mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-09 19:25:10 +00:00
The Clappy Trio finalized (hopefully) + Dynamic "Trio" count.
This commit is contained in:
parent
cb79307b46
commit
25e62b4af6
6 changed files with 956 additions and 39 deletions
|
@ -428,7 +428,64 @@ AnimationClip:
|
|||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path: Hands/handright
|
||||
m_FloatCurves: []
|
||||
m_FloatCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_IsActive
|
||||
path: Hands/handstogether
|
||||
classID: 1
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_IsActive
|
||||
path: Hands/handright
|
||||
classID: 1
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_IsActive
|
||||
path: Hands/handleft
|
||||
classID: 1
|
||||
script: {fileID: 0}
|
||||
m_PPtrCurves:
|
||||
- curve:
|
||||
- time: 0
|
||||
|
@ -559,6 +616,27 @@ AnimationClip:
|
|||
typeID: 4
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 604036472
|
||||
attribute: 2086281974
|
||||
script: {fileID: 0}
|
||||
typeID: 1
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 73026576
|
||||
attribute: 2086281974
|
||||
script: {fileID: 0}
|
||||
typeID: 1
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 986104082
|
||||
attribute: 2086281974
|
||||
script: {fileID: 0}
|
||||
typeID: 1
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 131153305
|
||||
attribute: 0
|
||||
|
@ -1951,6 +2029,63 @@ AnimationClip:
|
|||
path: Hands/handright
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_IsActive
|
||||
path: Hands/handstogether
|
||||
classID: 1
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_IsActive
|
||||
path: Hands/handright
|
||||
classID: 1
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_IsActive
|
||||
path: Hands/handleft
|
||||
classID: 1
|
||||
script: {fileID: 0}
|
||||
m_EulerEditorCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
|
|
|
@ -83,6 +83,18 @@ TextureImporter:
|
|||
- first:
|
||||
213: 478934498563711568
|
||||
second: clapeffect_3
|
||||
- first:
|
||||
213: 7538691008291824435
|
||||
second: trioTiming
|
||||
- first:
|
||||
213: 750180917687503391
|
||||
second: sing_border
|
||||
- first:
|
||||
213: -8754115064420379011
|
||||
second: sign_middle
|
||||
- first:
|
||||
213: -5709889983327001567
|
||||
second: sign_grapple
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
|
@ -750,6 +762,90 @@ TextureImporter:
|
|||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: trioTiming
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 2
|
||||
y: 442
|
||||
width: 372
|
||||
height: 92
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 3336aa4c78fce9860800000000000000
|
||||
internalID: 7538691008291824435
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: sing_border
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 449
|
||||
y: 586
|
||||
width: 35
|
||||
height: 100
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: f1a4a0ce19d296a00800000000000000
|
||||
internalID: 750180917687503391
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: sign_middle
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 484
|
||||
y: 586
|
||||
width: 16
|
||||
height: 100
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: d76d35eeab2238680800000000000000
|
||||
internalID: -8754115064420379011
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: sign_grapple
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 977
|
||||
y: 617
|
||||
width: 46
|
||||
height: 150
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 124ab3dff4562c0b0800000000000000
|
||||
internalID: -5709889983327001567
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
|
|
|
@ -123,6 +123,170 @@ NavMeshSettings:
|
|||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &10060140
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 10060141}
|
||||
- component: {fileID: 10060142}
|
||||
m_Layer: 0
|
||||
m_Name: sing_border (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &10060141
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 10060140}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 5.55, y: 1.4439, z: 0}
|
||||
