Commit graph

1166 commits

Author SHA1 Message Date
Forstride
fee6bbf9b2 Tweaked more biome temperatures 2016-02-07 23:37:36 -05:00
Forstride
3167c31e53 Made some biome temperatures/rainfall more appropriate 2016-02-07 20:13:53 -05:00
Adubbz
d583bfa00b Merge pull request #660 from GirafiStudios/in-game-config
Added support for Forge in-game gui config. Closes #637
2016-02-08 11:29:41 +11:00
GirafiStudios
56a3edba05 GUI Config Button titles and desc. localization 2016-02-08 01:23:31 +01:00
Forstride
3fd93d83db Fixed turnips not acting as a crop, and allowed normal plants to be placed on our farmland blocks 2016-02-07 18:42:04 -05:00
Forstride
a40a83ecd5 Removed farmland blocks from creative tab 2016-02-07 18:02:09 -05:00
GirafiStudios
bcd50892d9 Added support for Forge in-game gui config. 2016-02-07 19:09:23 +01:00
Adubbz
f131d97f89 Merge pull request #659 from GirafiStudios/BOP-1.8.9-3.0.x
Added Loamy, Sandy & Silty Farmland + UseHoeEventHandler. Closes #589
2016-02-07 16:31:56 +11:00
GirafiStudios
ad5d266950 Finished work on BOP Farmland & UseHoeEventHandler 2016-02-07 06:24:54 +01:00
Forstride
3ec8ca3454 Tweaked the Flower Field biome, and biome weights/climates. 2016-02-06 23:54:23 -05:00
GirafiStudios
f9dd8bd523 Merge remote-tracking branch 'upstream/BOP-1.8.9-3.0.x' into BOP-1.8.9-3.0.x 2016-02-07 00:23:02 +01:00
Forstride
4164618937 Added boat and farmland textures for future use 2016-02-06 17:46:30 -05:00
GirafiStudios
666a6d742b Intial work on BoP Farmland 2016-02-06 23:25:26 +01:00
Forstride
c707ddc279 Tweaked kelp height, added base for gravel beach 2016-02-06 07:30:51 -05:00
Forstride
cf2cbc8c8b Tweaked Tropcal Island (Just needs palm trees now!) 2016-02-06 07:13:46 -05:00
Adubbz
48dd51d89e Tweaked how large islands are placed 2016-02-06 23:11:30 +11:00
Adubbz
e35847726a Fixing bugs with island gen 2016-02-06 22:48:12 +11:00
Adubbz
75f50a80a4 Added support for island biomes 2016-02-06 21:54:55 +11:00
Forstride
0c370f4f98 Re-added Kelp Forest. Added base for Tropical Islands 2016-02-06 02:49:22 -05:00
Adubbz
89cdcb6ce8 Added kelp generation 2016-02-06 18:27:04 +11:00
Forstride
74b4f79676 Improved clover patch model 2016-02-06 02:16:48 -05:00
Forstride
d377fcf631 Increased snow depth for Alps mountains, tweaked biome weights 2016-02-06 00:22:52 -05:00
Forstride
b94f4c0ed8 Removed old rock formation blocks
(Is this proof enough for you?)
2016-02-05 22:44:25 -05:00
Forstride
b1b21dbd57 Changed trees in the Lush Swamp to use vines instead of ivy 2016-02-05 22:06:22 -05:00
Forstride
b2657ce344 Tweaked Xeric Shrubland biome 2016-02-05 21:32:31 -05:00
Forstride
57ad7e28d8 Improved the Brushland and Heathland biomes 2016-02-05 21:11:35 -05:00
Forstride
4a4c96b4b4 Removed the Deciduous Forest and Thicket biomes 2016-02-05 20:03:09 -05:00
Forstride
1d62a282fd Tweaked the Steppe biome 2016-02-05 19:59:22 -05:00
Forstride
58c496605c Removed Wisteria Meadow biome 2016-02-05 19:40:19 -05:00
Adubbz
b14433e583 Accounted for the coral reef potentially being disabled 2016-02-06 10:56:00 +11:00
Forstride
d6fc2d8f26 Removed Ash Stone, Hardened Sand, Hardened Dirt, Limestone/Siltstone/Shale/Crag Rock Slabs, renamed Dried Dirt to Dried Sand 2016-02-05 18:46:04 -05:00
Forstride
e694be1276 Tweaked the Wisteria Meadow biome 2016-02-05 16:59:03 -05:00
Adubbz
0dc11c85da Let's stop leaving debug code in... 2016-02-05 22:25:57 +11:00
Adubbz
aa163aa6f1 Added wisteria generation 2016-02-05 22:25:17 +11:00
Forstride
58600d70e1 Added deserts to the edges of the Wasteland biome 2016-02-05 05:58:06 -05:00
Forstride
36369fc9e0 Tweaked which biomes villages can spawn in 2016-02-04 22:36:01 -05:00
Forstride
ca83293303 Added Overgrown Cliffs and Wisteria Meadow biomes. (Wisteria Meadow is still heavily WIP) 2016-02-04 21:02:33 -05:00
Forstride
165aabd569 New title screen panorama yet again 2016-02-04 16:55:57 -05:00
Adubbz
2f6b133caf Fixed mud step sound 2016-02-04 20:45:40 +11:00
Forstride
f736e05fd1 Disabled rivers in some biomes 2016-02-04 04:40:07 -05:00
Adubbz
80647163db Fixed disabling river gen 2016-02-04 20:27:25 +11:00
Forstride
f8bea4da5a New title screen panorama 2016-02-04 00:27:52 -05:00
Forstride
d52f980b3d More climate changes...Also new temporary title screen panorama 2016-02-04 00:02:33 -05:00
Forstride
c56aaebddc Added separate climate for the Wasteland 2016-02-03 23:42:05 -05:00
Forstride
35f89a760a Climate Tweaks O' Plenty... 2016-02-03 23:11:09 -05:00
Forstride
95c691adc5 More climate tweaks 2016-02-03 22:18:33 -05:00
Forstride
d0bea49d75 Minor tweaks to climates 2016-02-03 22:00:54 -05:00
Forstride
688b8852a4 Overhauled biome climates (Merged cold desert/frozen desert with ice cap, redid climate mapping, etc.) 2016-02-03 21:45:02 -05:00
Forstride
414b8d4db1 Tweaked the Seasonal Forest, Shield, and Woodland biomes 2016-02-03 20:05:12 -05:00
Forstride
a60d9875e0 Changed fruit/veggie salad recipes/textures 2016-02-03 18:49:23 -05:00
Forstride
b133775e8f Removed wild carrots, added caveweed 2016-02-03 18:43:09 -05:00
Forstride
8f6cda25cd Re-added Coral Reef, tweaked Crag biome 2016-02-03 17:03:30 -05:00
Forstride
eabba1264d Tweaked Ominous Woods biome 2016-02-03 16:25:52 -05:00
Forstride
6f20d6e061 Tweaked Marsh biome 2016-02-03 16:16:25 -05:00
Forstride
61804d7a8e Added Mega Taiga to boreal climate 2016-02-03 16:01:15 -05:00
Adubbz
aed121a960 Fixed mega taiga generation 2016-02-03 19:24:41 +11:00
Forstride
5f92c16841 Changed Crag climate/rarity 2016-02-03 01:31:53 -05:00
Forstride
09cf459e40 Tweaked Mountain and Steppe biomes 2016-02-03 01:16:17 -05:00
Forstride
30c1760b8d Tweaked the Bamboo Forest and Dead Forest, added tall grass to the Outback and Quagmire 2016-02-03 00:35:38 -05:00
Forstride
d972b46935 Tweaked Temperate Rainforest biome 2016-02-02 20:24:20 -05:00
Forstride
6bea3a1123 Removed sky color from Frost Forest, fixed wild rice not counting for BOP plant gen option 2016-02-02 17:05:33 -05:00
Forstride
6fcaefe050 Removed sky colors from some biomes. Improved the Dead Swamp and Fen biomes. Tweaked mahogany trees 2016-02-02 15:53:30 -05:00
Adubbz
34cf51c75a Fixed reeds generation placement 2016-02-03 06:20:41 +11:00
Adubbz
6bda7d5285 Merge pull request #650 from NatsuArashi/patch-2
Update zh_TW.lang
2016-02-02 23:04:34 +11:00
Adubbz
9d43d1bb9a Removing debug code 2016-02-02 23:04:08 +11:00
Adubbz
b8b11a0e3e Fixed Mahogany saplings, added inner branches to reduce decay 2016-02-02 23:01:32 +11:00
NatsuArashi
23761576b1 Update zh_TW.lang 2016-02-02 19:29:58 +08:00
Forstride
bddc74db5c Fixed world gen customization options for vanilla biomes 2016-02-02 00:48:38 -05:00
Forstride
4d5ed22a51 Added amethyst and biome essence ore to the End. Fixed celestial crystal generation 2016-02-01 23:31:39 -05:00
Forstride
da077d5d3d Changed Biome Finder recipe/texture, renamed Ornamental Artifact to Terrestrial Artifact 2016-02-01 21:51:28 -05:00
Forstride
29b6d4a992 Tweaked the Ominous Woods biome, changed names for customization menu options 2016-02-01 20:56:45 -05:00
Forstride
05b8c2f641 Added hot springs to the Mystic Grove 2016-02-01 19:45:30 -05:00
Forstride
b0584f8f80 Tweaked Wasteland biome, added hot spring pools to the Sacred Springs 2016-02-01 19:29:15 -05:00
Forstride
58f966939e Tweaked Mystic Grove and Ominous Woods 2016-02-01 17:56:39 -05:00
Forstride
82696fdd03 Added customization options for rock formations, nether plants, and end features (for when they're added). Tweaked berrry bush generation in some biomes. Tweaked lily pad textures 2016-02-01 17:27:59 -05:00
Forstride
6e8e2c83f3 Tweaked foliage in some biomes 2016-02-01 14:39:30 -05:00
Forstride
ebbfc36e99 Added customization option for hot springs and nether hives (for when they're re-added), and fixed some of the other options 2016-02-01 13:42:25 -05:00
Forstride
2389a1e0ff Added customization options for soils, flowers, mushrooms, and liquid poison 2016-02-01 13:05:32 -05:00
Adubbz
7ce0f6eafd Added mahogany trees 2016-02-01 22:39:10 +11:00
Adubbz
2c85a16a6f World type configuration now supports biome extensions 2016-02-01 19:56:28 +11:00
Forstride
9156ab8997 Added a customization option for water plants 2016-02-01 02:03:28 -05:00
Forstride
8b3ec016b4 Added customization options for foliage and plants (Flowers, mushrooms, and water plants coming soon!) 2016-02-01 01:45:30 -05:00
Forstride
1130e30911 Added customization option for BOP grasses 2016-02-01 00:58:13 -05:00
Forstride
8e2908a9aa Added world creation customization menu options for poison ivy, flax, berry bushes, wild carrots, thorns, and quicksand 2016-02-01 00:16:39 -05:00
Forstride
3bb4f642c3 Tweaked Wasteland, Xeric Shrubland, and some textures 2016-01-31 22:32:39 -05:00
Forstride
4b1dab0e04 Tweaked various textures 2016-01-31 19:42:05 -05:00
Forstride
62803d800f Fixed "earth" item (Used for creative tab icon) 2016-01-31 16:07:54 -05:00
Forstride
583c059a5d Removed Dense Forest biome, tweaked Deciduous Forest 2016-01-31 15:11:02 -05:00
Adubbz
a10eb9f4ae Fixed flammability for a bunch of stuff 2016-01-31 21:34:23 +11:00
Forstride
2e39cea6c0 Removed fruit blocks in favor of having them drop from leaves (Like vanilla apples) 2016-01-31 00:45:26 -05:00
Forstride
3b2df4f5fe Tweaked gem block textures, removed vines from bamboo trees 2016-01-30 21:58:29 -05:00
Forstride
6e45433c9e Fixed flammabilty/fire spread for slabs, planks, logs, foliage/plants, and flowers 2016-01-30 20:33:50 -05:00
Adubbz
f663aecb87 Orange autumn saplings now produce dark wood trees 2016-01-30 00:14:30 +11:00
Forstride
4637c01a3a Re-added overpowered magic healing water that obviously no one liked at all 2016-01-29 05:28:02 -05:00
Forstride
87cbc0ae6e Removed large stalagmite/stalactite textures 2016-01-28 20:25:48 -05:00
Matt Caughey
941656f023 Tweaked biome climates 2016-01-28 20:19:37 -05:00
Matt Caughey
df59c70cca Removed Arctic and Glacier biomes, improved Cold/Frozen Desert biomes. (Be sure to fix biome IDs in your configs!) 2016-01-28 20:01:07 -05:00
Matt Caughey
9e045fbfe5 Changed how quicksand generates 2016-01-28 18:27:56 -05:00
Matt Caughey
b14fe60711 Fixed pine saplings, tweaked wisteria more 2016-01-28 15:20:45 -05:00
Matt Caughey
51ef64c316 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-28 00:31:24 -05:00
Matt Caughey
623fceecd8 Changed wisteria. Now a plant rather than a vine-like block. 2016-01-28 00:30:57 -05:00
NatsuArashi
071917ad09 Create zh_TW.lang 2016-01-27 21:26:27 +08:00
Matt Caughey
b7452cfc4b Added new rock formation textures (Not used yet) 2016-01-26 19:45:54 -05:00
Matt Caughey
98a03b29e5 Removed pumpkins from our biomes temporarily 2016-01-26 17:39:39 -05:00
Matt Caughey
30eb53688e Added pumpkins to our biomes 2016-01-26 16:17:56 -05:00
Adubbz
b3a5b46361 Added a temporary fix for the ugly taiga tree bases in the side of hills 2016-01-26 22:04:06 +11:00
Adubbz
2bb960ed24 Big trees no longer generate on water, vines no longer generate on tree trunks 2016-01-26 21:33:02 +11:00
Matt Caughey
3bf71a70e2 Tweaked butterfly textures 2016-01-26 03:28:07 -05:00
Matt Caughey
dd00ab1513 Added butterfly color variants 2016-01-26 00:21:35 -05:00
Matt Caughey
7bbc511006 Removed big mushrooms from Woodland biome, updated title screen panorama again 2016-01-25 23:56:36 -05:00
Matt Caughey
51272ed89d Still trying to fix entity spawning... 2016-01-25 20:04:50 -05:00
Matt Caughey
de351378db Mob tweaks (Still having spawning issues) 2016-01-25 18:53:21 -05:00
Matt Caughey
a44fb993ba Added butterflies (That don't spawn for some reason...) 2016-01-25 17:55:12 -05:00
Matt Caughey
894360c63c Tweaked snail texture 2016-01-25 03:37:20 -05:00
Matt Caughey
3c4ec83d1d Added snail spawns to swamp/forest biomes (They still don't move yet though) 2016-01-25 03:11:40 -05:00
Matt Caughey
0c5c2da80f Added snail entity (Currently doesn't move) 2016-01-24 22:01:31 -05:00
Matt Caughey
648b6c7cb9 Added snail model and texture 2016-01-24 21:11:09 -05:00
Matt Caughey
b0fb923de6 Finished terrariums 2016-01-24 17:48:14 -05:00
Matt Caughey
e6d22526b7 Tweaked which biomes players can spawn in 2016-01-24 01:55:41 -05:00
Matt Caughey
ea431da8df More crafting recipe stuff 2016-01-23 22:20:44 -05:00
Matt Caughey
90ec0be5f7 Added more dye recipes 2016-01-23 21:10:47 -05:00
Matt Caughey
dc4cc6c7f9 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-23 18:58:08 -05:00
Matt Caughey
