Jellirby
b15a4c6f0c
Launch Party Prefab Setup ( #97 )
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This commit includes all the necessary things to get started with Launch Party (base color sprites, prefab, background, and a loader class script). Anyone is welcome to finish it
2022-06-10 09:50:39 -07:00
minenice55
37eb45ec6d
Small Bugfixes ( #95 )
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* Fix Sheets issue 11
* Textboxes: Fix unicode glyphs sometimes not displaying
* Fan Club: fix order of operation bug
* Conductor: refactor ReportBeat
this fixes issues with using crop stomp alongside tempo changes
* Built to Scale (Gold): temporarily disable post-processing
game renders very incorrectly due to the post processing effects
will need someone who knows what they're doing in that field to fix it proper
* marked some assets for deletion
* I'm dumb and left in debug prints
2022-06-08 20:35:15 -07:00
minenice55
022cbad1d6
Minigame: Pajama Party ( #84 )
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* Game: Pajama Party
* Pajama Party: bg setup, Mako jump
* Pajama Party: mako jumping
* Pajama Party: prep landing anim references
* Pajama Party: several anims, improved 3d scene
* Pajama Party: bg cleanup
* Pajama Party: Mako sleeping anims
* Pajama Party: All Mako anims, add sounds to fs
* Pajama Party: prep monkey prefab
* Pajama Party: thrown pillow, prep sequences
* Pajama Party: make embarrassed catch not loop
whoops
* Pajama Party: sound adjust, prefab work
* Pajama Party: monkey spawning, basic jumping
* Pajama Party: jump sequence
no input detection or landing yet
* Pajama Party: anims override
* Pajama Party: jump cue functional
comes with improvements and bugfixes to PlayerActionEvent
* Pajama Party: sleep cue functional
* Pajama Party: some notes
* PlayerActionEvent: more bugfixes
* Pajama Party: fully functional throw cue
* Pajama Party: start animating sleep cue
* Pajama Party: feature-complete
* Pajama Party: unfuck layering
* Pajama Party: icon
also adds Fan Club's concept icon
* Pajama Party: cues while unloaded
2022-05-27 19:40:16 -07:00
minenice55
2453f9a48b
Minigame: Samurai Slice (Gold) ( #79 )
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* Game: Samurai Slice (DS)
initial scene setup
* Samurai Slice (Gold) - Start animations
* Samurai Slice (Gold) - Finish core samurai animations
* Samurai Slice (Gold) - Basic interactions
* Samurai Slice (Gold): object prep
* Samurai Slice (Gold): object type setup
* Samurai Slice (Gold): object paths
* Samurai Slice (Gold): prep for other objects
* Samurai Slice (Gold): prep fish
* Samurai Slice (Gold): Objects complete
* Samurai Slice (Gold): dinero
quiero cien vbucks
* Samurai Slice (Gold): polish cash, slicing anim
* Samurai Slice (Gold): child catching
* Samurai Slice (Gold): feature complete
2022-05-15 22:29:26 -07:00
Jenny Crowe
60b5602050
Merge branch 'master' into master
2022-05-07 14:28:49 -07:00
Jenny Crowe
784b9e886e
Merge pull request #76 from Pengu12345/alternate_input_system
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Separation of input detection in it's own class + Addition of Coin Toss
2022-05-07 14:19:15 -07:00
Pengu123
6d92ded6a6
Background control in Coin Flip
2022-05-06 22:23:52 +02:00
Pengu123
d41eaac105
ScheduleInput Method added, tests awaiting
2022-05-03 22:36:55 +02:00
