Let's stop leaving debug code in...
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@ -292,8 +292,6 @@ public class GeneratorBasicTree extends GeneratorTreeBase
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{
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BlockPos hangingPos = new BlockPos(x, y, z);
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System.out.println(hangingPos);
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if (!world.isAirBlock(hangingPos.up()) && world.rand.nextFloat() <= this.hangingChance)
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{
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this.setHanging(world, hangingPos);
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