Commit Graph

1166 Commits

Author SHA1 Message Date
Adubbz b684273256 Fixed item model perspectives 2016-03-16 19:58:32 +11:00
Adubbz 41bbf12ad4 0 errors. Everything seems to run at least 2016-03-15 17:53:54 +11:00
Adubbz f2998d6182 Finished initial updates for biomes. Yay! 2016-03-14 22:41:57 +11:00
Adubbz 435c614893 Blocks are now in a workable state. To fix: Collisions and colouring (and anything else that's broken) 2016-03-14 17:44:18 +11:00
Adubbz cfb443dd4b Fixed some more stuff. Down to 338 errors 2016-03-14 16:39:25 +11:00
Adubbz db0c2e8472 Lots more fixes. Down to 466 errors 2016-03-14 15:48:03 +11:00
Adubbz b04f5ad884 Lots more fixes 2016-03-04 19:33:18 +11:00
Adubbz ebbf1cd592 Work on updating blocks... Down to 737 2016-03-03 22:36:24 +11:00
Adubbz f7e8d3a293 Updated vanilla biome extensions. 801 errors remaining 2016-03-03 22:26:53 +11:00
Adubbz b76b38a28c More updates, mostly finished with biome configs 2016-03-03 22:03:31 +11:00
Adubbz 603b089a4f Updated guis, dispenser behaviours and tree generators 2016-03-03 21:12:41 +11:00
Adubbz c1dd0cdf7a Updated a bunch of stuff, began work on switching over the biome config setup to the new 'BiomeProperties' 2016-03-03 20:51:19 +11:00
Adubbz 46cf8ba098 Fixed a few more things, down to 984 errors 2016-03-03 06:23:44 +11:00
Adubbz ea38d3ed15 Begin updating to 1.9 2016-03-02 22:42:38 +11:00
Adubbz e4654425cf Fixed biome decoration in non-BoP worldtypes, added an exclusions list to disable decoration if desired 2016-02-27 22:42:23 +11:00
Forstride db3c06dcff Added new door textures, courtesy of Vojife 2016-02-24 05:31:18 -05:00
Adubbz 0687fb456a Removed unnecessary clientside only annotation 2016-02-20 15:23:54 +11:00
Adubbz acd0309dc0 Fixed #691 2016-02-20 14:41:23 +11:00
Adubbz c9c5762206 Fixed lilypad drops. Closes #688 2016-02-20 12:48:37 +11:00
Adubbz 07d219bec0 Fixed vine and lilypad sounds. Closes #687 2016-02-20 12:44:40 +11:00
Adubbz 1984639634 Fixed grass growing on BoP dirt. Closes #689 2016-02-20 12:34:15 +11:00
Forstride 5e043a4ee7 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-19 05:24:39 -05:00
Forstride e949c22c0b Removed moss, replaced moss terrarium with flax terrarium, added more chest loot 2016-02-19 05:24:16 -05:00
Adubbz 34cab0d8ad Fixed deletion of flowers if a basket is full. Closes #685 2016-02-19 18:32:48 +11:00
Forstride db34dfce77 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-19 01:54:15 -05:00
Forstride 7927e32348 Added dispenser behavior for mudballs and darts, added chest loot compatibility 2016-02-19 01:54:00 -05:00
NatsuArashi f244540cf3 Update zh_TW.lang 2016-02-18 22:45:11 +08:00
Forstride 53332d2807 Merge pull request #683 from eleazzaar/patch-2
Patch 2
2016-02-17 23:48:14 -05:00
Forstride 819fa18fb9 Added crafting recipes for the records, changed Enderporter recipe, tweaked various textures 2016-02-17 23:45:40 -05:00
Forstride a147db9af3 Tweaked Origin Island biome 2016-02-17 21:18:05 -05:00
Forstride eea8248490 Added world gen setting for using BOP logs/leaves (Doesn't apply to bamboo or cherry trees) 2016-02-17 20:43:39 -05:00
Forstride b7a2001f25 Improved Flower Island biome, added extension for Mushroom Island biome 2016-02-17 02:56:45 -05:00
Forstride aae38dabae Tweaked Heathland biome 2016-02-16 21:58:26 -05:00
Forstride e329a65893 Sort of fixed pumpkin gen (Doesn't generate on our grass blocks), and fixed water/lava spring gen 2016-02-16 20:35:46 -05:00
Forstride 86ce73ef4e Tweaked Maple Woods biome 2016-02-16 13:58:58 -05:00
J. W. Bjerk 4b27073a10 Update flower_0.json
Random Rotation for Clover
2016-02-16 08:55:43 -06:00
J. W. Bjerk 02f1ff08c7 Update plant_0.json
Random Rotation for clover patch and leaf piles
2016-02-16 08:53:10 -06:00
Forstride 91c1cb4479 Tweaked Origin Island biome 2016-02-16 03:26:58 -05:00
Forstride 7d36e50e66 Removed Canyon biome, moved Garden to island biome (Renamed to Flower Island), moved Origin Valley to island biome (Renamed to Origin Island) 2016-02-16 03:04:39 -05:00
Forstride 76e4e34117 Improved the Mountain biome 2016-02-16 01:38:01 -05:00
Forstride bfbf82e05d Removed Frozen Desert biome (Too similar to the Cold Desert) 2016-02-16 01:11:50 -05:00
Forstride 77077385f0 Added random texture rotation for some terrain blocks 2016-02-16 00:50:54 -05:00
J. W. Bjerk 6aaaa83904 Update grass.json
This change provides random rotation to the top of grass blocks and thus creates a more natural pattern instead of the rigidly repeating pattern of the same image in the same orientation.

Tested and works.
2016-02-15 22:28:41 -06:00
Forstride 18fe4191f8 gee i wonder what this commit is for 2016-02-15 21:07:27 -05:00
Forstride 0bc832734f YACTT (Yet Another Cattail Texture Tweak) 2016-02-15 12:59:12 -05:00
Forstride 6772eae013 Tweaked cattail textures, fixed some stuff with tall cattail blocks 2016-02-15 12:24:47 -05:00
Forstride dd5eab7502 Removed wisteria 2016-02-14 01:47:31 -05:00
Forstride 1a85b43159 Merge pull request #676 from GirafiStudios/BOP-1.8.9-3.0.x
Made Flax require shears to drop.
2016-02-14 01:19:21 -05:00
GirafiStudios bd6c4c1fc5 Made Flax require shears to drop. 2016-02-14 07:17:36 +01:00
Forstride 510c7fde6e Merge pull request #674 from GirafiStudios/BOP-1.8.9-3.0.x
Made Tall Cattails drop 2 regular cattails.
2016-02-14 01:04:00 -05:00
GirafiStudios b45053b70b Made Tall Cattails drop 2 regular cattails.
Removed seed drop from flax.
2016-02-14 07:01:57 +01:00
Forstride f4bfac2106 Removed duckweed and caveweed (Worlds will break!) 2016-02-14 00:56:00 -05:00
Forstride 37aafee256 Fixed flowered lily break particle 2016-02-13 22:55:26 -05:00
Forstride ed38516355 Merge pull request #672 from GirafiStudios/BOP-1.8.9-3.0.x
Added trail settings to the in-game config
2016-02-13 15:57:40 -05:00
GirafiStudios 19a503712e Added trail settings to the in-game config 2016-02-13 21:54:26 +01:00
Forstride ea7fa33267 Removed Fungi Forest (Will be re-imagined as a Nether biome once we get those re-added) 2016-02-13 15:06:25 -05:00
Forstride 029a670d95 Added cattails to some other biomes 2016-02-13 11:45:15 -05:00
Forstride ad726ed339 Tweaked cattail textures again, fixed swamp/willow tree leaf decay 2016-02-13 11:17:44 -05:00
Forstride 0da1f821d2 Tweaked Sacred Oak leaf/log/plank textures 2016-02-13 02:48:58 -05:00
Forstride 6d0b4ac9eb Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-13 02:28:12 -05:00
Forstride 50791f20e4 Removed redundant vanilla textures 2016-02-13 02:27:49 -05:00
Adubbz 04c5933243 Merge pull request #670 from NatsuArashi/patch-2
Update zh_TW.lang
2016-02-13 18:15:05 +11:00
Forstride 51b6ec4005 Tweaked biome climate mapping 2016-02-13 01:31:38 -05:00
NatsuArashi 543c053012 Update zh_TW.lang 2016-02-13 14:00:00 +08:00
Forstride fe1c4b023d Tweaked cattail textures and models 2016-02-13 00:19:59 -05:00
Forstride 7e01f2914a Added flowered lily pads 2016-02-12 21:51:38 -05:00
Forstride c482d36227 Made BOP lilypads non-collidable 2016-02-12 20:22:25 -05:00
Forstride 67f02abc15 Re-added Glacier as a sub-biome of the Ice Plains 2016-02-12 19:58:55 -05:00
Forstride 068b1f7b84 Added vanilla extensions for sub biomes and ocean 2016-02-12 19:32:59 -05:00
Forstride 6a5d870376 Added option for trees to have alternate leaf blocks, and added flowering leaves to trees in some biomes 2016-02-12 19:04:56 -05:00
Forstride a784039759 Fixed dye recipes, tweaked creative tab icon 2016-02-12 08:03:27 -05:00
Forstride faac12b955 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-12 05:44:24 -05:00
Forstride 0743ad9889 Tweaked Overgrown Cliffs temperature/rainfall 2016-02-12 05:44:07 -05:00
Adubbz c73f73e1dd Fixed a bug with configuring weighted generators 2016-02-12 20:53:26 +11:00
Forstride ee8dbb44f1 Removed gravel beaches from the Roofed Forest 2016-02-11 23:59:34 -05:00
Forstride 934e0ebd03 Tweaked Steppe temperature/biome dictionary tags 2016-02-11 23:55:26 -05:00
Forstride b56afab734 Renamed Frost Forest to Snowy Forest and improved biome design 2016-02-11 23:39:20 -05:00
Forstride 5287129609 Improved biome dictionary tags 2016-02-11 21:56:04 -05:00
GirafiStudios d1a6463b47 Fixed BOP Farmland lighting when smooth lighting is off 2016-02-11 05:24:15 +01:00
NatsuArashi 7f2a466665 Update zh_TW.lang 2016-02-10 20:10:31 +08:00
Forstride 4f7d68d53e Changed ordering of blocks/items in the creative inventory 2016-02-10 07:03:39 -05:00
Forstride 693c9c4081 Fixed dead logs and giant flower stems 2016-02-10 05:38:06 -05:00
Forstride d721f36300 Added Ebony and Eucalyptus trees 2016-02-10 05:30:43 -05:00
Forstride a257dec59a Allowed villages to spawn in the orchard, removed villages from the tundra 2016-02-10 02:59:31 -05:00
Forstride 7487a71b48 Re-added Orchard and Oasis 2016-02-10 02:45:22 -05:00
Forstride 4ca8819534 Added Volcanic Islands, tweaked beaches more 2016-02-09 03:09:48 -05:00
Adubbz 9c0fe4a41f Fixed frozen ocean generation 2016-02-09 14:05:37 +11:00
Adubbz 896e059938 Fixed removing beaches from certain biomes 2016-02-09 13:22:24 +11:00
Forstride c0c6062ded Gravel beach tweaks 2016-02-08 21:13:01 -05:00
Adubbz dabe175d04 Moved extended biome registration to after normal biomes 2016-02-09 12:55:36 +11:00
Adubbz c6ce7dc016 Fixed beach biome generation 2016-02-09 12:40:33 +11:00
Adubbz ffc04154db Added support for custom beaches for vanilla biomes 2016-02-09 12:27:06 +11:00
Forstride cda6c12bba Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-08 20:26:39 -05:00
Forstride 50497c6c98 Changed beach types for certain biomes 2016-02-08 20:26:33 -05:00
Adubbz 46e0f812c5 Remove unused code from GenLayerShoreBOP 2016-02-09 12:09:17 +11:00
Adubbz 41fe22e5aa Added an option for different beach biome ids for our biomes 2016-02-09 12:06:21 +11:00
Adubbz c15fd49ca3 Adjusted the checks for jungle edges 2016-02-09 11:48:53 +11:00
Adubbz c295ff484f Massive cleanup of GenLayerShore 2016-02-09 11:36:22 +11:00
NatsuArashi 599fad8df0 Update zh_TW.lang 2016-02-08 15:34:42 +08:00
