Mr Upbeat Animation Setup

This commit is contained in:
Carson Kompon 2022-03-04 15:47:40 -05:00
parent 2d7a559738
commit 6d4a283eff
19 changed files with 703 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using Starpelly;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.MrUpbeat
{
public class MrUpbeat : Minigame
{
[Header("References")]
public GameObject metronome;
public Animator animator;
public Animator blipAnimator;
public GameObject[] shadows;
public static MrUpbeat instance;
private void Awake()
{
instance = this;
}
}
}

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