36e0dbbc2e Added roots and waterside sand generation to biomes 2016-01-23 18:57:46 -05:00
Adubbz
d7d3c1656b Fixed an NPE with Buildcraft (and likely other things) 2016-01-24 10:56:15 +11:00
Matt Caughey
fda6e74f63 Added dandelions and poppies to biomes 2016-01-23 04:35:57 -05:00
Adubbz
077a4164c4 Fixed building 2016-01-23 18:17:44 +11:00
Adubbz
4310c66603 Attempting to fix building on Jenkins 2016-01-23 18:14:01 +11:00
Matt Caughey
481b4a0bc9 Changed Lush Desert trees to acacia logs/leaves 2016-01-22 21:04:25 -05:00
Matt Caughey
805565d91b New title screen panorama 2016-01-22 20:45:22 -05:00
Matt Caughey
63671521a6 Tweaked bayou trees, added willow trees to temperate rainforest and vanilla swampland. Fixed jacaranda trees in extreme hills 2016-01-22 20:18:41 -05:00
Matt Caughey
83348587ce Tweaked the wetland biome, made dead forests and dead swamps less common 2016-01-22 19:58:21 -05:00
Adubbz
cb0fa1a114 Removed silty dirt from the Shrubland 2016-01-23 11:04:27 +11:00
Matt Caughey
4a879af3fd Added cactus terrarium, fixed particles for blocks that have "fancy" models 2016-01-22 18:50:41 -05:00
Matt Caughey
ef22f37cab "Finished" terrarium jars (More variants coming soon!) 2016-01-22 18:10:43 -05:00
Adubbz
0544f7edb3 The leaves offset for basic trees can now be customized 2016-01-23 10:00:22 +11:00
Adubbz
e935710e8e Allowed vines to not be instances of BlockVine 2016-01-22 23:37:27 +11:00
Matt Caughey
ebf9f31d9d Added jar block (Still needs work) 2016-01-22 03:41:57 -05:00
Matt Caughey
97ad030a85 Added rafflesia plants to jungle biomes, fixed ocelot spawns, tweaked Eucalyptus Forest 2016-01-22 01:26:57 -05:00
Matt Caughey
e79e939e01 Added a proper model for clover patches 2016-01-21 22:10:47 -05:00
Matt Caughey
459d5ad0d2 Added Terrarium Jars (Not placeable yet) 2016-01-21 21:30:34 -05:00
Matt Caughey
0733efee7a Added proper snow texture for long grass 2016-01-21 18:42:00 -05:00
Matt Caughey
c9788073d9 Fixed lily pad and duckweed rendering 2016-01-21 16:26:30 -05:00
Matt Caughey
135940ce9a Tweaked foliage/flowers for a lot of biomes. Tweaked reed texture (Again) 2016-01-21 15:55:27 -05:00
Matt Caughey
fd4f543baf Added generators for some saplings 2016-01-21 13:39:50 -05:00
Matt Caughey
7d6feaba55 Re-added Tropical Rainforest biome, tweaked mob spawns in certain biomes 2016-01-21 13:27:42 -05:00
Matt Caughey
f2d8c0ca97 Tweaked Redwood Forest 2016-01-21 12:30:08 -05:00
Adubbz
273ceb9411 Fixed some generation issues with redwood trees 2016-01-21 20:11:17 +11:00
Matt Caughey
0253add36a Re-added Redwood Forest (Trees don't generate properly yet) 2016-01-21 03:46:09 -05:00
Adubbz
3b415460e0 Added redwood trees 2016-01-21 18:08:24 +11:00
Matt Caughey
86d2159549 Added new logo 2016-01-20 21:14:28 -05:00
Matt Caughey
51a9f21f6c Fixed Umbran Wood slabs 2016-01-20 20:09:58 -05:00
Adubbz
abe54ad1ca Fixed an error with the achievement handler 2016-01-21 11:26:38 +11:00
Matt Caughey
9253be0700 Changed the default temperature setting for BOP world type to medium zones 2016-01-20 18:48:48 -05:00
Adubbz
3e517b93c9 Prevented a crash on right clicking with an empty hand 2016-01-21 10:32:51 +11:00
Matt Caughey
82cc16cf3c Renamed Dark Wood to Umbran Wood, renamed Ghastly Souls to Souls 2016-01-20 16:57:25 -05:00
Matt Caughey
481e0686e8 Tweaked biome climates more 2016-01-20 16:23:17 -05:00
Matt Caughey
2f64b3f883 Tweaked which biomes villages can spawn in 2016-01-20 15:36:43 -05:00
Adubbz
54a4b92531 Fixed double slab drops. Closes #615 2016-01-20 20:51:20 +11:00
Adubbz
97d283950c Fixed the remaining achievements. Closes #612 2016-01-20 20:12:11 +11:00
Matt Caughey
de433ba878 Added trigger for wilted lily achievement 2016-01-20 02:09:49 -05:00
Matt Caughey
81d8edb9af Replaced Dandelion Puff's with Wilted Lilies. Changed Miner's Delight texture 2016-01-20 01:57:42 -05:00
Matt Caughey
ece60b0c8c Removed the Jade Cliffs biome. Goodbye old friend... 2016-01-19 23:51:41 -05:00
Matt Caughey
cd0ec7dee4 Added Lost Soul texture 2016-01-19 23:49:40 -05:00
Matt Caughey
68f4208d88 Added pixies to the Mystic Grove, and ocelots to more tropical biomes 2016-01-19 23:14:30 -05:00
Adubbz
d769214ce1 Dark leaves are no longer tinted 2016-01-20 15:04:26 +11:00
Matt Caughey
7d566fe241 Re-added Lush Swamp, Mystic Grove, and Ominous Woods biomes 2016-01-19 23:01:15 -05:00
Adubbz
b799ffa725 Fixed incorrect awarding of achievements. Closes #613 2016-01-20 14:36:38 +11:00
Adubbz
ced045d35d Fixed reed bottom block rendering. Closes #620 2016-01-20 14:25:26 +11:00
Adubbz
64d1310e68 Fixed soil pick block. Closes #618 2016-01-20 14:24:57 +11:00
Adubbz
fbbdf44a4d Changed how customizable leaves radius works 2016-01-20 13:24:28 +11:00
Adubbz
cf089c78d8 Allowed the leaf radius of basic trees to be customized 2016-01-20 13:02:52 +11:00
Adubbz
687d87a2f2 Fixed vine generation on Basic trees 2016-01-20 12:59:48 +11:00
Matt Caughey
32457bed32 Re-added Land of Lakes biome 2016-01-19 20:47:40 -05:00
Matt Caughey
aea5fa5918 Re-added Temperate Rainforest biome 2016-01-19 20:06:13 -05:00
Adubbz
bc1279744a Fixed tree gen in the lush desert 2016-01-20 11:35:33 +11:00
Matt Caughey
cdce3694a1 Re-added Lush Desert biome (Trees not generating) 2016-01-19 19:29:22 -05:00
Matt Caughey
9053e29641 Re-added Shield biome, fixed pine trees 2016-01-19 19:04:30 -05:00
Matt Caughey
2d5c41a84b Fixed generator crash (Oops :P) 2016-01-19 18:02:49 -05:00
Matt Caughey
89486cd315 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 17:57:46 -05:00
Matt Caughey
62877eb0bb Re-added Meadow biome (Missing Meadow Forest sub-biome) 2016-01-19 17:57:19 -05:00
Adubbz
d36cde3ef8 Removed unnecessary new Object[0] 2016-01-20 09:31:02 +11:00
Matt Caughey
46ca1b6fac Fixed plants from growing on mud blocks, tweaked Marsh biome 2016-01-19 17:21:58 -05:00
Matt Caughey
9a4f4724ac Minor climate changes 2016-01-19 16:07:15 -05:00
Matt Caughey
34aaa3da19 Tweaked biome climates 2016-01-19 14:15:30 -05:00
Adubbz
7bee1e173f Fixed hardness and sounds for fences and fence gates 2016-01-19 18:56:48 +11:00
Adubbz
ab98fad052 Fixed up trees and spikes in the Wasteland 2016-01-19 18:24:37 +11:00
Adubbz
bb2f5b99b1 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 16:13:46 +11:00
Adubbz
51e3ea319e Fixed a crash with BlockBOPGrass. Closes #611 2016-01-19 16:13:24 +11:00
Matt Caughey
250ac7c66f Re-added Wasteland biome (Missing trees and spikes) 2016-01-18 23:11:03 -05:00
Adubbz
b62004dd85 Working around Vanilla bugs... 2016-01-19 13:05:21 +11:00
Adubbz
771b596db8 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 12:57:12 +11:00
Adubbz
384abcec96 Fixed a crash with disabling river gen 2016-01-19 12:56:55 +11:00
Matt Caughey
102fb04a51 Removed villages and rivers from certain biomes 2016-01-18 20:53:48 -05:00
Adubbz
601c509a68 Added an option to disable river generation in biomes 2016-01-19 12:20:06 +11:00
Matt Caughey
c49e6537cb Re-added Wetland biome (Willow trees are broken currently) 2016-01-18 20:13:24 -05:00
Matt Caughey
85626a0d80 More achievement stuff 2016-01-18 16:36:59 -05:00
Matt Caughey
f87a79e0f1 More achievements, added flax string and ornamental artifact 2016-01-18 15:03:29 -05:00
Matt Caughey
43bd569c3e Added more achievements 2016-01-18 13:02:11 -05:00
Adubbz
f14e46151b Implemented the crafting event for Forstride 2016-01-18 21:56:40 +11:00
Adubbz
ea575db71c Fixed achievement saving and a crash due to positioning 2016-01-18 21:01:37 +11:00
Matt Caughey
7a4043a4aa Added more achievements 2016-01-18 03:41:22 -05:00
Adubbz
c82041dfc4 Added The Wanderer achievement 2016-01-18 17:00:26 +11:00
Adubbz
449664a0c4 Added the flower child achievement 2016-01-18 14:46:03 +11:00
Matt Caughey
91e57c1591 Re-added Maple Woods biome 2016-01-17 21:11:20 -05:00
Matt Caughey
27ec60634f Re-added Rainforest biome (Still needs work with the terrain) 2016-01-17 20:56:05 -05:00
Matt Caughey
f748002641 Changed natural soil types for various biomes 2016-01-17 19:30:36 -05:00
Matt Caughey
3f7e4d026c Re-added Snowy Coniferous Forest biome (Be sure to clear config files blahblahblah) 2016-01-17 19:02:32 -05:00
Matt Caughey
a4e22a5232 Re-added Seasonal Forest biome (Be sure to clear config files so it updates biome IDs!) 2016-01-17 18:36:20 -05:00
Matt Caughey
fab8853b18 Re-added Quagmire biome (Be sure to clear config files so it updates biome IDs!) 2016-01-17 17:47:26 -05:00
Matt Caughey
54f8dc9f38 Fixed Xeric Shrubland climate setting 2016-01-17 16:07:58 -05:00
Matt Caughey
55fe94ea87 Tweaked vanilla biome extensions, fixed gems for certain biomes 2016-01-17 15:45:44 -05:00
Matt Caughey
6ccd512fef Added extensions for vanilla overworld biomes 2016-01-17 14:44:19 -05:00
Matt Caughey
f7dc65cc2f Tweaked wild rice item texture 2016-01-17 00:22:12 -05:00
Matt Caughey
6b9f28a0ca Added gelled poison texture 2016-01-17 00:20:05 -05:00
Matt Caughey
74b8a7031d Tweaked reed item texture 2016-01-16 23:56:24 -05:00
Matt Caughey
29a67cccc6 Fixed shrub height 2016-01-16 22:33:32 -05:00
Matt Caughey
43a107da56 Tweaked reed textures, readded block "item" textures 2016-01-16 20:55:35 -05:00
Matt Caughey
551820b1eb Fixed localized names for Veggie Salad and Shroom Salad 2016-01-16 17:46:09 -05:00
Matt Caughey
18e6c4f482 Tweaked various biomes to match past versions more 2016-01-16 17:42:59 -05:00
Matt Caughey
78ad8773ab Tweaked flower basket texture and various grass textures 2016-01-16 17:08:37 -05:00
Adubbz
0208fe6fc0 Fixed the Biome Radar model, added the Flower Basket 2016-01-16 19:02:34 +11:00
Adubbz
1223f8e753 Tweaked Sacred Oak tree gen 2016-01-15 10:41:38 +11:00
Adubbz
f90cb54708 Mod biomes are once again copied to our world type 2016-01-14 16:36:12 +11:00
Adubbz
acc3117eda Fixed slight mistake in GenLayerClimate clamping 2016-01-14 13:43:07 +11:00
Adubbz
47e5633058 Updated the Thaumcraft API 2016-01-14 13:36:35 +11:00
Adubbz
8d66e077b2 Updated license headers - For once Regex actually worker 2016-01-14 13:30:55 +11:00
Adubbz
d5e2c506cf Fixed a crash when setting biome ids to -1 2016-01-14 11:20:16 +11:00
Adubbz
9bd7512cd4 Fixed an issue with replacing resource packs 2016-01-13 17:16:38 +11:00
Adubbz
41a40a5370 Fixed a crash with Thaumcraft. Closes #597 2016-01-13 09:26:51 +11:00
Adubbz
c25dcedc13 Added an option to require shears for flower drops 2016-01-13 00:37:28 +11:00
Adubbz
dd38421d45 Fixed rare out of bounds crash due to rounding errors 2016-01-12 20:41:20 +11:00
Adubbz
b3ade98445 Added debug code to hopefully determine the cause of an outofbounds crash 2016-01-12 19:36:18 +11:00
Adubbz
c996b9cced Added the Sacred Springs and its corresponding sapling 2016-01-12 12:52:02 +11:00
Adubbz
38cd1655e1 Fixed handling for Vanilla biome extensions, added crystals to the end and prevented our generation from spawning in the default world type 2016-01-11 22:57:04 +11:00
Adubbz
d51c6d1305 Fixed a crash with Tech Reborn. Closes #594 2016-01-10 21:00:07 +11:00
Adubbz
c647fee66e Ported beginnings of Thaumcraft compatibility to 1.8.9 2016-01-09 20:53:06 +11:00
Adubbz
a4b78504e6 Fixed grass break particles 2016-01-09 19:21:58 +11:00
Adubbz
9266fae15a Fixed an NPE with getWeightedTerrainSettings 2016-01-09 12:56:55 +11:00
Adubbz
0bf145cfd5 Tweaked the Arctic biome and added debug code for a GenLayer crash 2016-01-08 18:33:31 +11:00
Adubbz
108ab3c796 Fixed block names on non-default states 2016-01-07 22:19:07 +11:00
Adubbz
3b5c6124f1 Removed test poion name 2016-01-07 22:10:41 +11:00
Adubbz
7f0fb34c2b Addressed issues with block names 2016-01-07 22:00:39 +11:00
Adubbz
8a0b97f907 Fixed bamboo drops for blocks with metadata 2016-01-06 17:29:57 +11:00
Adubbz
840e9631d5 Fixed a crash bug with sapling drops 2016-01-06 01:49:36 +11:00
Adubbz
5090c759bc Merge pull request #584 from Adaptivity/patch-1
Update ru_RU.lang
2016-01-05 11:31:26 +11:00
Adubbz
92949d1e9b Fixed Golden Scythe localisation 2016-01-05 11:26:03 +11:00
Anton
824f4da227 Update ru_RU.lang 2016-01-04 21:14:33 +03:00
gxy17886
29c59ad029 update zh_CN.lang
update zh_CN.lang
2016-01-05 00:33:56 +08:00
Adubbz
f80c5a1a5d Added the Prairie 2016-01-04 22:37:57 +11:00
Adubbz
8c2e89f270 Fixed the Dense Forest and tweaked the Eucalyptus Forest 2016-01-04 20:49:47 +11:00
Adubbz
3bdf3bfd46 Fixed missing grass in the Steppe 2016-01-04 20:11:35 +11:00
Adubbz
a2c0a16f92 Fixed sapling drops from breaking 2016-01-04 13:50:01 +11:00
Adubbz
040da80612 Began preliminary work towards adopting Forge's new bucket models/setup 2016-01-04 13:17:40 +11:00
Adubbz
3570fc70ff Fixed gem generation 2016-01-04 11:36:17 +11:00
Adubbz
8d2976992a Prevented villages from spawning in the Jade Cliffs and Highland 2016-01-03 21:53:43 +11:00
Adubbz
ac6107b148 Remove custom village placement code 2016-01-03 21:36:23 +11:00
Adubbz
5f62d32b12 Enabled spawning and generation of villages in BoP biomes 2016-01-03 21:34:36 +11:00
Adubbz
f94e9b1eb3 Added biome dictionary tags for all current biomes 2016-01-03 14:52:53 +11:00
Adubbz
94c45b4a9a Fixed a typo 2016-01-03 11:16:08 +11:00
Adubbz
7eed85f66b Added a config option to disable trail visibility for the local player if they themselves have a trail 2016-01-03 11:15:19 +11:00
Adubbz
f188396c99 Fixed replacement of plant blocks 2016-01-02 16:33:23 +11:00
Adubbz
3cb854eea2 Fixed cherry saplings incorrectly growing oak trees 2016-01-01 19:26:00 +11:00
Adubbz
fe7e1a282f Get rid of these dreaded tabs 2016-01-01 16:50:03 +11:00
Adubbz
6ba6b65271 Fixed rendering in Forge 1668, slight cleanup of entity rendering 2016-01-01 16:44:48 +11:00
Adubbz
475abae786 Auto-generate the biomes config file folder 2015-12-31 20:53:27 +11:00
Adubbz
bf25777886 Added checks to prevent biome id conflicts with BoP 2015-12-31 19:47:00 +11:00
Adubbz
d4f31617f6 Added saplings for trees that have been implemented 2015-12-31 16:49:07 +11:00
Adubbz
5bc01e7b8e Remove unused coremod 2015-12-31 10:45:27 +11:00
Adubbz
80372ad8d5 Updated to 1.8.9 2015-12-30 15:37:08 +11:00
Adubbz
02781ea272 Fixed a crashing issue with newer versions of Forge. Closes #571 2015-12-26 23:32:42 +11:00
Adubbz
5d75f93155 Cleanup 2015-12-17 23:47:28 +11:00
Adubbz
8b60f8d7ba Test build 2015-12-17 23:41:10 +11:00
Adubbz
c42ba7d4f0 Dummy change to test Jenkins 2015-12-16 22:36:40 +11:00
Adubbz
17e1d2cd64 Mod wood now adds the 'Getting Wood' achievement. Close #502 2015-12-16 12:14:42 +11:00
Adubbz
6fc07736da Reduced XP received from smelting logs. Closes #564 2015-12-16 12:04:52 +11:00
Adubbz
12cf3f1a68 Reduced protectiveness of amethyst armour. Closes #491 2015-12-16 11:55:09 +11:00
Adubbz
ed5441c819 Fixed breaking hardness for planks. Closes #545 2015-12-16 11:22:31 +11:00
Adubbz
fb592e3aaf Fixed the model perspective of the biome radar 2015-12-16 10:21:01 +11:00
Adubbz
313ea7f562 Updated to 1.8.8 2015-12-15 19:36:54 +11:00
Adubbz
d26a72544c Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-10-11 13:23:54 +11:00
Adubbz
b219317e92 Trails now work properly - There's still some extra features to be added, however they do work quite nicely 2015-10-11 13:23:47 +11:00
Adubbz
c2938391ff Corrected a typo resulting in a missing model 2015-10-01 16:04:20 +10:00
Adubbz
c5a85f8e11 BOPGeneratorBase now inherits from WorldGenerator for Sponge compatibility (And other mods too) 2015-10-01 15:27:27 +10:00
Adubbz
77e5231927 Fixed a compile error in Jenkins caused by BOPCommand. I'm not entirely sure why this is an issue, but this should fix it. 2015-09-19 21:29:03 +10:00
Adubbz
e68102d047 Began work on trails 2015-09-19 17:09:39 +10:00
Cheeserolls
eb8ffe5131 Add Grove biome 2015-09-08 18:31:32 +01:00
Cheeserolls
a23790f2f2 Remove unused imports 2015-09-08 18:30:58 +01:00
Cheeserolls
716ff56d16 Add GeneratorProfileTree for creating trees with a particular profile 2015-09-08 18:30:25 +01:00
Adubbz
a11c252a6c Removed duplicate blocks stat from /bop stats, fixed entity count 2015-08-09 12:52:55 +10:00
Adubbz
85cb8eb5ce Fixed broken pickblock functionality on a few blocks 2015-08-08 19:37:27 +10:00
Adubbz
b46b222f41 Hardcoded the minimum Forge dependency. This alerts users of the cause of issues such as java.lang.NoSuchMethodError: net.minecraftforge.fluids.Fluid.<init> 2015-08-08 16:09:01 +10:00
Adubbz
d76e977386 Added proper localizations from items 2015-08-08 15:10:34 +10:00
Adubbz
d749699833 Added proper localizations for blocks 2015-08-08 12:37:55 +10:00
Cheeserolls
c3364a7404 Add Garden biome 2015-08-07 01:11:17 +01:00
Cheeserolls
f1708150fd Add generator for giant flowers 2015-08-07 01:10:37 +01:00
Cheeserolls
b34ac7cc8c Add grass variant with daisies 2015-08-07 01:09:28 +01:00
Cheeserolls
ec9e332849 Fix null pointer exception when leaves with no sapling are broken 2015-08-07 01:08:14 +01:00
Cheeserolls
a963b93a96 Finish Fungi Forest biome 2015-08-06 11:51:44 +01:00
Cheeserolls
a7e520c7f3 Prevent null pointer exception if GeneratorWeighted is empty 2015-08-06 11:49:18 +01:00
Cheeserolls
675e7411da Improve placement of plants by more precisely defining surface blocks 2015-08-06 11:48:44 +01:00
Cheeserolls
5a96c1637a Add Fungi Forest biome 2015-08-06 02:13:57 +01:00
Cheeserolls
bba5f1fb84 Set default amountPerChunk for giant mushrooms 2015-08-06 02:13:37 +01:00
Cheeserolls
c2fd292ba7 De-obfuscate mega jungle tree generator 2015-08-06 02:13:01 +01:00
Cheeserolls
f3641f3c8c Make frost forest a little higher above sea level 2015-08-05 18:01:23 +01:00
Cheeserolls
587ec3fe38 Rename a few things to be more consistent 2015-08-05 18:00:34 +01:00
Cheeserolls
3585753be9 Add Frost Forest biome 2015-08-05 17:55:33 +01:00
Cheeserolls
fef0a41962 Add Dummy Biome Template to speed up migration of biomes from 1.7 2015-08-05 17:54:22 +01:00
Cheeserolls
c019c470d0 Fix incorrect meta when shearing BOP leaves 2015-08-05 16:52:29 +01:00
Cheeserolls
1435eafec7 Add Fen biome 2015-08-05 16:35:37 +01:00
Cheeserolls
e8bdb8e1fc Add Eucalyptus Forest biome 2015-08-05 14:32:12 +01:00
Cheeserolls
bf2dfa7bc4 Add mixed lily generator 2015-08-05 14:31:50 +01:00
Cheeserolls
0f103785ed Fix bug with big tree height 2015-08-05 12:03:03 +01:00
Cheeserolls
c4d350713b Add Deciduous Forest biome 2015-08-05 11:41:07 +01:00
Cheeserolls
2472436f86 Adjust bulb tree parameters and allow no vines 2015-08-05 11:40:42 +01:00
Cheeserolls
38bdbfcb53 Add Dead Swamp biome 2015-08-04 11:30:44 +01:00
Adubbz
71375a710d Fixed tree trunks being cut off 2015-07-12 18:27:10 +10:00
Cheeserolls
7f0d77d644 Add Pinecone 2015-07-05 23:45:17 +01:00
Cheeserolls
4dfed60ba0 Add Dead Forest biome 2015-07-05 19:14:43 +01:00
Cheeserolls
f24adb6ce5 Minor code cleanup 2015-07-05 12:10:52 +01:00
Anton
