Jenny Crowe
54023e5e2e
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania into megaminerzero
2022-02-11 19:59:40 -07:00
Jenny Crowe
0a8d278f96
Wait why didn't this push?
2022-02-11 19:59:23 -07:00
Braedon
73042ae2ae
Custom snap interval, but not in the editor (yet)
2022-02-11 20:15:36 -05:00
Jenny Crowe
1da1c7cf5c
Tweezers: Long hair implementation
2022-02-11 00:21:43 -07:00
Braedon
8a06687907
Long hair rhythm tweezers but very buggy (read desc)
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Hair plucking is a bit weird a beat after a long pull.
The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.
You can't pull two long hairs at a time for some reason.
The long hair doesn't rotate correctly towards the tweezers.
I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Braedon
edf243d2f8
Update BCCAD.cs
2022-02-10 17:34:15 -05:00
Jenny Crowe
0022346446
Tweezers: Hairs fall after being plucked. Eye growing implemented.
2022-02-10 08:29:53 -07:00
Jenny Crowe
09c9e8de70
Tweezers: Plucking animation additions. Autoplay support.
2022-02-10 04:59:20 -07:00
Jenny Crowe
9f9ad88aba
Tweezers programming fixes
2022-02-10 03:14:15 -07:00
Braedon
44f0b23373
bread2unity BCCAD interpreter setup
2022-02-10 03:13:54 -05:00
Jenny Crowe
b9ef8a648d
Certified merge moment
2022-02-09 03:33:55 -07:00
Jenny Crowe
9f7197152a
Tweezers: Functioning gameplay loop + Editor implementation.
2022-02-09 03:29:09 -07:00
Braedon
7ba9449d80
DJ School extra sfx
2022-02-09 02:46:49 -05:00
Jenny Crowe
4d32560100
Tweezers: Added clamp effect to tweezer pluck animation
2022-02-09 00:08:22 -07:00
Braedon
07ebe1e318
Merge pull request #24 from jakobwcrowe/megaminerzero
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Rhythm Tweezers: Smol tweaks
2022-02-09 01:56:35 -05:00
Jenny Crowe
c8087d97f6
Tweezers:: Code cleanup
2022-02-08 23:52:50 -07:00
Jenny Crowe
f2516c0ca5
Tweezers: Added idle anim (so the vegetable doesn't hop at the very start by default)
2022-02-08 23:29:41 -07:00
Braedon
e181167480
bread2unity started but not really (read desc)
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This is really just an excuse to try out the Unity Editor class. But I believe this can be useful for actually making this program.
Do with that information what you will.
2022-02-09 01:16:16 -05:00
Braedon
9656b54d9e
Rhythm tweezers logic but not really
2022-02-08 22:58:25 -05:00
Jenny Crowe
5c50b8cc08
Tweezers: Tweaked error in HopFinal animation
2022-02-08 07:45:52 -07:00
Jenny Crowe
dd15d6bca7
Tweezers: Tweaked eyes slightly. Altered vegetable animations to accommodate.
2022-02-08 07:43:29 -07:00
Jenny Crowe
6ee88bfc0e
Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations.
2022-02-08 07:26:55 -07:00
Braedon
18edfde4fe
Fork Lifter food item rotation bug fixed
2022-02-07 20:24:26 -05:00
Braedon
79fc4c8f8d
Camera flashes (bug associated with fullscreen)
2022-02-07 20:07:03 -05:00
Braedon
63daf103d3
Fix event property dropdown
2022-02-06 04:28:32 -05:00
Jenny Crowe
83afbd0e9f
Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event.
2022-02-06 01:28:14 -07:00
Braedon
3f01bfdf7f
You can no longer stab multiple peas at once (Fork Lifter)
2022-02-05 23:03:31 -05:00
Braedon
34eef8327d
Was unable to clap more than once at a time
2022-02-05 15:58:02 -05:00
Braedon
cbccf98d43
Clappy trio input problem fixed
2022-02-05 15:28:04 -05:00
Jenny Crowe
1ca1177974
Forgot a playIndex comparison whoops
2022-02-05 08:24:07 -07:00
Jenny Crowe
5363eb9ee5
Music mixer: Removed lowpass filter (music wasn't playing while it was there and active. If it needs to be there pls make sure the music still plays properly by default.)
