HeavenStudioPlus/Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs
2022-03-04 15:47:40 -05:00

29 lines
No EOL
545 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using Starpelly;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.MrUpbeat
{
public class MrUpbeat : Minigame
{
[Header("References")]
public GameObject metronome;
public Animator animator;
public Animator blipAnimator;
public GameObject[] shadows;
public static MrUpbeat instance;
private void Awake()
{
instance = this;
}
}
}