Commit Graph

232 Commits

Author SHA1 Message Date
Carson Kompon 4403a3dd26 Added custom shadow colours
And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
Jenny Crowe cdc7d2f120 Begone test comment 2022-02-27 04:01:24 -07:00
Jenny Crowe dd81739566 Test commit 2022-02-27 02:15:18 -07:00
Jenny Crowe 5eaedda81b Merge pull request #14 from Slaith12/main
Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
Carson Kompon f7434c8a34 Shadow colours are much more accurate 2022-02-26 22:28:15 -05:00
Slaith 91a561ea05 Some clean up 2022-02-26 15:38:27 -08:00
Carson Kompon ef27e83254 Added coloured shadows to Karate Man
This is very pogchamp!
2022-02-26 18:10:22 -05:00
Carson Kompon ef710cc714 Code Clean Up 2022-02-26 13:57:09 -05:00
Carson Kompon 2a026d8dea Added "set background color" to Karate Man.
Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Slaith 41d0aff043 Fixed Space Soccer SFX spam glitch
You'll no longer be bombarded with sfx when starting the game far after a ball dispense cue. Some of the animations are still a bit rough and sometimes the ball is never dispensed, but those will be fixed in a future commit.
2022-02-25 23:33:10 -08:00
Slaith c727bd62fd Refactored Space Soccer scripts
most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
Carson Kompon 70962f50a0 Implemented proper sprite, flickering, and dropdown menu
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon 5a89e9608d Added Light to the Light Bulb if colour is changed with right click
You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Jenny Crowe e5e25fa2ab Swing variable added to entities. 2022-02-24 07:12:19 -07:00
Jenny Crowe 8e1013b96a Editor: Song offset! 2022-02-24 07:02:21 -07:00
Jenny Crowe 7d3fa6d8da BTSDS: Scene adjustments for better future 3D cam movement compatibility 2022-02-24 05:26:56 -07:00
Jenny Crowe e0d2f2109e Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event 2022-02-22 20:34:11 -07:00
Jenny Crowe 87d1048a0f Editor: Minor minigame info tweaks. 2022-02-22 20:28:27 -07:00
Jenny Crowe e3863590fb Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss. 2022-02-21 23:43:24 -07:00
Jenny Crowe d9550afaec Tweezers: Allowed inputting via arrow keys. Editor: Remix files now saved as .tengoku files (.rhmania files can still be opened via the editor). 2022-02-21 22:43:31 -07:00
Jenny Crowe 44ac28dc96 Test commit 2: The testening 2022-02-21 19:37:46 -07:00
Jenny Crowe a93014f4c3 Test commit 2022-02-21 16:50:31 -07:00
Jenny Crowe 7a37e3ae04 DJ School: Cue elegibility tweaks (autoplay should work correctly now) 2022-02-21 07:56:10 -07:00
Jenny Crowe 8557a382ae DJ School: Additional gameplay implementation and tuning. 2022-02-20 10:28:56 -07:00
Jenny Crowe a7dfb48dbc Editor: General enum property support. Hex input field functionality for color picker. 2022-02-20 06:31:55 -07:00
Jenny Crowe ea5a6a94e5 Spaceball: Proper cap for end value of camera zoom 2022-02-20 04:59:36 -07:00
Braedon 5d93a1ed90 Tap Trial: Player tap animation 2022-02-19 16:03:45 -05:00
Braedon dc761a31c3 Some tap trial setup 2022-02-19 13:51:46 -05:00
Jenny Crowe 2e85be6738 BTSDS: Fine tuning for block animation timing. 2022-02-18 07:32:38 -07:00
Jenny Crowe e2a278f7eb BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events. 2022-02-17 05:11:06 -07:00
Jenny Crowe 521c191fbd BTS DS: Crumble sfx (thanks Maddy!) 2022-02-16 19:59:46 -07:00
Jenny Crowe 22504b8d34 BTSDS: Added some sfx + slight margin tweak 2022-02-16 19:19:40 -07:00
Jenny Crowe 5dc02f5e42 Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
Jenny Crowe 076b7bd291 Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Braedon aec0522ceb Rhythm Rally polish 2022-02-15 00:17:53 -05:00
Jenny Crowe 719ceaccf9 Tweezers: Fixed visual bug associated with plucking hairs during a fast vegetable transition. 2022-02-14 11:23:24 -07:00
Jenny Crowe ee45bd3d55 Space Soccer: Lateness margin tweaked. Karate Man: "Hit" voice in hit3 and hit4 is now played early to account for sound offset. 2022-02-14 06:48:41 -07:00
Jenny Crowe d18581074d Rhythm Rally: Basic gameplay setup 2022-02-14 01:53:58 -07:00
Jenny Crowe 20adbe4114 Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event 2022-02-13 07:02:55 -07:00
Jenny Crowe bf64e5b0df Rhythm Rally: Better camera/layer configuration 2022-02-12 10:16:50 -07:00
Jenny Crowe 2b452ab4d8 Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
Jenny Crowe 454368e775 Rhythm Rally: Animations baybeeeeeeeeee 2022-02-12 01:12:12 -07:00
saladplainzone d1054489b5 DJ School: Fixed Playback Speed not playing well with Offsets
Added in a new bit to the offset fixes that accounts for song pitch
2022-02-11 20:09:39 -08:00
saladplainzone b23dadbe19 DJ School: SFX Syncing
Re-synced some SFX, split others into multiple clips
2022-02-11 19:47:13 -08:00
Braedon 73042ae2ae Custom snap interval, but not in the editor (yet) 2022-02-11 20:15:36 -05:00
Jenny Crowe 1da1c7cf5c Tweezers: Long hair implementation 2022-02-11 00:21:43 -07:00
Braedon 8a06687907 Long hair rhythm tweezers but very buggy (read desc)
Hair plucking is a bit weird a beat after a long pull.

The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.

You can't pull two long hairs at a time for some reason.

The long hair doesn't rotate correctly towards the tweezers.

I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Jenny Crowe 0022346446 Tweezers: Hairs fall after being plucked. Eye growing implemented. 2022-02-10 08:29:53 -07:00
Jenny Crowe 09c9e8de70 Tweezers: Plucking animation additions. Autoplay support. 2022-02-10 04:59:20 -07:00
Jenny Crowe 9f9ad88aba Tweezers programming fixes 2022-02-10 03:14:15 -07:00
Braedon 44f0b23373 bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
Jenny Crowe b9ef8a648d Certified merge moment 2022-02-09 03:33:55 -07:00
Jenny Crowe 9f7197152a Tweezers: Functioning gameplay loop + Editor implementation. 2022-02-09 03:29:09 -07:00
Braedon 7ba9449d80 DJ School extra sfx 2022-02-09 02:46:49 -05:00
Jenny Crowe c8087d97f6 Tweezers:: Code cleanup 2022-02-08 23:52:50 -07:00
Braedon 9656b54d9e Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
Jenny Crowe 6ee88bfc0e Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Braedon 18edfde4fe Fork Lifter food item rotation bug fixed 2022-02-07 20:24:26 -05:00
Braedon 79fc4c8f8d Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Jenny Crowe 83afbd0e9f Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event. 2022-02-06 01:28:14 -07:00
Braedon 3f01bfdf7f You can no longer stab multiple peas at once (Fork Lifter) 2022-02-05 23:03:31 -05:00
Braedon 34eef8327d Was unable to clap more than once at a time 2022-02-05 15:58:02 -05:00
Braedon cbccf98d43 Clappy trio input problem fixed 2022-02-05 15:28:04 -05:00
Jenny Crowe 82e53cbb16 Fork Lifter: Zoom sound scheduling takes song speed into account. 2022-02-05 06:22:18 -07:00
Jenny Crowe 39e14e9e07 Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm 2022-02-05 06:08:33 -07:00
Braedon 2b019b4462 Audio mixers 2022-02-04 23:40:33 -05:00
Braedon 973df96566 Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
Braedon 5098ca135d Spaceball camera easings 2022-02-04 17:16:22 -05:00
Braedon 4efc96255e Spaceball's camera messed with other games 2022-02-04 13:15:28 -05:00
Braedon c958e20ceb Spaceball camera and more entity parameters. (ugly UI) 2022-02-03 22:25:18 -05:00
Braedon be3c913c4e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Jenny Crowe 8a1a159bfb Karate Man: Resolved layering issues with pot sprites 2022-02-03 05:27:55 -07:00
Braedon dbf60aec34 Playback speed slider 2022-02-03 02:28:14 -05:00
Braedon eac24e76c0 DJ School sounds 2022-02-02 21:09:50 -05:00
Braedon d8653bf135 Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
Braedon 809ef84f35 You can now press whenever you want on Space Soccer 2022-02-01 20:11:42 -05:00
Braedon 759d4236e2 Discord rich presence 2022-01-30 18:40:12 -05:00
Braedon 69535ba564 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
Braedon 80ca4743f2 Game switch improvements + Karate man animation fixes (READ DESC)
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon a5638a3302 Karate man game switch cue fix 2022-01-29 18:30:29 -05:00
Braedon dd0a811560 Keyboard shortcuts for timeline state 2022-01-29 16:59:20 -05:00
Braedon aef93fa0a1 Tempo change? (Don't update very buggy) 2022-01-27 21:50:57 -05:00
Braedon b69f58c433 Always check your code kids 2022-01-26 19:33:52 -05:00
Braedon 4b197594c5 Karate Man combo bugs fixed and a default editor level 2022-01-26 17:41:51 -05:00
Braedon 197fbbeb7d Fixed a space soccer bug that slowly desyncs 2022-01-26 17:23:18 -05:00
Braedon 8268936e6d Some facial expressions for Karate Man 2022-01-26 12:02:44 -05:00
Braedon f63c55afe4 Space Soccer HD textures (needs polish) 2022-01-26 00:38:12 -05:00
Braedon c2d23f9be3 Even more space soccer animations + Clappy Trio Autoplay bug fixed 2022-01-24 22:49:40 -05:00
Braedon b79535168b More space soccer crap, like fixing some animations 2022-01-24 20:02:45 -05:00
Braedon 19ec176092 Space soccer animation testing 2022-01-24 05:13:46 -05:00
Braedon d88a5614ec I'm tired 2022-01-23 21:15:23 -05:00
Braedon 606ad902e7 Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon 62c6e65945 Autoplay began 2022-01-22 22:40:53 -05:00
Braedon 44e70ddf1e A lot of stuff (Read desc)
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.

Animation helpers for functions I don't wanna rewrite 100,000 times.

General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon e7353723ab Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon b8f694eedf Fixed Karate Man combo pot scale bug 2022-01-20 02:26:53 -05:00
Braedon 3e6d3b838a Karate man combos 2022-01-19 20:48:52 -05:00
Braedon d10d60358c Karate Man design overhaul 2022-01-19 00:40:49 -05:00
Braedon 6cf529327b Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Braedon ce193bf572 Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general 2022-01-17 00:00:26 -05:00
Braedon 38e442da84 Import game icons 2022-01-15 17:52:53 -05:00
Braedon 660af3f678 Game switching in every game 2022-01-15 13:46:50 -05:00
Braedon bf7d7110bc Dynamic editor theme (WIP), read desc for more info
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.

Time jumping also has been improved by pausing.

Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon 75c98a87fb Time hopping improvements although still a bit buggy 2022-01-13 19:35:41 -05:00
Starpelly 7928e3f94b Can pick places on timeline and gamemanager bugs fixed 2022-01-07 18:51:08 -05:00
Starpelly c838c65494 Playback visualization + started on timeline in editor 2022-01-07 06:36:23 -05:00
Starpelly ee42be75e0 Initialize game with one script 2022-01-03 17:42:43 -05:00
Starpelly 53afabce35 Kick finalization 2022-01-03 10:15:48 -05:00
Starpelly b12658a7a7 Most kick animations and functionality complete 2022-01-02 07:09:15 -05:00
Starpelly 88e2264d87 Karate Man Kick started 2022-01-01 13:54:17 -05:00
Starpelly 6482ab3d4c Spaceball camera and perspective fixes + Karate Man animated background 2021-12-30 07:17:22 -05:00
Starpelly c5938adb92 Karate Man animation fixes 2021-12-30 03:26:18 -05:00
Starpelly 2677ac1172 Karate Man started. 2021-12-29 01:52:48 -05:00
Starpelly cec00281c4 Spaceball pretty much finalized. 2021-12-28 02:38:55 -05:00
Starpelly b5a1651dbc Further improvements to AudioSource.time (Conductor.cs) 2021-12-27 21:36:27 -05:00
Starpelly 6a45b49521 Fixed AudioSource.time bug, check Conductor.cs for comment. 2021-12-26 23:48:39 -05:00
Starpelly ba8d5238e2 Spaceball costumes 2021-12-26 02:25:17 -05:00
Starpelly f68931cb9b Multiple events can now be called onto same frame + more Spaceball camera fixes 2021-12-26 00:11:54 -05:00
Starpelly 3840870684 Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly 23b897206b Highball added to Spaceball + event types added. 2021-12-25 08:32:52 -05:00
Starpelly bd40c87b80 Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Starpelly d116b04c2e Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00
Starpelly 3f1b2a328c Further input latency fixes 2021-12-24 21:37:03 -05:00
Starpelly 7d1d97725d Better input latency, but not finalized. (weird results on low bpm's) 2021-12-24 18:41:35 -05:00
Starpelly 25e62b4af6 The Clappy Trio finalized (hopefully) + Dynamic "Trio" count. 2021-12-24 03:35:54 -05:00
Starpelly cb79307b46 Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
Starpelly 3d103fbf7a Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Starpelly dab2379f68 Music sorting 2021-12-23 17:39:03 -05:00
Starpelly 7635cd87b8 Fork Lifter fully functional again + more progress on dynamic event caller 2021-12-22 20:49:16 -05:00
Starpelly 5a9a2bcaae Dynamic event manager 2021-12-22 19:08:35 -05:00
Starpelly 286c862197 Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
Starpelly 5d85d9d363 Proper namespaces 2021-12-20 20:10:49 -05:00