Commit graph

1166 commits

Author SHA1 Message Date
Matt Caughey
51a9f21f6c Fixed Umbran Wood slabs 2016-01-20 20:09:58 -05:00
Adubbz
abe54ad1ca Fixed an error with the achievement handler 2016-01-21 11:26:38 +11:00
Matt Caughey
9253be0700 Changed the default temperature setting for BOP world type to medium zones 2016-01-20 18:48:48 -05:00
Adubbz
3e517b93c9 Prevented a crash on right clicking with an empty hand 2016-01-21 10:32:51 +11:00
Matt Caughey
82cc16cf3c Renamed Dark Wood to Umbran Wood, renamed Ghastly Souls to Souls 2016-01-20 16:57:25 -05:00
Matt Caughey
481e0686e8 Tweaked biome climates more 2016-01-20 16:23:17 -05:00
Matt Caughey
2f64b3f883 Tweaked which biomes villages can spawn in 2016-01-20 15:36:43 -05:00
Adubbz
54a4b92531 Fixed double slab drops. Closes #615 2016-01-20 20:51:20 +11:00
Adubbz
97d283950c Fixed the remaining achievements. Closes #612 2016-01-20 20:12:11 +11:00
Matt Caughey
de433ba878 Added trigger for wilted lily achievement 2016-01-20 02:09:49 -05:00
Matt Caughey
81d8edb9af Replaced Dandelion Puff's with Wilted Lilies. Changed Miner's Delight texture 2016-01-20 01:57:42 -05:00
Matt Caughey
ece60b0c8c Removed the Jade Cliffs biome. Goodbye old friend... 2016-01-19 23:51:41 -05:00
Matt Caughey
cd0ec7dee4 Added Lost Soul texture 2016-01-19 23:49:40 -05:00
Matt Caughey
68f4208d88 Added pixies to the Mystic Grove, and ocelots to more tropical biomes 2016-01-19 23:14:30 -05:00
Adubbz
d769214ce1 Dark leaves are no longer tinted 2016-01-20 15:04:26 +11:00
Matt Caughey
7d566fe241 Re-added Lush Swamp, Mystic Grove, and Ominous Woods biomes 2016-01-19 23:01:15 -05:00
Adubbz
b799ffa725 Fixed incorrect awarding of achievements. Closes #613 2016-01-20 14:36:38 +11:00
Adubbz
ced045d35d Fixed reed bottom block rendering. Closes #620 2016-01-20 14:25:26 +11:00
Adubbz
64d1310e68 Fixed soil pick block. Closes #618 2016-01-20 14:24:57 +11:00
Adubbz
fbbdf44a4d Changed how customizable leaves radius works 2016-01-20 13:24:28 +11:00
Adubbz
cf089c78d8 Allowed the leaf radius of basic trees to be customized 2016-01-20 13:02:52 +11:00
Adubbz
687d87a2f2 Fixed vine generation on Basic trees 2016-01-20 12:59:48 +11:00
Matt Caughey
32457bed32 Re-added Land of Lakes biome 2016-01-19 20:47:40 -05:00
Matt Caughey
aea5fa5918 Re-added Temperate Rainforest biome 2016-01-19 20:06:13 -05:00
Adubbz
bc1279744a Fixed tree gen in the lush desert 2016-01-20 11:35:33 +11:00
Matt Caughey
cdce3694a1 Re-added Lush Desert biome (Trees not generating) 2016-01-19 19:29:22 -05:00
Matt Caughey
9053e29641 Re-added Shield biome, fixed pine trees 2016-01-19 19:04:30 -05:00
Matt Caughey
2d5c41a84b Fixed generator crash (Oops :P) 2016-01-19 18:02:49 -05:00
Matt Caughey
89486cd315 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 17:57:46 -05:00
Matt Caughey
62877eb0bb Re-added Meadow biome (Missing Meadow Forest sub-biome) 2016-01-19 17:57:19 -05:00
Adubbz
d36cde3ef8 Removed unnecessary new Object[0] 2016-01-20 09:31:02 +11:00
Matt Caughey
46ca1b6fac Fixed plants from growing on mud blocks, tweaked Marsh biome 2016-01-19 17:21:58 -05:00
Matt Caughey
9a4f4724ac Minor climate changes 2016-01-19 16:07:15 -05:00
Matt Caughey
34aaa3da19 Tweaked biome climates 2016-01-19 14:15:30 -05:00
Adubbz
7bee1e173f Fixed hardness and sounds for fences and fence gates 2016-01-19 18:56:48 +11:00
Adubbz
ab98fad052 Fixed up trees and spikes in the Wasteland 2016-01-19 18:24:37 +11:00
Adubbz
bb2f5b99b1 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 16:13:46 +11:00
Adubbz
51e3ea319e Fixed a crash with BlockBOPGrass. Closes #611 2016-01-19 16:13:24 +11:00
Matt Caughey
250ac7c66f Re-added Wasteland biome (Missing trees and spikes) 2016-01-18 23:11:03 -05:00
Adubbz
b62004dd85 Working around Vanilla bugs... 2016-01-19 13:05:21 +11:00
Adubbz
771b596db8 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 12:57:12 +11:00
Adubbz
384abcec96 Fixed a crash with disabling river gen 2016-01-19 12:56:55 +11:00
Matt Caughey
102fb04a51 Removed villages and rivers from certain biomes 2016-01-18 20:53:48 -05:00
Adubbz
601c509a68 Added an option to disable river generation in biomes 2016-01-19 12:20:06 +11:00
Matt Caughey
c49e6537cb Re-added Wetland biome (Willow trees are broken currently) 2016-01-18 20:13:24 -05:00
Matt Caughey
85626a0d80 More achievement stuff 2016-01-18 16:36:59 -05:00
Matt Caughey
f87a79e0f1 More achievements, added flax string and ornamental artifact 2016-01-18 15:03:29 -05:00
Matt Caughey
43bd569c3e Added more achievements 2016-01-18 13:02:11 -05:00
Adubbz
f14e46151b Implemented the crafting event for Forstride 2016-01-18 21:56:40 +11:00
Adubbz
ea575db71c Fixed achievement saving and a crash due to positioning 2016-01-18 21:01:37 +11:00
Matt Caughey
7a4043a4aa Added more achievements 2016-01-18 03:41:22 -05:00
Adubbz
c82041dfc4 Added The Wanderer achievement 2016-01-18 17:00:26 +11:00
Adubbz
449664a0c4 Added the flower child achievement 2016-01-18 14:46:03 +11:00
Matt Caughey
91e57c1591 Re-added Maple Woods biome 2016-01-17 21:11:20 -05:00
Matt Caughey
27ec60634f Re-added Rainforest biome (Still needs work with the terrain) 2016-01-17 20:56:05 -05:00
Matt Caughey
f748002641 Changed natural soil types for various biomes 2016-01-17 19:30:36 -05:00
Matt Caughey
