Added hot springs to the Mystic Grove

This commit is contained in:
Forstride 2016-02-01 19:45:30 -05:00
parent b0584f8f80
commit 05b8c2f641

View file

@ -69,6 +69,9 @@ public class BiomeGenMysticGrove extends BOPBiome
this.spawnableCreatureList.add(new SpawnListEntry(EntitySnail.class, 6, 1, 2));
this.spawnableCreatureList.add(new SpawnListEntry(EntityButterfly.class, 6, 2, 4));
// hot springs
this.addGenerator("hot_springs", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(0.1F).waterLakeForBiome(this).liquid(BOPBlocks.hot_spring_water).frozenLiquid((IBlockState)null).create());
// lakes
this.addGenerator("poison_lakes", GeneratorStage.SAND, (new GeneratorLakes.Builder()).amountPerChunk(0.1F).waterLakeForBiome(this).liquid(BOPBlocks.poison).frozenLiquid((IBlockState)null).create());
@ -131,6 +134,8 @@ public class BiomeGenMysticGrove extends BOPBiome
{
if (!settings.generateBopGems) {this.removeGenerator("topaz");}
if (!settings.generateHotSprings) {this.removeGenerator("hot_springs");}
if (!settings.generateLiquidPoison) {this.removeGenerator("poison_lakes");}
if (!settings.generateBopFoliage) {this.removeGenerator("bushes"); this.removeGenerator("koru"); this.removeGenerator("shrubs"); this.removeGenerator("leaf_piles"); this.removeGenerator("dead_leaf_piles"); this.removeGenerator("clover_patches"); this.removeGenerator("sprouts");}