Pengu123
0c14a082ac
Coin Toss: Upscaled Graphics
2022-05-03 18:27:32 +02:00
minenice55
278d2773f7
Fan Club: unarranged sequel feature-complete
2022-05-02 13:43:47 -04:00
minenice55
6cfd3d9fda
Fan Club: particle stuff, unarranged crouch / kiss
2022-05-02 11:45:48 -04:00
minenice55
2eff834a7a
Fan Club: arranged landing, corrected texture atlas colours
2022-05-01 20:08:48 -04:00
Pengu123
b7ba06c812
Coin Toss Done. Needs HD Textures and more customization
2022-05-01 23:49:55 +02:00
Pengu123
6083e07535
Coin Toss Functionnal (Needs Miss and Blank animation)
2022-05-01 22:10:00 +02:00
Pengu123
0232fe5540
Throw and Catch animation
2022-05-01 20:22:00 +02:00
Pengu123
08d1907438
Ground assets foundations for Coin Toss
2022-05-01 17:59:02 +02:00
minenice55
b41c97b6c7
Fan Club: more work on unarranged sequel
2022-04-30 00:36:47 -04:00
minenice55
97df0a43cf
Fan Club: initial support for "unarranged" sequel
2022-04-28 17:56:00 -04:00
minenice55
c1ea34dc8d
Fan Club: add fast kamone
2022-04-27 18:02:53 -04:00
minenice55
e880c21c3f
Fan Club - adjustments to crouch animation
2022-04-23 18:56:13 -04:00
minenice55
8f905535ba
Trick on the Class: prep bop entity
2022-04-11 09:56:37 -04:00
adianfiuef
55476dbb8c
Create
2022-04-10 23:40:10 -07:00
adianfiuef
8dcbdf82c8
Create Tram&Pauline.prefab
2022-04-10 22:28:34 -07:00
minenice55
d102d1baa2
Trick on the Class: basic gameplay with placeholders
2022-04-10 21:05:33 -04:00
minenice55
3b2b4d6861
Trick on the Class: adjust curves
2022-04-10 18:34:18 -04:00
minenice55
035d3f4fce
Trick on the Class: flying objects
2022-04-10 18:29:31 -04:00
minenice55
ddc6b84063
Trick on the Class: object paths
2022-04-10 17:37:37 -04:00
minenice55
369c38c183
Trick on the Class: prototype scene setup
2022-04-08 23:26:18 -04:00
minenice55
30d23ea309
Trick on the Class: initial setup
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hell
2022-04-04 10:48:37 -04:00
minenice55
24765c3d68
Merge branch 'master' into more-ntrIdol-2
2022-03-28 09:43:55 -04:00
minenice55
6bbbabf7f6
Fan Club: more animations
2022-03-27 19:05:08 -04:00
Jenny Crowe
a1527d58b6
Blue Bear: Crumbs! (Also fixed animation bugs associated with a recent PR)
2022-03-27 05:08:26 -07:00
minenice55
bf172ca17e
Fan Club: idol squatting animation
2022-03-27 00:11:32 -04:00
minenice55
7c591e0a11
Fan Club: arisa jump
2022-03-25 22:45:54 -04:00
minenice55
831b019735
Fan Club: root motion
2022-03-25 18:59:18 -04:00
Jenny Crowe
aea1c2516a
BTSDS: Fixed some spots missing the right material
2022-03-19 05:00:07 -07:00
Jenny Crowe
f69e69c41a
Merge pull request #55 from minenice55/game-ntrIdol
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Minigame: Fan Club
2022-03-16 16:22:10 -07:00
minenice55
af6e60a247
Fan Club: finish all basic functionality
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todo: other "special" animations
2022-03-16 17:41:46 -04:00
Jenny Crowe
b849c9e426
Crop Stomp: HD textures! + animation tweaks
2022-03-16 02:40:53 -07:00
Carson Kompon
79ddcffdd8
Added Streaks and Set Background Color to Drumming Practice
2022-03-15 19:15:54 -04:00
minenice55
5f42dd4f00
Fan Club: actual functionality (input still bugged)
2022-03-15 18:43:13 -04:00
minenice55
57e075255b
Fan Club: like 50% of the game lmao
2022-03-14 20:54:54 -04:00
minenice55
b7c814738d
Fan Club: more idol stuff
2022-03-14 10:35:04 -04:00
minenice55