3f7e4d026c Re-added Snowy Coniferous Forest biome (Be sure to clear config files blahblahblah) 2016-01-17 19:02:32 -05:00
Matt Caughey
a4e22a5232 Re-added Seasonal Forest biome (Be sure to clear config files so it updates biome IDs!) 2016-01-17 18:36:20 -05:00
Matt Caughey
fab8853b18 Re-added Quagmire biome (Be sure to clear config files so it updates biome IDs!) 2016-01-17 17:47:26 -05:00
Matt Caughey
54f8dc9f38 Fixed Xeric Shrubland climate setting 2016-01-17 16:07:58 -05:00
Matt Caughey
55fe94ea87 Tweaked vanilla biome extensions, fixed gems for certain biomes 2016-01-17 15:45:44 -05:00
Matt Caughey
6ccd512fef Added extensions for vanilla overworld biomes 2016-01-17 14:44:19 -05:00
Matt Caughey
f7dc65cc2f Tweaked wild rice item texture 2016-01-17 00:22:12 -05:00
Matt Caughey
6b9f28a0ca Added gelled poison texture 2016-01-17 00:20:05 -05:00
Matt Caughey
74b8a7031d Tweaked reed item texture 2016-01-16 23:56:24 -05:00
Matt Caughey
29a67cccc6 Fixed shrub height 2016-01-16 22:33:32 -05:00
Matt Caughey
43a107da56 Tweaked reed textures, readded block "item" textures 2016-01-16 20:55:35 -05:00
Matt Caughey
551820b1eb Fixed localized names for Veggie Salad and Shroom Salad 2016-01-16 17:46:09 -05:00
Matt Caughey
18e6c4f482 Tweaked various biomes to match past versions more 2016-01-16 17:42:59 -05:00
Matt Caughey
78ad8773ab Tweaked flower basket texture and various grass textures 2016-01-16 17:08:37 -05:00
Adubbz
0208fe6fc0 Fixed the Biome Radar model, added the Flower Basket 2016-01-16 19:02:34 +11:00
Adubbz
1223f8e753 Tweaked Sacred Oak tree gen 2016-01-15 10:41:38 +11:00
Adubbz
f90cb54708 Mod biomes are once again copied to our world type 2016-01-14 16:36:12 +11:00
Adubbz
acc3117eda Fixed slight mistake in GenLayerClimate clamping 2016-01-14 13:43:07 +11:00
Adubbz
47e5633058 Updated the Thaumcraft API 2016-01-14 13:36:35 +11:00
Adubbz
8d66e077b2 Updated license headers - For once Regex actually worker 2016-01-14 13:30:55 +11:00
Adubbz
d5e2c506cf Fixed a crash when setting biome ids to -1 2016-01-14 11:20:16 +11:00
Adubbz
9bd7512cd4 Fixed an issue with replacing resource packs 2016-01-13 17:16:38 +11:00
Adubbz
41a40a5370 Fixed a crash with Thaumcraft. Closes #597 2016-01-13 09:26:51 +11:00
Adubbz
c25dcedc13 Added an option to require shears for flower drops 2016-01-13 00:37:28 +11:00
Adubbz
dd38421d45 Fixed rare out of bounds crash due to rounding errors 2016-01-12 20:41:20 +11:00
Adubbz
b3ade98445 Added debug code to hopefully determine the cause of an outofbounds crash 2016-01-12 19:36:18 +11:00
Adubbz
c996b9cced Added the Sacred Springs and its corresponding sapling 2016-01-12 12:52:02 +11:00
Adubbz
38cd1655e1 Fixed handling for Vanilla biome extensions, added crystals to the end and prevented our generation from spawning in the default world type 2016-01-11 22:57:04 +11:00
Adubbz
d51c6d1305 Fixed a crash with Tech Reborn. Closes #594 2016-01-10 21:00:07 +11:00
Adubbz
c647fee66e Ported beginnings of Thaumcraft compatibility to 1.8.9 2016-01-09 20:53:06 +11:00
Adubbz
a4b78504e6 Fixed grass break particles 2016-01-09 19:21:58 +11:00
Adubbz
9266fae15a Fixed an NPE with getWeightedTerrainSettings 2016-01-09 12:56:55 +11:00
Adubbz
0bf145cfd5 Tweaked the Arctic biome and added debug code for a GenLayer crash 2016-01-08 18:33:31 +11:00
Adubbz
108ab3c796 Fixed block names on non-default states 2016-01-07 22:19:07 +11:00
Adubbz
3b5c6124f1 Removed test poion name 2016-01-07 22:10:41 +11:00
Adubbz
7f0fb34c2b Addressed issues with block names 2016-01-07 22:00:39 +11:00
Adubbz
8a0b97f907 Fixed bamboo drops for blocks with metadata 2016-01-06 17:29:57 +11:00
Adubbz
840e9631d5 Fixed a crash bug with sapling drops 2016-01-06 01:49:36 +11:00
Adubbz
5090c759bc Merge pull request #584 from Adaptivity/patch-1
Update ru_RU.lang
2016-01-05 11:31:26 +11:00
Adubbz
92949d1e9b Fixed Golden Scythe localisation 2016-01-05 11:26:03 +11:00
Anton
824f4da227 Update ru_RU.lang 2016-01-04 21:14:33 +03:00
gxy17886
29c59ad029 update zh_CN.lang
update zh_CN.lang
2016-01-05 00:33:56 +08:00
Adubbz
f80c5a1a5d Added the Prairie 2016-01-04 22:37:57 +11:00
Adubbz
8c2e89f270 Fixed the Dense Forest and tweaked the Eucalyptus Forest 2016-01-04 20:49:47 +11:00
Adubbz
3bdf3bfd46 Fixed missing grass in the Steppe 2016-01-04 20:11:35 +11:00
Adubbz
a2c0a16f92 Fixed sapling drops from breaking 2016-01-04 13:50:01 +11:00
Adubbz
040da80612 Began preliminary work towards adopting Forge's new bucket models/setup 2016-01-04 13:17:40 +11:00
Adubbz
3570fc70ff Fixed gem generation 2016-01-04 11:36:17 +11:00
Adubbz
8d2976992a Prevented villages from spawning in the Jade Cliffs and Highland 2016-01-03 21:53:43 +11:00
Adubbz
ac6107b148 Remove custom village placement code 2016-01-03 21:36:23 +11:00
Adubbz
5f62d32b12 Enabled spawning and generation of villages in BoP biomes 2016-01-03 21:34:36 +11:00
Adubbz
f94e9b1eb3 Added biome dictionary tags for all current biomes 2016-01-03 14:52:53 +11:00
Adubbz
94c45b4a9a Fixed a typo 2016-01-03 11:16:08 +11:00
Adubbz
7eed85f66b Added a config option to disable trail visibility for the local player if they themselves have a trail 2016-01-03 11:15:19 +11:00
Adubbz
f188396c99 Fixed replacement of plant blocks 2016-01-02 16:33:23 +11:00
Adubbz
3cb854eea2 Fixed cherry saplings incorrectly growing oak trees 2016-01-01 19:26:00 +11:00
Adubbz