m_LocalScale: {x: 1.5818431, y: 1.5818431, z: 1.5818431}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1911843476}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &10060142
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 10060140}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 10
|
||||
m_Sprite: {fileID: 750180917687503391, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 1
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.4861111, y: 1.4166666}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &17974367
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 17974368}
|
||||
- component: {fileID: 17974369}
|
||||
m_Layer: 0
|
||||
m_Name: sing_border (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &17974368
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 17974367}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0.0212, y: 1.4439, z: 0}
|
||||
m_LocalScale: {x: 46.636703, y: 1.5818431, z: 1.5818431}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1911843476}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &17974369
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 17974367}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 10
|
||||
m_Sprite: {fileID: -8754115064420379011, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.4861111, y: 1.4166666}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &49975354
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -153,6 +317,7 @@ Transform:
|
|||
m_Children:
|
||||
- {fileID: 1962334732}
|
||||
- {fileID: 1739654936}
|
||||
- {fileID: 1911843476}
|
||||
m_Father: {fileID: 1923614611}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -169,17 +334,98 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
firstEnable: 0
|
||||
LionLeft: {fileID: 1962334731}
|
||||
lionCount: 3
|
||||
Lion:
|
||||
- {fileID: 1962334731}
|
||||
faces:
|
||||
- {fileID: -5723618315912617923, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
- {fileID: -2914173702609090789, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
- {fileID: -7678601869563919383, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
- {fileID: -7561877552320588135, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
- {fileID: 1205416701152040810, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
lionHeadLeft: {fileID: 0}
|
||||
lionHeadMiddle: {fileID: 0}
|
||||
lionHeadPlayer: {fileID: 0}
|
||||
playerHitLast: 0
|
||||
--- !u!1 &76440909
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 76440910}
|
||||
- component: {fileID: 76440911}
|
||||
m_Layer: 0
|
||||
m_Name: sing_border
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &76440910
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 76440909}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -5.543, y: 1.4439, z: 0}
|
||||
m_LocalScale: {x: 1.5818431, y: 1.5818431, z: 1.5818431}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1911843476}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &76440911
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 76440909}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 10
|
||||
m_Sprite: {fileID: 750180917687503391, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.4861111, y: 1.4166666}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &96506772
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1067,6 +1313,88 @@ Transform:
|
|||
m_Father: {fileID: 1161847961}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &311987792
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 311987793}
|
||||
- component: {fileID: 311987794}
|
||||
m_Layer: 0
|
||||
m_Name: sign_grapple (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &311987793
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 311987792}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 4.36, y: 3.6318, z: 0}
|
||||
m_LocalScale: {x: 1.2869097, y: 1.6285626, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1911843476}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &311987794
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 311987792}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 20
|
||||
m_Sprite: {fileID: -5709889983327001567, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.6388889, y: 2.0833333}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &325946115
