Launch Party Prefab Setup (#97)

This commit includes all the necessary things to get started with Launch Party (base color sprites, prefab, background, and a loader class script). Anyone is welcome to finish it
This commit is contained in:
Jellirby 2022-06-10 12:50:39 -04:00 committed by GitHub
parent 8b8560eb3f
commit b15a4c6f0c
6 changed files with 1601 additions and 0 deletions

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using HeavenStudio.Util;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio.Games.Loaders
{
using static Minigames;
public static class RvlRocketLoader
{
public static Minigame AddGame(EventCaller eventCaller) {
return new Minigame("launch party", "Launch Party \n<color=#eb5454>[WIP don't use]</color>", "000000", false, false, new List<GameAction>()
{
});
}
}
}
namespace HeavenStudio.Games
{
// using Scripts_LaunchParty;
public class LaunchParty : Minigame
{
// Start is called before the first frame update
void Awake()
{
}
// Update is called once per frame
void Update()
{
}
}
}

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