Remove BiomeTypes in favour of the more descriptive and configurable Climates
This commit is contained in:
parent
2a83422a36
commit
dadae8758e
42 changed files with 312 additions and 241 deletions
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@ -26,10 +26,10 @@ import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.chunk.ChunkPrimer;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.generation.GenerationManager;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.IGenerator;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
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import biomesoplenty.common.world.BOPWorldSettings;
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import biomesoplenty.common.world.TerrainSettings;
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@ -37,7 +37,7 @@ import biomesoplenty.common.world.TerrainSettings;
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public class BOPBiome extends BiomeGenBase implements IExtendedBiome
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{
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private GenerationManager generationManager = new GenerationManager();
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private Map<BiomeType, Integer> weightMap = new HashMap<BiomeType, Integer>();
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private Map<BOPClimates, Integer> weightMap = new HashMap<BOPClimates, Integer>();
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// defaults
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public int skyColor = -1; // -1 indicates the default skyColor by temperature will be used
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@ -94,17 +94,17 @@ public class BOPBiome extends BiomeGenBase implements IExtendedBiome
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IConfigObj confWeights = conf.getObject("weights");
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if (confWeights != null)
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{
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for (BiomeType type : BiomeType.values())
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for (BOPClimates climate : BOPClimates.values())
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{
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Integer weight = confWeights.getInt(type.name().toLowerCase(), null);
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Integer weight = confWeights.getInt(climate.name().toLowerCase(), null);
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if (weight == null) {continue;}
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if (weight.intValue() < 1)
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{
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this.weightMap.remove(type);
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this.weightMap.remove(climate);
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}
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else
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{
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this.weightMap.put(type, weight);
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this.weightMap.put(climate, weight);
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}
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}
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}
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@ -219,15 +219,15 @@ public class BOPBiome extends BiomeGenBase implements IExtendedBiome
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}
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@Override
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public Map<BiomeType, Integer> getWeightMap()
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public Map<BOPClimates, Integer> getWeightMap()
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{
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return this.weightMap;
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}
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@Override
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public void addWeight(BiomeType type, int weight)
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public void addWeight(BOPClimates climate, int weight)
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{
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this.weightMap.put(type, weight);
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this.weightMap.put(climate, weight);
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}
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@Override
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@ -23,12 +23,14 @@ public class BOPBiomes
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public static Optional<BiomeGenBase> boreal_forest = Optional.absent();
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public static Optional<BiomeGenBase> brushland = Optional.absent();
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public static Optional<BiomeGenBase> canyon = Optional.absent();
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public static Optional<BiomeGenBase> crag = Optional.absent();
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public static Optional<BiomeGenBase> chaparral = Optional.absent();
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public static Optional<BiomeGenBase> cherry_blossom_grove = Optional.absent();
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public static Optional<BiomeGenBase> coldDesert = Optional.absent();
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public static Optional<BiomeGenBase> coniferous_forest = Optional.absent();
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public static Optional<BiomeGenBase> crag = Optional.absent();
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public static Optional<BiomeGenBase> denseForest = Optional.absent();
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public static Optional<BiomeGenBase> flowerField = Optional.absent();
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public static Optional<BiomeGenBase> frozenDesert = Optional.absent();
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public static Optional<BiomeGenBase> grassland = Optional.absent();
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public static Optional<BiomeGenBase> heathland = Optional.absent();
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public static Optional<BiomeGenBase> highland = Optional.absent();
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@ -10,17 +10,17 @@ package biomesoplenty.api.biome;
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import java.util.Map;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.generation.GenerationManager;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.IGenerator;
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import biomesoplenty.common.enums.BOPClimates;
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public interface IExtendedBiome
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{
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public BiomeOwner getBiomeOwner();
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public void addGenerator(String name, GeneratorStage stage, IGenerator generator);