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2592,6 +2920,88 @@ SpriteRenderer:
|
|||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &676311805
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 676311806}
|
||||
- component: {fileID: 676311807}
|
||||
m_Layer: 0
|
||||
m_Name: trioTiming
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &676311806
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 676311805}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.1287, y: 1.4078, z: 0}
|
||||
m_LocalScale: {x: 1.2273316, y: 1.1856024, z: 1.2273316}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1911843476}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &676311807
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 676311805}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 20
|
||||
m_Sprite: {fileID: 7538691008291824435, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 5.1944447, y: 1.3055556}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &709067355
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -5739,6 +6149,88 @@ MonoBehaviour:
|
|||
pstate: 0
|
||||
lstate: 0
|
||||
endstate: 0
|
||||
--- !u!1 &1686953431
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1686953432}
|
||||
- component: {fileID: 1686953433}
|
||||
m_Layer: 0
|
||||
m_Name: sign_grapple (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1686953432
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1686953431}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 3.6318, z: 0}
|
||||
m_LocalScale: {x: 1.2869097, y: 1.6285626, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1911843476}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &1686953433
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1686953431}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 20
|
||||
m_Sprite: {fileID: -5709889983327001567, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.6388889, y: 2.0833333}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &1714583953
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -6261,6 +6753,88 @@ Animator:
|
|||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
--- !u!1 &1840889840
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1840889841}
|
||||
- component: {fileID: 1840889842}
|
||||
m_Layer: 0
|
||||
m_Name: sign_grapple
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1840889841
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1840889840}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -4.3509, y: 3.6318, z: 0}
|
||||
m_LocalScale: {x: 1.2869097, y: 1.6285626, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1911843476}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &1840889842
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1840889840}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 20
|
||||
m_Sprite: {fileID: -5709889983327001567, guid: bfb4e4bb08acdb14792cdd4c46253ab0, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.6388889, y: 2.0833333}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &1855769656
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -6471,6 +7045,43 @@ SpriteRenderer:
|
|||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &1911843475
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1911843476}
|
||||
m_Layer: 0
|
||||
m_Name: Sign
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1911843476
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1911843475}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 76440910}
|
||||
- {fileID: 17974368}
|
||||
- {fileID: 10060141}
|
||||
- {fileID: 676311806}
|
||||
- {fileID: 1840889841}
|
||||
- {fileID: 1686953432}
|
||||
- {fileID: 311987793}
|
||||
m_Father: {fileID: 49975355}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1917584306
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -15,10 +15,11 @@ namespace RhythmHeavenMania
|
|||
private TMP_Text SongPosBeats;
|
||||
private TMP_Text BPM;
|
||||
private TMP_Text currEvent;
|
||||
private TMP_Text eventLength;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
GameObject debug = Instantiate(Template, Template.transform.parent);
|
||||
debug.SetActive(true);