0479cb39f8
Fan Club: idol setup part 1
2022-03-13 18:23:38 -04:00
minenice55
9d50231c2c
Merge branch 'master' into game-ntrIdol
2022-03-13 12:50:17 -04:00
Jenny Crowe
a1e98409bc
Fireworks: More setup
2022-03-13 07:35:22 -07:00
Jenny Crowe
34f3a8281b
Fireworks: Basic scene setup
2022-03-13 06:26:06 -07:00
minenice55
a1f71294ce
Fan Club: start scene setup
2022-03-12 23:24:37 -05:00
Carson Kompon
e685e4eac2
Proper Mr. Upbeat Positioning
2022-03-12 11:57:46 -05:00
Jenny Crowe
5ecc776279
Blue Bear: Basic gameplay setup
2022-03-12 07:14:41 -07:00
Jenny Crowe
42c2d4cd3e
Blue Bear: Extremely basic scene setup
2022-03-11 20:15:15 -07:00
Jenny Crowe
e6adef1f94
BTSDS: Outlines via Post Processing
2022-03-10 05:45:21 -07:00
Jenny Crowe
fe7a18ed6d
Rally: Changed net color to white (as it is in Megamix)
2022-03-10 02:22:54 -07:00
Jenny Crowe
f4b34563f9
URP drank all my Pepsi and called me a bitch
2022-03-07 08:23:28 -07:00
Carson Kompon
b4e8152d90
Working Drumming Practice
2022-03-07 00:00:54 -05:00
Carson Kompon
31c08e778e
Started prepping Drumming Practice
2022-03-06 22:17:46 -05:00
Carson Kompon
b389cd7589
Fully functional and animated Mr. Upbeat
2022-03-06 14:37:50 -05:00
Carson Kompon
d5b800bb5b
Added Mr. Upbeat fall animation
2022-03-06 12:34:54 -05:00
Jenny Crowe
a5164ddcbe
Merge pull request #40 from CarsonKompon/wizards-waltz-more
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Wizard's Waltz - New SFX and better FOV
2022-03-05 12:30:19 -07:00
Jenny Crowe
c0a6a39a66
Rhythm Rally: Feature complete!
2022-03-05 12:30:05 -07:00
Carson Kompon
cc5e0e4f3e
Fixed Wizard's Waltz FOV/Fake 3D
2022-03-05 12:46:10 -05:00
Jenny Crowe
69cd51533b
Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio
2022-03-05 10:42:05 -07:00
Jenny Crowe
482a6b532a
Rally: Ball tweaks
2022-03-05 10:41:54 -07:00
Jenny Crowe
1a3a0dcec7
Merge pull request #39 from CarsonKompon/wizards-waltz-new-sprites
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New spritesheet for Wizard's Waltz
2022-03-04 21:42:09 -07:00
Carson Kompon
da57253acc
Added wand and sparkle FX to Wizard's Waltz
2022-03-04 23:28:56 -05:00
Carson Kompon
2ed99853a3
Added smear fx to Mr. Upbeat
2022-03-04 22:18:06 -05:00
Carson Kompon
5c3730cf9d
Slightly functional Mr. Upbeat
2022-03-04 22:10:10 -05:00
Carson Kompon
d22009e79c
Mr Upbeat Programming progress
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Autoplay works but it doesn't work otherwise
2022-03-04 17:03:57 -05:00
Carson Kompon
6d4a283eff
Mr Upbeat Animation Setup
2022-03-04 15:47:40 -05:00
Carson Kompon
2d7a559738
Mr Upbeat scene setup
2022-03-04 15:18:01 -05:00
Carson Kompon
502678f6b4
Added a new placeholder spritesheet for Wizard's Waltz
2022-03-04 01:37:33 -05:00
Carson Kompon
c028882d5b
Added the girl to Wizard's Waltz
2022-03-04 00:16:38 -05:00
Carson Kompon
ca48e23892
Added animations to the Wizard in Wizard's Waltz
2022-03-03 23:08:55 -05:00
Carson Kompon
b0f74c9f01
Wizard's Waltz is feature complete
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Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon
edece5218a
He rotate
2022-03-03 19:15:56 -05:00
Carson Kompon
2786cdca4c
Began adding Wizard's Waltz
2022-03-03 18:33:22 -05:00
Jenny Crowe
71838124c9
Crop Stomp: Dots bg
2022-03-03 04:18:16 -07:00
Jenny Crowe
93bbbd0ee2
Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing.