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public GenerationManager getGenerationManager();
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public Map<BiomeType, Integer> getWeightMap();
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public Map<BOPClimates, Integer> getWeightMap();
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public void clearWeights();
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public void addWeight(BiomeType type, int weight);
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public void addWeight(BOPClimates climate, int weight);
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}
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@ -1,45 +0,0 @@
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/*******************************************************************************
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* Copyright 2015, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.biome;
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import java.util.ArrayList;
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import java.util.List;
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import com.google.common.collect.ImmutableList;
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import net.minecraftforge.common.BiomeManager.BiomeEntry;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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public class BOPBiomeManager
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{
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private static ArrayList<BiomeEntry>[] biomes = new ArrayList[4];
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static
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{
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for (int i = 0; i < biomes.length; i++)
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{
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biomes[i] = new ArrayList();
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}
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}
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public static void addBiome(BiomeType type, BiomeEntry entry)
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{
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int idx = type.ordinal();
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List<BiomeEntry> list = idx > biomes.length ? null : biomes[idx];
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if (list != null) list.add(entry);
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}
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public static ImmutableList<BiomeEntry> getBiomes(BiomeType type)
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{
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int idx = type.ordinal();
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List<BiomeEntry> list = idx > biomes.length ? null : biomes[idx];
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return list == null ? ImmutableList.<BiomeEntry>of() : ImmutableList.copyOf(list);
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}
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}
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@ -12,12 +12,12 @@ import java.util.HashMap;
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import java.util.Map;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.BiomeOwner;
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import biomesoplenty.api.biome.IExtendedBiome;
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import biomesoplenty.api.biome.generation.GenerationManager;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.IGenerator;
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import biomesoplenty.common.enums.BOPClimates;
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public class ExtendedBiomeRegistry
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{
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@ -51,7 +51,7 @@ public class ExtendedBiomeRegistry
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{
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public final BiomeGenBase biome;
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private GenerationManager generationManager = new GenerationManager();
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private Map<BiomeType, Integer> weightMap = new HashMap<BiomeType, Integer>();
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private Map<BOPClimates, Integer> weightMap = new HashMap<BOPClimates, Integer>();
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private BiomeExtension(BiomeGenBase biome)
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{
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@ -77,15 +77,15 @@ public class ExtendedBiomeRegistry
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}
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@Override
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public Map<BiomeType, Integer> getWeightMap()
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public Map<BOPClimates, Integer> getWeightMap()
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{
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return this.weightMap;
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}
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@Override
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public void addWeight(BiomeType type, int weight)
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public void addWeight(BOPClimates climate, int weight)
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{
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this.weightMap.put(type, weight);
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this.weightMap.put(climate, weight);
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}
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@Override
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@ -9,9 +9,9 @@
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package biomesoplenty.common.biome.overworld;
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import net.minecraft.init.Blocks;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.world.BOPWorldSettings;
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import biomesoplenty.common.world.feature.GeneratorOreSingle;
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@ -29,7 +29,8 @@ public class BiomeGenAlps extends BOPBiome
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this.setEnableSnow();
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this.setTemperatureRainfall(0.0F, 0.5F);
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this.addWeight(BiomeType.ICY, 5);
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this.addWeight(BOPClimates.BOREAL, 5);
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this.addWeight(BOPClimates.COLD_DESERT, 5);
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this.topBlock = Blocks.snow.getDefaultState();
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this.fillerBlock = Blocks.snow.getDefaultState();
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@ -9,9 +9,9 @@
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package biomesoplenty.common.biome.overworld;