fe7e1a282f Get rid of these dreaded tabs 2016-01-01 16:50:03 +11:00
Adubbz
6ba6b65271 Fixed rendering in Forge 1668, slight cleanup of entity rendering 2016-01-01 16:44:48 +11:00
Adubbz
475abae786 Auto-generate the biomes config file folder 2015-12-31 20:53:27 +11:00
Adubbz
bf25777886 Added checks to prevent biome id conflicts with BoP 2015-12-31 19:47:00 +11:00
Adubbz
d4f31617f6 Added saplings for trees that have been implemented 2015-12-31 16:49:07 +11:00
Adubbz
5bc01e7b8e Remove unused coremod 2015-12-31 10:45:27 +11:00
Adubbz
80372ad8d5 Updated to 1.8.9 2015-12-30 15:37:08 +11:00
Adubbz
02781ea272 Fixed a crashing issue with newer versions of Forge. Closes #571 2015-12-26 23:32:42 +11:00
Adubbz
5d75f93155 Cleanup 2015-12-17 23:47:28 +11:00
Adubbz
8b60f8d7ba Test build 2015-12-17 23:41:10 +11:00
Adubbz
c42ba7d4f0 Dummy change to test Jenkins 2015-12-16 22:36:40 +11:00
Adubbz
17e1d2cd64 Mod wood now adds the 'Getting Wood' achievement. Close #502 2015-12-16 12:14:42 +11:00
Adubbz
6fc07736da Reduced XP received from smelting logs. Closes #564 2015-12-16 12:04:52 +11:00
Adubbz
12cf3f1a68 Reduced protectiveness of amethyst armour. Closes #491 2015-12-16 11:55:09 +11:00
Adubbz
ed5441c819 Fixed breaking hardness for planks. Closes #545 2015-12-16 11:22:31 +11:00
Adubbz
fb592e3aaf Fixed the model perspective of the biome radar 2015-12-16 10:21:01 +11:00
Adubbz
313ea7f562 Updated to 1.8.8 2015-12-15 19:36:54 +11:00
Adubbz
d26a72544c Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-10-11 13:23:54 +11:00
Adubbz
b219317e92 Trails now work properly - There's still some extra features to be added, however they do work quite nicely 2015-10-11 13:23:47 +11:00
Adubbz
c2938391ff Corrected a typo resulting in a missing model 2015-10-01 16:04:20 +10:00
Adubbz
c5a85f8e11 BOPGeneratorBase now inherits from WorldGenerator for Sponge compatibility (And other mods too) 2015-10-01 15:27:27 +10:00
Adubbz
77e5231927 Fixed a compile error in Jenkins caused by BOPCommand. I'm not entirely sure why this is an issue, but this should fix it. 2015-09-19 21:29:03 +10:00
Adubbz
e68102d047 Began work on trails 2015-09-19 17:09:39 +10:00
Cheeserolls
eb8ffe5131 Add Grove biome 2015-09-08 18:31:32 +01:00
Cheeserolls
a23790f2f2 Remove unused imports 2015-09-08 18:30:58 +01:00
Cheeserolls
716ff56d16 Add GeneratorProfileTree for creating trees with a particular profile 2015-09-08 18:30:25 +01:00
Adubbz
a11c252a6c Removed duplicate blocks stat from /bop stats, fixed entity count 2015-08-09 12:52:55 +10:00
Adubbz
85cb8eb5ce Fixed broken pickblock functionality on a few blocks 2015-08-08 19:37:27 +10:00
Adubbz
b46b222f41 Hardcoded the minimum Forge dependency. This alerts users of the cause of issues such as java.lang.NoSuchMethodError: net.minecraftforge.fluids.Fluid.<init> 2015-08-08 16:09:01 +10:00
Adubbz
d76e977386 Added proper localizations from items 2015-08-08 15:10:34 +10:00
Adubbz
d749699833 Added proper localizations for blocks 2015-08-08 12:37:55 +10:00
Cheeserolls
c3364a7404 Add Garden biome 2015-08-07 01:11:17 +01:00
Cheeserolls
f1708150fd Add generator for giant flowers 2015-08-07 01:10:37 +01:00
Cheeserolls
b34ac7cc8c Add grass variant with daisies 2015-08-07 01:09:28 +01:00
Cheeserolls
ec9e332849 Fix null pointer exception when leaves with no sapling are broken 2015-08-07 01:08:14 +01:00
Cheeserolls
a963b93a96 Finish Fungi Forest biome 2015-08-06 11:51:44 +01:00
Cheeserolls
a7e520c7f3 Prevent null pointer exception if GeneratorWeighted is empty 2015-08-06 11:49:18 +01:00
Cheeserolls
675e7411da Improve placement of plants by more precisely defining surface blocks 2015-08-06 11:48:44 +01:00
Cheeserolls
5a96c1637a Add Fungi Forest biome 2015-08-06 02:13:57 +01:00
Cheeserolls
bba5f1fb84 Set default amountPerChunk for giant mushrooms 2015-08-06 02:13:37 +01:00
Cheeserolls
c2fd292ba7 De-obfuscate mega jungle tree generator 2015-08-06 02:13:01 +01:00
Cheeserolls
f3641f3c8c Make frost forest a little higher above sea level 2015-08-05 18:01:23 +01:00
Cheeserolls
587ec3fe38 Rename a few things to be more consistent 2015-08-05 18:00:34 +01:00
Cheeserolls
3585753be9 Add Frost Forest biome 2015-08-05 17:55:33 +01:00
Cheeserolls
fef0a41962 Add Dummy Biome Template to speed up migration of biomes from 1.7 2015-08-05 17:54:22 +01:00
Cheeserolls
c019c470d0 Fix incorrect meta when shearing BOP leaves 2015-08-05 16:52:29 +01:00
Cheeserolls
1435eafec7 Add Fen biome 2015-08-05 16:35:37 +01:00
Cheeserolls
e8bdb8e1fc Add Eucalyptus Forest biome 2015-08-05 14:32:12 +01:00
Cheeserolls
bf2dfa7bc4 Add mixed lily generator 2015-08-05 14:31:50 +01:00
Cheeserolls
0f103785ed Fix bug with big tree height 2015-08-05 12:03:03 +01:00
Cheeserolls
c4d350713b Add Deciduous Forest biome 2015-08-05 11:41:07 +01:00
Cheeserolls
2472436f86 Adjust bulb tree parameters and allow no vines 2015-08-05 11:40:42 +01:00
Cheeserolls
38bdbfcb53 Add Dead Swamp biome 2015-08-04 11:30:44 +01:00
Adubbz
71375a710d Fixed tree trunks being cut off 2015-07-12 18:27:10 +10:00
Cheeserolls
7f0d77d644 Add Pinecone 2015-07-05 23:45:17 +01:00
Cheeserolls
4dfed60ba0 Add Dead Forest biome 2015-07-05 19:14:43 +01:00
Cheeserolls
f24adb6ce5 Minor code cleanup 2015-07-05 12:10:52 +01:00
Anton
33da1c78d4 Register biome essence recipe for 1.8 2015-07-05 13:54:42 +03:00
Adubbz
