-27 19:04:18 -07:00
Carson Kompon
538bc3cfa5 Added Placeholder animations for Tap Trial
Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
Carson Kompon
74dadc58d9 Typo in the group chat 2022-02-27 18:46:32 -05:00
Jenny Crowe
811f4ce292 Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
Jenny Crowe
5c44ca09ec Space Soccer: Backwards compatibility with levels using old swing system. 2022-02-27 15:12:17 -07:00
Jenny Crowe
b8cbbbbd97 Merge pull request #17 from Slaith12/main
Fixed event caller
2022-02-27 14:51:17 -07:00
Slaith
a4af3adaea Actually fixed event system
Somehow I didn't notice while testing before that everything was wrong. I was already suspecting these lines of code would do something weird, and they certainly did.
2022-02-27 11:01:31 -08:00
Carson Kompon
ccac51d1a1 Make length of bgcolor event match rhythm tweezers 2022-02-27 13:54:46 -05:00
Carson Kompon
b4cdc321cb Remove debug log 2022-02-27 13:49:52 -05:00
Slaith
554a8833ec Made the call event function more reliable
I have no idea why the function was set up the way it was before but it should be fine now.
2022-02-27 10:49:06 -08:00
Carson Kompon
6a2ccf4b2c Merge branch 'megaminerjenny:master' into karate-man-background-color 2022-02-27 12:06:38 -05:00
Carson Kompon
4403a3dd26 Added custom shadow colours
And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
Jenny Crowe
cdc7d2f120 Begone test comment 2022-02-27 04:01:24 -07:00
Jenny Crowe
dd81739566 Test commit 2022-02-27 02:15:18 -07:00
Jenny Crowe
5eaedda81b Merge pull request #14 from Slaith12/main
Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
Jenny Crowe
904af834c4 Merge pull request #11 from CarsonKompon/fix-fork-lifter-sigh-sfx
Fixed the "sigh" SFX in Fork Lifter
2022-02-27 01:48:56 -07:00
Carson Kompon
f7434c8a34 Shadow colours are much more accurate 2022-02-26 22:28:15 -05:00
Slaith
91a561ea05 Some clean up 2022-02-26 15:38:27 -08:00
Carson Kompon
ef27e83254 Added coloured shadows to Karate Man
This is very pogchamp!
2022-02-26 18:10:22 -05:00
Carson Kompon
609ce5cd6e Reset Song when pressing "New"
Song was not removed prior to this
2022-02-26 14:06:52 -05:00
Carson Kompon
ef710cc714 Code Clean Up 2022-02-26 13:57:09 -05:00
Carson Kompon
2a026d8dea Added "set background color" to Karate Man.
Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Carson Kompon
39bd1436fa Fixed the sigh sfx in Fork Lifter 2022-02-26 02:57:09 -05:00
Slaith
41d0aff043 Fixed Space Soccer SFX spam glitch
You'll no longer be bombarded with sfx when starting the game far after a ball dispense cue. Some of the animations are still a bit rough and sometimes the ball is never dispensed, but those will be fixed in a future commit.
2022-02-25 23:33:10 -08:00
Slaith
c727bd62fd Refactored Space Soccer scripts
most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
Jenny Crowe
1123243215 Merge pull request #8 from CarsonKompon/karate-man-coloured-bulbs
Karate man coloured bulbs
2022-02-26 00:16:45 -07:00
Jenny Crowe
b681656cd6 Merge pull request #10 from CarsonKompon/editor-autoplay-hotkey
Added Autoplay and Metronome Hotkeys
2022-02-26 00:15:02 -07:00
Carson Kompon
66ab560817 Added Autoplay and Metronome Hotkeys
A - Autoplay
M - Metronome
2022-02-26 02:03:33 -05:00
Carson Kompon
bfa73ade05 Whoops I never added CTRL+N 2022-02-26 01:54:00 -05:00
Carson Kompon
70962f50a0 Implemented proper sprite, flickering, and dropdown menu
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon
5a89e9608d Added Light to the Light Bulb if colour is changed with right click
You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Carson Kompon
4ebcdd038d Preventing even more code re-use
Editor.NewRemix() from my last commit is now Editor.LoadRemix(json) and is called within Editor.LoadRemix(). The "New" button new calls Editor.LoadRemix("");
2022-02-25 22:48:44 -05:00
Carson Kompon
2a8da0a551 Added New (CTRL+N) Button
Allows you to call GameManager.LoadRemix("") to initialize a blank remix at bpm 120. The New button (or CTRL+N) calls Editor.NewRemix();
2022-02-25 22:41:32 -05:00
Slaith
a43a81a566 Fixed tempo change bug
Tempo changes that were deleted would still exist in some places and break the check that determines if a new change should be placed.
2022-02-24 23:01:41 -08:00
Slaith
e829d30f25 Some small stuff
Changed the window title to the new name and added some full count-ins
2022-02-24 22:59:18 -08:00
Jenny Crowe
df909a2781 Fixed minor song offset/song pitch compatibility issue 2022-02-24 21:37:04 -07:00
Jenny Crowe
5a76904f70 Eh it's playable enough 2022-02-24 21:33:51 -07:00
Jenny Crowe
867f8f75cc Editor: Tempo finder tweaks 2022-02-24 21:30:02 -07:00
pixlblade
d45521af90 f merge conflicts (part 2) 2022-02-24 20:12:22 -05:00
pixlblade
775eed31e0 f merge conflicts 2022-02-24 20:02:05 -05:00
Jenny Crowe
47a9c807bb Better timeline handling for song offset 2022-02-24 17:09:14 -07:00
Jenny Crowe
e5e25fa2ab Swing variable added to entities. 2022-02-24 07:12:19 -07:00
Jenny Crowe
8e1013b96a Editor: Song offset! 2022-02-24 07:02:21 -07:00
Jenny Crowe
7d3fa6d8da BTSDS: Scene adjustments for better future 3D cam movement compatibility 2022-02-24 05:26:56 -07:00
Jenny Crowe
9fc775afce BTSDS: Outline no longer overlaps hit effect. 2022-02-23 21:27:39 -07:00
Jenny Crowe
f3b30f212b Camera now always resets on game switch, even when scrubbing. 2022-02-23 20:17:53 -07:00
Jenny Crowe
e0d2f2109e Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event 2022-02-22 20:34:11 -07:00
Jenny Crowe
87d1048a0f Editor: Minor minigame info tweaks. 2022-02-22 20:28:27 -07:00
Jenny Crowe
35b7a58669 Discord Rich Presence transition 2022-02-22 20:23:56 -07:00
Jenny Crowe
bdfe5ba31b Editor: Fixed smol starting bpm text 2022-02-22 01:24:31 -07:00
Jenny Crowe
2725c3b9c6 Editor: Starting BPM can be entered via input field as well as through the BPM change tool. 2022-02-22 01:16:10 -07:00
Jenny Crowe
e3863590fb Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss. 2022-02-21 23:43:24 -07:00
Jenny Crowe
d9550afaec Tweezers: Allowed inputting via arrow keys. Editor: Remix files now saved as .tengoku files (.rhmania files can still be opened via the editor). 2022-02-21 22:43:31 -07:00
Jenny Crowe
36dccd0a21 Branding changes 2022-02-21 20:27:00 -07:00
Jenny Crowe
44ac28dc96 Test commit 2: The testening 2022-02-21 19:37:46 -07:00
Jenny Crowe
a93014f4c3 Test commit 2022-02-21 16:50:31 -07:00