GirafiStudios
|
b45053b70b
|
Made Tall Cattails drop 2 regular cattails.
Removed seed drop from flax.
|
2016-02-14 07:01:57 +01:00 |
Forstride
|
f4bfac2106
|
Removed duckweed and caveweed (Worlds will break!)
|
2016-02-14 00:56:00 -05:00 |
Forstride
|
37aafee256
|
Fixed flowered lily break particle
|
2016-02-13 22:55:26 -05:00 |
Forstride
|
ed38516355
|
Merge pull request #672 from GirafiStudios/BOP-1.8.9-3.0.x
Added trail settings to the in-game config
|
2016-02-13 15:57:40 -05:00 |
GirafiStudios
|
19a503712e
|
Added trail settings to the in-game config
|
2016-02-13 21:54:26 +01:00 |
Forstride
|
ea7fa33267
|
Removed Fungi Forest (Will be re-imagined as a Nether biome once we get those re-added)
|
2016-02-13 15:06:25 -05:00 |
Forstride
|
029a670d95
|
Added cattails to some other biomes
|
2016-02-13 11:45:15 -05:00 |
Forstride
|
ad726ed339
|
Tweaked cattail textures again, fixed swamp/willow tree leaf decay
|
2016-02-13 11:17:44 -05:00 |
Forstride
|
0da1f821d2
|
Tweaked Sacred Oak leaf/log/plank textures
|
2016-02-13 02:48:58 -05:00 |
Forstride
|
6d0b4ac9eb
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-02-13 02:28:12 -05:00 |
Forstride
|
50791f20e4
|
Removed redundant vanilla textures
|
2016-02-13 02:27:49 -05:00 |
Adubbz
|
04c5933243
|
Merge pull request #670 from NatsuArashi/patch-2
Update zh_TW.lang
|
2016-02-13 18:15:05 +11:00 |
Forstride
|
51b6ec4005
|
Tweaked biome climate mapping
|
2016-02-13 01:31:38 -05:00 |
NatsuArashi
|
543c053012
|
Update zh_TW.lang
|
2016-02-13 14:00:00 +08:00 |
Forstride
|
fe1c4b023d
|
Tweaked cattail textures and models
|
2016-02-13 00:19:59 -05:00 |
Forstride
|
7e01f2914a
|
Added flowered lily pads
|
2016-02-12 21:51:38 -05:00 |
Forstride
|
c482d36227
|
Made BOP lilypads non-collidable
|
2016-02-12 20:22:25 -05:00 |
Forstride
|
67f02abc15
|
Re-added Glacier as a sub-biome of the Ice Plains
|
2016-02-12 19:58:55 -05:00 |
Forstride
|
068b1f7b84
|
Added vanilla extensions for sub biomes and ocean
|
2016-02-12 19:32:59 -05:00 |
Forstride
|
6a5d870376
|
Added option for trees to have alternate leaf blocks, and added flowering leaves to trees in some biomes
|
2016-02-12 19:04:56 -05:00 |
Forstride
|
a784039759
|
Fixed dye recipes, tweaked creative tab icon
|
2016-02-12 08:03:27 -05:00 |
Forstride
|
faac12b955
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-02-12 05:44:24 -05:00 |
Forstride
|
0743ad9889
|
Tweaked Overgrown Cliffs temperature/rainfall
|
2016-02-12 05:44:07 -05:00 |
Adubbz
|
c73f73e1dd
|
Fixed a bug with configuring weighted generators
|
2016-02-12 20:53:26 +11:00 |
Forstride
|
ee8dbb44f1
|
Removed gravel beaches from the Roofed Forest
|
2016-02-11 23:59:34 -05:00 |
Forstride
|
934e0ebd03
|
Tweaked Steppe temperature/biome dictionary tags
|
2016-02-11 23:55:26 -05:00 |
Forstride
|
b56afab734
|
Renamed Frost Forest to Snowy Forest and improved biome design
|
2016-02-11 23:39:20 -05:00 |
Forstride
|
5287129609
|
Improved biome dictionary tags
|
2016-02-11 21:56:04 -05:00 |
GirafiStudios
|
d1a6463b47
|
Fixed BOP Farmland lighting when smooth lighting is off
|
2016-02-11 05:24:15 +01:00 |
NatsuArashi
|
7f2a466665
|
Update zh_TW.lang
|
2016-02-10 20:10:31 +08:00 |
Forstride
|
4f7d68d53e
|
Changed ordering of blocks/items in the creative inventory
|
2016-02-10 07:03:39 -05:00 |
Forstride
|
693c9c4081
|
Fixed dead logs and giant flower stems
|
2016-02-10 05:38:06 -05:00 |
Forstride
|
d721f36300
|
Added Ebony and Eucalyptus trees
|
2016-02-10 05:30:43 -05:00 |
Forstride
|
a257dec59a
|
Allowed villages to spawn in the orchard, removed villages from the tundra
|
2016-02-10 02:59:31 -05:00 |
Forstride
|
7487a71b48
|
Re-added Orchard and Oasis
|
2016-02-10 02:45:22 -05:00 |
Forstride
|
4ca8819534
|
Added Volcanic Islands, tweaked beaches more
|
2016-02-09 03:09:48 -05:00 |
Adubbz
|
9c0fe4a41f
|
Fixed frozen ocean generation
|
2016-02-09 14:05:37 +11:00 |
Adubbz
|
896e059938
|
Fixed removing beaches from certain biomes
|
2016-02-09 13:22:24 +11:00 |
Forstride
|
c0c6062ded
|
Gravel beach tweaks
|
2016-02-08 21:13:01 -05:00 |
Adubbz
|
dabe175d04
|
Moved extended biome registration to after normal biomes
|
2016-02-09 12:55:36 +11:00 |
Adubbz
|
c6ce7dc016
|
Fixed beach biome generation
|
2016-02-09 12:40:33 +11:00 |
Adubbz
|
ffc04154db
|
Added support for custom beaches for vanilla biomes
|
2016-02-09 12:27:06 +11:00 |
Forstride
|
cda6c12bba
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-02-08 20:26:39 -05:00 |
Forstride
|
50497c6c98
|
Changed beach types for certain biomes
|
2016-02-08 20:26:33 -05:00 |
Adubbz
|
46e0f812c5
|
Remove unused code from GenLayerShoreBOP
|
2016-02-09 12:09:17 +11:00 |
Adubbz
|
41fe22e5aa
|
Added an option for different beach biome ids for our biomes
|
2016-02-09 12:06:21 +11:00 |
Adubbz
|
c15fd49ca3
|
Adjusted the checks for jungle edges
|
2016-02-09 11:48:53 +11:00 |
Adubbz
|
c295ff484f
|
Massive cleanup of GenLayerShore
|
2016-02-09 11:36:22 +11:00 |
NatsuArashi
|
599fad8df0
|
Update zh_TW.lang
|
2016-02-08 15:34:42 +08:00 |
Forstride
|
6d22237979
|
Tweaked biome temperatures/rainfall yet again
|
2016-02-07 23:55:36 -05:00 |
Forstride
|
fee6bbf9b2
|
Tweaked more biome temperatures
|
2016-02-07 23:37:36 -05:00 |
Forstride
|
3167c31e53
|
Made some biome temperatures/rainfall more appropriate
|
2016-02-07 20:13:53 -05:00 |
Adubbz
|
d583bfa00b
|
Merge pull request #660 from GirafiStudios/in-game-config
Added support for Forge in-game gui config. Closes #637
|
2016-02-08 11:29:41 +11:00 |
GirafiStudios
|
56a3edba05
|
GUI Config Button titles and desc. localization
|
2016-02-08 01:23:31 +01:00 |
Forstride
|
3fd93d83db
|
Fixed turnips not acting as a crop, and allowed normal plants to be placed on our farmland blocks
|
2016-02-07 18:42:04 -05:00 |
Forstride
|
a40a83ecd5
|
Removed farmland blocks from creative tab
|
2016-02-07 18:02:09 -05:00 |
GirafiStudios
|
bcd50892d9
|
Added support for Forge in-game gui config.
