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Editor
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Editor: Tempo finder tweaks
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2022-02-24 21:30:02 -07:00 |
Materials
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Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games
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2022-02-12 09:57:45 -07:00 |
Plugins
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Editor: General enum property support. Hex input field functionality for color picker.
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2022-02-20 06:31:55 -07:00 |
Resources
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Added the girl to Wizard's Waltz
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2022-03-04 00:16:38 -05:00 |
Scenes
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Wizard's Waltz is feature complete
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2022-03-03 22:30:08 -05:00 |
Scripts
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Added the girl to Wizard's Waltz
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2022-03-04 00:16:38 -05:00 |
Shaders
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BTSDS: Outline postprocess approach
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2022-02-19 11:26:01 -07:00 |
Tests
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DJ School sounds
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2022-02-02 21:09:50 -05:00 |
TextMesh Pro
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Editor.meta
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bread2unity started but not really (read desc)
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2022-02-09 01:16:16 -05:00 |
icon.png
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Branding changes
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2022-02-21 20:27:00 -07:00 |
icon.png.meta
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Materials.meta
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Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games
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2022-02-12 09:57:45 -07:00 |
New Lighting Settings.lighting
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Testing jpeg cardboard box background in Rhythm Rally
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2022-02-12 04:08:24 -05:00 |
New Lighting Settings.lighting.meta
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Testing jpeg cardboard box background in Rhythm Rally
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2022-02-12 04:08:24 -05:00 |
Plugins.meta
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Resources.meta
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RUPRenderer_Outline.asset
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BTSDS: Outline postprocess approach
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2022-02-19 11:26:01 -07:00 |
RUPRenderer_Outline.asset.meta
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BTSDS: Outline postprocess approach
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2022-02-19 11:26:01 -07:00 |
Scenes.meta
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Scripts.meta
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Shaders.meta
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Test.meta
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Tests.meta
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Basic saving and loading system
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2022-01-30 07:03:37 -05:00 |
TextMesh Pro.meta
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UniversalRenderPipelineAsset.asset
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BTSDS: Outline postprocess approach
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2022-02-19 11:26:01 -07:00 |
UniversalRenderPipelineAsset.asset.meta
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Upgrade renderer to the universal render pipeline
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2022-01-30 04:09:26 -05:00 |
UniversalRenderPipelineAsset_Renderer.asset
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Basic saving and loading system
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2022-01-30 07:03:37 -05:00 |
UniversalRenderPipelineAsset_Renderer.asset.meta
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Upgrade renderer to the universal render pipeline
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2022-01-30 04:09:26 -05:00 |