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import net.minecraft.util.BlockPos;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.world.BOPWorldSettings;
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import biomesoplenty.common.world.feature.GeneratorOreSingle;
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@ -27,7 +27,7 @@ public class BiomeGenArctic extends BOPBiome
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this.setEnableSnow();
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this.setTemperatureRainfall(0.05F, 0.5F);
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this.addWeight(BiomeType.ICY, 10);
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this.addWeight(BOPClimates.ICE_CAP, 30);
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this.spawnableCreatureList.clear();
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@ -18,7 +18,6 @@ import net.minecraft.init.Blocks;
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import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.ChunkPrimer;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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@ -26,6 +25,7 @@ import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.api.block.BlockQueries;
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import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.block.BlockBOPCoral;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.enums.BOPTrees;
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@ -57,7 +57,7 @@ public class BiomeGenBambooForest extends BOPBiome
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this.setTemperatureRainfall(1.2F, 0.9F);
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this.waterColorMultiplier = 0x00ff66;
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this.addWeight(BiomeType.DESERT, 5);
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this.addWeight(BOPClimates.TROPICAL, 5);
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this.topBlock = Blocks.dirt.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.PODZOL);
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this.usualTopBlock = this.topBlock;
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@ -13,7 +13,6 @@ import net.minecraft.block.BlockTallGrass;
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import net.minecraft.entity.monster.EntitySlime;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.BlockPos;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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@ -22,6 +21,7 @@ import biomesoplenty.api.block.BlockQueries;
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import biomesoplenty.common.block.BlockBOPCoral;
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import biomesoplenty.common.block.BlockBOPDoublePlant;
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import biomesoplenty.common.block.BlockBOPLilypad;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.enums.BOPTrees;
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@ -54,7 +54,7 @@ public class BiomeGenBayou extends BOPBiome
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this.skyColor = 0xACC4BC;
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this.seaFloorBlock = BOPBlocks.mud.getDefaultState();
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this.addWeight(BiomeType.WARM, 10);
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this.addWeight(BOPClimates.HOT_SWAMP, 10);
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this.spawnableWaterCreatureList.clear();
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this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
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@ -15,7 +15,6 @@ import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.monster.EntitySlime;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.BlockPos;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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@ -27,6 +26,7 @@ import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.block.BlockBOPLilypad;
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import biomesoplenty.common.block.BlockBOPMushroom;
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import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
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@ -52,7 +52,7 @@ public class BiomeGenBog extends BOPBiome
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.LOAMY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.LOAMY);
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this.addWeight(BiomeType.COOL, 7);
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this.addWeight(BOPClimates.COLD_SWAMP, 7);
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this.spawnableCreatureList.clear();
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this.spawnableWaterCreatureList.clear();
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@ -6,12 +6,12 @@ import net.minecraft.block.BlockTallGrass;
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import net.minecraft.entity.passive.EntityWolf;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.BlockPos;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.common.block.BlockBOPDoublePlant;
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import biomesoplenty.common.block.BlockBOPLilypad;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.enums.BOPTrees;
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@ -27,6 +27,7 @@ import biomesoplenty.common.world.feature.tree.GeneratorTaigaTree;
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public class BiomeGenBorealForest extends BOPBiome
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{
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// TODO: this is very poorly named, boreal forests are cold, this is a mixed forest
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public BiomeGenBorealForest()
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{
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// terrain
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@ -34,7 +35,7 @@ public class BiomeGenBorealForest extends BOPBiome
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this.setColor(0x9FB771);
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this.setTemperatureRainfall(0.5F, 0.6F);
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this.addWeight(BiomeType.COOL, 10);
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this.addWeight(BOPClimates.COOL_TEMPERATE, 10);
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this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
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@ -5,12 +5,12 @@ import net.minecraft.block.BlockPlanks;
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import net.minecraft.block.BlockTallGrass;
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import net.minecraft.block.material.Material;
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import net.minecraft.util.BlockPos;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPSand;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
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@ -32,7 +32,7 @@ public class BiomeGenBrushland extends BOPBiome
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this.setColor(0xC9C17F);
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this.setTemperatureRainfall(1.2F, 0.1F);
