Increased snow depth for Alps mountains, tweaked biome weights

This commit is contained in:
Forstride 2016-02-06 00:22:52 -05:00
parent b94f4c0ed8
commit d377fcf631
3 changed files with 4 additions and 3 deletions

View file

@ -33,12 +33,13 @@ public class BiomeGenAlps extends BOPBiome
this.canSpawnInBiome = false;
this.canGenerateVillages = false;
this.addWeight(BOPClimates.BOREAL, 2);
this.addWeight(BOPClimates.TUNDRA, 3);
this.addWeight(BOPClimates.ICE_CAP, 5);
this.topBlock = Blocks.snow.getDefaultState();
this.fillerBlock = Blocks.snow.getDefaultState();
this.avgDirtDepth = 8;
this.spawnableCreatureList.clear();

View file

@ -50,7 +50,7 @@ public class BiomeGenHeathland extends BOPBiome
this.setColor(0xADAE68);
this.setTemperatureRainfall(0.7F, 0.05F);
this.addWeight(BOPClimates.MEDITERANEAN, 10);
this.addWeight(BOPClimates.MEDITERANEAN, 5);
this.canGenerateVillages = true;

View file

@ -44,7 +44,7 @@ public class BiomeGenShrubland extends BOPBiome
this.setTemperatureRainfall(0.6F, 0.05F);
this.addWeight(BOPClimates.DRY_TEMPERATE, 10);
this.addWeight(BOPClimates.MEDITERANEAN, 5);
this.addWeight(BOPClimates.MEDITERANEAN, 7);
this.canGenerateVillages = true;