Fixed a crashing issue with newer versions of Forge. Closes #571

This commit is contained in:
Adubbz 2015-12-26 23:32:01 +11:00
parent 5d75f93155
commit 02781ea272
2 changed files with 4 additions and 9 deletions

View File

@ -1,5 +1,5 @@
minecraft_version=1.8.8
forge_version=11.15.0.1628-1.8.8
forge_version=11.15.0.1650-1.8.8
mod_version=3.0.0
curse_project_id=220318
curse_release_type=alpha

View File

@ -96,9 +96,7 @@ public class ModBlocks
other_slab = registerBlock( new BlockBOPHalfOtherSlab(), "other_slab");
double_other_slab = registerBlock( new BlockBOPDoubleOtherSlab(), "double_other_slab", null ); // no creative tab for double slab
BOPItems.other_slab = ModItems.registerItem( new ItemSlab(other_slab, (BlockSlab)other_slab, (BlockSlab)double_other_slab), "other_slab");
GameData.getBlockItemMap().put(other_slab, BOPItems.other_slab);
GameData.getBlockItemMap().put(double_other_slab, BOPItems.other_slab);
// 22 flower types 16 per BlockBOPFlower instance, needs 2 'pages'
BlockBOPFlower.createAllPages();
flower_0 = registerBlock( BlockBOPFlower.paging.getBlock(0), "flower_0" );
@ -120,13 +118,10 @@ public class ModBlocks
wood_slab_0 = registerBlock( BlockBOPHalfWoodSlab.paging.getBlock(0), "wood_slab_0");
double_wood_slab_0 = registerBlock( BlockBOPDoubleWoodSlab.paging.getBlock(0), "double_wood_slab_0", null ); // no creative tab for double slab
BOPItems.wood_slab_0 = ModItems.registerItem( new ItemSlab(wood_slab_0, (BlockSlab)wood_slab_0, (BlockSlab)double_wood_slab_0), "wood_slab_0");
GameData.getBlockItemMap().put(wood_slab_0, BOPItems.wood_slab_0);
GameData.getBlockItemMap().put(double_wood_slab_0, BOPItems.wood_slab_0);
wood_slab_1 = registerBlock( BlockBOPHalfWoodSlab.paging.getBlock(1), "wood_slab_1");
double_wood_slab_1 = registerBlock( BlockBOPDoubleWoodSlab.paging.getBlock(1), "double_wood_slab_1", null ); // no creative tab for double slab
BOPItems.wood_slab_1 = ModItems.registerItem( new ItemSlab(wood_slab_1, (BlockSlab)wood_slab_1, (BlockSlab)double_wood_slab_1), "wood_slab_1");
GameData.getBlockItemMap().put(wood_slab_1, BOPItems.wood_slab_1);
GameData.getBlockItemMap().put(double_wood_slab_1, BOPItems.wood_slab_1);
BOPItems.wood_slab_1 = ModItems.registerItem( new ItemSlab(wood_slab_1, (BlockSlab)wood_slab_1, (BlockSlab)double_wood_slab_1), "wood_slab_1");
// 16 wood types, 16 per BlockBOPPlanks instance, needs 1 'pages'
BlockBOPPlanks.createAllPages();