Tweaked more biome temperatures

This commit is contained in:
Forstride 2016-02-07 23:37:36 -05:00
parent 3167c31e53
commit fee6bbf9b2
5 changed files with 5 additions and 4 deletions

View file

@ -43,7 +43,7 @@ public class BiomeGenCherryBlossomGrove extends BOPBiome
this.terrainSettings.avgHeight(63).heightVariation(5, 25).sidewaysNoise(0.8F);
this.setColor(0xF88F8F);
this.setTemperatureRainfall(0.6F, 0.8F);
this.setTemperatureRainfall(0.55F, 0.8F);
this.canSpawnInBiome = false;
this.canGenerateVillages = false;

View file

@ -33,7 +33,7 @@ public class BiomeGenHighland extends BOPBiome
this.terrainSettings.avgHeight(120).heightVariation(25, 25);
this.setColor(0x7CAD66);
this.setTemperatureRainfall(0.5F, 0.8F);
this.setTemperatureRainfall(0.55F, 0.8F);
this.canGenerateRivers = false;
this.canGenerateVillages = false;

View file

@ -57,7 +57,7 @@ public class BiomeGenLandOfLakes extends BOPBiome
this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.LOAMY);
this.seaFloorBlock = BOPBlocks.mud.getDefaultState();
this.setColor(0x66A06E);
this.setTemperatureRainfall(0.45F, 0.9F);
this.setTemperatureRainfall(0.5F, 0.9F);
this.canGenerateVillages = false;

View file

@ -40,6 +40,7 @@ public class BiomeGenMeadow extends BOPBiome
this.setTemperatureRainfall(0.45F, 0.7F);
this.addWeight(BOPClimates.COOL_TEMPERATE, 10);
this.addWeight(BOPClimates.BOREAL, 3);
this.canGenerateVillages = true;

View file

@ -38,7 +38,7 @@ public class BiomeGenMoor extends BOPBiome
// terrain
this.terrainSettings.avgHeight(88).heightVariation(8, 10).octaves(0, 1, 1, 3, 1, 0);
this.setTemperatureRainfall(0.4F, 1.0F);
this.setTemperatureRainfall(0.55F, 1.0F);
this.setColor(0x619365);
this.waterColorMultiplier = 0x588276;
//this.skyColor =0xA0C5D3;