Tweaked Sacred Oak tree gen

This commit is contained in:
Adubbz 2016-01-15 10:41:38 +11:00
parent f90cb54708
commit 1223f8e753
2 changed files with 2 additions and 2 deletions

View File

@ -1,4 +1,4 @@
minecraft_version=1.8.9
forge_version=11.15.0.1696
forge_version=11.15.0.1697
mod_version=3.0.0
mappings_version=snapshot_nodoc_20160104

View File

@ -35,7 +35,7 @@ public class BiomeGenSacredSprings extends BOPBiome
this.addWeight(BOPClimates.WARM_TEMPERATE, 3);
// trees
this.addGenerator("sacred_oak_trees", GeneratorStage.POST, (new GeneratorBigTree.Builder()).amountPerChunk(0.2F).log(BOPWoods.SACRED_OAK).leaves(BOPTrees.SACRED_OAK).minHeight(35).maxHeight(45).trunkWidth(2).foliageDensity(1.25D).create());
this.addGenerator("sacred_oak_trees", GeneratorStage.POST, (new GeneratorBigTree.Builder()).amountPerChunk(0.2F).log(BOPWoods.SACRED_OAK).leaves(BOPTrees.SACRED_OAK).minHeight(35).maxHeight(40).trunkWidth(2).foliageDensity(2.0D).create());
this.addGenerator("leaves_clusters", GeneratorStage.TREE, (new GeneratorBush.Builder()).amountPerChunk(12.5F).create());
// grasses