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Fan Club: more work on unarranged sequel
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19 changed files with 14432 additions and 196 deletions
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@ -266,7 +266,7 @@ namespace HeavenStudio.Games
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float yMul = jumpPos * 2f - 1f;
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float yWeight = -(yMul*yMul) + 1f;
|
||||
//TODO: idol start position
|
||||
ArisaRootMotion.transform.localPosition = new Vector3(0, 2f * yWeight);
|
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ArisaRootMotion.transform.localPosition = new Vector3(0, 2f * yWeight + 0.25f);
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}
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else
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|
@ -353,12 +353,12 @@ namespace HeavenStudio.Games
|
|||
case (int) IdolAnimations.Call:
|
||||
BeatAction.New(Arisa, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0", -1, 0); }),
|
||||
new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1", -1, 0); }),
|
||||
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0" + GetPerformanceSuffix(), -1, 0); }),
|
||||
new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1" + GetPerformanceSuffix(), -1, 0); }),
|
||||
});
|
||||
break;
|
||||
case (int) IdolAnimations.Response:
|
||||
idolAnimator.Play("IdolResponse", -1, 0);
|
||||
idolAnimator.Play("IdolResponse" + GetPerformanceSuffix(), -1, 0);
|
||||
break;
|
||||
case (int) IdolAnimations.Jump:
|
||||
DoIdolJump(beat, length);
|
||||
|
@ -413,7 +413,7 @@ namespace HeavenStudio.Games
|
|||
//play anim
|
||||
BeatAction.New(Arisa, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolJump", -1, 0); }),
|
||||
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolJump" + GetPerformanceSuffix(), -1, 0); }),
|
||||
new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent<Animator>().Play("IdolLand", -1, 0); }),
|
||||
});
|
||||
}
|
||||
|
@ -434,7 +434,7 @@ namespace HeavenStudio.Games
|
|||
if (responseToggle)
|
||||
{
|
||||
if (!(Conductor.instance.songPositionInBeats >= noResponse.startBeat && Conductor.instance.songPositionInBeats < noResponse.startBeat + noResponse.length))
|
||||
idolAnimator.Play("IdolResponse", -1, 0);
|
||||
idolAnimator.Play("IdolResponse" + GetPerformanceSuffix(), -1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -504,7 +504,7 @@ namespace HeavenStudio.Games
|
|||
if (responseType == (int) KamoneResponseType.ThroughFast || responseType == (int) KamoneResponseType.JumpFast)
|
||||
{
|
||||
call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall0", -1, 0); });
|
||||
call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall1", -1, 0); });
|
||||
call1 = new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall1", -1, 0); });
|
||||
|
||||
if (!noSound)
|
||||
{
|
||||
|
@ -517,8 +517,8 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
else
|
||||
{
|
||||
call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0", -1, 0); });
|
||||
call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1", -1, 0); });
|
||||
call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0" + GetPerformanceSuffix(), -1, 0); });
|
||||
call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1" + GetPerformanceSuffix(), -1, 0); });
|
||||
|
||||
if (!noSound)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue