Tweaked which biomes players can spawn in
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19 changed files with 22 additions and 0 deletions
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@ -55,6 +55,7 @@ public class BiomeGenBayou extends BOPBiome
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this.skyColor = 0xACC4BC;
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this.seaFloorBlock = BOPBlocks.mud.getDefaultState();
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this.canSpawnInBiome = false;
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this.canGenerateRivers = false;
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this.canGenerateVillages = false;
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@ -41,6 +41,7 @@ public class BiomeGenCherryBlossomGrove extends BOPBiome
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this.setColor(0xF88F8F);
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this.setTemperatureRainfall(0.6F, 0.8F);
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this.canSpawnInBiome = false;
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this.canGenerateVillages = false;
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this.addWeight(BOPClimates.COOL_TEMPERATE, 2);
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@ -41,6 +41,7 @@ public class BiomeGenDeadForest extends BOPBiome
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.LOAMY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.LOAMY);
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this.canSpawnInBiome = false;
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this.canGenerateVillages = false;
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this.setColor(0xBCA165);
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@ -52,6 +52,7 @@ public class BiomeGenDeadSwamp extends BOPBiome
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.LOAMY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.LOAMY);
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this.canSpawnInBiome = false;
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this.canGenerateRivers = false;
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this.canGenerateVillages = false;
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@ -45,6 +45,7 @@ public class BiomeGenDenseForest extends BOPBiome
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this.setColor(8246897);
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this.setTemperatureRainfall(0.7F, 0.7F);
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this.canSpawnInBiome = false;
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this.canGenerateVillages = false;
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this.addWeight(BOPClimates.WARM_TEMPERATE, 3);
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@ -56,6 +56,7 @@ public class BiomeGenFen extends BOPBiome
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this.setColor(0xBAC481);
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this.setTemperatureRainfall(0.4F, 0.4F);
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this.canSpawnInBiome = false;
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this.canGenerateRivers = false;
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this.canGenerateVillages = false;
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@ -51,6 +51,7 @@ public class BiomeGenFungiForest extends BOPBiome
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this.waterColorMultiplier = 0x00FF2E;
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this.setTemperatureRainfall(0.5F, 0.5F);
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this.canSpawnInBiome = false;
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this.canGenerateVillages = false;
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this.addWeight(BOPClimates.WET_TEMPERATE, 2);
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@ -44,6 +44,7 @@ public class BiomeGenGarden extends BOPBiome
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this.setTemperatureRainfall(0.7F, 0.8F);
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.DAISY);
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this.canSpawnInBiome = false;
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this.canGenerateVillages = false;
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this.addWeight(BOPClimates.COOL_TEMPERATE, 1);
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@ -36,6 +36,8 @@ public class BiomeGenLavenderFields extends BOPBiome
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this.setColor(11035852);
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this.setTemperatureRainfall(0.6F, 0.7F);
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this.canSpawnInBiome = false;
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this.addWeight(BOPClimates.MEDITERANEAN, 3);
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// flowers
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@ -50,6 +50,7 @@ public class BiomeGenMarsh extends BOPBiome
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this.setColor(0x66A06E);
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this.setTemperatureRainfall(0.5F, 0.9F);
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this.canSpawnInBiome = false;
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this.canGenerateRivers = false;
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this.canGenerateVillages = false;
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@ -43,6 +43,7 @@ public class BiomeGenMoor extends BOPBiome
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.LOAMY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.LOAMY);
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this.canSpawnInBiome = false;
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this.canGenerateVillages = false;
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this.addWeight(BOPClimates.COLD_SWAMP, 7);
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@ -75,6 +75,7 @@ public class BiomeGenMountain extends BOPBiome
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break;
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}
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this.canSpawnInBiome = false;
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this.canGenerateVillages = false;
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this.setColor(0x80A355);
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this.setTemperatureRainfall(0.5F, 0.1F);
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@ -33,6 +33,7 @@ public class BiomeGenOriginValley extends BOPBiome
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this.setTemperatureRainfall(0.7F, 0.8F);
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this.skyColor = 8441086;
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this.canSpawnInBiome = false;
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this.canGenerateVillages = false;
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this.canGenerateRivers = false;
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@ -47,6 +47,7 @@ public class BiomeGenQuagmire extends BOPBiome
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this.skyColor = 0xBDC4BE;
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this.seaFloorBlock = BOPBlocks.mud.getDefaultState();
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this.canSpawnInBiome = false;
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this.canGenerateRivers = false;
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this.canGenerateVillages = false;
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@ -42,6 +42,7 @@ public class BiomeGenRainforest extends BOPBiome
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this.setTemperatureRainfall(1.0F, 1.0F);
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this.addWeight(BOPClimates.TROPICAL, 7);
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this.canSpawnInBiome = false;
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this.canGenerateVillages = false;
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this.spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
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@ -35,6 +35,7 @@ public class BiomeGenSacredSprings extends BOPBiome
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this.setColor(39259);
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this.setTemperatureRainfall(1.2F, 0.9F);
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this.canSpawnInBiome = false;
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this.canGenerateRivers = false;
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this.canGenerateVillages = false;
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@ -38,6 +38,8 @@ public class BiomeGenSteppe extends BOPBiome
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this.setColor(13413215);
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this.setTemperatureRainfall(0.7F, 0.05F);
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this.canSpawnInBiome = false;
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this.addWeight(BOPClimates.SAVANNA, 7);
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this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
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@ -47,6 +47,7 @@ public class BiomeGenTropicalRainforest extends BOPBiome
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this.skyColor = 0xC8CC5F;
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this.waterColorMultiplier = 0x5DFF00;
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this.canSpawnInBiome = false;
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this.canGenerateVillages = false;
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this.addWeight(BOPClimates.TROPICAL, 7);
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@ -40,6 +40,8 @@ public class BiomeGenTundra extends BOPBiome
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this.addWeight(BOPClimates.TUNDRA, 10);
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this.canSpawnInBiome = false;
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this.spawnableCreatureList.clear();
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// boulders
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