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serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/FanClub/FanClub.cs b/Assets/Scripts/Games/FanClub/FanClub.cs index 806c959d..320a1cec 100644 --- a/Assets/Scripts/Games/FanClub/FanClub.cs +++ b/Assets/Scripts/Games/FanClub/FanClub.cs @@ -266,7 +266,7 @@ namespace HeavenStudio.Games float yMul = jumpPos * 2f - 1f; float yWeight = -(yMul*yMul) + 1f; //TODO: idol start position - ArisaRootMotion.transform.localPosition = new Vector3(0, 2f * yWeight); + ArisaRootMotion.transform.localPosition = new Vector3(0, 2f * yWeight + 0.25f); ArisaShadow.transform.localScale = new Vector3((1f-yWeight*0.8f) * IDOL_SHADOW_SCALE, (1f-yWeight*0.8f) * IDOL_SHADOW_SCALE, 1f); } else @@ -353,12 +353,12 @@ namespace HeavenStudio.Games case (int) IdolAnimations.Call: BeatAction.New(Arisa, new List() { - new BeatAction.Action(beat, delegate { Arisa.GetComponent().Play("IdolCall0", -1, 0); }), - new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent().Play("IdolCall1", -1, 0); }), + new BeatAction.Action(beat, delegate { Arisa.GetComponent().Play("IdolCall0" + GetPerformanceSuffix(), -1, 0); }), + new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent().Play("IdolCall1" + GetPerformanceSuffix(), -1, 0); }), }); break; case (int) IdolAnimations.Response: - idolAnimator.Play("IdolResponse", -1, 0); + idolAnimator.Play("IdolResponse" + GetPerformanceSuffix(), -1, 0); break; case (int) IdolAnimations.Jump: DoIdolJump(beat, length); @@ -413,7 +413,7 @@ namespace HeavenStudio.Games //play anim BeatAction.New(Arisa, new List() { - new BeatAction.Action(beat, delegate { Arisa.GetComponent().Play("IdolJump", -1, 0); }), + new BeatAction.Action(beat, delegate { Arisa.GetComponent().Play("IdolJump" + GetPerformanceSuffix(), -1, 0); }), new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent().Play("IdolLand", -1, 0); }), }); } @@ -434,7 +434,7 @@ namespace HeavenStudio.Games if (responseToggle) { if (!(Conductor.instance.songPositionInBeats >= noResponse.startBeat && Conductor.instance.songPositionInBeats < noResponse.startBeat + noResponse.length)) - idolAnimator.Play("IdolResponse", -1, 0); + idolAnimator.Play("IdolResponse" + GetPerformanceSuffix(), -1, 0); } } @@ -504,7 +504,7 @@ namespace HeavenStudio.Games if (responseType == (int) KamoneResponseType.ThroughFast || responseType == (int) KamoneResponseType.JumpFast) { call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent().Play("IdolBigCall0", -1, 0); }); - call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent().Play("IdolBigCall1", -1, 0); }); + call1 = new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent().Play("IdolBigCall1", -1, 0); }); if (!noSound) { @@ -517,8 +517,8 @@ namespace HeavenStudio.Games } else { - call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent().Play("IdolCall0", -1, 0); }); - call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent().Play("IdolCall1", -1, 0); }); + call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent().Play("IdolCall0" + GetPerformanceSuffix(), -1, 0); }); + call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent().Play("IdolCall1" + GetPerformanceSuffix(), -1, 0); }); if (!noSound) {