Forstride 6d22237979 Tweaked biome temperatures/rainfall yet again 2016-02-07 23:55:36 -05:00
Forstride fee6bbf9b2 Tweaked more biome temperatures 2016-02-07 23:37:36 -05:00
Forstride 3167c31e53 Made some biome temperatures/rainfall more appropriate 2016-02-07 20:13:53 -05:00
Adubbz d583bfa00b Merge pull request #660 from GirafiStudios/in-game-config
Added support for Forge in-game gui config. Closes #637
2016-02-08 11:29:41 +11:00
GirafiStudios 56a3edba05 GUI Config Button titles and desc. localization 2016-02-08 01:23:31 +01:00
Forstride 3fd93d83db Fixed turnips not acting as a crop, and allowed normal plants to be placed on our farmland blocks 2016-02-07 18:42:04 -05:00
Forstride a40a83ecd5 Removed farmland blocks from creative tab 2016-02-07 18:02:09 -05:00
GirafiStudios bcd50892d9 Added support for Forge in-game gui config. 2016-02-07 19:09:23 +01:00
Adubbz f131d97f89 Merge pull request #659 from GirafiStudios/BOP-1.8.9-3.0.x
Added Loamy, Sandy & Silty Farmland + UseHoeEventHandler. Closes #589
2016-02-07 16:31:56 +11:00
GirafiStudios ad5d266950 Finished work on BOP Farmland & UseHoeEventHandler 2016-02-07 06:24:54 +01:00
Forstride 3ec8ca3454 Tweaked the Flower Field biome, and biome weights/climates. 2016-02-06 23:54:23 -05:00
GirafiStudios f9dd8bd523 Merge remote-tracking branch 'upstream/BOP-1.8.9-3.0.x' into BOP-1.8.9-3.0.x 2016-02-07 00:23:02 +01:00
Forstride 4164618937 Added boat and farmland textures for future use 2016-02-06 17:46:30 -05:00
GirafiStudios 666a6d742b Intial work on BoP Farmland 2016-02-06 23:25:26 +01:00
Forstride c707ddc279 Tweaked kelp height, added base for gravel beach 2016-02-06 07:30:51 -05:00
Forstride cf2cbc8c8b Tweaked Tropcal Island (Just needs palm trees now!) 2016-02-06 07:13:46 -05:00
Adubbz 48dd51d89e Tweaked how large islands are placed 2016-02-06 23:11:30 +11:00
Adubbz e35847726a Fixing bugs with island gen 2016-02-06 22:48:12 +11:00
Adubbz 75f50a80a4 Added support for island biomes 2016-02-06 21:54:55 +11:00
Forstride 0c370f4f98 Re-added Kelp Forest. Added base for Tropical Islands 2016-02-06 02:49:22 -05:00
Adubbz 89cdcb6ce8 Added kelp generation 2016-02-06 18:27:04 +11:00
Forstride 74b4f79676 Improved clover patch model 2016-02-06 02:16:48 -05:00
Forstride d377fcf631 Increased snow depth for Alps mountains, tweaked biome weights 2016-02-06 00:22:52 -05:00
Forstride b94f4c0ed8 Removed old rock formation blocks
(Is this proof enough for you?)
2016-02-05 22:44:25 -05:00
Forstride b1b21dbd57 Changed trees in the Lush Swamp to use vines instead of ivy 2016-02-05 22:06:22 -05:00
Forstride b2657ce344 Tweaked Xeric Shrubland biome 2016-02-05 21:32:31 -05:00
Forstride 57ad7e28d8 Improved the Brushland and Heathland biomes 2016-02-05 21:11:35 -05:00
Forstride 4a4c96b4b4 Removed the Deciduous Forest and Thicket biomes 2016-02-05 20:03:09 -05:00
Forstride 1d62a282fd Tweaked the Steppe biome 2016-02-05 19:59:22 -05:00
Forstride 58c496605c Removed Wisteria Meadow biome 2016-02-05 19:40:19 -05:00
Adubbz b14433e583 Accounted for the coral reef potentially being disabled 2016-02-06 10:56:00 +11:00
Forstride d6fc2d8f26 Removed Ash Stone, Hardened Sand, Hardened Dirt, Limestone/Siltstone/Shale/Crag Rock Slabs, renamed Dried Dirt to Dried Sand 2016-02-05 18:46:04 -05:00
Forstride e694be1276 Tweaked the Wisteria Meadow biome 2016-02-05 16:59:03 -05:00
Adubbz 0dc11c85da Let's stop leaving debug code in... 2016-02-05 22:25:57 +11:00
Adubbz aa163aa6f1 Added wisteria generation 2016-02-05 22:25:17 +11:00
Forstride 58600d70e1 Added deserts to the edges of the Wasteland biome 2016-02-05 05:58:06 -05:00
Forstride 36369fc9e0 Tweaked which biomes villages can spawn in 2016-02-04 22:36:01 -05:00
Forstride ca83293303 Added Overgrown Cliffs and Wisteria Meadow biomes. (Wisteria Meadow is still heavily WIP) 2016-02-04 21:02:33 -05:00
Forstride 165aabd569 New title screen panorama yet again 2016-02-04 16:55:57 -05:00
Adubbz 2f6b133caf Fixed mud step sound 2016-02-04 20:45:40 +11:00
Forstride f736e05fd1 Disabled rivers in some biomes 2016-02-04 04:40:07 -05:00
Adubbz 80647163db Fixed disabling river gen 2016-02-04 20:27:25 +11:00
Forstride f8bea4da5a New title screen panorama 2016-02-04 00:27:52 -05:00
Forstride d52f980b3d More climate changes...Also new temporary title screen panorama 2016-02-04 00:02:33 -05:00
Forstride c56aaebddc Added separate climate for the Wasteland 2016-02-03 23:42:05 -05:00
Forstride 35f89a760a Climate Tweaks O' Plenty... 2016-02-03 23:11:09 -05:00
Forstride 95c691adc5 More climate tweaks 2016-02-03 22:18:33 -05:00
Forstride d0bea49d75 Minor tweaks to climates 2016-02-03 22:00:54 -05:00
Forstride 688b8852a4 Overhauled biome climates (Merged cold desert/frozen desert with ice cap, redid climate mapping, etc.) 2016-02-03 21:45:02 -05:00
Forstride 414b8d4db1 Tweaked the Seasonal Forest, Shield, and Woodland biomes 2016-02-03 20:05:12 -05:00
