Fixed generator crash (Oops :P)
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89486cd315
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1 changed files with 2 additions and 2 deletions
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@ -39,7 +39,7 @@ public class BiomeGenMeadow extends BOPBiome
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this.setColor(0x63B26D);
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this.setTemperatureRainfall(0.7F, 0.7F);
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this.addWeight(BOPClimates.WET_TEMPERATE, 10);
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this.addWeight(BOPClimates.COOL_TEMPERATE, 7);
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this.addWeight(BOPClimates.COOL_TEMPERATE, 10);
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// trees & logs
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GeneratorWeighted treeGenerator = new GeneratorWeighted(2);
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@ -61,7 +61,7 @@ public class BiomeGenMeadow extends BOPBiome
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flowerGenerator.add("blue_hydrangeas", 3, (new GeneratorFlora.Builder().with(BOPFlowers.BLUE_HYDRANGEA).create()));
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flowerGenerator.add("syringa", 1, (new GeneratorDoubleFlora.Builder().with(BlockDoublePlant.EnumPlantType.SYRINGA).create()));
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flowerGenerator.add("sunflower", 2, (new GeneratorDoubleFlora.Builder().with(BlockDoublePlant.EnumPlantType.SUNFLOWER).create()));
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flowerGenerator.add("sunflower", 1, (new GeneratorDoubleFlora.Builder().with(BlockDoublePlant.EnumPlantType.ROSE).create()));
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flowerGenerator.add("rose", 1, (new GeneratorDoubleFlora.Builder().with(BlockDoublePlant.EnumPlantType.ROSE).create()));
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// other plants
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this.addGenerator("bushes", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(0.2F).with(BOPPlants.BUSH).create());
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