2022-03-03 03:43:01 -07:00
Jenny Crowe
a1feb82d20
Merge pull request #33 from CarsonKompon/karate-man-new-hits
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Added Cooking Pot, Alien, and Pot hit stars to Karate Man
2022-03-02 21:29:27 -07:00
Carson Kompon
8228948d00
Karate Joe hits Cooking Pot with right hand + code cleanup
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Also Taco Bell now plays the rock hit sound on top of the bell sound :)
2022-03-02 23:23:20 -05:00
Carson Kompon
8a6eb8b74c
Added Cooking Pot, Alien, and Pot hit stars
2022-03-02 23:04:11 -05:00
Jenny Crowe
5ac95bb018
Crop: Better curve for GEUH
2022-03-02 20:07:33 -07:00
Jenny Crowe
c37fd8e935
Stomp: Better pivot for GEUH
2022-03-02 19:55:03 -07:00
Jenny Crowe
ec8de5458b
GEUH
2022-03-02 19:50:08 -07:00
Jenny Crowe
36d4d043b4
Merge pull request #31 from CarsonKompon/karate-man-bg-fx-rings
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Added Ring Background FX to Karate Man
2022-03-01 23:07:26 -07:00
Jenny Crowe
413d8fa8ba
Crop Stomp: Curve movement tweaked.
2022-03-01 14:08:27 -07:00
Jenny Crowe
c1b9653e60
Crop Stomp: Veggie pick curve tweaks
2022-03-01 14:05:21 -07:00
Jenny Crowe
aae753d6a2
Crop Stomp: Veggie picking goodness
2022-03-01 13:57:37 -07:00
Carson Kompon
70b1bb2dbb
Added Ring background fx to Karate Man
2022-03-01 15:37:06 -05:00
Jenny Crowe
463b4ecf27
Crop Stomp: Offset body to line up better with legs in animations.
2022-03-01 12:36:35 -07:00
Jenny Crowe
25e90b0b39
Crop Stomp: Implementation progress
2022-02-28 23:38:38 -07:00
Jenny Crowe
8a2147ba70
Crop Stomp: More animations
2022-02-28 19:30:36 -07:00
Jenny Crowe
e31f50bfd5
Merge pull request #24 from CarsonKompon/rhythm-rally-camera-rotate-events
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Added Camera Events to Rhythm Rally
2022-02-28 14:10:51 -07:00
Carson Kompon
594158cee3
Added camera zoom
2022-02-28 15:43:32 -05:00
Carson Kompon
ed57295e9d
Rhythm Rally Camera Event
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Rotate the camera with different easing functions and the option to add/remove from current rotation.
2022-02-28 14:31:28 -05:00
Carson Kompon
10f2db61d2
Added Tap, Double Tap, and Triple Tap to Tap Trial
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All perfectly playable :)
Hopefully this is up to standards with the other games I just wanted to do this to prove to myself that I could LOL
2022-02-28 12:17:50 -05:00
Jenny Crowe
646bb82c04
Crop Stomp: Basic stomping
2022-02-28 01:33:11 -07:00
Jenny Crowe
34d8d9fc8d
Crop Stomp: He go
2022-02-27 22:11:18 -07:00
Jenny Crowe
811f4ce292
Crop Stomp basic setup
2022-02-27 16:26:03 -07:00
Carson Kompon
6a2ccf4b2c
Merge branch 'megaminerjenny:master' into karate-man-background-color
2022-02-27 12:06:38 -05:00
Carson Kompon
4403a3dd26
Added custom shadow colours
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And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
Jenny Crowe
5eaedda81b
Merge pull request #14 from Slaith12/main
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Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
Carson Kompon
ef27e83254
Added coloured shadows to Karate Man
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This is very pogchamp!
2022-02-26 18:10:22 -05:00
Carson Kompon
2a026d8dea
Added "set background color" to Karate Man.
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Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Slaith
c727bd62fd
Refactored Space Soccer scripts
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most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
Carson Kompon
70962f50a0
Implemented proper sprite, flickering, and dropdown menu
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There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon
5a89e9608d
Added Light to the Light Bulb if colour is changed with right click
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You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Jenny Crowe
7d3fa6d8da
BTSDS: Scene adjustments for better future 3D cam movement compatibility
2022-02-24 05:26:56 -07:00
Jenny Crowe
9fc775afce
BTSDS: Outline no longer overlaps hit effect.