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this.addWeight(BiomeType.DESERT, 10);
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this.addWeight(BOPClimates.MEDITERANEAN, 10);
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// quicksand
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this.addGenerator("quicksand_patches", GeneratorStage.SAND, (new GeneratorSplotches.Builder()).amountPerChunk(0.6F).splotchSize(16).with(BOPBlocks.sand.getDefaultState().withProperty(BlockBOPSand.VARIANT, BlockBOPSand.SandType.QUICKSAND)).splotchSize(20).scatterYMethod(ScatterYMethod.AT_SURFACE).create());
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@ -4,11 +4,11 @@ import net.minecraft.block.BlockPlanks;
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import net.minecraft.block.BlockTallGrass;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.BlockPos;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPFlowers;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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@ -35,7 +35,7 @@ public class BiomeGenCanyon extends BOPBiome
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{
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this.terrainSettings.avgHeight(140).heightVariation(10, 10);
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this.addWeight(BiomeType.DESERT, 5);
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this.addWeight(BOPClimates.MEDITERANEAN, 5);
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}
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else
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{
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|
|
@ -13,10 +13,10 @@ import net.minecraft.block.BlockTallGrass;
|
|||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
|
||||
|
@ -39,7 +39,7 @@ public class BiomeGenChaparral extends BOPBiome
|
|||
this.setColor(0xC0D85D);
|
||||
this.setTemperatureRainfall(0.8F, 0.6F);
|
||||
|
||||
this.addWeight(BiomeType.WARM, 10);
|
||||
this.addWeight(BOPClimates.WARM_TEMPERATE, 10);
|
||||
|
||||
this.spawnableCreatureList.clear(); // none of your regular farmyard critters here
|
||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 1, 2, 6));
|
||||
|
|
|
@ -12,12 +12,12 @@ import net.minecraft.block.BlockDoublePlant;
|
|||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.block.BlockBOPDoublePlant;
|
||||
import biomesoplenty.common.block.BlockBOPLilypad;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPFlowers;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
|
@ -43,7 +43,7 @@ public class BiomeGenCherryBlossomGrove extends BOPBiome
|
|||
this.setColor(0xF88F8F);
|
||||
this.setTemperatureRainfall(0.6F, 0.8F);
|
||||
|
||||
this.addWeight(BiomeType.COOL, 3);
|
||||
this.addWeight(BOPClimates.COOL_TEMPERATE, 3);
|
||||
|
||||
// boulders
|
||||
this.addGenerator("boulders", GeneratorStage.SAND, (new GeneratorBlobs.Builder()).amountPerChunk(0.5F).placeOn(Blocks.grass).with(Blocks.stone.getDefaultState()).minRadius(0.3F).maxRadius(1.2F).numBalls(1).scatterYMethod(ScatterYMethod.AT_SURFACE).create());
|
||||
|
|
|
@ -0,0 +1,79 @@
|
|||
/*******************************************************************************
|
||||
* Copyright 2015, the Biomes O' Plenty Team
|
||||
*
|
||||
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
|
||||
*
|
||||
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
|
||||
******************************************************************************/
|
||||
|
||||
package biomesoplenty.common.biome.overworld;
|
||||
|
||||
import net.minecraft.init.Blocks;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
|
||||
import biomesoplenty.common.util.block.BlockQuery.BlockQueryBlock;
|
||||
import biomesoplenty.common.util.block.BlockQuery.IBlockPosQuery;
|
||||
import biomesoplenty.common.world.BOPWorldSettings;
|
||||
import biomesoplenty.common.world.feature.GeneratorBlobs;
|
||||
import biomesoplenty.common.world.feature.GeneratorOreSingle;
|
||||
import biomesoplenty.common.world.feature.GeneratorSplotches;
|
||||
|
||||
public class BiomeGenColdDesert extends BOPBiome
|
||||
{
|
||||
|
||||
public static enum ColdDesertType {FROZEN, COLD;}
|
||||
|
||||
public BiomeGenColdDesert(ColdDesertType type)
|
||||
{
|
||||
// terrain
|
||||
this.terrainSettings.avgHeight(70).heightVariation(10, 25).sidewaysNoise(0.7D);
|
||||
|
||||
this.topBlock = Blocks.gravel.getDefaultState();
|
||||
this.fillerBlock = Blocks.stone.getDefaultState();
|
||||
|
||||
this.enableRain = false;
|
||||
this.enableSnow = false;
|
||||
|
||||
if (type == ColdDesertType.FROZEN)
|
||||
{
|
||||
this.setTemperatureRainfall(0.0F, 0.0F);
|
||||
this.addWeight(BOPClimates.FROZEN_DESERT, 20);
|
||||
this.setColor(0xB3D7E3);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.setTemperatureRainfall(0.2F, 0.0F);
|
||||
this.addWeight(BOPClimates.COLD_DESERT, 20);
|
||||
this.setColor(0xB3AF9B);
|
||||
}
|
||||
|
||||
this.spawnableCreatureList.clear();
|
||||
|
||||
// gravel, stone and boulders
|
||||
IBlockPosQuery surface = new BlockQueryBlock(Blocks.stone, Blocks.gravel, BOPBlocks.hard_ice);
|
||||
if (type == ColdDesertType.FROZEN)
|
||||
{
|
||||
this.addGenerator("hard_ice_patches", GeneratorStage.SAND, (new GeneratorSplotches.Builder()).amountPerChunk(6).splotchSize(24).placeOn(surface).replace(surface).with(BOPBlocks.hard_ice.getDefaultState()).scatterYMethod(ScatterYMethod.AT_SURFACE).create());
|
||||
this.addGenerator("stone_patches", GeneratorStage.SAND, (new GeneratorSplotches.Builder()).amountPerChunk(3).splotchSize(16).placeOn(surface).replace(surface).with(Blocks.stone.getDefaultState()).scatterYMethod(ScatterYMethod.AT_SURFACE).create());
|
||||
}
|
||||
else
|
||||
{
|
||||
this.addGenerator("stone_patches", GeneratorStage.SAND, (new GeneratorSplotches.Builder()).amountPerChunk(6).splotchSize(24).placeOn(surface).replace(surface).with(Blocks.stone.getDefaultState()).scatterYMethod(ScatterYMethod.AT_SURFACE).create());
|
||||
}
|
||||
this.addGenerator("boulders", GeneratorStage.SAND_PASS2, (new GeneratorBlobs.Builder()).amountPerChunk(0.5F).placeOn(surface).with(Blocks.stone.getDefaultState()).minRadius(0.3F).maxRadius(3.2F).numBalls(4).scatterYMethod(ScatterYMethod.AT_SURFACE).create());
|
||||
|
||||
// gem
|
||||
this.addGenerator("tanzanite", GeneratorStage.SAND, (new GeneratorOreSingle.Builder()).amountPerChunk(12).with(BOPGems.TANZANITE).create());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void applySettings(BOPWorldSettings settings)
|
||||
{
|
||||
if (!settings.generateBopGems) {this.removeGenerator("tanzanite");}
|
||||
}
|
||||
|
||||
}
|
|
@ -3,7 +3,6 @@ package biomesoplenty.common.biome.overworld;
|
|||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.entity.passive.EntityWolf;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
|
@ -13,6 +12,7 @@ import biomesoplenty.common.block.BlockBOPDoublePlant;
|
|||
import biomesoplenty.common.block.BlockBOPGrass;
|
||||
import biomesoplenty.common.block.BlockBOPLilypad;
|
||||
import biomesoplenty.common.block.BlockBOPMushroom;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPFlowers;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
|
@ -38,7 +38,7 @@ public class BiomeGenConiferousForest extends BOPBiome
|
|||
this.setColor(0x528F60);
|
||||
this.setTemperatureRainfall(0.5F, 0.5F);
|
||||