33da1c78d4 Register biome essence recipe for 1.8 2015-07-05 13:54:42 +03:00
Adubbz
544cc9d7d6 Added the Xeric Scrubland 2015-07-03 20:51:09 +10:00
Adubbz
c72cddbdff Merge pull request #500 from X00LA/BOP-1.8-3.0.x
Create de_DE.lang
2015-06-30 07:54:43 +10:00
X00LA
47d37f0028 Create de_DE.lang 2015-06-29 16:51:18 +02:00
Adubbz
35cc7da299 Further refined the customisable gui - Pages are GuiSlots, the GuiBOPPageManager simply handles the current page and changing pages 2015-06-29 21:08:37 +10:00
Adubbz
93996809de Changed the customisable gui over to using a delegate pattern. Still some work to be done, but it does provide a basis for adding the biomes page 2015-06-27 13:04:08 +10:00
Cheeserolls
cef0b7406c Restore grass/foliage color of grasslands 2015-06-26 16:57:51 +01:00
Cheeserolls
d6e648f310 Improvements to land mass types 2015-06-24 04:40:27 +01:00
Cheeserolls
dadae8758e Remove BiomeTypes in favour of the more descriptive and configurable Climates 2015-06-24 01:58:13 +01:00
Cheeserolls
2a83422a36 Initial work on replacing biome types with climates based on temperature and rainfall 2015-06-23 22:13:15 +01:00
Cheeserolls
cab755fe7a Finish Bog biome (add poison lakes) 2015-06-23 02:50:31 +01:00
Cheeserolls
c0cc360c04 Sort out a few todos (especially with fluids and jars) 2015-06-23 02:33:19 +01:00
Cheeserolls
40e7a8e428 Add buckets for BOP fluids 2015-06-22 15:20:18 +01:00
Cheeserolls
6bec3aeeb1 Embetter our coniferous trees (especially the large ones) 2015-06-22 13:27:30 +01:00
Cheeserolls
79ca5bfa1a Oops - Poison is supposed to be BlockFluidClassic 2015-06-22 03:59:09 +01:00
Cheeserolls
d7229c6ba8 Fluids now render 2015-06-22 03:51:45 +01:00
Cheeserolls
cdb2a40735 Add Coniferous Forest biome 2015-06-22 00:38:29 +01:00
Cheeserolls
7508fbf9c7 Add options for landmass generation: vanilla, continents, or archipelago 2015-06-19 23:47:37 +01:00
Cheeserolls
9220148251 Optimize biome search (tpbiome command and biome finder) to take into account world biome size 2015-06-19 19:21:32 +01:00
Cheeserolls
637c0bfd09 Big improvements to control of terrain generation and simplification of the algorithm 2015-06-19 18:46:12 +01:00
Cheeserolls
9362ba95ac Add Gui for configuring BOP world properties (saved per game) 2015-06-19 00:22:53 +01:00
Cheeserolls
6983d5df0a Remove workaround for Forge bug - no longer required 2015-06-18 22:54:16 +01:00
Cheeserolls
e5e78840a8 Add Cherry Blossom Grove biome 2015-06-18 03:03:12 +01:00
Cheeserolls
792b5e2e4a De-obfuscate GenLayerRiver - unused at the moment, but considering using this to implement riverside biomes 2015-06-18 03:02:51 +01:00
Cheeserolls
20d5ae226d Re-write potion init code to avoid clashes with other mods 2015-06-18 02:24:27 +01:00
Cheeserolls
d522fc9fc8 Add Canyon biome (and Canyon Ravine sub biome 2015-06-16 16:17:19 +01:00
Cheeserolls
60f8a5dc00 Add gem to brushland 2015-06-16 14:31:07 +01:00
Cheeserolls
46bc08a25c Add Brushland biome 2015-06-16 14:23:05 +01:00
Cheeserolls
d2a5db2bbb Add Boreal Forest biome 2015-06-16 12:58:21 +01:00
Cheeserolls
abe80e28e1 Finish Bog (apart from poison lakes) 2015-06-16 11:36:41 +01:00
Cheeserolls
4fc51493be Start work on Bog biome 2015-06-15 22:46:31 +01:00
Cheeserolls
74bb9b41d2 Fix some generator bugs 2015-06-15 19:49:56 +01:00
Cheeserolls
ec0123e9ea Use inheritance to avoid code duplication in Generators 2015-06-15 18:39:44 +01:00
Cheeserolls
2783bcebba Minor fixes in Bayou 2015-06-11 22:56:54 +01:00
Cheeserolls
56e5fbfaa8 Add Bayou biome, GeneratorBayouTree and some adjustments to other generators 2015-06-11 22:03:52 +01:00
Cheeserolls
1d7217a78d Create list of predefined BlockQueries to avoid code duplication 2015-06-11 16:58:47 +01:00
Cheeserolls
cd1421805a Allow querying blocks by plant type (will reduce a lot of code later on) 2015-06-11 14:43:57 +01:00
Cheeserolls
495442c03f Attempt to make BlockQuery more user friendly 2015-06-11 14:05:29 +01:00
Cheeserolls
63fe140915 Split mud and quicksand into separate classes (they really have little in common 2015-06-11 11:29:46 +01:00
Cheeserolls
4cdbc7c294 Add workaround (temporary I hope) for a forge bug 2015-06-11 11:26:12 +01:00
Cheeserolls
24d3b3cf5e Make BOP block naming consistent 2015-06-11 10:20:33 +01:00
Cheeserolls
01f2e8a6a9 Make sure all BOP blocks support canSustainPlant() properly 2015-06-11 10:04:56 +01:00
Cheeserolls
434ef3fdd5 Add Bamboo Forest biome 2015-06-11 01:16:55 +01:00
Cheeserolls
e1387c76f3 Add Jade Cliffs biome 2015-06-10 02:46:04 +01:00
Cheeserolls
0026241420 Fine tune tundra 2015-06-10 02:07:19 +01:00
Cheeserolls
7f62423e0d More fine tuning of mountain 2015-06-10 01:31:13 +01:00
Cheeserolls
bc93ad2bd8 Make foothills on the edges of the mountains 2015-06-10 00:20:38 +01:00
Cheeserolls
24e668e943 Add Glacier biome 2015-06-08 17:18:52 +01:00
Cheeserolls
44dd5dfa83 Implement system for sub biomes and mutated biomes 2015-06-08 16:57:36 +01:00
Cheeserolls
bd19fd2ae6 Finish the Mountain biome 2015-06-08 14:03:55 +01:00
Cheeserolls
c34fef46f6 Add GeneratorPineTree 2015-06-08 14:03:03 +01:00
Cheeserolls
336f900e72 Start work on Mountain biome 2015-06-08 01:05:31 +01:00
Cheeserolls
d0379d44dc Add Outback biome 2015-06-07 23:46:53 +01:00
Cheeserolls
f3a8fbf555 Add generator for small nobbly "twiglet" trees 2015-06-07 23:46:37 +01:00
Cheeserolls
19d107e7d0 Add BlockPosQuery for positions with air above them 2015-06-07 23:09:34 +01:00
Cheeserolls
910086f111 Provide shortcut methods for building trees with vanilla logs and leaves 2015-06-07 23:09:01 +01:00
Cheeserolls
cf7537e7ef Allow BlockBOPGeneric to support plants 2015-06-07 22:43:51 +01:00
Cheeserolls
37f6d16d93 Allow specification of which block to replace with GeneratorSplatter, tweak default parameters 2015-06-07 21:55:26 +01:00
Cheeserolls
150345251c Rename some BlockQuery classes 2015-06-07 21:39:34 +01:00
Cheeserolls
7f3fda66a7 Add Moor biome 2015-06-07 21:22:10 +01:00
Cheeserolls
c5b3d9b2d3 Fix floor blocks in dense forest 2015-06-07 21:21:57 +01:00
Cheeserolls
c291aa61df Add Heathland biome 2015-06-07 20:24:53 +01:00
Cheeserolls
c4e23a8384 Minor adjustments to Marsh and Chaparral 2015-06-07 18:52:26 +01:00
Cheeserolls