|
2016-02-07 19:09:23 +01:00 |
Adubbz
|
f131d97f89
|
Merge pull request #659 from GirafiStudios/BOP-1.8.9-3.0.x
Added Loamy, Sandy & Silty Farmland + UseHoeEventHandler. Closes #589
|
2016-02-07 16:31:56 +11:00 |
GirafiStudios
|
ad5d266950
|
Finished work on BOP Farmland & UseHoeEventHandler
|
2016-02-07 06:24:54 +01:00 |
Forstride
|
3ec8ca3454
|
Tweaked the Flower Field biome, and biome weights/climates.
|
2016-02-06 23:54:23 -05:00 |
GirafiStudios
|
f9dd8bd523
|
Merge remote-tracking branch 'upstream/BOP-1.8.9-3.0.x' into BOP-1.8.9-3.0.x
|
2016-02-07 00:23:02 +01:00 |
Forstride
|
4164618937
|
Added boat and farmland textures for future use
|
2016-02-06 17:46:30 -05:00 |
GirafiStudios
|
666a6d742b
|
Intial work on BoP Farmland
|
2016-02-06 23:25:26 +01:00 |
Forstride
|
c707ddc279
|
Tweaked kelp height, added base for gravel beach
|
2016-02-06 07:30:51 -05:00 |
Forstride
|
cf2cbc8c8b
|
Tweaked Tropcal Island (Just needs palm trees now!)
|
2016-02-06 07:13:46 -05:00 |
Adubbz
|
48dd51d89e
|
Tweaked how large islands are placed
|
2016-02-06 23:11:30 +11:00 |
Adubbz
|
e35847726a
|
Fixing bugs with island gen
|
2016-02-06 22:48:12 +11:00 |
Adubbz
|
75f50a80a4
|
Added support for island biomes
|
2016-02-06 21:54:55 +11:00 |
Forstride
|
0c370f4f98
|
Re-added Kelp Forest. Added base for Tropical Islands
|
2016-02-06 02:49:22 -05:00 |
Adubbz
|
89cdcb6ce8
|
Added kelp generation
|
2016-02-06 18:27:04 +11:00 |
Forstride
|
74b4f79676
|
Improved clover patch model
|
2016-02-06 02:16:48 -05:00 |
Forstride
|
d377fcf631
|
Increased snow depth for Alps mountains, tweaked biome weights
|
2016-02-06 00:22:52 -05:00 |
Forstride
|
b94f4c0ed8
|
Removed old rock formation blocks
(Is this proof enough for you?)
|
2016-02-05 22:44:25 -05:00 |
Forstride
|
b1b21dbd57
|
Changed trees in the Lush Swamp to use vines instead of ivy
|
2016-02-05 22:06:22 -05:00 |
Forstride
|
b2657ce344
|
Tweaked Xeric Shrubland biome
|
2016-02-05 21:32:31 -05:00 |
Forstride
|
57ad7e28d8
|
Improved the Brushland and Heathland biomes
|
2016-02-05 21:11:35 -05:00 |
Forstride
|
4a4c96b4b4
|
Removed the Deciduous Forest and Thicket biomes
|
2016-02-05 20:03:09 -05:00 |
Forstride
|
1d62a282fd
|
Tweaked the Steppe biome
|
2016-02-05 19:59:22 -05:00 |
Forstride
|
58c496605c
|
Removed Wisteria Meadow biome
|
2016-02-05 19:40:19 -05:00 |
Adubbz
|
b14433e583
|
Accounted for the coral reef potentially being disabled
|
2016-02-06 10:56:00 +11:00 |
Forstride
|
d6fc2d8f26
|
Removed Ash Stone, Hardened Sand, Hardened Dirt, Limestone/Siltstone/Shale/Crag Rock Slabs, renamed Dried Dirt to Dried Sand
|
2016-02-05 18:46:04 -05:00 |
Forstride
|
e694be1276
|
Tweaked the Wisteria Meadow biome
|
2016-02-05 16:59:03 -05:00 |
Adubbz
|
0dc11c85da
|
Let's stop leaving debug code in...
|
2016-02-05 22:25:57 +11:00 |
Adubbz
|
aa163aa6f1
|
Added wisteria generation
|
2016-02-05 22:25:17 +11:00 |
Forstride
|
58600d70e1
|
Added deserts to the edges of the Wasteland biome
|
2016-02-05 05:58:06 -05:00 |
Forstride
|
36369fc9e0
|
Tweaked which biomes villages can spawn in
|
2016-02-04 22:36:01 -05:00 |
Forstride
|
ca83293303
|
Added Overgrown Cliffs and Wisteria Meadow biomes. (Wisteria Meadow is still heavily WIP)
|
2016-02-04 21:02:33 -05:00 |
Forstride
|
165aabd569
|
New title screen panorama yet again
|
2016-02-04 16:55:57 -05:00 |
Adubbz
|
2f6b133caf
|
Fixed mud step sound
|
2016-02-04 20:45:40 +11:00 |
Forstride
|
f736e05fd1
|
Disabled rivers in some biomes
|
2016-02-04 04:40:07 -05:00 |
Adubbz
|
80647163db
|
Fixed disabling river gen
|
2016-02-04 20:27:25 +11:00 |
Forstride
|
f8bea4da5a
|
New title screen panorama
|
2016-02-04 00:27:52 -05:00 |
Forstride
|
d52f980b3d
|
More climate changes...Also new temporary title screen panorama
|
2016-02-04 00:02:33 -05:00 |
Forstride
|
c56aaebddc
|
Added separate climate for the Wasteland
|
2016-02-03 23:42:05 -05:00 |
Forstride
|
35f89a760a
|
Climate Tweaks O' Plenty...
|
2016-02-03 23:11:09 -05:00 |
Forstride
|
95c691adc5
|
More climate tweaks
|
2016-02-03 22:18:33 -05:00 |
Forstride
|
d0bea49d75
|
Minor tweaks to climates
|
2016-02-03 22:00:54 -05:00 |
Forstride
|
688b8852a4
|
Overhauled biome climates (Merged cold desert/frozen desert with ice cap, redid climate mapping, etc.)
|
2016-02-03 21:45:02 -05:00 |
Forstride
|
414b8d4db1
|
Tweaked the Seasonal Forest, Shield, and Woodland biomes
|
2016-02-03 20:05:12 -05:00 |
Forstride
|
a60d9875e0
|
Changed fruit/veggie salad recipes/textures
|
2016-02-03 18:49:23 -05:00 |
Forstride
|
b133775e8f
|
Removed wild carrots, added caveweed
|
2016-02-03 18:43:09 -05:00 |
Forstride
|
8f6cda25cd
|
Re-added Coral Reef, tweaked Crag biome
|
2016-02-03 17:03:30 -05:00 |
Forstride
|
eabba1264d
|
Tweaked Ominous Woods biome
|
2016-02-03 16:25:52 -05:00 |
Forstride
|
6f20d6e061
|
Tweaked Marsh biome
|
2016-02-03 16:16:25 -05:00 |
Forstride
|
61804d7a8e
|
Added Mega Taiga to boreal climate
|
2016-02-03 16:01:15 -05:00 |
Adubbz
|
aed121a960
|
Fixed mega taiga generation
|
2016-02-03 19:24:41 +11:00 |
Forstride
|
5f92c16841
|
Changed Crag climate/rarity
|
2016-02-03 01:31:53 -05:00 |
Forstride
|
09cf459e40
|
Tweaked Mountain and Steppe biomes
|
2016-02-03 01:16:17 -05:00 |
Forstride
|
30c1760b8d
|
Tweaked the Bamboo Forest and Dead Forest, added tall grass to the Outback and Quagmire
|
2016-02-03 00:35:38 -05:00 |
Forstride
|
d972b46935
|
Tweaked Temperate Rainforest biome
|
2016-02-02 20:24:20 -05:00 |
Forstride
|
6bea3a1123
|
Removed sky color from Frost Forest, fixed wild rice not counting for BOP plant gen option
|
2016-02-02 17:05:33 -05:00 |
Forstride
|
6fcaefe050
|
Removed sky colors from some biomes. Improved the Dead Swamp and Fen biomes. Tweaked mahogany trees
|
2016-02-02 15:53:30 -05:00 |
Adubbz
|
34cf51c75a
|
Fixed reeds generation placement
|
2016-02-03 06:20:41 +11:00 |
Adubbz
|
6bda7d5285
|
Merge pull request #650 from NatsuArashi/patch-2
Update zh_TW.lang
|
2016-02-02 23:04:34 +11:00 |
Adubbz
|
9d43d1bb9a
|
Removing debug code
|
2016-02-02 23:04:08 +11:00 |
Adubbz
|
b8b11a0e3e
|
Fixed Mahogany saplings, added inner branches to reduce decay
|
2016-02-02 23:01:32 +11:00 |
NatsuArashi
|
23761576b1
|
Update zh_TW.lang
|
2016-02-02 19:29:58 +08:00 |
Forstride
|
bddc74db5c
|
Fixed world gen customization options for vanilla biomes
|
2016-02-02 00:48:38 -05:00 |
Forstride
|
4d5ed22a51
|
Added amethyst and biome essence ore to the End. Fixed celestial crystal generation
|
2016-02-01 23:31:39 -05:00 |
Forstride
|
da077d5d3d
|
Changed Biome Finder recipe/texture, renamed Ornamental Artifact to Terrestrial Artifact
|
2016-02-01 21:51:28 -05:00 |
Forstride
|
29b6d4a992
|
Tweaked the Ominous Woods biome, changed names for customization menu options
|
2016-02-01 20:56:45 -05:00 |
Forstride
|
05b8c2f641
|
Added hot springs to the Mystic Grove
|
2016-02-01 19:45:30 -05:00 |
Forstride
|
b0584f8f80
|
Tweaked Wasteland biome, added hot spring pools to the Sacred Springs
|
2016-02-01 19:29:15 -05:00 |
Forstride
|
58f966939e
|
Tweaked Mystic Grove and Ominous Woods
|
2016-02-01 17:56:39 -05:00 |
Forstride
|
82696fdd03
|
Added customization options for rock formations, nether plants, and end features (for when they're added). Tweaked berrry bush generation in some biomes. Tweaked lily pad textures
|
2016-02-01 17:27:59 -05:00 |
Forstride
|
6e8e2c83f3
|
Tweaked foliage in some biomes
|
2016-02-01 14:39:30 -05:00 |
Forstride
|
ebbfc36e99
|
Added customization option for hot springs and nether hives (for when they're re-added), and fixed some of the other options
|
2016-02-01 13:42:25 -05:00 |
Forstride
|
2389a1e0ff
|
Added customization options for soils, flowers, mushrooms, and liquid poison
|
2016-02-01 13:05:32 -05:00 |
Adubbz
|
7ce0f6eafd
|
Added mahogany trees
|
2016-02-01 22:39:10 +11:00 |
Adubbz
|
2c85a16a6f
|
World type configuration now supports biome extensions
|
2016-02-01 19:56:28 +11:00 |
Forstride
|
9156ab8997
|
Added a customization option for water plants
|
2016-02-01 02:03:28 -05:00 |
Forstride
|
8b3ec016b4
|
Added customization options for foliage and plants (Flowers, mushrooms, and water plants coming soon!)
|
2016-02-01 01:45:30 -05:00 |
Forstride
|
1130e30911
|
Added customization option for BOP grasses
|
2016-02-01 00:58:13 -05:00 |
Forstride
|
8e2908a9aa
|
Added world creation customization menu options for poison ivy, flax, berry bushes, wild carrots, thorns, and quicksand
|
2016-02-01 00:16:39 -05:00 |
Forstride
|
3bb4f642c3
|
Tweaked Wasteland, Xeric Shrubland, and some textures
|
2016-01-31 22:32:39 -05:00 |
Forstride
|
4b1dab0e04
|
Tweaked various textures
|
2016-01-31 19:42:05 -05:00 |
Forstride
|
62803d800f
|
Fixed "earth" item (Used for creative tab icon)
|
2016-01-31 16:07:54 -05:00 |
Forstride
|
583c059a5d
|
Removed Dense Forest biome, tweaked Deciduous Forest
|
2016-01-31 15:11:02 -05:00 |
Adubbz
|
a10eb9f4ae
|
Fixed flammability for a bunch of stuff
|
2016-01-31 21:34:23 +11:00 |
Forstride
|
2e39cea6c0
|
Removed fruit blocks in favor of having them drop from leaves (Like vanilla apples)
|
2016-01-31 00:45:26 -05:00 |
Forstride
|
3b2df4f5fe
|
Tweaked gem block textures, removed vines from bamboo trees
|
2016-01-30 21:58:29 -05:00 |
Forstride
|
6e45433c9e
|
Fixed flammabilty/fire spread for slabs, planks, logs, foliage/plants, and flowers
|
2016-01-30 20:33:50 -05:00 |
Adubbz
|
f663aecb87
|
Orange autumn saplings now produce dark wood trees
|
2016-01-30 00:14:30 +11:00 |
Forstride
|
4637c01a3a
|
Re-added overpowered magic healing water that obviously no one liked at all
|
2016-01-29 05:28:02 -05:00 |
Forstride
|
87cbc0ae6e
|
Removed large stalagmite/stalactite textures
|
2016-01-28 20:25:48 -05:00 |
Matt Caughey
|
941656f023
|
Tweaked biome climates
|
2016-01-28 20:19:37 -05:00 |
Matt Caughey
|
df59c70cca
|
Removed Arctic and Glacier biomes, improved Cold/Frozen Desert biomes. (Be sure to fix biome IDs in your configs!)
|
2016-01-28 20:01:07 -05:00 |
Matt Caughey
|
9e045fbfe5
|
Changed how quicksand generates
|
2016-01-28 18:27:56 -05:00 |
Matt Caughey
|
b14fe60711
|
Fixed pine saplings, tweaked wisteria more
|
2016-01-28 15:20:45 -05:00 |
Matt Caughey
|
51ef64c316
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-28 00:31:24 -05:00 |
Matt Caughey
|
623fceecd8
|
Changed wisteria. Now a plant rather than a vine-like block.
|
2016-01-28 00:30:57 -05:00 |
NatsuArashi
|
071917ad09
|
Create zh_TW.lang
|
2016-01-27 21:26:27 +08:00 |
Matt Caughey
|
b7452cfc4b
|
Added new rock formation textures (Not used yet)
|
2016-01-26 19:45:54 -05:00 |
Matt Caughey
|
98a03b29e5
|
Removed pumpkins from our biomes temporarily
|
2016-01-26 17:39:39 -05:00 |
Matt Caughey
|
30eb53688e
|
Added pumpkins to our biomes
|
2016-01-26 16:17:56 -05:00 |
Adubbz
|
b3a5b46361
|
Added a temporary fix for the ugly taiga tree bases in the side of hills
|
2016-01-26 22:04:06 +11:00 |
Adubbz
|
2bb960ed24
|
Big trees no longer generate on water, vines no longer generate on tree trunks
|
2016-01-26 21:33:02 +11:00 |
Matt Caughey
|
3bf71a70e2
|
Tweaked butterfly textures
|
2016-01-26 03:28:07 -05:00 |
Matt Caughey
|
dd00ab1513
|
Added butterfly color variants
|
2016-01-26 00:21:35 -05:00 |
Matt Caughey
|
7bbc511006
|
Removed big mushrooms from Woodland biome, updated title screen panorama again
|
2016-01-25 23:56:36 -05:00 |
Matt Caughey
|
51272ed89d
|
Still trying to fix entity spawning...
|
2016-01-25 20:04:50 -05:00 |
Matt Caughey
|
de351378db
|
Mob tweaks (Still having spawning issues)
|
2016-01-25 18:53:21 -05:00 |
Matt Caughey
|
a44fb993ba
|
Added butterflies (That don't spawn for some reason...)
|
2016-01-25 17:55:12 -05:00 |
Matt Caughey
|
894360c63c
|
Tweaked snail texture
|
2016-01-25 03:37:20 -05:00 |
Matt Caughey
|
3c4ec83d1d
|
Added snail spawns to swamp/forest biomes (They still don't move yet though)
|
2016-01-25 03:11:40 -05:00 |
Matt Caughey
|
0c5c2da80f
|
Added snail entity (Currently doesn't move)
|
2016-01-24 22:01:31 -05:00 |
Matt Caughey
|
648b6c7cb9
|
Added snail model and texture
|
2016-01-24 21:11:09 -05:00 |
Matt Caughey
|
b0fb923de6
|
Finished terrariums
|
2016-01-24 17:48:14 -05:00 |
Matt Caughey
|
e6d22526b7
|
Tweaked which biomes players can spawn in
|
2016-01-24 01:55:41 -05:00 |
Matt Caughey
|
ea431da8df
|
More crafting recipe stuff
|
2016-01-23 22:20:44 -05:00 |
Matt Caughey
|
90ec0be5f7
|
Added more dye recipes
|
2016-01-23 21:10:47 -05:00 |
Matt Caughey
|
dc4cc6c7f9
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-23 18:58:08 -05:00 |
Matt Caughey
|
36e0dbbc2e
|
Added roots and waterside sand generation to biomes
|
2016-01-23 18:57:46 -05:00 |
Adubbz
|
d7d3c1656b
|
Fixed an NPE with Buildcraft (and likely other things)
|
2016-01-24 10:56:15 +11:00 |
Matt Caughey
|
fda6e74f63
|
Added dandelions and poppies to biomes
|
2016-01-23 04:35:57 -05:00 |
Adubbz
|
077a4164c4
|
Fixed building
|
2016-01-23 18:17:44 +11:00 |
Adubbz
|
4310c66603
|
Attempting to fix building on Jenkins
|
2016-01-23 18:14:01 +11:00 |
Matt Caughey
|
481b4a0bc9
|
Changed Lush Desert trees to acacia logs/leaves
|
2016-01-22 21:04:25 -05:00 |
Matt Caughey
|
805565d91b
|
New title screen panorama
|
2016-01-22 20:45:22 -05:00 |
Matt Caughey
|
63671521a6
|
Tweaked bayou trees, added willow trees to temperate rainforest and vanilla swampland. Fixed jacaranda trees in extreme hills
|
2016-01-22 20:18:41 -05:00 |
Matt Caughey
|
83348587ce
|
Tweaked the wetland biome, made dead forests and dead swamps less common
|
2016-01-22 19:58:21 -05:00 |
Adubbz
|
cb0fa1a114
|
Removed silty dirt from the Shrubland
|
2016-01-23 11:04:27 +11:00 |
Matt Caughey
|
4a879af3fd
|
Added cactus terrarium, fixed particles for blocks that have "fancy" models
|
2016-01-22 18:50:41 -05:00 |
Matt Caughey
|
ef22f37cab
|
"Finished" terrarium jars (More variants coming soon!)
|
2016-01-22 18:10:43 -05:00 |
Adubbz
|
0544f7edb3
|
The leaves offset for basic trees can now be customized
|
2016-01-23 10:00:22 +11:00 |
Adubbz
|
e935710e8e
|
Allowed vines to not be instances of BlockVine
|
2016-01-22 23:37:27 +11:00 |
Matt Caughey
|
ebf9f31d9d
|
Added jar block (Still needs work)
|
2016-01-22 03:41:57 -05:00 |
Matt Caughey
|
97ad030a85
|
Added rafflesia plants to jungle biomes, fixed ocelot spawns, tweaked Eucalyptus Forest
|
2016-01-22 01:26:57 -05:00 |
Matt Caughey
|
e79e939e01
|
Added a proper model for clover patches
|
2016-01-21 22:10:47 -05:00 |
Matt Caughey
|
459d5ad0d2
|
Added Terrarium Jars (Not placeable yet)
|
2016-01-21 21:30:34 -05:00 |
Matt Caughey
|
0733efee7a
|
Added proper snow texture for long grass
|
2016-01-21 18:42:00 -05:00 |
Matt Caughey
|
c9788073d9
|
Fixed lily pad and duckweed rendering
|
2016-01-21 16:26:30 -05:00 |
Matt Caughey
|
135940ce9a
|
Tweaked foliage/flowers for a lot of biomes. Tweaked reed texture (Again)
|
2016-01-21 15:55:27 -05:00 |
Matt Caughey
|
fd4f543baf
|
Added generators for some saplings
|
2016-01-21 13:39:50 -05:00 |
Matt Caughey
|
7d6feaba55
|
Re-added Tropical Rainforest biome, tweaked mob spawns in certain biomes
|
2016-01-21 13:27:42 -05:00 |
Matt Caughey
|
f2d8c0ca97
|
Tweaked Redwood Forest
|
2016-01-21 12:30:08 -05:00 |
Adubbz
|
273ceb9411
|
Fixed some generation issues with redwood trees
|
2016-01-21 20:11:17 +11:00 |
Matt Caughey
|
0253add36a
|
Re-added Redwood Forest (Trees don't generate properly yet)
|
2016-01-21 03:46:09 -05:00 |
Adubbz
|
3b415460e0
|
Added redwood trees
|
2016-01-21 18:08:24 +11:00 |
Matt Caughey
|
86d2159549
|
Added new logo
|
2016-01-20 21:14:28 -05:00 |
Matt Caughey
|
51a9f21f6c
|
Fixed Umbran Wood slabs
|
2016-01-20 20:09:58 -05:00 |
Adubbz
|
abe54ad1ca
|
Fixed an error with the achievement handler
|
2016-01-21 11:26:38 +11:00 |
Matt Caughey
|
9253be0700
|
Changed the default temperature setting for BOP world type to medium zones
|
2016-01-20 18:48:48 -05:00 |
Adubbz
|
3e517b93c9
|
Prevented a crash on right clicking with an empty hand
|
2016-01-21 10:32:51 +11:00 |
Matt Caughey
|
82cc16cf3c
|
Renamed Dark Wood to Umbran Wood, renamed Ghastly Souls to Souls
|
2016-01-20 16:57:25 -05:00 |
Matt Caughey
|
481e0686e8
|
Tweaked biome climates more
|
2016-01-20 16:23:17 -05:00 |
Matt Caughey
|
2f64b3f883
|
Tweaked which biomes villages can spawn in
|
2016-01-20 15:36:43 -05:00 |
Adubbz
|
54a4b92531
|
Fixed double slab drops. Closes #615
|
2016-01-20 20:51:20 +11:00 |
Adubbz
|
97d283950c
|
Fixed the remaining achievements. Closes #612
|
2016-01-20 20:12:11 +11:00 |
Matt Caughey
|
de433ba878
|
Added trigger for wilted lily achievement
|
2016-01-20 02:09:49 -05:00 |
Matt Caughey
|
81d8edb9af
|
Replaced Dandelion Puff's with Wilted Lilies. Changed Miner's Delight texture
|
2016-01-20 01:57:42 -05:00 |
Matt Caughey
|
ece60b0c8c
|
Removed the Jade Cliffs biome. Goodbye old friend...
|
2016-01-19 23:51:41 -05:00 |
Matt Caughey
|
cd0ec7dee4
|
Added Lost Soul texture
|
2016-01-19 23:49:40 -05:00 |
Matt Caughey
|
68f4208d88
|
Added pixies to the Mystic Grove, and ocelots to more tropical biomes
|
2016-01-19 23:14:30 -05:00 |
Adubbz
|
d769214ce1
|
Dark leaves are no longer tinted
|
2016-01-20 15:04:26 +11:00 |
Matt Caughey
|
7d566fe241
|
Re-added Lush Swamp, Mystic Grove, and Ominous Woods biomes
|
2016-01-19 23:01:15 -05:00 |
Adubbz
|
b799ffa725
|
Fixed incorrect awarding of achievements. Closes #613
|
2016-01-20 14:36:38 +11:00 |
Adubbz
|
ced045d35d
|
Fixed reed bottom block rendering. Closes #620
|
2016-01-20 14:25:26 +11:00 |
Adubbz
|
64d1310e68
|
Fixed soil pick block. Closes #618
|
2016-01-20 14:24:57 +11:00 |
Adubbz
|
fbbdf44a4d
|
Changed how customizable leaves radius works
|
2016-01-20 13:24:28 +11:00 |
Adubbz
|
cf089c78d8
|
Allowed the leaf radius of basic trees to be customized
|
2016-01-20 13:02:52 +11:00 |
Adubbz
|
687d87a2f2
|
Fixed vine generation on Basic trees
|
2016-01-20 12:59:48 +11:00 |
Matt Caughey
|
32457bed32
|
Re-added Land of Lakes biome
|
2016-01-19 20:47:40 -05:00 |
Matt Caughey
|
aea5fa5918
|
Re-added Temperate Rainforest biome
|
2016-01-19 20:06:13 -05:00 |
Adubbz
|
bc1279744a
|
Fixed tree gen in the lush desert
|
2016-01-20 11:35:33 +11:00 |
Matt Caughey
|
cdce3694a1
|
Re-added Lush Desert biome (Trees not generating)
|
2016-01-19 19:29:22 -05:00 |
Matt Caughey
|
9053e29641
|
Re-added Shield biome, fixed pine trees
|
2016-01-19 19:04:30 -05:00 |
Matt Caughey
|
2d5c41a84b
|
Fixed generator crash (Oops :P)
|
2016-01-19 18:02:49 -05:00 |
Matt Caughey
|
89486cd315
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 17:57:46 -05:00 |
Matt Caughey
|
62877eb0bb
|
Re-added Meadow biome (Missing Meadow Forest sub-biome)
|
2016-01-19 17:57:19 -05:00 |
Adubbz
|
d36cde3ef8
|
Removed unnecessary new Object[0]
|
2016-01-20 09:31:02 +11:00 |
Matt Caughey
|
46ca1b6fac
|
Fixed plants from growing on mud blocks, tweaked Marsh biome
|
2016-01-19 17:21:58 -05:00 |
Matt Caughey
|
9a4f4724ac
|
Minor climate changes
|
2016-01-19 16:07:15 -05:00 |
Matt Caughey
|
34aaa3da19
|
Tweaked biome climates
|
2016-01-19 14:15:30 -05:00 |
Adubbz
|
7bee1e173f
|
Fixed hardness and sounds for fences and fence gates
|
2016-01-19 18:56:48 +11:00 |
Adubbz
|
ab98fad052
|
Fixed up trees and spikes in the Wasteland
|
2016-01-19 18:24:37 +11:00 |
Adubbz
|
bb2f5b99b1
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 16:13:46 +11:00 |
Adubbz
|
51e3ea319e
|
Fixed a crash with BlockBOPGrass. Closes #611
|
2016-01-19 16:13:24 +11:00 |
Matt Caughey
|
250ac7c66f
|
Re-added Wasteland biome (Missing trees and spikes)
|
2016-01-18 23:11:03 -05:00 |
Adubbz
|
b62004dd85
|
Working around Vanilla bugs...
|
2016-01-19 13:05:21 +11:00 |
Adubbz
|
771b596db8
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 12:57:12 +11:00 |
Adubbz
|
384abcec96
|
Fixed a crash with disabling river gen
|
2016-01-19 12:56:55 +11:00 |
Matt Caughey
|
102fb04a51
|
Removed villages and rivers from certain biomes
|
2016-01-18 20:53:48 -05:00 |
Adubbz
|
601c509a68
|
Added an option to disable river generation in biomes
|
2016-01-19 12:20:06 +11:00 |
Matt Caughey
|
c49e6537cb
|
Re-added Wetland biome (Willow trees are broken currently)
|
2016-01-18 20:13:24 -05:00 |
Matt Caughey
|
85626a0d80
|
More achievement stuff
|
2016-01-18 16:36:59 -05:00 |
Matt Caughey
|
f87a79e0f1
|
More achievements, added flax string and ornamental artifact
|
2016-01-18 15:03:29 -05:00 |
Matt Caughey
|
43bd569c3e
|
Added more achievements
|
2016-01-18 13:02:11 -05:00 |
Adubbz
|
f14e46151b
|
Implemented the crafting event for Forstride
|
2016-01-18 21:56:40 +11:00 |
Adubbz
|
ea575db71c
|
Fixed achievement saving and a crash due to positioning
|
2016-01-18 21:01:37 +11:00 |
Matt Caughey
|
7a4043a4aa
|
Added more achievements
|
2016-01-18 03:41:22 -05:00 |
Adubbz
|
c82041dfc4
|
Added The Wanderer achievement
|
2016-01-18 17:00:26 +11:00 |
Adubbz
|
449664a0c4
|
Added the flower child achievement
|
2016-01-18 14:46:03 +11:00 |
Matt Caughey
|
91e57c1591
|
Re-added Maple Woods biome
|
2016-01-17 21:11:20 -05:00 |
Matt Caughey
|
27ec60634f
|
Re-added Rainforest biome (Still needs work with the terrain)
|
2016-01-17 20:56:05 -05:00 |
Matt Caughey
|
f748002641
|
Changed natural soil types for various biomes
|
2016-01-17 19:30:36 -05:00 |
Matt Caughey
|
3f7e4d026c
|
Re-added Snowy Coniferous Forest biome (Be sure to clear config files blahblahblah)
|
2016-01-17 19:02:32 -05:00 |
Matt Caughey
|
a4e22a5232
|
Re-added Seasonal Forest biome (Be sure to clear config files so it updates biome IDs!)
|
2016-01-17 18:36:20 -05:00 |
Matt Caughey
|
fab8853b18
|
Re-added Quagmire biome (Be sure to clear config files so it updates biome IDs!)
|
2016-01-17 17:47:26 -05:00 |
Matt Caughey
|
54f8dc9f38
|
Fixed Xeric Shrubland climate setting
|
2016-01-17 16:07:58 -05:00 |
Matt Caughey
|
55fe94ea87
|
Tweaked vanilla biome extensions, fixed gems for certain biomes
|
2016-01-17 15:45:44 -05:00 |
Matt Caughey
|
6ccd512fef
|
Added extensions for vanilla overworld biomes
|
2016-01-17 14:44:19 -05:00 |
Matt Caughey
|
f7dc65cc2f
|
Tweaked wild rice item texture
|
2016-01-17 00:22:12 -05:00 |
Matt Caughey
|
6b9f28a0ca
|
Added gelled poison texture
|
2016-01-17 00:20:05 -05:00 |
Matt Caughey
|
74b8a7031d
|
Tweaked reed item texture
|
2016-01-16 23:56:24 -05:00 |
Matt Caughey
|
29a67cccc6
|
Fixed shrub height
|
2016-01-16 22:33:32 -05:00 |
Matt Caughey
|
43a107da56
|
Tweaked reed textures, readded block "item" textures
|
2016-01-16 20:55:35 -05:00 |
Matt Caughey
|
551820b1eb
|
Fixed localized names for Veggie Salad and Shroom Salad
|
2016-01-16 17:46:09 -05:00 |
Matt Caughey
|
18e6c4f482
|
Tweaked various biomes to match past versions more
|
2016-01-16 17:42:59 -05:00 |
Matt Caughey
|
78ad8773ab
|
Tweaked flower basket texture and various grass textures
|
2016-01-16 17:08:37 -05:00 |
Adubbz
|
0208fe6fc0
|
Fixed the Biome Radar model, added the Flower Basket
|
2016-01-16 19:02:34 +11:00 |
Adubbz
|
1223f8e753
|
Tweaked Sacred Oak tree gen
|
2016-01-15 10:41:38 +11:00 |
Adubbz
|
f90cb54708
|
Mod biomes are once again copied to our world type
|
2016-01-14 16:36:12 +11:00 |
Adubbz
|
acc3117eda
|
Fixed slight mistake in GenLayerClimate clamping
|
2016-01-14 13:43:07 +11:00 |
Adubbz
|
47e5633058
|
Updated the Thaumcraft API
|
2016-01-14 13:36:35 +11:00 |
Adubbz
|
8d66e077b2
|
Updated license headers - For once Regex actually worker
|
2016-01-14 13:30:55 +11:00 |
Adubbz
|
d5e2c506cf
|
Fixed a crash when setting biome ids to -1
|
2016-01-14 11:20:16 +11:00 |
Adubbz
|
9bd7512cd4
|
Fixed an issue with replacing resource packs
|
2016-01-13 17:16:38 +11:00 |
Adubbz
|
41a40a5370
|
Fixed a crash with Thaumcraft. Closes #597
|
2016-01-13 09:26:51 +11:00 |
Adubbz
|
c25dcedc13
|
Added an option to require shears for flower drops
|
2016-01-13 00:37:28 +11:00 |
Adubbz
|
dd38421d45
|
Fixed rare out of bounds crash due to rounding errors
|
2016-01-12 20:41:20 +11:00 |
Adubbz
|
b3ade98445
|
Added debug code to hopefully determine the cause of an outofbounds crash
|
2016-01-12 19:36:18 +11:00 |
Adubbz
|
c996b9cced
|
Added the Sacred Springs and its corresponding sapling
|
2016-01-12 12:52:02 +11:00 |
Adubbz
|
38cd1655e1
|
Fixed handling for Vanilla biome extensions, added crystals to the end and prevented our generation from spawning in the default world type
|
2016-01-11 22:57:04 +11:00 |
Adubbz
|
d51c6d1305
|
Fixed a crash with Tech Reborn. Closes #594
|
2016-01-10 21:00:07 +11:00 |
Adubbz
|
c647fee66e
|
Ported beginnings of Thaumcraft compatibility to 1.8.9
|
2016-01-09 20:53:06 +11:00 |
Adubbz
|
a4b78504e6
|
Fixed grass break particles
|
2016-01-09 19:21:58 +11:00 |
Adubbz
|
9266fae15a
|
Fixed an NPE with getWeightedTerrainSettings
|
2016-01-09 12:56:55 +11:00 |
Adubbz
|
0bf145cfd5
|
Tweaked the Arctic biome and added debug code for a GenLayer crash
|
2016-01-08 18:33:31 +11:00 |
Adubbz
|
108ab3c796
|
Fixed block names on non-default states
|
2016-01-07 22:19:07 +11:00 |
Adubbz
|
3b5c6124f1
|
Removed test poion name
|
2016-01-07 22:10:41 +11:00 |
Adubbz
|
7f0fb34c2b
|
Addressed issues with block names
|
2016-01-07 22:00:39 +11:00 |
Adubbz
|
8a0b97f907
|
Fixed bamboo drops for blocks with metadata
|
2016-01-06 17:29:57 +11:00 |
Adubbz
|
840e9631d5
|
Fixed a crash bug with sapling drops
|
2016-01-06 01:49:36 +11:00 |
Adubbz
|
5090c759bc
|
Merge pull request #584 from Adaptivity/patch-1
Update ru_RU.lang
|
2016-01-05 11:31:26 +11:00 |
Adubbz
|
92949d1e9b
|
Fixed Golden Scythe localisation
|
2016-01-05 11:26:03 +11:00 |
Anton
|
824f4da227
|
Update ru_RU.lang
|
2016-01-04 21:14:33 +03:00 |
gxy17886
|
29c59ad029
|
update zh_CN.lang
update zh_CN.lang
|
2016-01-05 00:33:56 +08:00 |
Adubbz
|
f80c5a1a5d
|
Added the Prairie
|
2016-01-04 22:37:57 +11:00 |
Adubbz
|
8c2e89f270
|
Fixed the Dense Forest and tweaked the Eucalyptus Forest
|
2016-01-04 20:49:47 +11:00 |
Adubbz
|
3bdf3bfd46
|
Fixed missing grass in the Steppe
|
2016-01-04 20:11:35 +11:00 |
Adubbz
|
a2c0a16f92
|
Fixed sapling drops from breaking
|
2016-01-04 13:50:01 +11:00 |
Adubbz
|
040da80612
|
Began preliminary work towards adopting Forge's new bucket models/setup
|
2016-01-04 13:17:40 +11:00 |
Adubbz
|
3570fc70ff
|
Fixed gem generation
|
2016-01-04 11:36:17 +11:00 |
Adubbz
|
8d2976992a
|
Prevented villages from spawning in the Jade Cliffs and Highland
|
2016-01-03 21:53:43 +11:00 |
Adubbz
|
ac6107b148
|
Remove custom village placement code
|
2016-01-03 21:36:23 +11:00 |
Adubbz
|
5f62d32b12
|
Enabled spawning and generation of villages in BoP biomes
|
2016-01-03 21:34:36 +11:00 |
Adubbz
|
f94e9b1eb3
|
Added biome dictionary tags for all current biomes
|
2016-01-03 14:52:53 +11:00 |
Adubbz
|
94c45b4a9a
|
Fixed a typo
|
2016-01-03 11:16:08 +11:00 |
Adubbz
|
7eed85f66b
|
Added a config option to disable trail visibility for the local player if they themselves have a trail
|
2016-01-03 11:15:19 +11:00 |
Adubbz
|
f188396c99
|
Fixed replacement of plant blocks
|
2016-01-02 16:33:23 +11:00 |
Adubbz
|
3cb854eea2
|
Fixed cherry saplings incorrectly growing oak trees
|
2016-01-01 19:26:00 +11:00 |
Adubbz
|
fe7e1a282f
|
Get rid of these dreaded tabs
|
2016-01-01 16:50:03 +11:00 |
Adubbz
|
6ba6b65271
|
Fixed rendering in Forge 1668, slight cleanup of entity rendering
|
2016-01-01 16:44:48 +11:00 |
Adubbz
|
475abae786
|
Auto-generate the biomes config file folder
|
2015-12-31 20:53:27 +11:00 |
Adubbz
|
bf25777886
|
Added checks to prevent biome id conflicts with BoP
|
2015-12-31 19:47:00 +11:00 |
Adubbz
|
d4f31617f6
|
Added saplings for trees that have been implemented
|
2015-12-31 16:49:07 +11:00 |
Adubbz
|
5bc01e7b8e
|
Remove unused coremod
|
2015-12-31 10:45:27 +11:00 |
Adubbz
|
80372ad8d5
|
Updated to 1.8.9
|
2015-12-30 15:37:08 +11:00 |
Adubbz
|
02781ea272
|
Fixed a crashing issue with newer versions of Forge. Closes #571
|
2015-12-26 23:32:42 +11:00 |
Adubbz
|
5d75f93155
|
Cleanup
|
2015-12-17 23:47:28 +11:00 |
Adubbz
|
8b60f8d7ba
|
Test build
|
2015-12-17 23:41:10 +11:00 |
Adubbz
|
c42ba7d4f0
|
Dummy change to test Jenkins
|
2015-12-16 22:36:40 +11:00 |
Adubbz
|
17e1d2cd64
|
Mod wood now adds the 'Getting Wood' achievement. Close #502
|
2015-12-16 12:14:42 +11:00 |
Adubbz
|
6fc07736da
|
Reduced XP received from smelting logs. Closes #564
|
2015-12-16 12:04:52 +11:00 |
Adubbz
|
12cf3f1a68
|
Reduced protectiveness of amethyst armour. Closes #491
|
2015-12-16 11:55:09 +11:00 |
Adubbz
|
ed5441c819
|
Fixed breaking hardness for planks. Closes #545
|
2015-12-16 11:22:31 +11:00 |
Adubbz
|
fb592e3aaf
|
Fixed the model perspective of the biome radar
|
2015-12-16 10:21:01 +11:00 |
Adubbz
|
313ea7f562
|
Updated to 1.8.8
|
2015-12-15 19:36:54 +11:00 |
Adubbz
|
d26a72544c
|
Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x
|
2015-10-11 13:23:54 +11:00 |
Adubbz
|
b219317e92
|
Trails now work properly - There's still some extra features to be added, however they do work quite nicely
|
2015-10-11 13:23:47 +11:00 |
Adubbz
|
c2938391ff
|
Corrected a typo resulting in a missing model
|
2015-10-01 16:04:20 +10:00 |
Adubbz
|
c5a85f8e11
|
BOPGeneratorBase now inherits from WorldGenerator for Sponge compatibility (And other mods too)
|
2015-10-01 15:27:27 +10:00 |
Adubbz
|
77e5231927
|
Fixed a compile error in Jenkins caused by BOPCommand. I'm not entirely sure why this is an issue, but this should fix it.
|
2015-09-19 21:29:03 +10:00 |
Adubbz
|
e68102d047
|
Began work on trails
|
2015-09-19 17:09:39 +10:00 |
Cheeserolls
|
eb8ffe5131
|
Add Grove biome
|
2015-09-08 18:31:32 +01:00 |
Cheeserolls
|
a23790f2f2
|
Remove unused imports
|
2015-09-08 18:30:58 +01:00 |
Cheeserolls
|
716ff56d16
|
Add GeneratorProfileTree for creating trees with a particular profile
|
2015-09-08 18:30:25 +01:00 |
Adubbz
|
a11c252a6c
|
Removed duplicate blocks stat from /bop stats, fixed entity count
|
2015-08-09 12:52:55 +10:00 |
Adubbz
|
85cb8eb5ce
|
Fixed broken pickblock functionality on a few blocks
|
2015-08-08 19:37:27 +10:00 |
Adubbz
|
b46b222f41
|
Hardcoded the minimum Forge dependency. This alerts users of the cause of issues such as java.lang.NoSuchMethodError: net.minecraftforge.fluids.Fluid.<init>
|
2015-08-08 16:09:01 +10:00 |
Adubbz
|
d76e977386
|
Added proper localizations from items
|
2015-08-08 15:10:34 +10:00 |
Adubbz
|
d749699833
|
Added proper localizations for blocks
|
2015-08-08 12:37:55 +10:00 |
Cheeserolls
|
c3364a7404
|
Add Garden biome
|
2015-08-07 01:11:17 +01:00 |
Cheeserolls
|
f1708150fd
|
Add generator for giant flowers
|
2015-08-07 01:10:37 +01:00 |
Cheeserolls
|
b34ac7cc8c
|
Add grass variant with daisies
|
2015-08-07 01:09:28 +01:00 |
Cheeserolls
|
ec9e332849
|
Fix null pointer exception when leaves with no sapling are broken
|
2015-08-07 01:08:14 +01:00 |
Cheeserolls
|
a963b93a96
|
Finish Fungi Forest biome
|
2015-08-06 11:51:44 +01:00 |
Cheeserolls
|
a7e520c7f3
|
Prevent null pointer exception if GeneratorWeighted is empty
|
2015-08-06 11:49:18 +01:00 |
Cheeserolls
|
675e7411da
|
Improve placement of plants by more precisely defining surface blocks
|
2015-08-06 11:48:44 +01:00 |
Cheeserolls
|
5a96c1637a
|
Add Fungi Forest biome
|
2015-08-06 02:13:57 +01:00 |
Cheeserolls
|
bba5f1fb84
|
Set default amountPerChunk for giant mushrooms
|
2015-08-06 02:13:37 +01:00 |
Cheeserolls
|
c2fd292ba7
|
De-obfuscate mega jungle tree generator
|
2015-08-06 02:13:01 +01:00 |
Cheeserolls
|
f3641f3c8c
|
Make frost forest a little higher above sea level
|
2015-08-05 18:01:23 +01:00 |
Cheeserolls
|
587ec3fe38
|
Rename a few things to be more consistent
|
2015-08-05 18:00:34 +01:00 |
Cheeserolls
|
3585753be9
|
Add Frost Forest biome
|
2015-08-05 17:55:33 +01:00 |
Cheeserolls
|
fef0a41962
|
Add Dummy Biome Template to speed up migration of biomes from 1.7
|
2015-08-05 17:54:22 +01:00 |
Cheeserolls
|
c019c470d0
|
Fix incorrect meta when shearing BOP leaves
|
2015-08-05 16:52:29 +01:00 |
Cheeserolls
|
1435eafec7
|
Add Fen biome
|
2015-08-05 16:35:37 +01:00 |
Cheeserolls
|
e8bdb8e1fc
|
Add Eucalyptus Forest biome
|
2015-08-05 14:32:12 +01:00 |
Cheeserolls
|
bf2dfa7bc4
|
Add mixed lily generator
|
2015-08-05 14:31:50 +01:00 |
Cheeserolls
|
0f103785ed
|
Fix bug with big tree height
|
2015-08-05 12:03:03 +01:00 |
Cheeserolls
|
c4d350713b
|
Add Deciduous Forest biome
|
2015-08-05 11:41:07 +01:00 |
Cheeserolls
|
2472436f86
|
Adjust bulb tree parameters and allow no vines
|
2015-08-05 11:40:42 +01:00 |
Cheeserolls
|
38bdbfcb53
|
Add Dead Swamp biome
|
2015-08-04 11:30:44 +01:00 |
Adubbz
|
71375a710d
|
Fixed tree trunks being cut off
|
2015-07-12 18:27:10 +10:00 |
Cheeserolls
|
7f0d77d644
|
Add Pinecone
|
2015-07-05 23:45:17 +01:00 |
Cheeserolls
|
4dfed60ba0
|
Add Dead Forest biome
|
2015-07-05 19:14:43 +01:00 |
Cheeserolls
|
f24adb6ce5
|
Minor code cleanup
|
2015-07-05 12:10:52 +01:00 |
Anton
|
33da1c78d4
|
Register biome essence recipe for 1.8
|
2015-07-05 13:54:42 +03:00 |
Adubbz
|
544cc9d7d6
|
Added the Xeric Scrubland
|
2015-07-03 20:51:09 +10:00 |
Adubbz
|
c72cddbdff
|
Merge pull request #500 from X00LA/BOP-1.8-3.0.x
Create de_DE.lang
|
2015-06-30 07:54:43 +10:00 |
X00LA
|
47d37f0028
|
Create de_DE.lang
|
2015-06-29 16:51:18 +02:00 |
Adubbz
|
35cc7da299
|
Further refined the customisable gui - Pages are GuiSlots, the GuiBOPPageManager simply handles the current page and changing pages
|
2015-06-29 21:08:37 +10:00 |
Adubbz
|
93996809de
|
Changed the customisable gui over to using a delegate pattern. Still some work to be done, but it does provide a basis for adding the biomes page
|
2015-06-27 13:04:08 +10:00 |
Cheeserolls
|
cef0b7406c
|
Restore grass/foliage color of grasslands
|
2015-06-26 16:57:51 +01:00 |
Cheeserolls
|
d6e648f310
|
Improvements to land mass types
|
2015-06-24 04:40:27 +01:00 |
Cheeserolls
|
dadae8758e
|
Remove BiomeTypes in favour of the more descriptive and configurable Climates
|
2015-06-24 01:58:13 +01:00 |
Cheeserolls
|
2a83422a36
|
Initial work on replacing biome types with climates based on temperature and rainfall
|
2015-06-23 22:13:15 +01:00 |
Cheeserolls
|
cab755fe7a
|
Finish Bog biome (add poison lakes)
|
2015-06-23 02:50:31 +01:00 |
Cheeserolls
|
c0cc360c04
|
Sort out a few todos (especially with fluids and jars)
|
2015-06-23 02:33:19 +01:00 |
Cheeserolls
|
40e7a8e428
|
Add buckets for BOP fluids
|
2015-06-22 15:20:18 +01:00 |
Cheeserolls
|
6bec3aeeb1
|
Embetter our coniferous trees (especially the large ones)
|
2015-06-22 13:27:30 +01:00 |
Cheeserolls
|
79ca5bfa1a
|
Oops - Poison is supposed to be BlockFluidClassic
|
2015-06-22 03:59:09 +01:00 |
Cheeserolls
|
d7229c6ba8
|
Fluids now render
|
2015-06-22 03:51:45 +01:00 |
Cheeserolls
|
cdb2a40735
|
Add Coniferous Forest biome
|
2015-06-22 00:38:29 +01:00 |
Cheeserolls
|
7508fbf9c7
|
Add options for landmass generation: vanilla, continents, or archipelago
|
2015-06-19 23:47:37 +01:00 |
Cheeserolls
|
9220148251
|
Optimize biome search (tpbiome command and biome finder) to take into account world biome size
|
2015-06-19 19:21:32 +01:00 |
Cheeserolls
|
637c0bfd09
|
Big improvements to control of terrain generation and simplification of the algorithm
|
2015-06-19 18:46:12 +01:00 |
Cheeserolls
|
9362ba95ac
|
Add Gui for configuring BOP world properties (saved per game)
|
2015-06-19 00:22:53 +01:00 |
Cheeserolls
|
6983d5df0a
|
Remove workaround for Forge bug - no longer required
|
2015-06-18 22:54:16 +01:00 |
Cheeserolls
|
e5e78840a8
|
Add Cherry Blossom Grove biome
|
2015-06-18 03:03:12 +01:00 |
Cheeserolls
|
792b5e2e4a
|
De-obfuscate GenLayerRiver - unused at the moment, but considering using this to implement riverside biomes
|
2015-06-18 03:02:51 +01:00 |
Cheeserolls
|
20d5ae226d
|
Re-write potion init code to avoid clashes with other mods
|
2015-06-18 02:24:27 +01:00 |
Cheeserolls
|
d522fc9fc8
|
Add Canyon biome (and Canyon Ravine sub biome
|
2015-06-16 16:17:19 +01:00 |
Cheeserolls
|
60f8a5dc00
|
Add gem to brushland
|
2015-06-16 14:31:07 +01:00 |
Cheeserolls
|
46bc08a25c
|
Add Brushland biome
|
2015-06-16 14:23:05 +01:00 |
Cheeserolls
|
d2a5db2bbb
|
Add Boreal Forest biome
|
2015-06-16 12:58:21 +01:00 |
Cheeserolls
|
abe80e28e1
|
Finish Bog (apart from poison lakes)
|
2015-06-16 11:36:41 +01:00 |
Cheeserolls
|
4fc51493be
|
Start work on Bog biome
|
2015-06-15 22:46:31 +01:00 |
Cheeserolls
|
74bb9b41d2
|
Fix some generator bugs
|
2015-06-15 19:49:56 +01:00 |
Cheeserolls
|
ec0123e9ea
|
Use inheritance to avoid code duplication in Generators
|
2015-06-15 18:39:44 +01:00 |
Cheeserolls
|
2783bcebba
|
Minor fixes in Bayou
|
2015-06-11 22:56:54 +01:00 |
Cheeserolls
|
56e5fbfaa8
|
Add Bayou biome, GeneratorBayouTree and some adjustments to other generators
|
2015-06-11 22:03:52 +01:00 |
Cheeserolls
|
1d7217a78d
|
Create list of predefined BlockQueries to avoid code duplication
|
2015-06-11 16:58:47 +01:00 |
Cheeserolls
|
cd1421805a
|
Allow querying blocks by plant type (will reduce a lot of code later on)
|
2015-06-11 14:43:57 +01:00 |
Cheeserolls
|
495442c03f
|
Attempt to make BlockQuery more user friendly
|
2015-06-11 14:05:29 +01:00 |
Cheeserolls
|
63fe140915
|
Split mud and quicksand into separate classes (they really have little in common
|
2015-06-11 11:29:46 +01:00 |
Cheeserolls
|
4cdbc7c294
|
Add workaround (temporary I hope) for a forge bug
|
2015-06-11 11:26:12 +01:00 |
Cheeserolls
|
24d3b3cf5e
|
Make BOP block naming consistent
|
2015-06-11 10:20:33 +01:00 |
Cheeserolls
|
01f2e8a6a9
|
Make sure all BOP blocks support canSustainPlant() properly
|
2015-06-11 10:04:56 +01:00 |
Cheeserolls
|
434ef3fdd5
|
Add Bamboo Forest biome
|
2015-06-11 01:16:55 +01:00 |
Cheeserolls
|
e1387c76f3
|
Add Jade Cliffs biome
|
2015-06-10 02:46:04 +01:00 |
Cheeserolls
|
0026241420
|
Fine tune tundra
|
2015-06-10 02:07:19 +01:00 |
Cheeserolls
|
7f62423e0d
|
More fine tuning of mountain
|
2015-06-10 01:31:13 +01:00 |
Cheeserolls
|
bc93ad2bd8
|
Make foothills on the edges of the mountains
|
2015-06-10 00:20:38 +01:00 |
Cheeserolls
|
24e668e943
|
Add Glacier biome
|
2015-06-08 17:18:52 +01:00 |
Cheeserolls
|
44dd5dfa83
|
Implement system for sub biomes and mutated biomes
|
2015-06-08 16:57:36 +01:00 |
Cheeserolls
|
bd19fd2ae6
|
Finish the Mountain biome
|
2015-06-08 14:03:55 +01:00 |
Cheeserolls
|
c34fef46f6
|
Add GeneratorPineTree
|
2015-06-08 14:03:03 +01:00 |
Cheeserolls
|
336f900e72
|
Start work on Mountain biome
|
2015-06-08 01:05:31 +01:00 |
Cheeserolls
|
d0379d44dc
|
Add Outback biome
|
2015-06-07 23:46:53 +01:00 |
Cheeserolls
|
f3a8fbf555
|
Add generator for small nobbly "twiglet" trees
|
2015-06-07 23:46:37 +01:00 |
Cheeserolls
|
19d107e7d0
|
Add BlockPosQuery for positions with air above them
|
2015-06-07 23:09:34 +01:00 |
Cheeserolls
|
910086f111
|
Provide shortcut methods for building trees with vanilla logs and leaves
|
2015-06-07 23:09:01 +01:00 |
Cheeserolls
|
cf7537e7ef
|
Allow BlockBOPGeneric to support plants
|
2015-06-07 22:43:51 +01:00 |
Cheeserolls
|
37f6d16d93
|
Allow specification of which block to replace with GeneratorSplatter, tweak default parameters
|
2015-06-07 21:55:26 +01:00 |
Cheeserolls
|
150345251c
|
Rename some BlockQuery classes
|
2015-06-07 21:39:34 +01:00 |
Cheeserolls
|
7f3fda66a7
|
Add Moor biome
|
2015-06-07 21:22:10 +01:00 |
Cheeserolls
|
c5b3d9b2d3
|
Fix floor blocks in dense forest
|
2015-06-07 21:21:57 +01:00 |
Cheeserolls
|
c291aa61df
|
Add Heathland biome
|
2015-06-07 20:24:53 +01:00 |
Cheeserolls
|
c4e23a8384
|
Minor adjustments to Marsh and Chaparral
|
2015-06-07 18:52:26 +01:00 |
Cheeserolls
|
cba8443972
|
Minor adjustments to waterside and splotches generator
|
2015-06-07 18:51:35 +01:00 |
Cheeserolls
|
9b593e576d
|
Allow setting of the block used underneath water in BOP biomes
|
2015-06-07 18:50:45 +01:00 |
Cheeserolls
|
3256dd9447
|
Finally stop those damn floating paeonias
|
2015-06-07 17:20:29 +01:00 |
Cheeserolls
|
cfc3cd65ff
|
Make naming in generators consistent and more readable, fix algae spawning in marsh
|
2015-06-07 16:46:04 +01:00 |
Cheeserolls
|
15ff399f6a
|
Rewrite terrain generation to provide more flexibility for BOP biomes
|
2015-06-07 15:36:41 +01:00 |
Cheeserolls
|
629a02d9c6
|
Add method for getting a BlockPosQuery from the config files
|
2015-06-01 20:11:24 +01:00 |
Cheeserolls
|
2297888ec4
|
Add grassland biome
|
2015-06-01 19:51:55 +01:00 |
Cheeserolls
|
f8db6d03c1
|
Use multiple generation attempts in GeneratorColumns
|
2015-06-01 19:38:14 +01:00 |
Cheeserolls
|
1c67753174
|
Modify block queries so they match against world and position instead of just against blockstate (allows more flexibility - eg checking neighbors)
|
2015-06-01 19:05:19 +01:00 |
Cheeserolls
|
165504a8a8
|
Minor change in GeneratorLakes
|
2015-06-01 18:06:45 +01:00 |
Cheeserolls
|
7819a042dd
|
Stop GeneratorLogs replacing non-air blocks
|
2015-06-01 18:04:03 +01:00 |
Cheeserolls
|
e405e5af1d
|
Add columns generator
|
2015-06-01 17:57:48 +01:00 |
Cheeserolls
|
5b1b35ebad
|
Add Tundra biome
|
2015-06-01 17:03:38 +01:00 |
Cheeserolls
|
812c147cd8
|
Add Marsh biome
|
2015-06-01 14:42:29 +01:00 |
Cheeserolls
|
7ec33607bb
|
Add GeneratorLakes
|
2015-06-01 14:40:10 +01:00 |
Cheeserolls
|
9e352520b3
|
Rebalance flora generation weight values (to compensate for the fact that all flora generation attempts are at the surface)
|
2015-06-01 11:27:33 +01:00 |
Cheeserolls
|
3acdaea69b
|
Implement a "builder" pattern for constructing feature generators - allows for lots of options without requiring long complicated constructor argument lists with default values for all the options, and makes biome creation code easier to read
|
2015-06-01 04:08:37 +01:00 |
Cheeserolls
|
10ed5d64e6
|
Allow fractional amountPerChunk in generators, reduce code duplication by moving scatter() method into a base class
|
2015-05-31 22:52:41 +01:00 |