|
||||
this.addWeight(BiomeType.COOL, 10);
|
||||
this.addWeight(BOPClimates.COOL_TEMPERATE, 10);
|
||||
|
||||
this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.LOAMY);
|
||||
this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.LOAMY);
|
||||
|
|
|
@ -9,10 +9,10 @@
|
|||
package biomesoplenty.common.biome.overworld;
|
||||
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.world.BOPWorldSettings;
|
||||
import biomesoplenty.common.world.feature.GeneratorOreSingle;
|
||||
|
||||
|
@ -26,7 +26,7 @@ public class BiomeGenCrag extends BOPBiome
|
|||
this.setColor(5209457);
|
||||
this.setTemperatureRainfall(1.0F, 0.0F);
|
||||
|
||||
this.addWeight(BiomeType.COOL, 3);
|
||||
this.addWeight(BOPClimates.WET_TEMPERATE, 3);
|
||||
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
|
|
|
@ -13,6 +13,7 @@ import java.util.Random;
|
|||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
|
||||
|
@ -29,7 +30,6 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.chunk.ChunkPrimer;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
|
||||
public class BiomeGenDenseForest extends BOPBiome
|
||||
{
|
||||
|
@ -45,7 +45,7 @@ public class BiomeGenDenseForest extends BOPBiome
|
|||
this.setColor(8246897);
|
||||
this.setTemperatureRainfall(0.7F, 0.7F);
|
||||
|
||||
this.addWeight(BiomeType.WARM, 7);
|
||||
this.addWeight(BOPClimates.WARM_TEMPERATE, 7);
|
||||
|
||||
this.topBlock = Blocks.grass.getDefaultState();
|
||||
this.fillerBlock = Blocks.dirt.getDefaultState();
|
||||
|
|
|
@ -11,10 +11,10 @@ package biomesoplenty.common.biome.overworld;
|
|||
import net.minecraft.block.BlockFlower.EnumFlowerType;
|
||||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.world.BOPWorldSettings;
|
||||
|
@ -33,7 +33,7 @@ public class BiomeGenFlowerField extends BOPBiome
|
|||
this.setColor(4044093);
|
||||
this.setTemperatureRainfall(0.6F, 0.7F);
|
||||
|
||||
this.addWeight(BiomeType.WARM, 3);
|
||||
this.addWeight(BOPClimates.COOL_TEMPERATE, 3);
|
||||
|
||||
// flowers
|
||||
GeneratorWeighted flowerGenerator = new GeneratorWeighted(99);
|
||||
|
|
|
@ -12,7 +12,6 @@ import net.minecraft.block.BlockTallGrass;
|
|||
import net.minecraft.block.BlockFlower.EnumFlowerType;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
|
@ -20,6 +19,7 @@ import biomesoplenty.api.block.BlockQueries;
|
|||
import biomesoplenty.common.block.BlockBOPDoublePlant;
|
||||
import biomesoplenty.common.block.BlockBOPMushroom;
|
||||
import biomesoplenty.common.block.BlockBOPPlant;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.world.BOPWorldSettings;
|
||||
|
@ -40,8 +40,9 @@ public class BiomeGenGrassland extends BOPBiome {
|
|||
|
||||
this.setColor(0x7FDB7D);
|
||||
this.setTemperatureRainfall(0.6F, 0.7F);
|
||||
|
||||
this.addWeight(BiomeType.COOL, 10);
|
||||
|
||||
this.addWeight(BOPClimates.COOL_TEMPERATE, 7);
|
||||
this.addWeight(BOPClimates.DRY_TEMPERATE, 7);
|
||||
|
||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
|
||||
|
||||
|
|
|
@ -14,10 +14,10 @@ import net.minecraft.block.BlockTallGrass;
|
|||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPFlowers;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
|
@ -43,7 +43,7 @@ public class BiomeGenHeathland extends BOPBiome
|
|||
this.setColor(0xCEC577);
|
||||
this.setTemperatureRainfall(0.8F, 0.2F);
|
||||
|
||||
this.addWeight(BiomeType.WARM, 10);
|
||||
this.addWeight(BOPClimates.WARM_TEMPERATE, 10);
|
||||
|
||||
this.spawnableCreatureList.clear(); // none of your regular farmyard critters here
|
||||
// TODO: why is there SO many horses?
|
||||
|
|
|
@ -11,10 +11,10 @@ package biomesoplenty.common.biome.overworld;
|
|||
import net.minecraft.block.BlockDoublePlant;
|
||||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
|
||||
import biomesoplenty.common.world.BOPWorldSettings;
|
||||
|
@ -35,7 +35,7 @@ public class BiomeGenHighland extends BOPBiome
|
|||
this.setColor(0x7CAD66);
|
||||
this.setTemperatureRainfall(0.5F, 0.8F);
|
||||
|
||||
this.addWeight(BiomeType.WARM, 7);
|
||||
this.addWeight(BOPClimates.COOL_TEMPERATE, 7);
|
||||
|
||||
// other plants
|
||||
this.addGenerator("wild_carrots", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(0.1F).with(BOPPlants.WILDCARROT).create());
|
||||
|
|
|
@ -12,12 +12,12 @@ import net.minecraft.block.BlockDoublePlant;
|
|||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.common.block.BlockBOPStone;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.world.BOPWorldSettings;
|
||||
import biomesoplenty.common.world.feature.GeneratorDoubleFlora;
|
||||
|
@ -40,7 +40,7 @@ public class BiomeGenJadeCliffs extends BOPBiome
|
|||
this.skyColor = 0xB7CCAD;
|
||||
this.setTemperatureRainfall(0.8F, 0.9F);
|
||||
|
||||
this.addWeight(BiomeType.WARM, 3);
|
||||
this.addWeight(BOPClimates.WET_TEMPERATE, 3);
|
||||
|
||||
this.addGenerator("limestone_patches", GeneratorStage.SAND, (new GeneratorSplotches.Builder()).amountPerChunk(26).splotchSize(25).replace(Blocks.stone).with(BOPBlocks.stone.getDefaultState().withProperty(BlockBOPStone.VARIANT, BlockBOPStone.StoneType.LIMESTONE)).create());
|
||||
|
||||
|
|
|
@ -10,10 +10,10 @@ package biomesoplenty.common.biome.overworld;
|
|||
|
||||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPFlowers;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
|
@ -36,7 +36,7 @@ public class BiomeGenLavenderFields extends BOPBiome
|
|||
this.setColor(11035852);
|
||||
this.setTemperatureRainfall(0.6F, 0.7F);
|
||||
|
||||
this.addWeight(BiomeType.WARM, 3);
|
||||
this.addWeight(BOPClimates.WARM_TEMPERATE, 3);
|
||||
|
||||
// flowers
|
||||
this.addGenerator("lavender", GeneratorStage.FLOWERS, (new GeneratorFlora.Builder()).amountPerChunk(99).with(BOPFlowers.LAVENDER).create());
|
||||
|
|
|
@ -12,7 +12,6 @@ import net.minecraft.block.BlockDoublePlant;
|
|||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.entity.monster.EntitySlime;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
|
@ -21,6 +20,7 @@ import biomesoplenty.common.block.BlockBOPDirt;
|
|||
import biomesoplenty.common.block.BlockBOPGrass;
|
||||
import biomesoplenty.common.block.BlockBOPLilypad;
|
||||
import biomesoplenty.common.block.BlockBOPCoral;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
|
||||
|
@ -49,7 +49,7 @@ public class BiomeGenMarsh extends BOPBiome
|
|||
this.setColor(0x66A06E);
|
||||
this.setTemperatureRainfall(0.5F, 0.9F);
|
||||
|
||||
this.addWeight(BiomeType.WARM, 7);
|
||||
this.addWeight(BOPClimates.COLD_SWAMP, 7);
|
||||
|
||||
this.spawnableCreatureList.clear(); // none of your regular farmyard critters here
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
|
|
|
@ -11,7 +11,6 @@ package biomesoplenty.common.biome.overworld;
|
|||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
|
@ -20,6 +19,7 @@ import biomesoplenty.common.block.BlockBOPDirt;
|
|||
import biomesoplenty.common.block.BlockBOPDoublePlant;
|
||||
import biomesoplenty.common.block.BlockBOPGrass;
|
||||
import biomesoplenty.common.block.BlockBOPCoral;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPFlowers;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
|
@ -43,7 +43,7 @@ public class BiomeGenMoor extends BOPBiome
|
|||
this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.LOAMY);
|
||||
this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.LOAMY);
|
||||
|
||||
this.addWeight(BiomeType.COOL, 7);
|
||||
this.addWeight(BOPClimates.COLD_SWAMP, 7);
|
||||
