Disabled rivers in some biomes

This commit is contained in:
Forstride 2016-02-04 04:40:07 -05:00
parent 80647163db
commit f736e05fd1
3 changed files with 3 additions and 0 deletions

View file

@ -35,6 +35,7 @@ public class BiomeGenHighland extends BOPBiome
this.setColor(0x7CAD66);
this.setTemperatureRainfall(0.5F, 0.8F);
this.canGenerateRivers = false;
this.canGenerateVillages = false;
this.addWeight(BOPClimates.COOL_TEMPERATE, 7);

View file

@ -45,6 +45,7 @@ public class BiomeGenRainforest extends BOPBiome
this.canSpawnInBiome = false;
this.canGenerateVillages = false;
this.canGenerateRivers = false;
this.spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
this.spawnableCreatureList.add(new SpawnListEntry(EntityButterfly.class, 6, 2, 4));

View file

@ -40,6 +40,7 @@ public class BiomeGenTundra extends BOPBiome
this.addWeight(BOPClimates.TUNDRA, 10);
this.canGenerateRivers = false;
this.canSpawnInBiome = false;
this.spawnableCreatureList.clear();