544cc9d7d6 Added the Xeric Scrubland 2015-07-03 20:51:09 +10:00
Adubbz
c72cddbdff Merge pull request #500 from X00LA/BOP-1.8-3.0.x
Create de_DE.lang
2015-06-30 07:54:43 +10:00
X00LA
47d37f0028 Create de_DE.lang 2015-06-29 16:51:18 +02:00
Adubbz
35cc7da299 Further refined the customisable gui - Pages are GuiSlots, the GuiBOPPageManager simply handles the current page and changing pages 2015-06-29 21:08:37 +10:00
Adubbz
93996809de Changed the customisable gui over to using a delegate pattern. Still some work to be done, but it does provide a basis for adding the biomes page 2015-06-27 13:04:08 +10:00
Cheeserolls
cef0b7406c Restore grass/foliage color of grasslands 2015-06-26 16:57:51 +01:00
Cheeserolls
d6e648f310 Improvements to land mass types 2015-06-24 04:40:27 +01:00
Cheeserolls
dadae8758e Remove BiomeTypes in favour of the more descriptive and configurable Climates 2015-06-24 01:58:13 +01:00
Cheeserolls
2a83422a36 Initial work on replacing biome types with climates based on temperature and rainfall 2015-06-23 22:13:15 +01:00
Cheeserolls
cab755fe7a Finish Bog biome (add poison lakes) 2015-06-23 02:50:31 +01:00
Cheeserolls
c0cc360c04 Sort out a few todos (especially with fluids and jars) 2015-06-23 02:33:19 +01:00
Cheeserolls
40e7a8e428 Add buckets for BOP fluids 2015-06-22 15:20:18 +01:00
Cheeserolls
6bec3aeeb1 Embetter our coniferous trees (especially the large ones) 2015-06-22 13:27:30 +01:00
Cheeserolls
79ca5bfa1a Oops - Poison is supposed to be BlockFluidClassic 2015-06-22 03:59:09 +01:00
Cheeserolls
d7229c6ba8 Fluids now render 2015-06-22 03:51:45 +01:00
Cheeserolls
cdb2a40735 Add Coniferous Forest biome 2015-06-22 00:38:29 +01:00
Cheeserolls
7508fbf9c7 Add options for landmass generation: vanilla, continents, or archipelago 2015-06-19 23:47:37 +01:00
Cheeserolls
9220148251 Optimize biome search (tpbiome command and biome finder) to take into account world biome size 2015-06-19 19:21:32 +01:00
Cheeserolls
637c0bfd09 Big improvements to control of terrain generation and simplification of the algorithm 2015-06-19 18:46:12 +01:00
Cheeserolls
9362ba95ac Add Gui for configuring BOP world properties (saved per game) 2015-06-19 00:22:53 +01:00
Cheeserolls
6983d5df0a Remove workaround for Forge bug - no longer required 2015-06-18 22:54:16 +01:00
Cheeserolls
e5e78840a8 Add Cherry Blossom Grove biome 2015-06-18 03:03:12 +01:00
Cheeserolls
792b5e2e4a De-obfuscate GenLayerRiver - unused at the moment, but considering using this to implement riverside biomes 2015-06-18 03:02:51 +01:00
Cheeserolls
20d5ae226d Re-write potion init code to avoid clashes with other mods 2015-06-18 02:24:27 +01:00
Cheeserolls
d522fc9fc8 Add Canyon biome (and Canyon Ravine sub biome 2015-06-16 16:17:19 +01:00
Cheeserolls
60f8a5dc00 Add gem to brushland 2015-06-16 14:31:07 +01:00
Cheeserolls
46bc08a25c Add Brushland biome 2015-06-16 14:23:05 +01:00
Cheeserolls
d2a5db2bbb Add Boreal Forest biome 2015-06-16 12:58:21 +01:00
Cheeserolls
abe80e28e1 Finish Bog (apart from poison lakes) 2015-06-16 11:36:41 +01:00
Cheeserolls
4fc51493be Start work on Bog biome 2015-06-15 22:46:31 +01:00
Cheeserolls
74bb9b41d2 Fix some generator bugs 2015-06-15 19:49:56 +01:00
Cheeserolls
ec0123e9ea Use inheritance to avoid code duplication in Generators 2015-06-15 18:39:44 +01:00
Cheeserolls
2783bcebba Minor fixes in Bayou 2015-06-11 22:56:54 +01:00
Cheeserolls
56e5fbfaa8 Add Bayou biome, GeneratorBayouTree and some adjustments to other generators 2015-06-11 22:03:52 +01:00
Cheeserolls
1d7217a78d Create list of predefined BlockQueries to avoid code duplication 2015-06-11 16:58:47 +01:00
Cheeserolls
cd1421805a Allow querying blocks by plant type (will reduce a lot of code later on) 2015-06-11 14:43:57 +01:00
Cheeserolls
495442c03f Attempt to make BlockQuery more user friendly 2015-06-11 14:05:29 +01:00
Cheeserolls
63fe140915 Split mud and quicksand into separate classes (they really have little in common 2015-06-11 11:29:46 +01:00
Cheeserolls
4cdbc7c294 Add workaround (temporary I hope) for a forge bug 2015-06-11 11:26:12 +01:00
Cheeserolls
24d3b3cf5e Make BOP block naming consistent 2015-06-11 10:20:33 +01:00
Cheeserolls
01f2e8a6a9 Make sure all BOP blocks support canSustainPlant() properly 2015-06-11 10:04:56 +01:00
Cheeserolls
434ef3fdd5 Add Bamboo Forest biome 2015-06-11 01:16:55 +01:00
Cheeserolls
e1387c76f3 Add Jade Cliffs biome 2015-06-10 02:46:04 +01:00
Cheeserolls
0026241420 Fine tune tundra 2015-06-10 02:07:19 +01:00
Cheeserolls
7f62423e0d More fine tuning of mountain 2015-06-10 01:31:13 +01:00
Cheeserolls
bc93ad2bd8 Make foothills on the edges of the mountains 2015-06-10 00:20:38 +01:00
Cheeserolls
24e668e943 Add Glacier biome 2015-06-08 17:18:52 +01:00
Cheeserolls
44dd5dfa83 Implement system for sub biomes and mutated biomes 2015-06-08 16:57:36 +01:00
Cheeserolls
bd19fd2ae6 Finish the Mountain biome 2015-06-08 14:03:55 +01:00
Cheeserolls
c34fef46f6 Add GeneratorPineTree 2015-06-08 14:03:03 +01:00
Cheeserolls
336f900e72 Start work on Mountain biome 2015-06-08 01:05:31 +01:00
Cheeserolls
d0379d44dc Add Outback biome 2015-06-07 23:46:53 +01:00
Cheeserolls
f3a8fbf555 Add generator for small nobbly "twiglet" trees 2015-06-07 23:46:37 +01:00
Cheeserolls
19d107e7d0 Add BlockPosQuery for positions with air above them 2015-06-07 23:09:34 +01:00
