Allow spawnable creatures for biomes to be configured

This commit is contained in:
Cheeserolls 2015-05-26 16:49:39 +01:00
parent 1892ce1959
commit 795592d20f
1 changed files with 80 additions and 0 deletions

View File

@ -8,9 +8,16 @@
package biomesoplenty.api.biome;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.BiomeManager.BiomeType;
import biomesoplenty.api.biome.generation.GenerationManager;
@ -79,6 +86,79 @@ public class BOPBiome extends BiomeGenBase implements IExtendedBiome
}
}
// Allow spawnable entites to be configured
ArrayList<IConfigObj> confEntities = conf.getObjectArray("entities");
if (confEntities != null)
{
for (IConfigObj confEntity : confEntities)
{
String entityName = confEntity.getString("name");
EnumCreatureType creatureType = confEntity.getEnum("creatureType", EnumCreatureType.class);
if (entityName == null || creatureType == null) {continue;}
// Look for an entity class matching this name
// case insensitive, dot used as mod delimiter, no spaces or underscores
// eg 'villager', 'Zombie', 'SQUID', 'enderdragon', 'biomesoplenty.wasp' all ok
Class <? extends Entity > entityClazz = null;
for (Object entry : EntityList.stringToClassMapping.entrySet())
{
String entryEntityName = (String)((Entry)entry).getKey();
if (entryEntityName.equalsIgnoreCase(entityName))
{
entityClazz = (Class <? extends Entity >)((Entry)entry).getValue();
}
}
if (entityClazz == null)
{
confEntity.addMessage("No entity registered called " + entityName);
continue;
}
if (!creatureType.getCreatureClass().isAssignableFrom(entityClazz))
{
confEntity.addMessage("Entity " + entityName + " is not of type " + creatureType);
continue;
}
List<SpawnListEntry> spawns = this.getSpawnableList(creatureType);
Integer weight = confEntity.getInt("weight");
if (weight != null && weight < 1)
{
// weight was set to zero (or negative) so find and remove this spawn
Iterator<SpawnListEntry> spawnIterator = spawns.iterator();
while (spawnIterator.hasNext())
{
SpawnListEntry entry = spawnIterator.next();
if (entry.entityClass == entityClazz)
{
spawnIterator.remove();
}
}
}
else
{
// weight was positive, or omitted, so update an existing spawn or add a new spawn
boolean foundIt = false;
for (SpawnListEntry entry : spawns)
{
if (entry.entityClass == entityClazz)
{
// the entry already exists - adjust the params
entry.itemWeight = confEntity.getInt("weight", entry.itemWeight);
entry.minGroupCount = confEntity.getInt("minGroupCount", entry.minGroupCount);
entry.maxGroupCount = confEntity.getInt("maxGroupCount", entry.maxGroupCount);
foundIt = true;
}
}
if (!foundIt)
{
// the entry does not exist - add it
SpawnListEntry entry = new SpawnListEntry(entityClazz, confEntity.getInt("weight", 10), confEntity.getInt("minGroupCount", 4), confEntity.getInt("maxGroupCount", 4));
spawns.add(entry);
}
}
}
}
}