2022-02-23 21:27:39 -07:00
Jenny Crowe
e3863590fb
Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss.
2022-02-21 23:43:24 -07:00
Jenny Crowe
f56071a627
Tap Trial: Pose animation setup
2022-02-21 15:28:16 -07:00
Jenny Crowe
d1f511928a
Tap Trial: Double Tap animations for player
2022-02-20 08:25:45 -07:00
Jenny Crowe
973fe3118f
Rhythm Rally: Fixed broken background in editor preview. FreeCam components can now be enabled/disabled with ctrl+shift+D.
2022-02-20 06:57:20 -07:00
Jenny Crowe
f4067cf556
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania
2022-02-19 17:17:15 -07:00
Braedon
5d93a1ed90
Tap Trial: Player tap animation
2022-02-19 16:03:45 -05:00
Braedon
dc761a31c3
Some tap trial setup
2022-02-19 13:51:46 -05:00
Jenny Crowe
cd7b6ccd6e
BTSDS: Outline postprocess approach
2022-02-19 11:26:01 -07:00
Braedon
e45304d5d4
Fork lifter gulp graphical bug
2022-02-17 21:36:01 -05:00
Jenny Crowe
e2a278f7eb
BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events.
2022-02-17 05:11:06 -07:00
Jenny Crowe
39d2ed8d5a
BTSDS: Material moment
2022-02-16 20:23:55 -07:00
Jenny Crowe
5dc02f5e42
Built to Scale: Gameplay implemented (missing lots of sfx)
2022-02-16 10:04:28 -07:00
Jenny Crowe
076b7bd291
Built to Scale (DS) asset setup
2022-02-15 16:28:08 -07:00
Braedon
aec0522ceb
Rhythm Rally polish
2022-02-15 00:17:53 -05:00
Jenny Crowe
d18581074d
Rhythm Rally: Basic gameplay setup
2022-02-14 01:53:58 -07:00
Jenny Crowe
20adbe4114
Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event
2022-02-13 07:02:55 -07:00
Jenny Crowe
bf64e5b0df
Rhythm Rally: Better camera/layer configuration
2022-02-12 10:16:50 -07:00
Jenny Crowe
2b452ab4d8
Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games
2022-02-12 09:57:45 -07:00
Braedon
ac8c1325bf
Testing jpeg cardboard box background in Rhythm Rally
2022-02-12 04:08:24 -05:00
Jenny Crowe
454368e775
Rhythm Rally: Animations baybeeeeeeeeee
2022-02-12 01:12:12 -07:00
Braedon
73042ae2ae
Custom snap interval, but not in the editor (yet)
2022-02-11 20:15:36 -05:00
Jenny Crowe
1da1c7cf5c
Tweezers: Long hair implementation
2022-02-11 00:21:43 -07:00
Braedon
8a06687907
Long hair rhythm tweezers but very buggy (read desc)
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Hair plucking is a bit weird a beat after a long pull.
The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.
You can't pull two long hairs at a time for some reason.
The long hair doesn't rotate correctly towards the tweezers.
I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Jenny Crowe
0022346446
Tweezers: Hairs fall after being plucked. Eye growing implemented.
2022-02-10 08:29:53 -07:00
Jenny Crowe
09c9e8de70
Tweezers: Plucking animation additions. Autoplay support.
2022-02-10 04:59:20 -07:00
Braedon
44f0b23373
bread2unity BCCAD interpreter setup
2022-02-10 03:13:54 -05:00
Jenny Crowe
b9ef8a648d
Certified merge moment
2022-02-09 03:33:55 -07:00
Jenny Crowe
9f7197152a
Tweezers: Functioning gameplay loop + Editor implementation.
2022-02-09 03:29:09 -07:00
Braedon
7ba9449d80
DJ School extra sfx
2022-02-09 02:46:49 -05:00
Jenny Crowe
4d32560100
Tweezers: Added clamp effect to tweezer pluck animation
2022-02-09 00:08:22 -07:00
Braedon
07ebe1e318
Merge pull request #24 from jakobwcrowe/megaminerzero
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Rhythm Tweezers: Smol tweaks
2022-02-09 01:56:35 -05:00
Jenny Crowe
c8087d97f6
Tweezers:: Code cleanup
2022-02-08 23:52:50 -07:00
Braedon
e181167480
bread2unity started but not really (read desc)
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This is really just an excuse to try out the Unity Editor class. But I believe this can be useful for actually making this program.