Cheeserolls
910086f111 Provide shortcut methods for building trees with vanilla logs and leaves 2015-06-07 23:09:01 +01:00
Cheeserolls
cf7537e7ef Allow BlockBOPGeneric to support plants 2015-06-07 22:43:51 +01:00
Cheeserolls
37f6d16d93 Allow specification of which block to replace with GeneratorSplatter, tweak default parameters 2015-06-07 21:55:26 +01:00
Cheeserolls
150345251c Rename some BlockQuery classes 2015-06-07 21:39:34 +01:00
Cheeserolls
7f3fda66a7 Add Moor biome 2015-06-07 21:22:10 +01:00
Cheeserolls
c5b3d9b2d3 Fix floor blocks in dense forest 2015-06-07 21:21:57 +01:00
Cheeserolls
c291aa61df Add Heathland biome 2015-06-07 20:24:53 +01:00
Cheeserolls
c4e23a8384 Minor adjustments to Marsh and Chaparral 2015-06-07 18:52:26 +01:00
Cheeserolls
cba8443972 Minor adjustments to waterside and splotches generator 2015-06-07 18:51:35 +01:00
Cheeserolls
9b593e576d Allow setting of the block used underneath water in BOP biomes 2015-06-07 18:50:45 +01:00
Cheeserolls
3256dd9447 Finally stop those damn floating paeonias 2015-06-07 17:20:29 +01:00
Cheeserolls
cfc3cd65ff Make naming in generators consistent and more readable, fix algae spawning in marsh 2015-06-07 16:46:04 +01:00
Cheeserolls
15ff399f6a Rewrite terrain generation to provide more flexibility for BOP biomes 2015-06-07 15:36:41 +01:00
Cheeserolls
629a02d9c6 Add method for getting a BlockPosQuery from the config files 2015-06-01 20:11:24 +01:00
Cheeserolls
2297888ec4 Add grassland biome 2015-06-01 19:51:55 +01:00
Cheeserolls
f8db6d03c1 Use multiple generation attempts in GeneratorColumns 2015-06-01 19:38:14 +01:00
Cheeserolls
1c67753174 Modify block queries so they match against world and position instead of just against blockstate (allows more flexibility - eg checking neighbors) 2015-06-01 19:05:19 +01:00
Cheeserolls
165504a8a8 Minor change in GeneratorLakes 2015-06-01 18:06:45 +01:00
Cheeserolls
7819a042dd Stop GeneratorLogs replacing non-air blocks 2015-06-01 18:04:03 +01:00
Cheeserolls
e405e5af1d Add columns generator 2015-06-01 17:57:48 +01:00
Cheeserolls
5b1b35ebad Add Tundra biome 2015-06-01 17:03:38 +01:00
Cheeserolls
812c147cd8 Add Marsh biome 2015-06-01 14:42:29 +01:00
Cheeserolls
7ec33607bb Add GeneratorLakes 2015-06-01 14:40:10 +01:00
Cheeserolls
9e352520b3 Rebalance flora generation weight values (to compensate for the fact that all flora generation attempts are at the surface) 2015-06-01 11:27:33 +01:00
Cheeserolls
3acdaea69b Implement a "builder" pattern for constructing feature generators - allows for lots of options without requiring long complicated constructor argument lists with default values for all the options, and makes biome creation code easier to read 2015-06-01 04:08:37 +01:00
Cheeserolls
10ed5d64e6 Allow fractional amountPerChunk in generators, reduce code duplication by moving scatter() method into a base class 2015-05-31 22:52:41 +01:00
Cheeserolls
7107c2d0f1 Add GeneratorBigMushroom 2015-05-31 21:04:02 +01:00
Cheeserolls
9cf20fa8c4 Add GeneratorLogs 2015-05-31 17:48:17 +01:00
Cheeserolls
7cf4c74420 Add highland biome 2015-05-31 15:50:19 +01:00
Cheeserolls
502549f8af Register GeneratorBlob. Make GeneratorBlob and GeneratorSplatter configurable. Some other minor improvements 2015-05-31 15:49:37 +01:00
Cheeserolls
90acaa48d4 Add GeneratorBlobs 2015-05-31 13:05:05 +01:00
Cheeserolls
dfe72850af Add splatter world gen 2015-05-31 11:34:40 +01:00
Cheeserolls
da3280d85a Use block querys in Generator Splotches to define the blocks to swap 2015-05-31 00:38:10 +01:00
Cheeserolls
d93113fbfc Add some utility functions for testing blocks against certain criteria 2015-05-31 00:15:14 +01:00
Cheeserolls
d82c3523d1 Finish chaparral biome 2015-05-29 19:01:54 +01:00
Cheeserolls
119400041e Add splotches generator 2015-05-29 18:55:38 +01:00
Cheeserolls
a8b6fe6d0f Fix bug - bushes turning into berry bushes too quickly 2015-05-29 18:54:35 +01:00
Cheeserolls
6b5cdf3db6 Start the Chaparral biome 2015-05-28 23:06:17 +01:00
Cheeserolls
359e374c09 Add shortcut constructor for GeneratorDoubleFlora using vanilla BlockDoublePlant types 2015-05-28 23:05:11 +01:00
Cheeserolls
1c0f610263 Prevent duplicate id being used when adding a new biome 2015-05-28 23:02:11 +01:00
Cheeserolls
3d1cf2388b Allow search by biome name in bop tpbiome command 2015-05-28 21:36:35 +01:00
Cheeserolls
f183391144 Override river mix gen layer, improve polar regions with frozen rivers, and arctic regions in the frozen oceans 2015-05-28 20:55:00 +01:00
Cheeserolls
3f38fd5be5 De-obfusacte biome edge gen layer 2015-05-28 19:50:23 +01:00
Cheeserolls
b3b49a8105 Make frozen ocean in polar regions on latitude worlds 2015-05-28 19:35:42 +01:00
Cheeserolls
47877a9150 Override vanilla code for adding sub-biomes (hills, mutated biomes etc), refine params for BOP gen layers 2015-05-28 18:50:36 +01:00
Cheeserolls
d56900ef9d Tidy up the TODO list 2015-05-28 15:38:09 +01:00
Cheeserolls
e07420ae52 Allow configuration of vanilla biome weights 2015-05-28 15:30:09 +01:00
Cheeserolls
f003accc02 Fix crash caused by use of de-obfuscated field name 2015-05-28 13:54:27 +01:00
Cheeserolls
fc2e910b88 Remove dummy file which should not have been there anyway 2015-05-27 23:17:22 +01:00
Cheeserolls
b5efea309b Minor code cleanup in ModPotions 2015-05-27 23:15:49 +01:00