|
||||
|
@ -35,6 +36,9 @@ namespace RhythmHeavenMania
|
|||
case 2:
|
||||
currEvent = debug.transform.GetChild(0).GetComponent<TMP_Text>();
|
||||
break;
|
||||
case 3:
|
||||
eventLength = debug.transform.GetChild(0).GetComponent<TMP_Text>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -44,9 +48,15 @@ namespace RhythmHeavenMania
|
|||
SongPosBeats.text = $"SongPosBeats: {Conductor.instance.songPositionInBeats}";
|
||||
BPM.text = $"BPM: {Conductor.instance.songBpm}";
|
||||
if (GameManager.instance.currentEvent - 1 >= 0)
|
||||
{
|
||||
currEvent.text = $"CurrentEvent: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent - 1].datamodel}";
|
||||
eventLength.text = $"Event Length: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent - 1].length}";
|
||||
}
|
||||
else
|
||||
{
|
||||
currEvent.text = $"CurrentEvent: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent].datamodel}";
|
||||
eventLength.text = $"Event Length: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent].length}";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -8,12 +8,11 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
|||
{
|
||||
public class ClappyTrio : Minigame
|
||||
{
|
||||
[SerializeField] private GameObject LionLeft;
|
||||
private GameObject LionMiddle;
|
||||
private GameObject LionPlayer;
|
||||
public int lionCount = 3;
|
||||
|
||||
public List<GameObject> Lion;
|
||||
|
||||
[SerializeField] private Sprite[] faces;
|
||||
public SpriteRenderer lionHeadLeft, lionHeadMiddle, lionHeadPlayer;
|
||||
|
||||
private bool isClapping;
|
||||
private float currentClappingLength;
|
||||
|
@ -33,15 +32,42 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
|||
|
||||
public override void OnGameSwitch()
|
||||
{
|
||||
SetFace(0, 0);
|
||||
SetFace(1, 0);
|
||||
SetFace(2, 0);
|
||||
for (int i = 0; i < Lion.Count; i++)
|
||||
{
|
||||
SetFace(i, 0);
|
||||
}
|
||||
PlayAnimationAll("Idle");
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
LionMiddle = Instantiate(LionLeft, LionLeft.transform.parent);
|
||||
float maxWidth = 9.2f;
|
||||
float minus = 0;
|
||||
|
||||
float newSpacing = maxWidth / lionCount;
|
||||
|
||||
if (lionCount > 3)
|
||||
{
|
||||
Lion[0].transform.localPosition = new Vector3(-1.5f, 0);
|
||||
maxWidth = 6.2f;
|
||||
minus = 1.5f;
|
||||
}
|
||||
|
||||
for (int i = 1; i < lionCount; i++)
|
||||
{
|
||||
GameObject lion = Instantiate(Lion[0], Lion[0].transform.parent);
|
||||
|
||||
// lion.transform.localPosition = new Vector3(Lion[0].transform.localPosition.x + (1.0333f * lionCount) - i, 0);
|
||||
lion.transform.localPosition = new Vector3((newSpacing) * (i) - minus, 0);
|
||||
Lion.Add(lion);
|
||||
|
||||
if (i == lionCount - 1)
|
||||
{
|
||||
ClappyTrioPlayer = lion.AddComponent<ClappyTrioPlayer>();
|
||||
}
|
||||
}
|
||||
|
||||
/*LionMiddle = Instantiate(LionLeft, LionLeft.transform.parent);
|
||||
LionMiddle.transform.localPosition = new Vector3(3.1f, 0);
|
||||
|
||||
LionPlayer = Instantiate(LionLeft, LionLeft.transform.parent);
|
||||
|
@ -51,7 +77,7 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
|||
|
||||
lionHeadLeft = LionLeft.transform.GetChild(1).GetComponent<SpriteRenderer>();
|
||||
lionHeadMiddle = LionMiddle.transform.GetChild(1).GetComponent<SpriteRenderer>();
|
||||
lionHeadPlayer = LionPlayer.transform.GetChild(1).GetComponent<SpriteRenderer>();
|
||||
lionHeadPlayer = LionPlayer.transform.GetChild(1).GetComponent<SpriteRenderer>();*/
|
||||
}
|
||||
|
||||
private void Update()
|
||||
|
@ -60,31 +86,64 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
|||
{
|
||||
float songPosBeat = Conductor.instance.songPositionInBeats;
|
||||
|
||||
if (songPosBeat > lastClapStart && songPosBeat < lastClapStart + 1 && clapIndex == 0)
|
||||
for (int i = 0; i < Lion.Count; i++)
|
||||
{
|
||||
float minus = 0;
|
||||
|
||||
// i spent like 25 minutes trying to figure out what was wrong with this when i forgot to subtract the currentClapLength :(
|
||||
if (i == Lion.Count - 1)
|
||||
minus = 0.35f;
|
||||
|
||||
if (songPosBeat > lastClapStart + (currentClappingLength * (i) - minus) && songPosBeat < lastClapStart + (currentClappingLength * (i + 1)) && clapIndex == i)
