Fan Club: more work on unarranged sequel

This commit is contained in:
minenice55 2022-04-30 00:36:47 -04:00
parent 97df0a43cf
commit b41c97b6c7
19 changed files with 14432 additions and 196 deletions

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@ -266,7 +266,7 @@ namespace HeavenStudio.Games
float yMul = jumpPos * 2f - 1f;
float yWeight = -(yMul*yMul) + 1f;
//TODO: idol start position
ArisaRootMotion.transform.localPosition = new Vector3(0, 2f * yWeight);
ArisaRootMotion.transform.localPosition = new Vector3(0, 2f * yWeight + 0.25f);
ArisaShadow.transform.localScale = new Vector3((1f-yWeight*0.8f) * IDOL_SHADOW_SCALE, (1f-yWeight*0.8f) * IDOL_SHADOW_SCALE, 1f);
}
else
@ -353,12 +353,12 @@ namespace HeavenStudio.Games
case (int) IdolAnimations.Call:
BeatAction.New(Arisa, new List<BeatAction.Action>()
{
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0", -1, 0); }),
new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1", -1, 0); }),
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0" + GetPerformanceSuffix(), -1, 0); }),
new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1" + GetPerformanceSuffix(), -1, 0); }),
});
break;
case (int) IdolAnimations.Response:
idolAnimator.Play("IdolResponse", -1, 0);
idolAnimator.Play("IdolResponse" + GetPerformanceSuffix(), -1, 0);
break;
case (int) IdolAnimations.Jump:
DoIdolJump(beat, length);
@ -413,7 +413,7 @@ namespace HeavenStudio.Games
//play anim
BeatAction.New(Arisa, new List<BeatAction.Action>()
{
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolJump", -1, 0); }),
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolJump" + GetPerformanceSuffix(), -1, 0); }),
new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent<Animator>().Play("IdolLand", -1, 0); }),
});
}
@ -434,7 +434,7 @@ namespace HeavenStudio.Games
if (responseToggle)
{
if (!(Conductor.instance.songPositionInBeats >= noResponse.startBeat && Conductor.instance.songPositionInBeats < noResponse.startBeat + noResponse.length))
idolAnimator.Play("IdolResponse", -1, 0);
idolAnimator.Play("IdolResponse" + GetPerformanceSuffix(), -1, 0);
}
}
@ -504,7 +504,7 @@ namespace HeavenStudio.Games
if (responseType == (int) KamoneResponseType.ThroughFast || responseType == (int) KamoneResponseType.JumpFast)
{
call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall0", -1, 0); });
call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall1", -1, 0); });
call1 = new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall1", -1, 0); });
if (!noSound)
{
@ -517,8 +517,8 @@ namespace HeavenStudio.Games
}
else
{
call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0", -1, 0); });
call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1", -1, 0); });
call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0" + GetPerformanceSuffix(), -1, 0); });
call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1" + GetPerformanceSuffix(), -1, 0); });
if (!noSound)
{