Cheeserolls
2871b7b2c4 Add BOP potion effects - paralysis and possession 2015-05-27 22:39:29 +01:00
Cheeserolls
2b9a7c30f0 Override default genlayer procedure to enable better control over world generation and biome placement - added 2 varieties of biome arrangement in addition to the vanilla system, random and latitude (which can be selected via a config file) 2015-05-27 02:35:48 +01:00
Cheeserolls
45b15e6d7f Add comments to GenLayerBiomeBOP 2015-05-26 18:23:36 +01:00
Cheeserolls
c01e34ca85 More configuration options: enableSnow, enableRain, skyColor, hasBiomeEssence 2015-05-26 17:25:50 +01:00
Cheeserolls
e83edcf214 Use existing GeneratorRegistry for creation of generators from config files instead of a separate GeneratorFactory class 2015-05-26 16:51:45 +01:00
Cheeserolls
795592d20f Allow spawnable creatures for biomes to be configured 2015-05-26 16:49:39 +01:00
Cheeserolls
1892ce1959 Minor tweaks to BOPConfig.java 2015-05-26 16:48:50 +01:00
Cheeserolls
42da4d197c Reorganise BOP config system to make it all a bit cleaner and easier to use 2015-05-26 15:04:13 +01:00
Cheeserolls
ee0b4d69b6 Unify code for biome finder item and tpbiome command 2015-05-26 10:22:04 +01:00
Cheeserolls
e4e8582eac Simplify weighted generators and make them easier to configure 2015-05-26 10:10:20 +01:00
Cheeserolls
e269c43e54 Make generator configurable via ConfigHelper 2015-05-26 01:27:30 +01:00
Cheeserolls
d9cf50efa9 Allow configuration of normal and alternative top blocks in dense forest 2015-05-24 14:54:15 +01:00
Cheeserolls
7007e8bd92 Allow biome weights to be configured, add config warning logging 2015-05-24 14:52:55 +01:00
Cheeserolls
17ea1755e8 Some minor improvements to ConfigHelper 2015-05-24 14:51:48 +01:00
Cheeserolls
957f1de812 Expand capabilities of ConfigHelper 2015-05-24 12:47:08 +01:00
Cheeserolls
7faffa5a89 Rewrite biome configuration system to be simpler and less fragile 2015-05-24 09:18:04 +01:00
Cheeserolls
5016917fb9 Fix some leaf rendering problems, and a couple of other minor TODOs 2015-05-23 23:47:23 +01:00
Cheeserolls
ebd6a98911 Remove unused imports 2015-05-23 22:26:28 +01:00
Cheeserolls
4f8fde74ef Fix incorrect drops and shearing on BOP double plants 2015-05-23 22:21:50 +01:00
Cheeserolls
41f28506e1 Add cattail 2015-05-23 19:40:16 +01:00
Cheeserolls
591bdebe5e Add kelp 2015-05-23 19:14:48 +01:00
Cheeserolls
8fb205d30d Remove debug code 2015-05-23 17:49:08 +01:00
Cheeserolls
595e3f8add Add bamboo thatching 2015-05-23 17:48:16 +01:00
Cheeserolls
87337e4f72 Add mud brick stairs 2015-05-23 16:47:31 +01:00
Cheeserolls
08c80171a3 Allow BOPReflectionHelper.construct() to work with arguments which are castable to the declared constructor arguments 2015-05-23 16:37:59 +01:00
Cheeserolls
b36c0b0700 Rename BlockBOPStairs to BlockBOPWoodStairs 2015-05-23 15:38:42 +01:00
Cheeserolls
4b6e4effc7 Add BOP stone and mud brick slabs 2015-05-23 15:33:45 +01:00
Cheeserolls
f219f84c09 Fix BOP stone drops 2015-05-23 15:08:25 +01:00
Cheeserolls
7dc1020de2 De-obfuscate dart render code 2015-05-23 00:37:45 +01:00
Cheeserolls
555e96af81 Remove reliance on hard coded sapling values in leaf drop code 2015-05-23 00:02:50 +01:00
Cheeserolls
bf130cbe9c Fix bounding box positioning on BOP plants 2015-05-22 23:42:23 +01:00
Cheeserolls
6a1347ff6f Make smoldering grass melt snow 2015-05-22 23:29:52 +01:00
Cheeserolls
ee22af02e0 Add utility function for accessing hidden object constructors with reflection 2015-05-22 23:10:14 +01:00
Cheeserolls
43c2d300fb Fix inconsistency in placement of regular and tall cattail - both now require water 2015-05-22 13:35:54 +01:00
Cheeserolls
e6b8d04fb0 Fix crash caused by reference to sapling which does not exist 2015-05-22 13:25:18 +01:00
Cheeserolls
7019c0a68c Allow wool to be crafted from any combination of regular and tall cattail 2015-05-22 13:24:21 +01:00
Cheeserolls
4317a78f9e Add more ore dictionary entries for BOP items 2015-05-22 13:12:58 +01:00
Cheeserolls
1741d2bb6c Use gem enum instead of hard coded gem crafting recipes 2015-05-22 13:04:40 +01:00
Cheeserolls
4821375be3 Give various BOP enums a more sensible name and location 2015-05-22 12:22:19 +01:00
Cheeserolls
642e1e6e87 Add mappings between wood types and doors, fences, gates and stairs 2015-05-22 11:50:55 +01:00
Cheeserolls
7d7917d757 Unite flower 1 and flower 2 into a single paged block class 2015-05-22 11:15:13 +01:00
Cheeserolls
04c91ca0d8 Automate generation of wood plank and slab recipes 2015-05-20 23:59:30 +01:00
Cheeserolls
db4c38bc1c Big improvements to code for handling blocks with multiple pages of variants 2015-05-20 23:32:40 +01:00
Cheeserolls
25376bcb20 Add OreDictionary support 2015-05-19 16:08:47 +01:00
Cheeserolls
adcf216772 Add crafting for biome finder (note biome essence now used up in recipe) 2015-05-19 15:28:12 +01:00
Cheeserolls
cc15216f66 Remove debugging messages in FurnaceFuelHandler 2015-05-19 12:18:27 +01:00
Cheeserolls
be0c9c36e1 Add BOP smelting recipes 2015-05-19 10:02:56 +01:00
Cheeserolls
ce01fd4019 Add (most) other BOP crafting recipes 2015-05-19 00:44:26 +01:00
Cheeserolls
9a79f3c385 Add dye recipes, wood recipes and various other misc recipes 2015-05-18 10:42:58 +01:00
Cheeserolls
dde19d780c Add first BOP crafting recipe 2015-05-17 14:39:37 +01:00
Anton