|
||||
{
|
||||
if (i == Lion.Count - 1)
|
||||
{
|
||||
ClappyTrioPlayer.SetClapAvailability(lastClapStart + (currentClappingLength * i - 0.35f));
|
||||
|
||||
clapIndex = 0;
|
||||
isClapping = false;
|
||||
currentClappingLength = 0;
|
||||
ClappyTrioPlayer.clapStarted = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
SetFace(i, 4);
|
||||
Lion[i].GetComponent<Animator>().Play("Clap", 0, 0);
|
||||
Jukebox.PlayOneShotGame("clappyTrio/leftClap");
|
||||
clapIndex++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/*if (songPosBeat > lastClapStart && songPosBeat < lastClapStart + 1 && clapIndex == 0)
|
||||
{
|
||||
Debug.Log(Conductor.instance.songPositionInBeats);
|
||||
SetFace(0, 4);
|
||||
LionLeft.GetComponent<Animator>().Play("Clap", 0, 0);
|
||||
Lion[0].GetComponent<Animator>().Play("Clap", 0, 0);
|
||||
Jukebox.PlayOneShotGame("clappyTrio/leftClap");
|
||||
|
||||
clapIndex++;
|
||||
}
|
||||
else if (songPosBeat > lastClapStart + currentClappingLength && songPosBeat < lastClapStart + (currentClappingLength * 2) && clapIndex == 1)
|
||||
{
|
||||
Debug.Log(Conductor.instance.songPositionInBeats);
|
||||
SetFace(1, 4);
|
||||
LionMiddle.GetComponent<Animator>().Play("Clap", 0, 0);
|
||||
Lion[1].GetComponent<Animator>().Play("Clap", 0, 0);
|
||||
Jukebox.PlayOneShotGame("clappyTrio/middleClap");
|
||||
|
||||
clapIndex++;
|
||||
}
|
||||
else if (songPosBeat > lastClapStart + (currentClappingLength * 2 - 0.35f) && clapIndex == 2)
|
||||
{
|
||||
Debug.Log(Conductor.instance.songPositionInBeats);
|
||||
ClappyTrioPlayer.SetClapAvailability(lastClapStart + (currentClappingLength * 2 - 0.35f));
|
||||
|
||||
clapIndex = 0;
|
||||
isClapping = false;
|
||||
currentClappingLength = 0;
|
||||
ClappyTrioPlayer.clapStarted = false;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -101,9 +160,10 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
|||
|
||||
public void Prepare(int type)
|
||||
{
|
||||
SetFace(0, type);
|
||||
SetFace(1, type);
|
||||
SetFace(2, type);
|
||||
for (int i = 0; i < Lion.Count; i++)
|
||||
{
|
||||
SetFace(i, type);
|
||||
}
|
||||
PlayAnimationAll("Prepare");
|
||||
Jukebox.PlayOneShotGame("clappyTrio/ready");
|
||||
}
|
||||
|
@ -112,34 +172,39 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
|||
{
|
||||
if (playerHitLast)
|
||||
{
|
||||
SetFace(0, 1);
|
||||
SetFace(1, 1);
|
||||
SetFace(2, 1);
|
||||
for (int i = 0; i < Lion.Count; i++)
|
||||
{
|
||||
SetFace(i, 1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SetFace(0, 2);
|
||||
SetFace(1, 2);
|
||||
SetFace(2, 0);
|
||||
for (int i = 0; i < Lion.Count; i++)
|
||||
{
|
||||
if (i == Lion.Count - 1)
|
||||
{
|
||||
SetFace(i, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetFace(i, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
PlayAnimationAll("Bop");
|
||||
}
|
||||
|
||||
private void PlayAnimationAll(string anim)
|
||||
{
|
||||
LionLeft.GetComponent<Animator>().Play(anim, -1, 0);
|
||||
LionMiddle.GetComponent<Animator>().Play(anim, -1, 0);
|
||||
LionPlayer.GetComponent<Animator>().Play(anim, -1, 0);
|
||||
for (int i = 0; i < Lion.Count; i++)
|
||||
{
|
||||
Lion[i].GetComponent<Animator>().Play(anim, -1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFace(int lion, int type)
|
||||
{
|
||||
if (lion == 0)
|
||||
lionHeadLeft.sprite = faces[type];
|
||||
if (lion == 1)
|
||||
lionHeadMiddle.sprite = faces[type];
|
||||
if (lion == 2)
|
||||
lionHeadPlayer.sprite = faces[type];
|
||||
Lion[lion].transform.GetChild(1).GetComponent<SpriteRenderer>().sprite = faces[type];
|
||||
}
|
||||
}
|
||||
}
|
|
@ -13,7 +13,7 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
|||
public bool late;
|
||||
|
||||
private float lastClapBeat;
|
||||
private bool clapVacant;
|
||||
[SerializeField] private bool clapVacant;
|
||||
|
||||
private int lastIndex;
|
||||
|
||||
|
@ -105,7 +105,7 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
|||
this.canHit = false;
|
||||
}
|
||||
|
||||
ClappyTrio.instance.SetFace(2, 4);
|
||||
ClappyTrio.instance.SetFace(ClappyTrio.instance.Lion.Count - 1, 4);
|
||||
this.GetComponent<Animator>().Play("Clap", 0, 0);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue