Fan Club: add fast kamone

This commit is contained in:
minenice55 2022-04-27 18:02:53 -04:00
parent e880c21c3f
commit c1ea34dc8d
15 changed files with 6223 additions and 18 deletions

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@ -81,6 +81,8 @@ namespace HeavenStudio.Games
public enum KamoneResponseType {
Through,
Jump,
ThroughFast,
JumpFast,
}
public enum StageAnimations {
Reset,
@ -450,15 +452,41 @@ namespace HeavenStudio.Games
const float CALL_LENGTH = 2.5f;
public void CallKamone(float beat, bool noSound = false, int type = 0, int responseType = (int) KamoneResponseType.Through)
{
if (!noSound)
MultiSound.Play(new MultiSound.Sound[] {
new MultiSound.Sound("fanClub/arisa_ka_jp", beat),
new MultiSound.Sound("fanClub/arisa_mo_jp", beat + 0.5f, offset: 0.07407407f),
new MultiSound.Sound("fanClub/arisa_ne_jp", beat + 1f, offset: 0.07407407f),
});
bool doJump = (responseType == (int) KamoneResponseType.Jump || responseType == (int) KamoneResponseType.JumpFast);
BeatAction.Action call0;
BeatAction.Action call1;
DisableResponse(beat, 2f);
if (responseType == (int) KamoneResponseType.ThroughFast || responseType == (int) KamoneResponseType.JumpFast)
{
call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall0", -1, 0); });
call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall1", -1, 0); });
if (!noSound)
{
MultiSound.Play(new MultiSound.Sound[] {
new MultiSound.Sound("fanClub/arisa_ka_fast_jp", beat),
new MultiSound.Sound("fanClub/arisa_mo_fast_jp", beat + 0.25f),
new MultiSound.Sound("fanClub/arisa_ne_fast_jp", beat + 0.5f),
});
}
}
else
{
call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0", -1, 0); });
call1 = new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1", -1, 0); });
if (!noSound)
{
MultiSound.Play(new MultiSound.Sound[] {
new MultiSound.Sound("fanClub/arisa_ka_jp", beat),
new MultiSound.Sound("fanClub/arisa_mo_jp", beat + 0.5f, offset: 0.07407407f),
new MultiSound.Sound("fanClub/arisa_ne_jp", beat + 1f, offset: 0.07407407f),
});
}
}
responseToggle = true;
DisableBop(beat, (responseType == (int) KamoneResponseType.Jump) ? 6.25f : 5.25f);
DisableBop(beat, (doJump) ? 6.25f : 5.25f);
DisableSpecBop(beat + 0.5f, 6f);
Prepare(beat + 1f);
@ -468,8 +496,8 @@ namespace HeavenStudio.Games
BeatAction.New(Arisa, new List<BeatAction.Action>()
{
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0", -1, 0); }),
new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1", -1, 0); }),
call0,
call1,
new BeatAction.Action(beat + 1f, delegate { PlayPrepare(); }),
new BeatAction.Action(beat + 2f, delegate { PlayLongClap(beat + 2f); DoIdolResponse(); }),
@ -477,7 +505,7 @@ namespace HeavenStudio.Games
new BeatAction.Action(beat + 3.5f, delegate { PlayOneClap(beat + 3.5f); }),
new BeatAction.Action(beat + 4f, delegate { PlayChargeClap(beat + 4f); DoIdolResponse(); }),
new BeatAction.Action(beat + 5f, delegate { PlayJump(beat + 5f);
if (responseType == (int) KamoneResponseType.Jump)
if (doJump)
{
DoIdolJump(beat + 5f);
}
@ -501,11 +529,22 @@ namespace HeavenStudio.Games
wantKamone = beat;
wantKamoneType = responseType;
if (noSound) return;
MultiSound.Play(new MultiSound.Sound[] {
new MultiSound.Sound("fanClub/arisa_ka_jp", beat),
new MultiSound.Sound("fanClub/arisa_mo_jp", beat + 0.5f, offset: 0.07407407f),
new MultiSound.Sound("fanClub/arisa_ne_jp", beat + 1f, offset: 0.07407407f),
}, forcePlay:true);
if (responseType == (int) KamoneResponseType.ThroughFast || responseType == (int) KamoneResponseType.JumpFast)
{
MultiSound.Play(new MultiSound.Sound[] {
new MultiSound.Sound("fanClub/arisa_ka_fast_jp", beat),
new MultiSound.Sound("fanClub/arisa_mo_fast_jp", beat + 0.25f),
new MultiSound.Sound("fanClub/arisa_ne_fast_jp", beat + 0.5f),
}, forcePlay:true);
}
else
{
MultiSound.Play(new MultiSound.Sound[] {
new MultiSound.Sound("fanClub/arisa_ka_jp", beat),
new MultiSound.Sound("fanClub/arisa_mo_jp", beat + 0.5f, offset: 0.07407407f),
new MultiSound.Sound("fanClub/arisa_ne_jp", beat + 1f, offset: 0.07407407f),
}, forcePlay:true);
}
}
public void ContinueKamone(float beat, int type = 0, int responseType = (int) KamoneResponseType.Through)