Do with that information what you will.
2022-02-09 01:16:16 -05:00
Braedon
9656b54d9e
Rhythm tweezers logic but not really
2022-02-08 22:58:25 -05:00
Jenny Crowe
dd15d6bca7
Tweezers: Tweaked eyes slightly. Altered vegetable animations to accommodate.
2022-02-08 07:43:29 -07:00
Jenny Crowe
6ee88bfc0e
Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations.
2022-02-08 07:26:55 -07:00
Braedon
3f01bfdf7f
You can no longer stab multiple peas at once (Fork Lifter)
2022-02-05 23:03:31 -05:00
Braedon
cbccf98d43
Clappy trio input problem fixed
2022-02-05 15:28:04 -05:00
Braedon
973df96566
Some DJ School logic and animations, DJ Yellow is not currently animatable.
2022-02-04 22:48:35 -05:00
Braedon
4efc96255e
Spaceball's camera messed with other games
2022-02-04 13:15:28 -05:00
Jenny Crowe
8a1a159bfb
Karate Man: Resolved layering issues with pot sprites
2022-02-03 05:27:55 -07:00
Braedon
eac24e76c0
DJ School sounds
2022-02-02 21:09:50 -05:00
Braedon
d8653bf135
Space soccer polish and editor preview button
2022-02-02 03:36:20 -05:00
Braedon
809ef84f35
You can now press whenever you want on Space Soccer
2022-02-01 20:11:42 -05:00
Braedon
759d4236e2
Discord rich presence
2022-01-30 18:40:12 -05:00
Braedon
69535ba564
Upgrade renderer to the universal render pipeline
2022-01-30 04:09:26 -05:00
Braedon
80ca4743f2
Game switch improvements + Karate man animation fixes (READ DESC)
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If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
4b197594c5
Karate Man combo bugs fixed and a default editor level
2022-01-26 17:41:51 -05:00
Braedon
8268936e6d
Some facial expressions for Karate Man
2022-01-26 12:02:44 -05:00
Braedon
f63c55afe4
Space Soccer HD textures (needs polish)
2022-01-26 00:38:12 -05:00
Braedon
c2d23f9be3
Even more space soccer animations + Clappy Trio Autoplay bug fixed
2022-01-24 22:49:40 -05:00
Braedon
b79535168b
More space soccer crap, like fixing some animations
2022-01-24 20:02:45 -05:00
Braedon
19ec176092
Space soccer animation testing
2022-01-24 05:13:46 -05:00
Braedon
d88a5614ec
I'm tired
2022-01-23 21:15:23 -05:00
Braedon
44e70ddf1e
A lot of stuff (Read desc)
...
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.
Animation helpers for functions I don't wanna rewrite 100,000 times.
General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon
e7353723ab
Multisound + Combo miss animation
2022-01-20 20:24:30 -05:00
Braedon
b8f694eedf
Fixed Karate Man combo pot scale bug
2022-01-20 02:26:53 -05:00
Braedon
3e6d3b838a
Karate man combos
2022-01-19 20:48:52 -05:00
Braedon
d10d60358c
Karate Man design overhaul
2022-01-19 00:40:49 -05:00
Braedon
38e442da84
Import game icons
2022-01-15 17:52:53 -05:00
Braedon
f4459c1c98
Timeline improvements
2022-01-09 18:35:55 -05:00
Starpelly
ee42be75e0
Initialize game with one script
2022-01-03 17:42:43 -05:00
Starpelly
53afabce35
Kick finalization
2022-01-03 10:15:48 -05:00
Starpelly
b12658a7a7
Most kick animations and functionality complete
2022-01-02 07:09:15 -05:00
Starpelly
88e2264d87
Karate Man Kick started
2022-01-01 13:54:17 -05:00
Starpelly
581435fe5d
Game loading optimization
2021-12-31 09:46:11 -05:00