cba8443972 Minor adjustments to waterside and splotches generator 2015-06-07 18:51:35 +01:00
Cheeserolls
9b593e576d Allow setting of the block used underneath water in BOP biomes 2015-06-07 18:50:45 +01:00
Cheeserolls
3256dd9447 Finally stop those damn floating paeonias 2015-06-07 17:20:29 +01:00
Cheeserolls
cfc3cd65ff Make naming in generators consistent and more readable, fix algae spawning in marsh 2015-06-07 16:46:04 +01:00
Cheeserolls
15ff399f6a Rewrite terrain generation to provide more flexibility for BOP biomes 2015-06-07 15:36:41 +01:00
Cheeserolls
629a02d9c6 Add method for getting a BlockPosQuery from the config files 2015-06-01 20:11:24 +01:00
Cheeserolls
2297888ec4 Add grassland biome 2015-06-01 19:51:55 +01:00
Cheeserolls
f8db6d03c1 Use multiple generation attempts in GeneratorColumns 2015-06-01 19:38:14 +01:00
Cheeserolls
1c67753174 Modify block queries so they match against world and position instead of just against blockstate (allows more flexibility - eg checking neighbors) 2015-06-01 19:05:19 +01:00
Cheeserolls
165504a8a8 Minor change in GeneratorLakes 2015-06-01 18:06:45 +01:00
Cheeserolls
7819a042dd Stop GeneratorLogs replacing non-air blocks 2015-06-01 18:04:03 +01:00
Cheeserolls
e405e5af1d Add columns generator 2015-06-01 17:57:48 +01:00
Cheeserolls
5b1b35ebad Add Tundra biome 2015-06-01 17:03:38 +01:00
Cheeserolls
812c147cd8 Add Marsh biome 2015-06-01 14:42:29 +01:00
Cheeserolls
7ec33607bb Add GeneratorLakes 2015-06-01 14:40:10 +01:00
Cheeserolls
9e352520b3 Rebalance flora generation weight values (to compensate for the fact that all flora generation attempts are at the surface) 2015-06-01 11:27:33 +01:00
Cheeserolls
3acdaea69b Implement a "builder" pattern for constructing feature generators - allows for lots of options without requiring long complicated constructor argument lists with default values for all the options, and makes biome creation code easier to read 2015-06-01 04:08:37 +01:00
Cheeserolls
10ed5d64e6 Allow fractional amountPerChunk in generators, reduce code duplication by moving scatter() method into a base class 2015-05-31 22:52:41 +01:00
Cheeserolls
7107c2d0f1 Add GeneratorBigMushroom 2015-05-31 21:04:02 +01:00
Cheeserolls
9cf20fa8c4 Add GeneratorLogs 2015-05-31 17:48:17 +01:00
Cheeserolls
7cf4c74420 Add highland biome 2015-05-31 15:50:19 +01:00
Cheeserolls
502549f8af Register GeneratorBlob. Make GeneratorBlob and GeneratorSplatter configurable. Some other minor improvements 2015-05-31 15:49:37 +01:00
Cheeserolls
90acaa48d4 Add GeneratorBlobs 2015-05-31 13:05:05 +01:00
Cheeserolls
dfe72850af Add splatter world gen 2015-05-31 11:34:40 +01:00
Cheeserolls
da3280d85a Use block querys in Generator Splotches to define the blocks to swap 2015-05-31 00:38:10 +01:00
Cheeserolls
d93113fbfc Add some utility functions for testing blocks against certain criteria 2015-05-31 00:15:14 +01:00
Cheeserolls
d82c3523d1 Finish chaparral biome 2015-05-29 19:01:54 +01:00
Cheeserolls
119400041e Add splotches generator 2015-05-29 18:55:38 +01:00
Cheeserolls
a8b6fe6d0f Fix bug - bushes turning into berry bushes too quickly 2015-05-29 18:54:35 +01:00
Cheeserolls
6b5cdf3db6 Start the Chaparral biome 2015-05-28 23:06:17 +01:00
Cheeserolls
359e374c09 Add shortcut constructor for GeneratorDoubleFlora using vanilla BlockDoublePlant types 2015-05-28 23:05:11 +01:00
Cheeserolls
1c0f610263 Prevent duplicate id being used when adding a new biome 2015-05-28 23:02:11 +01:00
Cheeserolls
3d1cf2388b Allow search by biome name in bop tpbiome command 2015-05-28 21:36:35 +01:00
Cheeserolls
f183391144 Override river mix gen layer, improve polar regions with frozen rivers, and arctic regions in the frozen oceans 2015-05-28 20:55:00 +01:00
Cheeserolls
3f38fd5be5 De-obfusacte biome edge gen layer 2015-05-28 19:50:23 +01:00
Cheeserolls
b3b49a8105 Make frozen ocean in polar regions on latitude worlds 2015-05-28 19:35:42 +01:00
Cheeserolls
47877a9150 Override vanilla code for adding sub-biomes (hills, mutated biomes etc), refine params for BOP gen layers 2015-05-28 18:50:36 +01:00
Cheeserolls
d56900ef9d Tidy up the TODO list 2015-05-28 15:38:09 +01:00
Cheeserolls
e07420ae52 Allow configuration of vanilla biome weights 2015-05-28 15:30:09 +01:00
Cheeserolls
f003accc02 Fix crash caused by use of de-obfuscated field name 2015-05-28 13:54:27 +01:00
Cheeserolls
fc2e910b88 Remove dummy file which should not have been there anyway 2015-05-27 23:17:22 +01:00
Cheeserolls
b5efea309b Minor code cleanup in ModPotions 2015-05-27 23:15:49 +01:00
Cheeserolls
2871b7b2c4 Add BOP potion effects - paralysis and possession 2015-05-27 22:39:29 +01:00
Cheeserolls
2b9a7c30f0 Override default genlayer procedure to enable better control over world generation and biome placement - added 2 varieties of biome arrangement in addition to the vanilla system, random and latitude (which can be selected via a config file) 2015-05-27 02:35:48 +01:00
Cheeserolls
45b15e6d7f Add comments to GenLayerBiomeBOP 2015-05-26 18:23:36 +01:00
Cheeserolls
c01e34ca85 More configuration options: enableSnow, enableRain, skyColor, hasBiomeEssence 2015-05-26 17:25:50 +01:00
Cheeserolls
e83edcf214 Use existing GeneratorRegistry for creation of generators from config files instead of a separate GeneratorFactory class 2015-05-26 16:51:45 +01:00
Cheeserolls
795592d20f Allow spawnable creatures for biomes to be configured 2015-05-26 16:49:39 +01:00
Cheeserolls
1892ce1959 Minor tweaks to BOPConfig.java 2015-05-26 16:48:50 +01:00
Cheeserolls
42da4d197c Reorganise BOP config system to make it all a bit cleaner and easier to use 2015-05-26 15:04:13 +01:00
Cheeserolls
ee0b4d69b6 Unify code for biome finder item and tpbiome command 2015-05-26 10:22:04 +01:00
Cheeserolls
e4e8582eac Simplify weighted generators and make them easier to configure 2015-05-26 10:10:20 +01:00
Cheeserolls
e269c43e54 Make generator configurable via ConfigHelper 2015-05-26 01:27:30 +01:00
Cheeserolls
d9cf50efa9 Allow configuration of normal and alternative top blocks in dense forest 2015-05-24 14:54:15 +01:00
Cheeserolls
7007e8bd92 Allow biome weights to be configured, add config warning logging 2015-05-24 14:52:55 +01:00
Cheeserolls
17ea1755e8 Some minor improvements to ConfigHelper 2015-05-24 14:51:48 +01:00
Cheeserolls
957f1de812 Expand capabilities of ConfigHelper 2015-05-24 12:47:08 +01:00
Cheeserolls
7faffa5a89 Rewrite biome configuration system to be simpler and less fragile 2015-05-24 09:18:04 +01:00
Cheeserolls
5016917fb9 Fix some leaf rendering problems, and a couple of other minor TODOs 2015-05-23 23:47:23 +01:00
Cheeserolls
ebd6a98911 Remove unused imports 2015-05-23 22:26:28 +01:00
Cheeserolls
4f8fde74ef Fix incorrect drops and shearing on BOP double plants 2015-05-23 22:21:50 +01:00
Cheeserolls
41f28506e1 Add cattail 2015-05-23 19:40:16 +01:00
Cheeserolls
591bdebe5e Add kelp 2015-05-23 19:14:48 +01:00
Cheeserolls
8fb205d30d Remove debug code 2015-05-23 17:49:08 +01:00
Cheeserolls
595e3f8add Add bamboo thatching 2015-05-23 17:48:16 +01:00
Cheeserolls
87337e4f72 Add mud brick stairs 2015-05-23 16:47:31 +01:00
Cheeserolls
08c80171a3 Allow BOPReflectionHelper.construct() to work with arguments which are castable to the declared constructor arguments 2015-05-23 16:37:59 +01:00
Cheeserolls
b36c0b0700 Rename BlockBOPStairs to BlockBOPWoodStairs 2015-05-23 15:38:42 +01:00
Cheeserolls
4b6e4effc7 Add BOP stone and mud brick slabs 2015-05-23 15:33:45 +01:00
Cheeserolls
f219f84c09 Fix BOP stone drops 2015-05-23 15:08:25 +01:00
Cheeserolls
7dc1020de2 De-obfuscate dart render code 2015-05-23 00:37:45 +01:00
Cheeserolls
555e96af81 Remove reliance on hard coded sapling values in leaf drop code 2015-05-23 00:02:50 +01:00
Cheeserolls
bf130cbe9c Fix bounding box positioning on BOP plants 2015-05-22 23:42:23 +01:00
Cheeserolls
6a1347ff6f Make smoldering grass melt snow 2015-05-22 23:29:52 +01:00
Cheeserolls
ee22af02e0 Add utility function for accessing hidden object constructors with reflection 2015-05-22 23:10:14 +01:00
Cheeserolls
43c2d300fb Fix inconsistency in placement of regular and tall cattail - both now require water 2015-05-22 13:35:54 +01:00
Cheeserolls
e6b8d04fb0 Fix crash caused by reference to sapling which does not exist 2015-05-22 13:25:18 +01:00
Cheeserolls
7019c0a68c Allow wool to be crafted from any combination of regular and tall cattail 2015-05-22 13:24:21 +01:00
Cheeserolls
4317a78f9e Add more ore dictionary entries for BOP items 2015-05-22 13:12:58 +01:00
Cheeserolls
1741d2bb6c Use gem enum instead of hard coded gem crafting recipes 2015-05-22 13:04:40 +01:00
Cheeserolls
4821375be3 Give various BOP enums a more sensible name and location 2015-05-22 12:22:19 +01:00
Cheeserolls
642e1e6e87 Add mappings between wood types and doors, fences, gates and stairs 2015-05-22 11:50:55 +01:00
Cheeserolls
7d7917d757 Unite flower 1 and flower 2 into a single paged block class 2015-05-22 11:15:13 +01:00
Cheeserolls
04c91ca0d8 Automate generation of wood plank and slab recipes 2015-05-20 23:59:30 +01:00
Cheeserolls
db4c38bc1c Big improvements to code for handling blocks with multiple pages of variants 2015-05-20 23:32:40 +01:00
Cheeserolls
25376bcb20 Add OreDictionary support 2015-05-19 16:08:47 +01:00
Cheeserolls
adcf216772 Add crafting for biome finder (note biome essence now used up in recipe) 2015-05-19 15:28:12 +01:00
Cheeserolls
cc15216f66 Remove debugging messages in FurnaceFuelHandler 2015-05-19 12:18:27 +01:00
Cheeserolls
be0c9c36e1 Add BOP smelting recipes 2015-05-19 10:02:56 +01:00
Cheeserolls
ce01fd4019 Add (most) other BOP crafting recipes 2015-05-19 00:44:26 +01:00
Cheeserolls
9a79f3c385 Add dye recipes, wood recipes and various other misc recipes 2015-05-18 10:42:58 +01:00
Cheeserolls
dde19d780c Add first BOP crafting recipe 2015-05-17 14:39:37 +01:00
Anton
6cc04e57e2 Update ru_RU.lang 2015-05-08 08:35:11 +03:00
Cheeserolls
89937a09de Make BlockDoubleDecoration shearing more robust by adding a check for valid blocks 2015-05-06 13:32:23 +01:00
Cheeserolls
c921b36485 Add mudball entity, change entity registration (previously server and client were not in sync when spawning BOP entities), necessitated creating a BOP specific spawn egg item 2015-05-04 21:16:49 +01:00
Cheeserolls
d0e4b1c309 Add flippers and flower bands 2015-05-04 11:20:58 +01:00
Cheeserolls
43390b5dd0 Add other BOP fluids, blood and poison, no rendering yet 2015-05-04 10:30:06 +01:00
Cheeserolls
fc3c423523 Make sacred oad sapling items shiny 2015-05-04 10:05:42 +01:00
Cheeserolls
faa60f0e37 Add biome name to biome finder tooltip 2015-05-04 00:17:32 +01:00
Cheeserolls
c32a624f92 Add biome essence and biome block 2015-05-03 23:40:18 +01:00
Cheeserolls
fd81cb9029 Add BOP records 2015-05-03 21:06:34 +01:00
Cheeserolls
09b027bdae Remove unused imports 2015-05-03 18:56:00 +01:00
Adubbz
e29bae36ed Fixed server crashing (Again!) 2015-05-02 14:27:47 +10:00
Cheeserolls
ee2fd6ab6d Fix flowers bounding box not aligned correctly with rendering 2015-05-02 00:45:32 +01:00
Cheeserolls
aeae6cb2f5 Fix incorrect item drop on BOP flowers 2015-05-01 23:02:06 +01:00
Cheeserolls
c9df78da57 Fix crash when blowing dandelion because particles generated on wrong side 2015-05-01 22:48:08 +01:00
Cheeserolls
932a595ebd Combine particle textures for better performance 2015-05-01 22:00:28 +01:00
Cheeserolls
c44252c449 Add dandelion particle, fix incorrect texture on pixie trail particle 2015-04-30 20:40:58 +01:00
Cheeserolls
8a499bccd0 Simplify texture loading for pixie trail particle 2015-04-30 19:01:25 +01:00
Cheeserolls
e52abcf704 Add pixie trail particle 2015-04-30 13:18:48 +01:00
Cheeserolls
aa96726ee9 Add filled glass jars 2015-04-30 02:43:24 +01:00
Cheeserolls
909d75d4e3 Add empty glass jars 2015-04-30 01:26:42 +01:00
Cheeserolls
67567e16e3 Change registration method for entities - now can use spawn eggs and summon command, and ids are not hard coded 2015-04-30 01:26:02 +01:00
Cheeserolls
509872483e Add honey fluid - Currently does not render! Seems like this is a problem affecting all forge fluids in 1.8 2015-04-29 12:26:22 +01:00
Cheeserolls
268b90ba12 Add pixie 2015-04-28 14:21:27 +01:00
Cheeserolls
1d727ba085 Minor tweaks to enderporter 2015-04-28 12:32:24 +01:00
Cheeserolls
d99287fb05 Add client messages to biome finder 2015-04-28 12:29:30 +01:00
Cheeserolls
01c519c097 Add the enderporter 2015-04-28 11:38:14 +01:00