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29 lines
No EOL
545 B
C#
29 lines
No EOL
545 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System;
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using Starpelly;
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using RhythmHeavenMania.Util;
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namespace RhythmHeavenMania.Games.MrUpbeat
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{
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public class MrUpbeat : Minigame
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{
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[Header("References")]
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public GameObject metronome;
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public Animator animator;
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public Animator blipAnimator;
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public GameObject[] shadows;
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public static MrUpbeat instance;
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private void Awake()
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{
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instance = this;
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}
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}
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} |