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
|
|
|
@ -20,12 +20,12 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.chunk.ChunkPrimer;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.common.block.BlockBOPDoublePlant;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.enums.BOPWoods;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
|
||||
|
@ -78,7 +78,7 @@ public class BiomeGenMountain extends BOPBiome
|
|||
if (type == MountainType.PEAKS)
|
||||
{
|
||||
// peaks are created in the biome gen layer, foothills don't have a weight - they only appear later around the peaks (in the biome edge layer)
|
||||
this.addWeight(BiomeType.COOL, 10);
|
||||
this.addWeight(BOPClimates.DRY_TEMPERATE, 10);
|
||||
|
||||
// only sheep and wolves on the peaks
|
||||
this.spawnableCreatureList.clear();
|
||||
|
|
|
@ -10,13 +10,13 @@ package biomesoplenty.common.biome.overworld;
|
|||
|
||||
import net.minecraft.block.BlockFlower.EnumFlowerType;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.common.block.BlockBOPGrass;
|
||||
import biomesoplenty.common.block.BlockBOPGrass.BOPGrassType;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPFlowers;
|
||||
import biomesoplenty.common.enums.BOPTrees;
|
||||
import biomesoplenty.common.world.feature.GeneratorFlora;
|
||||
|
@ -33,7 +33,7 @@ public class BiomeGenOriginValley extends BOPBiome
|
|||
this.setTemperatureRainfall(0.7F, 0.8F);
|
||||
this.skyColor = 8441086;
|
||||
|
||||
this.addWeight(BiomeType.WARM, 1);
|
||||
this.addWeight(BOPClimates.WARM_TEMPERATE, 1);
|
||||
|
||||
this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BOPGrassType.ORIGIN);
|
||||
|
||||
|
|
|
@ -11,11 +11,11 @@ package biomesoplenty.common.biome.overworld;
|
|||
import net.minecraft.block.BlockPlanks;
|
||||
import net.minecraft.block.BlockSand;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.util.block.BlockQuery;
|
||||
|
@ -36,7 +36,7 @@ public class BiomeGenOutback extends BOPBiome
|
|||
this.topBlock = BOPBlocks.hard_sand.getDefaultState();
|
||||
this.fillerBlock = BOPBlocks.hard_sand.getDefaultState();
|
||||
|
||||
this.addWeight(BiomeType.DESERT, 7);
|
||||
this.addWeight(BOPClimates.HOT_DESERT, 7);
|
||||
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
|
|
|
@ -12,11 +12,11 @@ import net.minecraft.block.BlockFlower.EnumFlowerType;
|
|||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.block.BlockBOPDoublePlant;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.world.BOPWorldSettings;
|
||||
|
@ -38,7 +38,7 @@ public class BiomeGenShrubland extends BOPBiome
|
|||
this.setColor(8168286);
|
||||
this.setTemperatureRainfall(0.6F, 0.05F);
|
||||
|
||||
this.addWeight(BiomeType.COOL, 10);
|
||||
this.addWeight(BOPClimates.DRY_TEMPERATE, 10);
|
||||
|
||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
|
||||
|
||||
|
|
|
@ -11,10 +11,10 @@ package biomesoplenty.common.biome.overworld;
|
|||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.common.block.BlockBOPPlant;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.world.BOPWorldSettings;
|
||||
|
@ -32,7 +32,7 @@ public class BiomeGenSteppe extends BOPBiome
|
|||
this.setColor(13413215);
|
||||
this.setTemperatureRainfall(0.7F, 0.05F);
|
||||
|
||||
this.addWeight(BiomeType.DESERT, 5);
|
||||
this.addWeight(BOPClimates.SAVANNA, 7);
|
||||
|
||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
|
||||
|
||||
|
|
|
@ -11,10 +11,10 @@ package biomesoplenty.common.biome.overworld;
|
|||
import net.minecraft.block.BlockFlower.EnumFlowerType;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.world.BOPWorldSettings;
|
||||
|
@ -34,7 +34,7 @@ public class BiomeGenThicket extends BOPBiome
|
|||
this.setColor(7248193);
|
||||
this.setTemperatureRainfall(0.6F, 0.2F);
|
||||
|
||||
this.addWeight(BiomeType.COOL, 5);
|
||||
this.addWeight(BOPClimates.DRY_TEMPERATE, 5);
|
||||
|
||||
// trees
|
||||
GeneratorWeighted treeGenerator = new GeneratorWeighted(17);
|
||||
|
|
|
@ -11,10 +11,10 @@ package biomesoplenty.common.biome.overworld;
|
|||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPFlowers;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
|
@ -38,7 +38,7 @@ public class BiomeGenTundra extends BOPBiome
|
|||
this.setColor(0xA09456);
|
||||
this.setTemperatureRainfall(0.165F, 0.5F); // temperature deliberately borderline between rain and snow
|
||||
|
||||
this.addWeight(BiomeType.ICY, 7);
|
||||
this.addWeight(BOPClimates.TUNDRA, 10);
|
||||
|
||||
this.spawnableCreatureList.clear();
|
||||
|
||||
|
|
|
@ -11,13 +11,13 @@ package biomesoplenty.common.biome.overworld;
|
|||
import net.minecraft.block.BlockDoublePlant;
|
||||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||
import biomesoplenty.common.block.BlockBOPDoublePlant;
|
||||
import biomesoplenty.common.block.BlockBOPLilypad;
|
||||
import biomesoplenty.common.block.BlockBOPMushroom;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.enums.BOPGems;
|
||||
import biomesoplenty.common.enums.BOPPlants;
|
||||
import biomesoplenty.common.enums.BOPWoods;
|
||||
|
@ -43,7 +43,7 @@ public class BiomeGenWoodland extends BOPBiome
|
|||
this.setColor(0x84A92D);
|
||||
this.setTemperatureRainfall(0.6F, 0.4F);
|
||||
|
||||
this.addWeight(BiomeType.COOL, 10);
|
||||
this.addWeight(BOPClimates.COOL_TEMPERATE, 10);
|
||||
|
||||
// trees
|
||||
GeneratorWeighted treeGenerator = new GeneratorWeighted(9);
|
||||
|
|
|
@ -1,5 +1,11 @@
|
|||
package biomesoplenty.common.enums;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
|
||||
import biomesoplenty.common.world.layer.GenLayerBiomeBOP;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
|
||||
public enum BOPClimates {
|
||||
|
||||
ICE_CAP,
|
||||
|
@ -17,9 +23,130 @@ public enum BOPClimates {
|
|||
MEDITERANEAN,
|
||||
SAVANNA,
|
||||
HOT_DESERT;
|
||||
|
||||
private int totalLandBiomesWeight;
|
||||
private ArrayList<WeightedBiomeEntry> landBiomes = new ArrayList<WeightedBiomeEntry>();
|
||||
|
||||
public BOPClimates addLandBiome(int weight, BiomeGenBase biome)
|
||||
{
|
||||
return this.addLandBiome(new WeightedBiomeEntry(weight, biome));
|
||||
}
|
||||
|
||||
public BOPClimates addLandBiome(WeightedBiomeEntry biomeEntry)
|
||||
{
|
||||
this.totalLandBiomesWeight += biomeEntry.weight;
|
||||
this.landBiomes.add(biomeEntry);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeGenBase getRandomLandBiome(GenLayerBiomeBOP layer)
|
||||
{
|
||||
int weight = layer.nextInt(this.totalLandBiomesWeight);
|
||||
Iterator<WeightedBiomeEntry> iterator = this.landBiomes.iterator();
|
||||
WeightedBiomeEntry item;
|
||||
do
|
||||
{
|
||||
item = iterator.next();
|
||||
weight -= item.weight;
|
||||
}
|
||||
while (weight >= 0);
|
||||
return item.biome;
|
||||
}
|
||||
|
||||
public BiomeGenBase getRandomOceanBiome(GenLayerBiomeBOP layer)
|
||||
{
|
||||
switch (this)
|
||||
{
|
||||
case ICE_CAP:
|
||||
return (layer.nextInt(2)==0) ? this.getRandomLandBiome(layer) : BiomeGenBase.frozenOcean;
|
||||
case FROZEN_DESERT: case TUNDRA: case COLD_DESERT: case BOREAL:
|
||||
return (layer.nextInt(2)==0) ? BiomeGenBase.ocean : BiomeGenBase.frozenOcean;
|
||||
default:
|
||||
return BiomeGenBase.ocean;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static
|
||||
{
|
||||
// set up vanilla biomes
|
||||
|
||||
BOPClimates.ICE_CAP.addLandBiome(5,BiomeGenBase.icePlains);
|
||||
BOPClimates.FROZEN_DESERT.addLandBiome(5, BiomeGenBase.icePlains);
|
||||