Forstride a60d9875e0 Changed fruit/veggie salad recipes/textures 2016-02-03 18:49:23 -05:00
Forstride b133775e8f Removed wild carrots, added caveweed 2016-02-03 18:43:09 -05:00
Forstride 8f6cda25cd Re-added Coral Reef, tweaked Crag biome 2016-02-03 17:03:30 -05:00
Forstride eabba1264d Tweaked Ominous Woods biome 2016-02-03 16:25:52 -05:00
Forstride 6f20d6e061 Tweaked Marsh biome 2016-02-03 16:16:25 -05:00
Forstride 61804d7a8e Added Mega Taiga to boreal climate 2016-02-03 16:01:15 -05:00
Adubbz aed121a960 Fixed mega taiga generation 2016-02-03 19:24:41 +11:00
Forstride 5f92c16841 Changed Crag climate/rarity 2016-02-03 01:31:53 -05:00
Forstride 09cf459e40 Tweaked Mountain and Steppe biomes 2016-02-03 01:16:17 -05:00
Forstride 30c1760b8d Tweaked the Bamboo Forest and Dead Forest, added tall grass to the Outback and Quagmire 2016-02-03 00:35:38 -05:00
Forstride d972b46935 Tweaked Temperate Rainforest biome 2016-02-02 20:24:20 -05:00
Forstride 6bea3a1123 Removed sky color from Frost Forest, fixed wild rice not counting for BOP plant gen option 2016-02-02 17:05:33 -05:00
Forstride 6fcaefe050 Removed sky colors from some biomes. Improved the Dead Swamp and Fen biomes. Tweaked mahogany trees 2016-02-02 15:53:30 -05:00
Adubbz 34cf51c75a Fixed reeds generation placement 2016-02-03 06:20:41 +11:00
Adubbz 6bda7d5285 Merge pull request #650 from NatsuArashi/patch-2
Update zh_TW.lang
2016-02-02 23:04:34 +11:00
Adubbz 9d43d1bb9a Removing debug code 2016-02-02 23:04:08 +11:00
Adubbz b8b11a0e3e Fixed Mahogany saplings, added inner branches to reduce decay 2016-02-02 23:01:32 +11:00
NatsuArashi 23761576b1 Update zh_TW.lang 2016-02-02 19:29:58 +08:00
Forstride bddc74db5c Fixed world gen customization options for vanilla biomes 2016-02-02 00:48:38 -05:00
Forstride 4d5ed22a51 Added amethyst and biome essence ore to the End. Fixed celestial crystal generation 2016-02-01 23:31:39 -05:00
Forstride da077d5d3d Changed Biome Finder recipe/texture, renamed Ornamental Artifact to Terrestrial Artifact 2016-02-01 21:51:28 -05:00
Forstride 29b6d4a992 Tweaked the Ominous Woods biome, changed names for customization menu options 2016-02-01 20:56:45 -05:00
Forstride 05b8c2f641 Added hot springs to the Mystic Grove 2016-02-01 19:45:30 -05:00
Forstride b0584f8f80 Tweaked Wasteland biome, added hot spring pools to the Sacred Springs 2016-02-01 19:29:15 -05:00
Forstride 58f966939e Tweaked Mystic Grove and Ominous Woods 2016-02-01 17:56:39 -05:00
Forstride 82696fdd03 Added customization options for rock formations, nether plants, and end features (for when they're added). Tweaked berrry bush generation in some biomes. Tweaked lily pad textures 2016-02-01 17:27:59 -05:00
Forstride 6e8e2c83f3 Tweaked foliage in some biomes 2016-02-01 14:39:30 -05:00
Forstride ebbfc36e99 Added customization option for hot springs and nether hives (for when they're re-added), and fixed some of the other options 2016-02-01 13:42:25 -05:00
Forstride 2389a1e0ff Added customization options for soils, flowers, mushrooms, and liquid poison 2016-02-01 13:05:32 -05:00
Adubbz 7ce0f6eafd Added mahogany trees 2016-02-01 22:39:10 +11:00
Adubbz 2c85a16a6f World type configuration now supports biome extensions 2016-02-01 19:56:28 +11:00
Forstride 9156ab8997 Added a customization option for water plants 2016-02-01 02:03:28 -05:00
Forstride 8b3ec016b4 Added customization options for foliage and plants (Flowers, mushrooms, and water plants coming soon!) 2016-02-01 01:45:30 -05:00
Forstride 1130e30911 Added customization option for BOP grasses 2016-02-01 00:58:13 -05:00
Forstride 8e2908a9aa Added world creation customization menu options for poison ivy, flax, berry bushes, wild carrots, thorns, and quicksand 2016-02-01 00:16:39 -05:00
Forstride 3bb4f642c3 Tweaked Wasteland, Xeric Shrubland, and some textures 2016-01-31 22:32:39 -05:00
Forstride 4b1dab0e04 Tweaked various textures 2016-01-31 19:42:05 -05:00
Forstride 62803d800f Fixed "earth" item (Used for creative tab icon) 2016-01-31 16:07:54 -05:00
Forstride 583c059a5d Removed Dense Forest biome, tweaked Deciduous Forest 2016-01-31 15:11:02 -05:00
Adubbz a10eb9f4ae Fixed flammability for a bunch of stuff 2016-01-31 21:34:23 +11:00
Forstride 2e39cea6c0 Removed fruit blocks in favor of having them drop from leaves (Like vanilla apples) 2016-01-31 00:45:26 -05:00
Forstride 3b2df4f5fe Tweaked gem block textures, removed vines from bamboo trees 2016-01-30 21:58:29 -05:00
Forstride 6e45433c9e Fixed flammabilty/fire spread for slabs, planks, logs, foliage/plants, and flowers 2016-01-30 20:33:50 -05:00
Adubbz f663aecb87 Orange autumn saplings now produce dark wood trees 2016-01-30 00:14:30 +11:00
Forstride 4637c01a3a Re-added overpowered magic healing water that obviously no one liked at all 2016-01-29 05:28:02 -05:00
Forstride 87cbc0ae6e Removed large stalagmite/stalactite textures 2016-01-28 20:25:48 -05:00
Matt Caughey 941656f023 Tweaked biome climates 2016-01-28 20:19:37 -05:00
Matt Caughey df59c70cca Removed Arctic and Glacier biomes, improved Cold/Frozen Desert biomes. (Be sure to fix biome IDs in your configs!) 2016-01-28 20:01:07 -05:00
Matt Caughey 9e045fbfe5 Changed how quicksand generates 2016-01-28 18:27:56 -05:00
Matt Caughey b14fe60711 Fixed pine saplings, tweaked wisteria more 2016-01-28 15:20:45 -05:00
Matt Caughey 51ef64c316 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-28 00:31:24 -05:00
Matt Caughey 623fceecd8 Changed wisteria. Now a plant rather than a vine-like block. 2016-01-28 00:30:57 -05:00
NatsuArashi 071917ad09 Create zh_TW.lang 2016-01-27 21:26:27 +08:00
Matt Caughey b7452cfc4b Added new rock formation textures (Not used yet) 2016-01-26 19:45:54 -05:00
Matt Caughey 98a03b29e5 Removed pumpkins from our biomes temporarily 2016-01-26 17:39:39 -05:00
Matt Caughey 30eb53688e Added pumpkins to our biomes 2016-01-26 16:17:56 -05:00
Adubbz b3a5b46361 Added a temporary fix for the ugly taiga tree bases in the side of hills 2016-01-26 22:04:06 +11:00
Adubbz 2bb960ed24 Big trees no longer generate on water, vines no longer generate on tree trunks 2016-01-26 21:33:02 +11:00
Matt Caughey 3bf71a70e2 Tweaked butterfly textures 2016-01-26 03:28:07 -05:00
Matt Caughey dd00ab1513 Added butterfly color variants 2016-01-26 00:21:35 -05:00
Matt Caughey 7bbc511006 Removed big mushrooms from Woodland biome, updated title screen panorama again 2016-01-25 23:56:36 -05:00
Matt Caughey 51272ed89d Still trying to fix entity spawning... 2016-01-25 20:04:50 -05:00
Matt Caughey de351378db Mob tweaks (Still having spawning issues) 2016-01-25 18:53:21 -05:00
Matt Caughey a44fb993ba Added butterflies (That don't spawn for some reason...) 2016-01-25 17:55:12 -05:00
Matt Caughey 894360c63c Tweaked snail texture 2016-01-25 03:37:20 -05:00
Matt Caughey 3c4ec83d1d Added snail spawns to swamp/forest biomes (They still don't move yet though) 2016-01-25 03:11:40 -05:00
Matt Caughey 0c5c2da80f Added snail entity (Currently doesn't move) 2016-01-24 22:01:31 -05:00
Matt Caughey 648b6c7cb9 Added snail model and texture 2016-01-24 21:11:09 -05:00
Matt Caughey b0fb923de6 Finished terrariums 2016-01-24 17:48:14 -05:00
Matt Caughey e6d22526b7 Tweaked which biomes players can spawn in 2016-01-24 01:55:41 -05:00
Matt Caughey ea431da8df More crafting recipe stuff 2016-01-23 22:20:44 -05:00
Matt Caughey 90ec0be5f7 Added more dye recipes 2016-01-23 21:10:47 -05:00
Matt Caughey dc4cc6c7f9 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-23 18:58:08 -05:00
Matt Caughey 36e0dbbc2e Added roots and waterside sand generation to biomes 2016-01-23 18:57:46 -05:00
Adubbz d7d3c1656b Fixed an NPE with Buildcraft (and likely other things) 2016-01-24 10:56:15 +11:00
Matt Caughey fda6e74f63 Added dandelions and poppies to biomes 2016-01-23 04:35:57 -05:00
Adubbz 077a4164c4 Fixed building 2016-01-23 18:17:44 +11:00
Adubbz 4310c66603 Attempting to fix building on Jenkins 2016-01-23 18:14:01 +11:00
Matt Caughey 481b4a0bc9 Changed Lush Desert trees to acacia logs/leaves 2016-01-22 21:04:25 -05:00
Matt Caughey 805565d91b New title screen panorama 2016-01-22 20:45:22 -05:00
Matt Caughey 63671521a6 Tweaked bayou trees, added willow trees to temperate rainforest and vanilla swampland. Fixed jacaranda trees in extreme hills 2016-01-22 20:18:41 -05:00
Matt Caughey 83348587ce Tweaked the wetland biome, made dead forests and dead swamps less common 2016-01-22 19:58:21 -05:00
Adubbz cb0fa1a114 Removed silty dirt from the Shrubland 2016-01-23 11:04:27 +11:00
Matt Caughey 4a879af3fd Added cactus terrarium, fixed particles for blocks that have "fancy" models 2016-01-22 18:50:41 -05:00
Matt Caughey ef22f37cab "Finished" terrarium jars (More variants coming soon!) 2016-01-22 18:10:43 -05:00
Adubbz 0544f7edb3 The leaves offset for basic trees can now be customized 2016-01-23 10:00:22 +11:00
Adubbz e935710e8e Allowed vines to not be instances of BlockVine 2016-01-22 23:37:27 +11:00
Matt Caughey ebf9f31d9d Added jar block (Still needs work) 2016-01-22 03:41:57 -05:00
Matt Caughey 97ad030a85 Added rafflesia plants to jungle biomes, fixed ocelot spawns, tweaked Eucalyptus Forest 2016-01-22 01:26:57 -05:00
Matt Caughey e79e939e01 Added a proper model for clover patches 2016-01-21 22:10:47 -05:00
Matt Caughey 459d5ad0d2 Added Terrarium Jars (Not placeable yet) 2016-01-21 21:30:34 -05:00
Matt Caughey 0733efee7a Added proper snow texture for long grass 2016-01-21 18:42:00 -05:00
Matt Caughey c9788073d9 Fixed lily pad and duckweed rendering 2016-01-21 16:26:30 -05:00
Matt Caughey 135940ce9a Tweaked foliage/flowers for a lot of biomes. Tweaked reed texture (Again) 2016-01-21 15:55:27 -05:00
Matt Caughey fd4f543baf Added generators for some saplings 2016-01-21 13:39:50 -05:00
Matt Caughey 7d6feaba55 Re-added Tropical Rainforest biome, tweaked mob spawns in certain biomes 2016-01-21 13:27:42 -05:00
Matt Caughey f2d8c0ca97 Tweaked Redwood Forest 2016-01-21 12:30:08 -05:00
Adubbz 273ceb9411 Fixed some generation issues with redwood trees 2016-01-21 20:11:17 +11:00
Matt Caughey 0253add36a Re-added Redwood Forest (Trees don't generate properly yet) 2016-01-21 03:46:09 -05:00
Adubbz 3b415460e0 Added redwood trees 2016-01-21 18:08:24 +11:00
Matt Caughey 86d2159549 Added new logo 2016-01-20 21:14:28 -05:00
Matt Caughey 51a9f21f6c Fixed Umbran Wood slabs 2016-01-20 20:09:58 -05:00
Adubbz abe54ad1ca Fixed an error with the achievement handler 2016-01-21 11:26:38 +11:00
Matt Caughey 9253be0700 Changed the default temperature setting for BOP world type to medium zones 2016-01-20 18:48:48 -05:00
Adubbz 3e517b93c9 Prevented a crash on right clicking with an empty hand 2016-01-21 10:32:51 +11:00
Matt Caughey 82cc16cf3c Renamed Dark Wood to Umbran Wood, renamed Ghastly Souls to Souls 2016-01-20 16:57:25 -05:00
Matt Caughey 481e0686e8 Tweaked biome climates more 2016-01-20 16:23:17 -05:00
Matt Caughey 2f64b3f883 Tweaked which biomes villages can spawn in 2016-01-20 15:36:43 -05:00
Adubbz 54a4b92531 Fixed double slab drops. Closes #615 2016-01-20 20:51:20 +11:00
Adubbz 97d283950c Fixed the remaining achievements. Closes #612 2016-01-20 20:12:11 +11:00
Matt Caughey de433ba878 Added trigger for wilted lily achievement 2016-01-20 02:09:49 -05:00
Matt Caughey 81d8edb9af Replaced Dandelion Puff's with Wilted Lilies. Changed Miner's Delight texture 2016-01-20 01:57:42 -05:00
Matt Caughey ece60b0c8c Removed the Jade Cliffs biome. Goodbye old friend... 2016-01-19 23:51:41 -05:00
Matt Caughey cd0ec7dee4 Added Lost Soul texture 2016-01-19 23:49:40 -05:00
Matt Caughey 68f4208d88 Added pixies to the Mystic Grove, and ocelots to more tropical biomes 2016-01-19 23:14:30 -05:00
Adubbz d769214ce1 Dark leaves are no longer tinted 2016-01-20 15:04:26 +11:00
Matt Caughey 7d566fe241 Re-added Lush Swamp, Mystic Grove, and Ominous Woods biomes 2016-01-19 23:01:15 -05:00
Adubbz b799ffa725 Fixed incorrect awarding of achievements. Closes #613 2016-01-20 14:36:38 +11:00
Adubbz ced045d35d Fixed reed bottom block rendering. Closes #620 2016-01-20 14:25:26 +11:00
Adubbz 64d1310e68 Fixed soil pick block. Closes #618 2016-01-20 14:24:57 +11:00
Adubbz fbbdf44a4d Changed how customizable leaves radius works 2016-01-20 13:24:28 +11:00
Adubbz cf089c78d8 Allowed the leaf radius of basic trees to be customized 2016-01-20 13:02:52 +11:00
Adubbz 687d87a2f2 Fixed vine generation on Basic trees 2016-01-20 12:59:48 +11:00
Matt Caughey 32457bed32 Re-added Land of Lakes biome 2016-01-19 20:47:40 -05:00
Matt Caughey aea5fa5918 Re-added Temperate Rainforest biome 2016-01-19 20:06:13 -05:00
Adubbz bc1279744a Fixed tree gen in the lush desert 2016-01-20 11:35:33 +11:00
Matt Caughey cdce3694a1 Re-added Lush Desert biome (Trees not generating) 2016-01-19 19:29:22 -05:00
Matt Caughey 9053e29641 Re-added Shield biome, fixed pine trees 2016-01-19 19:04:30 -05:00
Matt Caughey 2d5c41a84b Fixed generator crash (Oops :P) 2016-01-19 18:02:49 -05:00
Matt Caughey 89486cd315 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 17:57:46 -05:00
Matt Caughey 62877eb0bb Re-added Meadow biome (Missing Meadow Forest sub-biome) 2016-01-19 17:57:19 -05:00
Adubbz d36cde3ef8 Removed unnecessary new Object[0] 2016-01-20 09:31:02 +11:00
Matt Caughey 46ca1b6fac Fixed plants from growing on mud blocks, tweaked Marsh biome 2016-01-19 17:21:58 -05:00
Matt Caughey 9a4f4724ac Minor climate changes 2016-01-19 16:07:15 -05:00
Matt Caughey 34aaa3da19 Tweaked biome climates 2016-01-19 14:15:30 -05:00
Adubbz 7bee1e173f Fixed hardness and sounds for fences and fence gates 2016-01-19 18:56:48 +11:00
Adubbz ab98fad052 Fixed up trees and spikes in the Wasteland 2016-01-19 18:24:37 +11:00
Adubbz bb2f5b99b1 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 16:13:46 +11:00
Adubbz 51e3ea319e Fixed a crash with BlockBOPGrass. Closes #611 2016-01-19 16:13:24 +11:00
Matt Caughey 250ac7c66f Re-added Wasteland biome (Missing trees and spikes) 2016-01-18 23:11:03 -05:00
Adubbz b62004dd85 Working around Vanilla bugs... 2016-01-19 13:05:21 +11:00
Adubbz 771b596db8 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 12:57:12 +11:00
Adubbz 384abcec96 Fixed a crash with disabling river gen 2016-01-19 12:56:55 +11:00
Matt Caughey 102fb04a51 Removed villages and rivers from certain biomes 2016-01-18 20:53:48 -05:00
Adubbz 601c509a68 Added an option to disable river generation in biomes 2016-01-19 12:20:06 +11:00
Matt Caughey c49e6537cb Re-added Wetland biome (Willow trees are broken currently) 2016-01-18 20:13:24 -05:00
Matt Caughey 85626a0d80 More achievement stuff 2016-01-18 16:36:59 -05:00
Matt Caughey f87a79e0f1 More achievements, added flax string and ornamental artifact 2016-01-18 15:03:29 -05:00
Matt Caughey 43bd569c3e Added more achievements 2016-01-18 13:02:11 -05:00
Adubbz f14e46151b Implemented the crafting event for Forstride 2016-01-18 21:56:40 +11:00
Adubbz ea575db71c Fixed achievement saving and a crash due to positioning 2016-01-18 21:01:37 +11:00
Matt Caughey 7a4043a4aa Added more achievements 2016-01-18 03:41:22 -05:00
Adubbz c82041dfc4 Added The Wanderer achievement 2016-01-18 17:00:26 +11:00
Adubbz 449664a0c4 Added the flower child achievement 2016-01-18 14:46:03 +11:00
Matt Caughey 91e57c1591 Re-added Maple Woods biome 2016-01-17 21:11:20 -05:00
Matt Caughey 27ec60634f Re-added Rainforest biome (Still needs work with the terrain) 2016-01-17 20:56:05 -05:00
Matt Caughey f748002641 Changed natural soil types for various biomes 2016-01-17 19:30:36 -05:00
Matt Caughey 3f7e4d026c Re-added Snowy Coniferous Forest biome (Be sure to clear config files blahblahblah) 2016-01-17 19:02:32 -05:00
Matt Caughey a4e22a5232 Re-added Seasonal Forest biome (Be sure to clear config files so it updates biome IDs!) 2016-01-17 18:36:20 -05:00
Matt Caughey fab8853b18 Re-added Quagmire biome (Be sure to clear config files so it updates biome IDs!) 2016-01-17 17:47:26 -05:00
Matt Caughey 54f8dc9f38 Fixed Xeric Shrubland climate setting 2016-01-17 16:07:58 -05:00
Matt Caughey 55fe94ea87 Tweaked vanilla biome extensions, fixed gems for certain biomes 2016-01-17 15:45:44 -05:00
Matt Caughey 6ccd512fef Added extensions for vanilla overworld biomes 2016-01-17 14:44:19 -05:00
Matt Caughey f7dc65cc2f Tweaked wild rice item texture 2016-01-17 00:22:12 -05:00
Matt Caughey 6b9f28a0ca Added gelled poison texture 2016-01-17 00:20:05 -05:00
Matt Caughey 74b8a7031d Tweaked reed item texture 2016-01-16 23:56:24 -05:00
Matt Caughey 29a67cccc6 Fixed shrub height 2016-01-16 22:33:32 -05:00
Matt Caughey 43a107da56 Tweaked reed textures, readded block "item" textures 2016-01-16 20:55:35 -05:00
Matt Caughey 551820b1eb Fixed localized names for Veggie Salad and Shroom Salad 2016-01-16 17:46:09 -05:00
Matt Caughey 18e6c4f482 Tweaked various biomes to match past versions more 2016-01-16 17:42:59 -05:00
Matt Caughey 78ad8773ab Tweaked flower basket texture and various grass textures 2016-01-16 17:08:37 -05:00
Adubbz 0208fe6fc0 Fixed the Biome Radar model, added the Flower Basket 2016-01-16 19:02:34 +11:00
Adubbz 1223f8e753 Tweaked Sacred Oak tree gen 2016-01-15 10:41:38 +11:00
Adubbz f90cb54708 Mod biomes are once again copied to our world type 2016-01-14 16:36:12 +11:00
Adubbz acc3117eda Fixed slight mistake in GenLayerClimate clamping 2016-01-14 13:43:07 +11:00
Adubbz 47e5633058 Updated the Thaumcraft API 2016-01-14 13:36:35 +11:00
Adubbz 8d66e077b2 Updated license headers - For once Regex actually worker 2016-01-14 13:30:55 +11:00
Adubbz d5e2c506cf Fixed a crash when setting biome ids to -1 2016-01-14 11:20:16 +11:00
Adubbz 9bd7512cd4 Fixed an issue with replacing resource packs 2016-01-13 17:16:38 +11:00
Adubbz 41a40a5370 Fixed a crash with Thaumcraft. Closes #597 2016-01-13 09:26:51 +11:00
Adubbz c25dcedc13 Added an option to require shears for flower drops 2016-01-13 00:37:28 +11:00
Adubbz dd38421d45 Fixed rare out of bounds crash due to rounding errors 2016-01-12 20:41:20 +11:00
Adubbz b3ade98445 Added debug code to hopefully determine the cause of an outofbounds crash 2016-01-12 19:36:18 +11:00
Adubbz c996b9cced Added the Sacred Springs and its corresponding sapling 2016-01-12 12:52:02 +11:00
Adubbz 38cd1655e1 Fixed handling for Vanilla biome extensions, added crystals to the end and prevented our generation from spawning in the default world type 2016-01-11 22:57:04 +11:00
Adubbz d51c6d1305 Fixed a crash with Tech Reborn. Closes #594 2016-01-10 21:00:07 +11:00
Adubbz c647fee66e Ported beginnings of Thaumcraft compatibility to 1.8.9 2016-01-09 20:53:06 +11:00
Adubbz a4b78504e6 Fixed grass break particles 2016-01-09 19:21:58 +11:00
Adubbz 9266fae15a Fixed an NPE with getWeightedTerrainSettings 2016-01-09 12:56:55 +11:00
Adubbz 0bf145cfd5 Tweaked the Arctic biome and added debug code for a GenLayer crash 2016-01-08 18:33:31 +11:00
Adubbz 108ab3c796 Fixed block names on non-default states 2016-01-07 22:19:07 +11:00
Adubbz 3b5c6124f1 Removed test poion name 2016-01-07 22:10:41 +11:00
Adubbz 7f0fb34c2b Addressed issues with block names 2016-01-07 22:00:39 +11:00
Adubbz 8a0b97f907 Fixed bamboo drops for blocks with metadata 2016-01-06 17:29:57 +11:00
Adubbz 840e9631d5 Fixed a crash bug with sapling drops 2016-01-06 01:49:36 +11:00
Adubbz 5090c759bc Merge pull request #584 from Adaptivity/patch-1
Update ru_RU.lang
2016-01-05 11:31:26 +11:00
Adubbz 92949d1e9b Fixed Golden Scythe localisation 2016-01-05 11:26:03 +11:00
Anton 824f4da227 Update ru_RU.lang 2016-01-04 21:14:33 +03:00
gxy17886 29c59ad029 update zh_CN.lang
update zh_CN.lang
2016-01-05 00:33:56 +08:00
Adubbz f80c5a1a5d Added the Prairie 2016-01-04 22:37:57 +11:00
Adubbz 8c2e89f270 Fixed the Dense Forest and tweaked the Eucalyptus Forest 2016-01-04 20:49:47 +11:00
Adubbz 3bdf3bfd46 Fixed missing grass in the Steppe 2016-01-04 20:11:35 +11:00
Adubbz a2c0a16f92 Fixed sapling drops from breaking 2016-01-04 13:50:01 +11:00
Adubbz 040da80612 Began preliminary work towards adopting Forge's new bucket models/setup 2016-01-04 13:17:40 +11:00
Adubbz 3570fc70ff Fixed gem generation 2016-01-04 11:36:17 +11:00
Adubbz 8d2976992a Prevented villages from spawning in the Jade Cliffs and Highland 2016-01-03 21:53:43 +11:00
Adubbz ac6107b148 Remove custom village placement code 2016-01-03 21:36:23 +11:00
Adubbz 5f62d32b12 Enabled spawning and generation of villages in BoP biomes 2016-01-03 21:34:36 +11:00
Adubbz f94e9b1eb3 Added biome dictionary tags for all current biomes 2016-01-03 14:52:53 +11:00
Adubbz 94c45b4a9a Fixed a typo 2016-01-03 11:16:08 +11:00
Adubbz 7eed85f66b Added a config option to disable trail visibility for the local player if they themselves have a trail 2016-01-03 11:15:19 +11:00
Adubbz f188396c99 Fixed replacement of plant blocks 2016-01-02 16:33:23 +11:00
Adubbz 3cb854eea2 Fixed cherry saplings incorrectly growing oak trees 2016-01-01 19:26:00 +11:00
Adubbz fe7e1a282f Get rid of these dreaded tabs 2016-01-01 16:50:03 +11:00
Adubbz 6ba6b65271 Fixed rendering in Forge 1668, slight cleanup of entity rendering 2016-01-01 16:44:48 +11:00
Adubbz 475abae786 Auto-generate the biomes config file folder 2015-12-31 20:53:27 +11:00
Adubbz bf25777886 Added checks to prevent biome id conflicts with BoP 2015-12-31 19:47:00 +11:00
Adubbz d4f31617f6 Added saplings for trees that have been implemented 2015-12-31 16:49:07 +11:00
Adubbz 5bc01e7b8e Remove unused coremod 2015-12-31 10:45:27 +11:00
Adubbz 80372ad8d5 Updated to 1.8.9 2015-12-30 15:37:08 +11:00
Adubbz 02781ea272 Fixed a crashing issue with newer versions of Forge. Closes #571 2015-12-26 23:32:42 +11:00
Adubbz 5d75f93155 Cleanup 2015-12-17 23:47:28 +11:00
Adubbz 8b60f8d7ba Test build 2015-12-17 23:41:10 +11:00
Adubbz c42ba7d4f0 Dummy change to test Jenkins 2015-12-16 22:36:40 +11:00
Adubbz 17e1d2cd64 Mod wood now adds the 'Getting Wood' achievement. Close #502 2015-12-16 12:14:42 +11:00
Adubbz 6fc07736da Reduced XP received from smelting logs. Closes #564 2015-12-16 12:04:52 +11:00
Adubbz 12cf3f1a68 Reduced protectiveness of amethyst armour. Closes #491 2015-12-16 11:55:09 +11:00
Adubbz ed5441c819 Fixed breaking hardness for planks. Closes #545 2015-12-16 11:22:31 +11:00
Adubbz fb592e3aaf Fixed the model perspective of the biome radar 2015-12-16 10:21:01 +11:00
Adubbz 313ea7f562 Updated to 1.8.8 2015-12-15 19:36:54 +11:00
Adubbz d26a72544c Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-10-11 13:23:54 +11:00
Adubbz b219317e92 Trails now work properly - There's still some extra features to be added, however they do work quite nicely 2015-10-11 13:23:47 +11:00
Adubbz c2938391ff Corrected a typo resulting in a missing model 2015-10-01 16:04:20 +10:00
Adubbz c5a85f8e11 BOPGeneratorBase now inherits from WorldGenerator for Sponge compatibility (And other mods too) 2015-10-01 15:27:27 +10:00
Adubbz 77e5231927 Fixed a compile error in Jenkins caused by BOPCommand. I'm not entirely sure why this is an issue, but this should fix it. 2015-09-19 21:29:03 +10:00
Adubbz e68102d047 Began work on trails 2015-09-19 17:09:39 +10:00
Cheeserolls eb8ffe5131 Add Grove biome 2015-09-08 18:31:32 +01:00
Cheeserolls a23790f2f2 Remove unused imports 2015-09-08 18:30:58 +01:00
Cheeserolls 716ff56d16 Add GeneratorProfileTree for creating trees with a particular profile 2015-09-08 18:30:25 +01:00
Adubbz a11c252a6c Removed duplicate blocks stat from /bop stats, fixed entity count 2015-08-09 12:52:55 +10:00
Adubbz 85cb8eb5ce Fixed broken pickblock functionality on a few blocks 2015-08-08 19:37:27 +10:00
Adubbz b46b222f41 Hardcoded the minimum Forge dependency. This alerts users of the cause of issues such as java.lang.NoSuchMethodError: net.minecraftforge.fluids.Fluid.<init> 2015-08-08 16:09:01 +10:00
Adubbz d76e977386 Added proper localizations from items 2015-08-08 15:10:34 +10:00
Adubbz d749699833 Added proper localizations for blocks 2015-08-08 12:37:55 +10:00
Cheeserolls c3364a7404 Add Garden biome 2015-08-07 01:11:17 +01:00
Cheeserolls f1708150fd Add generator for giant flowers 2015-08-07 01:10:37 +01:00
Cheeserolls b34ac7cc8c Add grass variant with daisies 2015-08-07 01:09:28 +01:00
Cheeserolls ec9e332849 Fix null pointer exception when leaves with no sapling are broken 2015-08-07 01:08:14 +01:00
Cheeserolls a963b93a96 Finish Fungi Forest biome 2015-08-06 11:51:44 +01:00
Cheeserolls a7e520c7f3 Prevent null pointer exception if GeneratorWeighted is empty 2015-08-06 11:49:18 +01:00
Cheeserolls 675e7411da Improve placement of plants by more precisely defining surface blocks 2015-08-06 11:48:44 +01:00