Logo upload + starting Spaceball

This commit is contained in:
Starpelly 2021-12-25 01:22:09 -05:00
parent 3f1b2a328c
commit d116b04c2e
20 changed files with 492 additions and 9 deletions

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@ -38,6 +38,7 @@ namespace RhythmHeavenMania
if (PlayerInput.Pressed())
{
Cursor.visible = false;
Circle.transform.DOScale(0, 0.5f).SetEase(Ease.OutExpo);
InnerCircle.SetActive(true);
outerCircleTween.Kill();

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@ -47,6 +47,7 @@ namespace RhythmHeavenMania
{
SongPosBeats.text = $"SongPosBeats: {Conductor.instance.songPositionInBeats}";
BPM.text = $"BPM: {Conductor.instance.songBpm}";
if (GameManager.instance.Beatmap.entities.Count > 0)
if (GameManager.instance.currentEvent - 1 >= 0)
{
currEvent.text = $"CurrentEvent: {GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent - 1].datamodel}";

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@ -44,8 +44,6 @@ namespace RhythmHeavenMania.Games.ForkLifter
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(startBeat, 2f);
print(normalizedBeat + " " + Minigame.PerfectTime());
// Early State
if (normalizedBeat > Minigame.EarlyTime() && normalizedBeat < Minigame.PerfectTime() && estate <= 1)
{

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@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.Spaceball
{
public class Spaceball : Minigame
{
private void Start()
{
Debug.Log("Spaceball");
}
}
}

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@ -2,8 +2,13 @@ using UnityEngine;
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void Update()
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else
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}
}

41
Assets/remix6.json Normal file
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{
"bpm": 135,
"entities": [
{
"beat": 1,
"datamodel": "clappyTrio/prepare_alt"
},
{
"beat": 4,
"length": 2,
"datamodel": "clappyTrio/clap"
},
{
"beat": 12,
"datamodel": "clappyTrio/prepare_alt"
},
{
"beat": 13,
"length": 1,
"datamodel": "clappyTrio/clap"
},
{
"beat": 17,
"datamodel": "gameManager/switchGame/forkLifter"
},
{
"beat": 17,
"datamodel": "forkLifter/pea"
},
{
"beat": 20,
"datamodel": "forkLifter/pea"
},
{
"beat": 20.5,
"datamodel": "forkLifter/pea"
}
]
}

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{
"bpm": 105,
"entities": [
]
}

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