2022-02-05 06:50:18 -07:00
Jenny Crowe
befa71a135
Editor: Autoplay button updates at start to reflect autoplay status.
2022-02-05 06:47:47 -07:00
Jenny Crowe
82e53cbb16
Fork Lifter: Zoom sound scheduling takes song speed into account.
2022-02-05 06:22:18 -07:00
Jenny Crowe
39e14e9e07
Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm
2022-02-05 06:08:33 -07:00
Braedon
2b019b4462
Audio mixers
2022-02-04 23:40:33 -05:00
Braedon
973df96566
Some DJ School logic and animations, DJ Yellow is not currently animatable.
2022-02-04 22:48:35 -05:00
Braedon
49b1f9a5c2
Instant camera easing
2022-02-04 17:54:38 -05:00
Braedon
5098ca135d
Spaceball camera easings
2022-02-04 17:16:22 -05:00
Braedon
4efc96255e
Spaceball's camera messed with other games
2022-02-04 13:15:28 -05:00
Braedon
c958e20ceb
Spaceball camera and more entity parameters. (ugly UI)
2022-02-03 22:25:18 -05:00
Braedon
be3c913c4e
Entity object parameters testing
2022-02-03 17:20:26 -05:00
Jenny Crowe
8a1a159bfb
Karate Man: Resolved layering issues with pot sprites
2022-02-03 05:27:55 -07:00
Jenny Crowe
6ade4c7dcf
Minimizing Camera.main references
2022-02-03 01:25:27 -07:00
Jenny Crowe
ef3b287beb
GameManager no longer attempts to load games that are "fxOnly" (gameManager, countIn, etc)
2022-02-03 00:47:38 -07:00
Braedon
dbf60aec34
Playback speed slider
2022-02-03 02:28:14 -05:00
Braedon
44faa3f150
Count ins and event selector cleanup
2022-02-02 22:58:08 -05:00
Braedon
eac24e76c0
DJ School sounds
2022-02-02 21:09:50 -05:00
Braedon
d8653bf135
Space soccer polish and editor preview button
2022-02-02 03:36:20 -05:00
Braedon
809ef84f35
You can now press whenever you want on Space Soccer
2022-02-01 20:11:42 -05:00
Braedon
7190505628
Same but for Game Manager events
2022-01-31 00:02:36 -05:00
Braedon
05f8a5a842
Event properties wouldn't update when calling multiple events at once. (FIXED)
2022-01-30 23:59:15 -05:00
Braedon
31ac157f15
Build crashed if discord wasn't open
2022-01-30 21:49:49 -05:00
Braedon
759d4236e2
Discord rich presence
2022-01-30 18:40:12 -05:00
Braedon
a910701b1c
Make sure you can only select when the selection state is set
2022-01-30 14:04:15 -05:00
Braedon
bc8f7419be
Basic saving and loading system
2022-01-30 07:03:37 -05:00
Braedon
69535ba564
Upgrade renderer to the universal render pipeline
2022-01-30 04:09:26 -05:00
Braedon
80ca4743f2
Game switch improvements + Karate man animation fixes (READ DESC)
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If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
a5638a3302
Karate man game switch cue fix
2022-01-29 18:30:29 -05:00
Braedon
dd0a811560
Keyboard shortcuts for timeline state
2022-01-29 16:59:20 -05:00
Braedon
0f70fe3fe2
Some tempo changes improvements
2022-01-28 21:26:34 -05:00
Braedon
aef93fa0a1
Tempo change? (Don't update very buggy)
2022-01-27 21:50:57 -05:00
Braedon
b69f58c433
Always check your code kids
2022-01-26 19:33:52 -05:00
Braedon
4b197594c5
Karate Man combo bugs fixed and a default editor level
2022-01-26 17:41:51 -05:00
Braedon
197fbbeb7d
Fixed a space soccer bug that slowly desyncs
2022-01-26 17:23:18 -05:00
Braedon
8268936e6d
Some facial expressions for Karate Man
2022-01-26 12:02:44 -05:00
Braedon
f63c55afe4
Space Soccer HD textures (needs polish)
2022-01-26 00:38:12 -05:00
Braedon
c2d23f9be3
Even more space soccer animations + Clappy Trio Autoplay bug fixed
2022-01-24 22:49:40 -05:00
Braedon
b79535168b
More space soccer crap, like fixing some animations
2022-01-24 20:02:45 -05:00
Braedon
19ec176092
Space soccer animation testing
2022-01-24 05:13:46 -05:00
Braedon
d88a5614ec
I'm tired
2022-01-23 21:15:23 -05:00
Braedon
606ad902e7
Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
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However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon
62c6e65945
Autoplay began
2022-01-22 22:40:53 -05:00
Braedon
923dd15597
Command pattern (Undo/Redo) system began. (Read desc)
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I spent about 6 hours trying to fix this one specific bug involving the move undo. Turns out all I had to do was calm down and think logically instead of typing random bullshit for a few hours until it worked. I'm tired and I thank this for ruining my sleep schedule.