BOPClimates.TUNDRA.addLandBiome(5, BiomeGenBase.icePlains).addLandBiome(5, BiomeGenBase.coldTaiga);
|
||||
BOPClimates.COLD_DESERT.addLandBiome(10, BiomeGenBase.extremeHills);
|
||||
BOPClimates.BOREAL.addLandBiome(30, BiomeGenBase.coldTaiga);
|
||||
BOPClimates.COLD_SWAMP.addLandBiome(1, BiomeGenBase.swampland);
|
||||
BOPClimates.WET_TEMPERATE.addLandBiome(10, BiomeGenBase.forest).addLandBiome(10, BiomeGenBase.birchForest);
|
||||
BOPClimates.DRY_TEMPERATE.addLandBiome(10, BiomeGenBase.extremeHills).addLandBiome(10, BiomeGenBase.plains);
|
||||
BOPClimates.COOL_TEMPERATE.addLandBiome(20, BiomeGenBase.plains).addLandBiome(10, BiomeGenBase.taiga).addLandBiome(10, BiomeGenBase.forest).addLandBiome(10, BiomeGenBase.birchForest);
|
||||
BOPClimates.WARM_TEMPERATE.addLandBiome(20, BiomeGenBase.plains).addLandBiome(10, BiomeGenBase.roofedForest).addLandBiome(10, BiomeGenBase.forest).addLandBiome(10, BiomeGenBase.birchForest);
|
||||
BOPClimates.HOT_SWAMP.addLandBiome(10, BiomeGenBase.swampland);
|
||||
BOPClimates.TROPICAL.addLandBiome(10, BiomeGenBase.jungle);
|
||||
BOPClimates.MEDITERANEAN.addLandBiome(5, BiomeGenBase.plains).addLandBiome(5, BiomeGenBase.mesa);
|
||||
BOPClimates.SAVANNA.addLandBiome(20, BiomeGenBase.savanna).addLandBiome(5, BiomeGenBase.mesa);
|
||||
BOPClimates.HOT_DESERT.addLandBiome(30, BiomeGenBase.desert);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private static BOPClimates[] values = BOPClimates.values();
|
||||
|
||||
public static BOPClimates lookup(int i) {return values[i];}
|
||||
|
||||
// map temperature and rainfall to climates
|
||||
// temperature values from 0 (cold) to 8 (hot) and rainfall values from 0 (wet) to 11 (dry), index is (temperatureValue * 12) + rainfallValue
|
||||
// we will contrive to make any combination equally likely, so the overall rarity of each climate is in proportion to the number of times it appears in the array
|
||||
private static final BOPClimates[] climateMapping = new BOPClimates[] {
|
||||
// 0 1 2 3 4 5 6 7 8 9 10 11
|
||||
ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, FROZEN_DESERT, FROZEN_DESERT, // 0
|
||||
TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, COLD_DESERT, COLD_DESERT, // 1
|
||||
BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, COLD_DESERT, // 2
|
||||
COLD_SWAMP, WET_TEMPERATE, WET_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, DRY_TEMPERATE, COLD_DESERT, // 3
|
||||
COLD_SWAMP, WET_TEMPERATE, WET_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, DRY_TEMPERATE, DRY_TEMPERATE, COLD_DESERT, // 4
|
||||
COLD_SWAMP, COLD_SWAMP, WET_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, DRY_TEMPERATE, DRY_TEMPERATE, DRY_TEMPERATE, // 5
|
||||
COLD_SWAMP, COLD_SWAMP, WET_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, DRY_TEMPERATE, DRY_TEMPERATE, // 6
|
||||
HOT_SWAMP, HOT_SWAMP, TROPICAL, TROPICAL, TROPICAL, MEDITERANEAN, MEDITERANEAN, MEDITERANEAN, MEDITERANEAN, HOT_DESERT, HOT_DESERT, HOT_DESERT, // 7
|
||||
HOT_SWAMP, HOT_SWAMP, TROPICAL, TROPICAL, TROPICAL, SAVANNA, SAVANNA, SAVANNA, SAVANNA, HOT_DESERT, HOT_DESERT, HOT_DESERT // 8
|
||||
};
|
||||
|
||||
public static int[] getClimateMappingInts()
|
||||
{
|
||||
// 9 temperature values, 12 rainfall values, 12 * 9 = 108
|
||||
int[] out = new int[108];
|
||||
for (int i = 0; i < 108; i++)
|
||||
{
|
||||
out[i] = climateMapping[i].ordinal();
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
public static class WeightedBiomeEntry
|
||||
{
|
||||
public final int weight;
|
||||
public final BiomeGenBase biome;
|
||||
|
||||
public WeightedBiomeEntry(int weight, BiomeGenBase biome)
|
||||
{
|
||||
this.weight = weight;
|
||||
this.biome = biome;
|
||||
}
|
||||
}
|
||||
|
||||
// for debugging purposes
|
||||
public static void printWeights()
|
||||
{
|
||||
for (BOPClimates climate : BOPClimates.values())
|
||||
{
|
||||
for (WeightedBiomeEntry entry : climate.landBiomes)
|
||||
{
|
||||
System.out.println(climate.name()+" "+entry.biome.biomeName+" "+entry.weight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -20,13 +20,11 @@ import java.util.Map.Entry;
|
|||
import java.util.Set;
|
||||
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeEntry;
|
||||
import net.minecraftforge.common.BiomeManager.BiomeType;
|
||||
import biomesoplenty.api.biome.BOPBiome;
|
||||
import biomesoplenty.api.biome.IExtendedBiome;
|
||||
import biomesoplenty.common.biome.BOPBiomeManager;
|
||||
import biomesoplenty.common.biome.overworld.*;
|
||||
import biomesoplenty.common.command.BOPCommand;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import biomesoplenty.common.util.biome.BiomeUtils;
|
||||
import biomesoplenty.common.util.config.BOPConfig;
|
||||
import biomesoplenty.common.world.WorldTypeBOP;
|
||||
|
@ -148,12 +146,14 @@ public class ModBiomes
|
|||
boreal_forest = registerBOPBiome(new BiomeGenBorealForest(), "Boreal Forest");
|
||||
brushland = registerBOPBiome(new BiomeGenBrushland(), "Brushland");
|
||||
canyon = registerBOPBiome(new BiomeGenCanyon(BiomeGenCanyon.CanyonType.PLATEAU), "Canyon");
|
||||
crag = registerBOPBiome(new BiomeGenCrag(), "Crag");
|
||||
chaparral = registerBOPBiome(new BiomeGenChaparral(), "Chaparral");
|
||||
cherry_blossom_grove = registerBOPBiome(new BiomeGenCherryBlossomGrove(), "Cherry Blossom Grove");
|
||||
coldDesert = registerBOPBiome(new BiomeGenColdDesert(BiomeGenColdDesert.ColdDesertType.COLD), "Cold Desert");
|
||||
coniferous_forest = registerBOPBiome(new BiomeGenConiferousForest(), "Coniferous Forest");
|
||||
crag = registerBOPBiome(new BiomeGenCrag(), "Crag");
|
||||
denseForest = registerBOPBiome(new BiomeGenDenseForest(), "Dense Forest");
|
||||
flowerField = registerBOPBiome(new BiomeGenFlowerField(), "Flower Field");
|
||||
frozenDesert = registerBOPBiome(new BiomeGenColdDesert(BiomeGenColdDesert.ColdDesertType.FROZEN), "Frozen Desert");
|
||||
grassland = registerBOPBiome(new BiomeGenGrassland(), "Grassland");
|
||||
heathland = registerBOPBiome(new BiomeGenHeathland(), "Heathland");
|
||||
highland = registerBOPBiome(new BiomeGenHighland(), "Highland");
|
||||
|
@ -245,13 +245,13 @@ public class ModBiomes
|
|||
|
||||
BiomeGenBase.getBiomeGenArray()[id] = biome;
|
||||
|
||||
for (Entry<BiomeType, Integer> entry : ((IExtendedBiome)biome).getWeightMap().entrySet())
|
||||
for (Entry<BOPClimates, Integer> entry : ((IExtendedBiome)biome).getWeightMap().entrySet())
|
||||
{
|
||||
if (entry != null)
|
||||
{
|
||||
BiomeType biomeType = entry.getKey();
|
||||
BOPClimates climate = entry.getKey();
|
||||
int weight = entry.getValue();
|
||||
BOPBiomeManager.addBiome(biomeType, new BiomeEntry(biome, weight));
|
||||
climate.addLandBiome(weight, biome);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -85,7 +85,7 @@ public class ModBlocks
|
|||
crag_rock = registerBlock( (new BlockBOPGeneric()).setStepSound(Block.soundTypeStone), "crag_rock" );
|
||||
dried_dirt = registerBlock( (new BlockBOPGeneric()).addSupportedPlantType(EnumPlantType.Desert), "dried_dirt"); dried_dirt.setHarvestLevel("pickaxe",0);
|
||||
hard_dirt = registerBlock( (new BlockBOPGeneric()).setHardness(0.7F), "hard_dirt" );
|
||||
hard_ice = registerBlock( (new BlockBOPGeneric()).setHardness(0.75F), "hard_ice" );
|
||||
hard_ice = registerBlock( (new BlockBOPGeneric(Material.packedIce)).setHardness(0.75F), "hard_ice" );
|
||||
hard_sand = registerBlock( (new BlockBOPGeneric(Material.sand)).addSupportedPlantType(EnumPlantType.Desert).setHardness(0.9F).setStepSound(Block.soundTypeSand), "hard_sand" );
|
||||
mud_brick_block = registerBlock( (new BlockBOPGeneric()).setResistance(2.0F), "mud_brick_block" );
|
||||
|
||||
|
|
|
@ -1,41 +0,0 @@
|
|||
package biomesoplenty.common.world;
|
||||
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import static biomesoplenty.common.enums.BOPClimates.*;
|
||||
|
||||
public class BOPBiomeManager {
|
||||
|
||||
// map temperature and rainfall to climates
|
||||
// temperature values from 0 (cold) to 8 (hot) and rainfall values from 0 (wet) to 11 (dry), index is (temperatureValue * 12) + rainfallValue
|
||||
// we will contrive to make any combination equally likely, so the overall rarity of each climate is in proportion to the number of times it appears in the array
|
||||
private static final BOPClimates[] climateMapping = new BOPClimates[] {
|
||||
// 0 1 2 3 4 5 6 7 8 9 10 11
|
||||
ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, ICE_CAP, FROZEN_DESERT, FROZEN_DESERT, // 0
|
||||
TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, TUNDRA, COLD_DESERT, COLD_DESERT, // 1
|
||||
BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, BOREAL, COLD_DESERT, // 2
|
||||
COLD_SWAMP, WET_TEMPERATE, WET_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, DRY_TEMPERATE, COLD_DESERT, // 3
|
||||
COLD_SWAMP, WET_TEMPERATE, WET_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, COOL_TEMPERATE, DRY_TEMPERATE, DRY_TEMPERATE, COLD_DESERT, // 4
|
||||
COLD_SWAMP, COLD_SWAMP, WET_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, DRY_TEMPERATE, DRY_TEMPERATE, DRY_TEMPERATE, // 5
|
||||
COLD_SWAMP, COLD_SWAMP, WET_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, WARM_TEMPERATE, DRY_TEMPERATE, DRY_TEMPERATE, // 6
|
||||
HOT_SWAMP, HOT_SWAMP, TROPICAL, TROPICAL, TROPICAL, MEDITERANEAN, MEDITERANEAN, MEDITERANEAN, MEDITERANEAN, HOT_DESERT, HOT_DESERT, HOT_DESERT, // 7
|
||||
HOT_SWAMP, HOT_SWAMP, TROPICAL, TROPICAL, TROPICAL, SAVANNA, SAVANNA, SAVANNA, SAVANNA, HOT_DESERT, HOT_DESERT, HOT_DESERT // 8
|
||||
};
|
||||
|
||||
public static int[] getClimateMappingInts()
|
||||
{
|
||||
// 9 temperature values, 12 rainfall values, 12 * 9 = 108
|
||||
int[] out = new int[108];
|
||||
for (int i = 0; i < 108; i++)
|
||||
{
|
||||
out[i] = climateMapping[i].ordinal();
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public BOPBiomeManager() {
|
||||
// TODO Auto-generated constructor stub
|
||||
}
|
||||
|
||||
}
|
|
@ -503,7 +503,7 @@ public class ChunkProviderGenerateBOP implements IChunkProvider
|
|||
BlockPos target;
|
||||
|
||||
// add water lakes
|
||||
if (biomegenbase != BiomeGenBase.desert && biomegenbase != BiomeGenBase.desertHills && this.settings.useWaterLakes && !hasVillageGenerated && this.rand.nextInt(this.settings.waterLakeChance) == 0 && TerrainGen.populate(chunkProvider, worldObj, rand, chunkX, chunkZ, hasVillageGenerated, LAKE))
|
||||
if (biomegenbase.rainfall > 0.01F && biomegenbase != BiomeGenBase.desert && biomegenbase != BiomeGenBase.desertHills && this.settings.useWaterLakes && !hasVillageGenerated && this.rand.nextInt(this.settings.waterLakeChance) == 0 && TerrainGen.populate(chunkProvider, worldObj, rand, chunkX, chunkZ, hasVillageGenerated, LAKE))
|
||||
{
|
||||
target = decorateStart.add(this.rand.nextInt(16), this.rand.nextInt(256), this.rand.nextInt(16));
|
||||
(new WorldGenLakes(Blocks.water)).generate(this.worldObj, this.rand, target);
|
||||
|
@ -546,13 +546,14 @@ public class ChunkProviderGenerateBOP implements IChunkProvider
|
|||
for (int j = 0; j < 16; ++j)
|
||||
{
|
||||
target = this.worldObj.getPrecipitationHeight(decorateStart.add(i, 0, j));
|
||||
BiomeGenBase biome = this.worldObj.getBiomeGenForCoords(target);
|
||||
// if it's cold enough for ice, and there's exposed water, then freeze it
|
||||
if (this.worldObj.canBlockFreezeWater(target.down()))
|
||||
{
|
||||
this.worldObj.setBlockState(target.down(), Blocks.ice.getDefaultState(), 2);
|
||||
}
|
||||
// if it's cold enough for snow, add a layer of snow
|
||||
if (this.worldObj.canSnowAt(target, true))
|
||||
if (biome.rainfall > 0.01F && this.worldObj.canSnowAt(target, true))
|
||||
{
|
||||
this.worldObj.setBlockState(target, Blocks.snow_layer.getDefaultState(), 2);
|
||||
}
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
|
||||
package biomesoplenty.common.world.layer;
|
||||
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.gen.layer.GenLayer;
|
||||
import net.minecraft.world.gen.layer.IntCache;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
|
@ -27,6 +26,15 @@ public class GenLayerBiomeBOP extends GenLayer
|
|||
this.landMassLayer = landMassLayer;
|
||||
this.climateLayer = climateLayer;
|
||||
this.settings = settings;
|
||||
|
||||
// debugging
|
||||
BOPClimates.printWeights();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int nextInt(int a)
|
||||
{
|
||||
return super.nextInt(a);
|
||||
}
|
||||
|
||||
|
||||
|
@ -49,74 +57,11 @@ public class GenLayerBiomeBOP extends GenLayer
|
|||
|
||||
if (landSeaVal == 0)
|
||||
{
|
||||
out[index] = 0;
|
||||
out[index] = climate.getRandomOceanBiome(this).biomeID;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
switch (climate)
|
||||
{
|
||||
case ICE_CAP:
|
||||
out[index] = BiomeGenBase.icePlains.biomeID;
|
||||
break;
|
||||
|
||||
case FROZEN_DESERT:
|
||||
out[index] = BiomeGenBase.icePlains.biomeID;
|
||||
break;
|
||||
|
||||
case TUNDRA:
|
||||
out[index] = BiomeGenBase.coldTaiga.biomeID;
|
||||
break;
|
||||
|
||||
case COLD_DESERT:
|
||||
out[index] = BiomeGenBase.extremeHills.biomeID;
|
||||
break;
|
||||
|
||||
case BOREAL:
|
||||
out[index] = BiomeGenBase.coldTaiga.biomeID;
|
||||
break;
|
||||
|
||||
case COLD_SWAMP:
|
||||
out[index] = BiomeGenBase.plains.biomeID;
|
||||
break;
|
||||
|
||||
case WET_TEMPERATE:
|
||||
out[index] = BiomeGenBase.forest.biomeID;
|
||||
break;
|
||||
|
||||
case DRY_TEMPERATE:
|
||||
out[index] = BiomeGenBase.plains.biomeID;
|
||||
break;
|
||||
|
||||
case COOL_TEMPERATE:
|
||||
out[index] = BiomeGenBase.plains.biomeID;
|
||||
break;
|
||||
|
||||
case WARM_TEMPERATE:
|
||||
out[index] = BiomeGenBase.plains.biomeID;
|
||||
break;
|
||||
|
||||
case HOT_SWAMP:
|
||||
out[index] = BiomeGenBase.swampland.biomeID;
|
||||
break;
|
||||
|
||||
case TROPICAL:
|
||||
out[index] = BiomeGenBase.jungle.biomeID;
|
||||
break;
|
||||
|
||||
case MEDITERANEAN:
|
||||
out[index] = BiomeGenBase.mesa.biomeID;
|
||||
break;
|
||||
|
||||
case SAVANNA:
|
||||
out[index] = BiomeGenBase.savanna.biomeID;
|
||||
break;
|
||||
|
||||
case HOT_DESERT:
|
||||
out[index] = BiomeGenBase.desert.biomeID;
|
||||
break;
|
||||
|
||||
}
|
||||
out[index] = climate.getRandomLandBiome(this).biomeID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
package biomesoplenty.common.world.layer;
|
||||
|
||||
import biomesoplenty.common.world.BOPBiomeManager;
|
||||
import biomesoplenty.common.enums.BOPClimates;
|
||||
import net.minecraft.world.gen.layer.GenLayer;
|
||||
import net.minecraft.world.gen.layer.IntCache;
|
||||
|
||||
|
@ -14,7 +14,7 @@ public class GenLayerClimate extends GenLayer {
|
|||
super(seed);
|
||||
this.temperature = temperature;
|
||||
this.rainfall = rainfall;
|
||||
this.climateMapping = BOPBiomeManager.getClimateMappingInts();
|
||||
this.climateMapping = BOPClimates.getClimateMappingInts();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue