Changed how quicksand generates

This commit is contained in:
Matt Caughey 2016-01-28 18:27:56 -05:00
parent b14fe60711
commit 9e045fbfe5
4 changed files with 20 additions and 2 deletions

View file

@ -4,6 +4,7 @@ import net.minecraft.block.BlockFlower;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.BlockTallGrass;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import biomesoplenty.api.biome.BOPBiome;
@ -20,6 +21,7 @@ import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
import biomesoplenty.common.world.BOPWorldSettings;
import biomesoplenty.common.world.feature.GeneratorFlora;
import biomesoplenty.common.world.feature.GeneratorGrass;
import biomesoplenty.common.world.feature.GeneratorLakes;
import biomesoplenty.common.world.feature.GeneratorOreSingle;
import biomesoplenty.common.world.feature.GeneratorSplotches;
import biomesoplenty.common.world.feature.GeneratorWaterside;
@ -44,7 +46,7 @@ public class BiomeGenBrushland extends BOPBiome
this.addGenerator("sand", GeneratorStage.SAND_PASS2, (new GeneratorWaterside.Builder()).amountPerChunk(4).maxRadius(7).with(Blocks.sand.getDefaultState()).create());
// quicksand
this.addGenerator("quicksand_patches", GeneratorStage.SAND, (new GeneratorSplotches.Builder()).amountPerChunk(0.6F).splotchSize(16).with(BOPBlocks.sand.getDefaultState().withProperty(BlockBOPSand.VARIANT, BlockBOPSand.SandType.QUICKSAND)).splotchSize(20).scatterYMethod(ScatterYMethod.AT_SURFACE).create());
this.addGenerator("quicksand", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(0.2F).waterLakeForBiome(this).liquid(BOPBlocks.sand.getDefaultState().withProperty(BlockBOPSand.VARIANT, BlockBOPSand.SandType.QUICKSAND)).frozenLiquid((IBlockState)null).create());
// trees & logs
GeneratorWeighted treeGenerator = new GeneratorWeighted(2.4F);

View file

@ -4,6 +4,7 @@ import net.minecraft.block.BlockDoublePlant;
import net.minecraft.block.BlockFlower;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.BlockTallGrass;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.passive.EntityOcelot;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
@ -28,6 +29,7 @@ import biomesoplenty.common.world.BOPWorldSettings;
import biomesoplenty.common.world.feature.GeneratorDoubleFlora;
import biomesoplenty.common.world.feature.GeneratorFlora;
import biomesoplenty.common.world.feature.GeneratorGrass;
import biomesoplenty.common.world.feature.GeneratorLakes;
import biomesoplenty.common.world.feature.GeneratorOreSingle;
import biomesoplenty.common.world.feature.GeneratorSplatter;
import biomesoplenty.common.world.feature.GeneratorSplotches;
@ -60,7 +62,7 @@ public class BiomeGenTropicalRainforest extends BOPBiome
this.addGenerator("sand", GeneratorStage.SAND_PASS2, (new GeneratorWaterside.Builder()).amountPerChunk(3).maxRadius(7).with(Blocks.sand.getDefaultState()).create());
// quicksand
this.addGenerator("quicksand_patches", GeneratorStage.SAND, (new GeneratorSplotches.Builder()).amountPerChunk(0.6F).splotchSize(16).with(BOPBlocks.sand.getDefaultState().withProperty(BlockBOPSand.VARIANT, BlockBOPSand.SandType.QUICKSAND)).splotchSize(20).scatterYMethod(ScatterYMethod.AT_SURFACE).create());
this.addGenerator("quicksand", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(0.2F).waterLakeForBiome(this).liquid(BOPBlocks.sand.getDefaultState().withProperty(BlockBOPSand.VARIANT, BlockBOPSand.SandType.QUICKSAND)).frozenLiquid((IBlockState)null).create());
// trees
GeneratorWeighted treeGenerator = new GeneratorWeighted(15.0F);

View file

@ -1,11 +1,15 @@
package biomesoplenty.common.biome.vanilla;
import net.minecraft.block.state.IBlockState;
import net.minecraft.world.biome.BiomeGenBase;
import biomesoplenty.api.biome.ExtendedBiomeWrapper;
import biomesoplenty.api.biome.generation.GeneratorStage;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.common.block.BlockBOPSand;
import biomesoplenty.common.enums.BOPGems;
import biomesoplenty.common.enums.BOPPlants;
import biomesoplenty.common.world.feature.GeneratorFlora;
import biomesoplenty.common.world.feature.GeneratorLakes;
import biomesoplenty.common.world.feature.GeneratorOreSingle;
public class BiomeExtDesert extends ExtendedBiomeWrapper
@ -14,6 +18,9 @@ public class BiomeExtDesert extends ExtendedBiomeWrapper
{
super(BiomeGenBase.desert);
// quicksand
this.addGenerator("quicksand", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(0.2F).liquid(BOPBlocks.sand.getDefaultState().withProperty(BlockBOPSand.VARIANT, BlockBOPSand.SandType.QUICKSAND)).frozenLiquid((IBlockState)null).create());
// other plants
this.addGenerator("tiny_cacti", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(0.3F).with(BOPPlants.TINYCACTUS).create());

View file

@ -1,14 +1,18 @@
package biomesoplenty.common.biome.vanilla;
import net.minecraft.block.state.IBlockState;
import net.minecraft.world.biome.BiomeGenBase;
import biomesoplenty.api.biome.ExtendedBiomeWrapper;
import biomesoplenty.api.biome.generation.GeneratorStage;
import biomesoplenty.api.biome.generation.GeneratorWeighted;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.common.block.BlockBOPSand;
import biomesoplenty.common.enums.BOPFlowers;
import biomesoplenty.common.enums.BOPGems;
import biomesoplenty.common.enums.BOPPlants;
import biomesoplenty.common.world.feature.GeneratorFlora;
import biomesoplenty.common.world.feature.GeneratorGrass;
import biomesoplenty.common.world.feature.GeneratorLakes;
import biomesoplenty.common.world.feature.GeneratorOreSingle;
public class BiomeExtSavanna extends ExtendedBiomeWrapper
@ -17,6 +21,9 @@ public class BiomeExtSavanna extends ExtendedBiomeWrapper
{
super(BiomeGenBase.savanna);
// quicksand
this.addGenerator("quicksand", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(0.1F).liquid(BOPBlocks.sand.getDefaultState().withProperty(BlockBOPSand.VARIANT, BlockBOPSand.SandType.QUICKSAND)).frozenLiquid((IBlockState)null).create());
// grasses
GeneratorWeighted grassGenerator = new GeneratorWeighted(4.0F);
this.addGenerator("grass", GeneratorStage.GRASS, grassGenerator);