2022-01-22 05:44:19 -05:00
Braedon
490f021279
Improvements to editor objects
2022-01-21 16:09:14 -05:00
Braedon
44e70ddf1e
A lot of stuff (Read desc)
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Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.
Animation helpers for functions I don't wanna rewrite 100,000 times.
General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon
e7353723ab
Multisound + Combo miss animation
2022-01-20 20:24:30 -05:00
Braedon
b8f694eedf
Fixed Karate Man combo pot scale bug
2022-01-20 02:26:53 -05:00
Braedon
3e6d3b838a
Karate man combos
2022-01-19 20:48:52 -05:00
Braedon
d10d60358c
Karate Man design overhaul
2022-01-19 00:40:49 -05:00
Braedon
f7694ba345
Better tooltip
2022-01-17 19:40:23 -05:00
Braedon
f0f09e44b9
Improved selection, just cleaner overall
2022-01-17 18:54:25 -05:00
Braedon
b338b05a43
Some resizable fixes
2022-01-17 15:08:32 -05:00
Braedon
6cf529327b
Buggy timeline object resizing
2022-01-17 14:23:18 -05:00
Braedon
ce193bf572
Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general
2022-01-17 00:00:26 -05:00
Braedon
d99d420f59
Fixed some play and pause bugs in the editor
2022-01-16 21:31:49 -05:00
Braedon
5ac4d0c8fd
Finally perfected grid game selector
2022-01-16 19:40:14 -05:00
Braedon
e7d35d45e8
Game event selector needs to be rewritten, will do that soon
2022-01-16 18:29:45 -05:00
Braedon
936448351e
Game event selector broken, unity ui fucking sucks
2022-01-16 17:51:57 -05:00
Braedon
32298d85d6
Box selection improvements
2022-01-16 14:23:46 -05:00
Braedon
38e442da84
Import game icons
2022-01-15 17:52:53 -05:00
Braedon
660af3f678
Game switching in every game
2022-01-15 13:46:50 -05:00
Braedon
ff6eb94055
Game switching fixes
2022-01-15 12:45:08 -05:00
Braedon
da7ca44bc5
Timeline playback start clamping
2022-01-15 02:08:23 -05:00
Braedon
11d111b0ac
Proper editor button sprites and Tooltip improvements
2022-01-15 00:20:47 -05:00
Braedon
c92e369d37
Editor ui improvements
2022-01-14 17:46:14 -05:00
Braedon
bf7d7110bc
Dynamic editor theme (WIP), read desc for more info
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Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.
Time jumping also has been improved by pausing.
Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon
75c98a87fb
Time hopping improvements although still a bit buggy
2022-01-13 19:35:41 -05:00
Braedon
0686697150
bare bones selection system
2022-01-12 22:59:54 -05:00
Braedon
602f351e87
Event colors
2022-01-11 22:29:27 -05:00
Braedon
e8f4b24490
Better game selection
2022-01-10 21:06:13 -05:00