6cc04e57e2 Update ru_RU.lang 2015-05-08 08:35:11 +03:00
Cheeserolls
89937a09de Make BlockDoubleDecoration shearing more robust by adding a check for valid blocks 2015-05-06 13:32:23 +01:00
Cheeserolls
c921b36485 Add mudball entity, change entity registration (previously server and client were not in sync when spawning BOP entities), necessitated creating a BOP specific spawn egg item 2015-05-04 21:16:49 +01:00
Cheeserolls
d0e4b1c309 Add flippers and flower bands 2015-05-04 11:20:58 +01:00
Cheeserolls
43390b5dd0 Add other BOP fluids, blood and poison, no rendering yet 2015-05-04 10:30:06 +01:00
Cheeserolls
fc3c423523 Make sacred oad sapling items shiny 2015-05-04 10:05:42 +01:00
Cheeserolls
faa60f0e37 Add biome name to biome finder tooltip 2015-05-04 00:17:32 +01:00
Cheeserolls
c32a624f92 Add biome essence and biome block 2015-05-03 23:40:18 +01:00
Cheeserolls
fd81cb9029 Add BOP records 2015-05-03 21:06:34 +01:00
Cheeserolls
09b027bdae Remove unused imports 2015-05-03 18:56:00 +01:00
Adubbz
e29bae36ed Fixed server crashing (Again!) 2015-05-02 14:27:47 +10:00
Cheeserolls
ee2fd6ab6d Fix flowers bounding box not aligned correctly with rendering 2015-05-02 00:45:32 +01:00
Cheeserolls
aeae6cb2f5 Fix incorrect item drop on BOP flowers 2015-05-01 23:02:06 +01:00
Cheeserolls
c9df78da57 Fix crash when blowing dandelion because particles generated on wrong side 2015-05-01 22:48:08 +01:00
Cheeserolls
932a595ebd Combine particle textures for better performance 2015-05-01 22:00:28 +01:00
Cheeserolls
c44252c449 Add dandelion particle, fix incorrect texture on pixie trail particle 2015-04-30 20:40:58 +01:00
Cheeserolls
8a499bccd0 Simplify texture loading for pixie trail particle 2015-04-30 19:01:25 +01:00
Cheeserolls
e52abcf704 Add pixie trail particle 2015-04-30 13:18:48 +01:00
Cheeserolls
aa96726ee9 Add filled glass jars 2015-04-30 02:43:24 +01:00
Cheeserolls
909d75d4e3 Add empty glass jars 2015-04-30 01:26:42 +01:00
Cheeserolls
67567e16e3 Change registration method for entities - now can use spawn eggs and summon command, and ids are not hard coded 2015-04-30 01:26:02 +01:00
Cheeserolls
509872483e Add honey fluid - Currently does not render! Seems like this is a problem affecting all forge fluids in 1.8 2015-04-29 12:26:22 +01:00
Cheeserolls
268b90ba12 Add pixie 2015-04-28 14:21:27 +01:00
Cheeserolls
1d727ba085 Minor tweaks to enderporter 2015-04-28 12:32:24 +01:00
Cheeserolls
d99287fb05 Add client messages to biome finder 2015-04-28 12:29:30 +01:00
Cheeserolls
01c519c097 Add the enderporter 2015-04-28 11:38:14 +01:00
Cheeserolls
b46fa2da6f Add wasp sounds 2015-04-28 10:27:46 +01:00
Cheeserolls
b4b9d82e11 Add visual feedback to indicate when biome finder can be used or is searching, simplify animation and code for pointing at location 2015-04-27 23:57:39 +01:00
Cheeserolls
25f03d5633 Remove unused imports, remove an unused and mileading line in EntityWasp 2015-04-25 17:25:09 +01:00
Cheeserolls
b0037b8fdf Minor cleanup on RenderDart 2015-04-25 17:17:31 +01:00
Cheeserolls
51337af9f9 Add wasp 2015-04-25 17:17:31 +01:00
Adubbz
81b5e3032e Added a rough implementation of the biome finder's rendering - Fair amount of cleanup to be done to make it perfect 2015-04-25 11:10:14 +10:00
Cheeserolls
735297a9b9 Add message handler 2015-04-24 08:01:39 +01:00
Cheeserolls
620d101668 Improve biome finder code 2015-04-24 08:01:00 +01:00
Cheeserolls
d9c2cb4291 Let grass spread from vanilla grass blocks onto BOP dirt blocks 2015-04-21 21:54:22 +01:00
Cheeserolls
ace3eb945f Make gem ore drop experience when mined 2015-04-21 19:14:07 +01:00
Cheeserolls
a8687ffb08 Start biome finder - can now find biomes, but icon does not yet point to it 2015-04-21 19:06:42 +01:00
Cheeserolls
448db31d6c Fix typo in white dye model file name 2015-04-21 19:03:38 +01:00
Cheeserolls
81238dd585 Remove unused imports 2015-04-21 10:44:35 +01:00
Adubbz
8ff805db0a Moved rendering registration into the client proxy. Fixes server crashing 2015-04-21 06:15:56 +10:00
Cheeserolls
e9bba1cce6 Make BOP dyes work on sheep and wolf collars 2015-04-19 23:01:46 +01:00
Cheeserolls
f2b073fdb8 Add other BOP misc items 2015-04-19 22:08:42 +01:00
Cheeserolls
5c2d64dac3 Add remaining BOP food items: ambrosia, salads, earth, ricebowl, shroompowder 2015-04-19 21:15:16 +01:00
Cheeserolls
fc05c996c3 Add helper functions for paged block classes BOPLeaves BOPLog BOPSapling 2015-04-19 18:23:42 +01:00
Cheeserolls
bd33408d07 Remove unused imports 2015-04-19 17:42:38 +01:00
Cheeserolls
340bb2a9f1 Add dart entity and dart blower item (not 100% finished) 2015-04-19 17:38:05 +01:00
Adubbz
ab23f5b1ef Restricted the amount of big trees that can be in a single chunk 2015-04-19 13:32:39 +10:00
Adubbz
73790cfe0f Added bushes to the Shrubland, added the Dense Forest 2015-04-19 13:06:42 +10:00
Cheeserolls
04d54ad29e Add dart and dart blower items 2015-04-18 11:03:42 +01:00
Cheeserolls
ae906f10f4 Remove incorrect setCreativeTab on ItemGem 2015-04-18 11:03:42 +01:00
Adubbz
21555fb6ee Added the Lavender Fields, fixed the height of regular trees in some biomes 2015-04-18 19:46:47 +10:00
Adubbz
035e96676a Completed the Shrubland 2015-04-17 14:35:45 +10:00
Adubbz
69490107d7 Added flax to the shrubland 2015-04-14 20:20:44 +10:00
Cheeserolls
7c99f7acf4 Fix some missing scythe features 2015-04-13 23:14:14 +01:00
Cheeserolls
e0fc4010c0 Add scythe 2015-04-13 22:38:17 +01:00
Adubbz
c0ff997661 Switched to using the Java Arrays class, not the Scala one (Auto imports can be a pain sometimes) 2015-04-13 08:21:03 +10:00
Adubbz
01bc49eb65 Fixed an error with deserialization 2015-04-12 20:11:43 +10:00
Cheeserolls
bd49407515 Add mud and amethyst armor 2015-04-12 11:03:51 +01:00
Cheeserolls
9ffbc85ab0 Import all from api BOPItemHelper into ModItems for convenience 2015-04-12 11:03:51 +01:00
Cheeserolls
7f8cff619b Add mud and amethyst tools 2015-04-12 11:03:51 +01:00
Adubbz
41f60d8393 Began work on the shrubland, increased the amount of leaves 2015-04-12 19:52:22 +10:00
Adubbz
6564281943 Added the flower field, improved weighted generation, fixed the colouring of damp and wheat grass 2015-04-12 16:12:41 +10:00
Adubbz
5ffd96b86d Completed the Thicket 2015-04-12 13:00:15 +10:00
Cheeserolls
3fa19ac90c Add tall cattail, rename BlockDoubleFoliage to BlockBOPDoublePlant for consistency 2015-04-11 23:52:03 +01:00
Cheeserolls
25075b9d89 Add shrub item texture, improve berrybush item texture 2015-04-11 23:29:25 +01:00
Cheeserolls
930ae1f79f Fix render colors for some plants 2015-04-11 23:15:09 +01:00
Cheeserolls
e767ee0274 Fix reed rendering placement and bounding box 2015-04-11 22:33:13 +01:00
Cheeserolls
890f009c49 Add BOP Plants (merged with foliage) deadgrass, desertgrass, desertsprouts, dunegrass, spectralfern, thorn, wildrice, cattail, rivercane, wildcarrot, tinycactus, witherwart, reed and root 2015-04-11 21:43:31 +01:00
Cheeserolls
87b76b4101 Correct some misleading errors in comments 2015-04-11 14:38:37 +01:00
Cheeserolls
ee26557365 Remove unused imports 2015-04-11 14:18:58 +01:00
Adubbz
308f24378c Decoration by default now uses grass sounds and a random offset, fixed an issue with weighted generators causing config files to not load (they're being a pain) 2015-04-10 23:54:00 +10:00
Adubbz
9c9037e6d3 Fixed pick block on leaves, fixed an error reading config files on second run (stages weren't being added to wrapped generators) 2015-04-10 21:27:21 +10:00
Adubbz
567ce24721 Began work on the Thicket 2015-04-10 15:29:58 +10:00
Adubbz
62a336a25c Added the Steppe biome 2015-04-10 10:19:40 +10:00
Adubbz
9dca60f94c Merged IGeneratorBase and IGeneratorController, since the distinction is no longer necessary 2015-04-10 09:21:58 +10:00
Adubbz
026c69b4e6 Merged IGeneratorBase and IGeneratorController, since the distinction is no longer necessary 2015-04-10 09:21:43 +10:00
Adubbz
a541caf85b Switched to using a wrapper object for weighted entries, allowing for use of generators for multiple purposes 2015-04-10 09:16:36 +10:00
Adubbz
b617d62ca4 Added a generator for grass 2015-04-09 17:56:47 +10:00
Adubbz
0020ea25f3 Added flowers to the Origin Valley 2015-04-09 12:29:51 +10:00
Adubbz
8f7c37384f Divided IGenerator into IGeneratorController and IGeneratorDelegate, to clarify generators belonging to another (e.g. GeneratorWeighted has 'sub' generators which it randomly picks from) 2015-04-09 10:58:27 +10:00
Adubbz
ab961ba89b Began work on the Origin Valley, trees currently generate 2015-04-08 22:53:06 +10:00
Adubbz
3a24ac037f Fixed leaves failing to render certain sides 2015-04-08 22:50:42 +10:00
Adubbz
3f8b64ec5e Prevented model/rendering registration from occurring on the server, fixes crashing 2015-04-08 08:55:35 +10:00
Adubbz
197f584c21 Added the crag 2015-04-07 23:48:31 +10:00
Adubbz
f1c400ed11 Added the arctic biome 2015-04-07 23:28:02 +10:00
Adubbz
01e8c27573 Re-added the title panorama - My eyes couldn't take Vanilla's any longer 2015-04-07 22:40:46 +10:00
Adubbz
2ef892aa30 Moved the progress stats to a command rather than hover text 2015-04-07 21:27:34 +10:00
Adubbz
1479ee8a61 Added stat counters for biomes and items 2015-04-07 20:43:37 +10:00
Adubbz
8b9080067d Switched biomes over to use Guava's Optional, in turn removing BiomeConfigurationHandler 2015-04-07 20:07:41 +10:00
Adubbz
35864315b9 Added /bop stripchunk for testing ore generation and other underground stuff 2015-04-07 15:46:06 +10:00
Adubbz
a3bb33d3aa Biomes with id -1 are no longer added to the generation lists 2015-04-07 11:42:59 +10:00
Adubbz
587a34337d Fixed biome registration not occurring on first run 2015-04-07 11:31:05 +10:00
Adubbz
981ccdc2ca Added configurable emerald generation to the alps, removed unnecessary generics for IGenerator 2015-04-07 09:19:05 +10:00
Cheeserolls
ec4bac4004 Add berries 2015-04-06 21:23:40 +01:00
Cheeserolls
66c6cc3a10 Fix some more TODOs, change "hell_bark" wood to "hellbark" for consistency with tree naming 2015-04-06 20:47:45 +01:00
Cheeserolls
3cdf9d9721 Fix BOP leaves dropping too much fruit 2015-04-06 20:19:19 +01:00
Cheeserolls
34840dc692 Fix a few minor TODOs in the blocks 2015-04-06 19:57:02 +01:00
Cheeserolls
d6d75d7e40 Further simplify code for blocks with pages of variants. Remove test blocks 2015-04-06 19:29:24 +01:00
Cheeserolls
918dbdd5ff Overhaul system for dividing classes with lots of variants up into smaller "pages" - no longer uses generic enums with names like A,B,C,D - now uses meaningful names, new system also allows for filtering the enums to allow removal of (for example) giant_flower_planks 2015-04-06 17:16:23 +01:00
Cheeserolls
1597322d1c Remove unused imports 2015-04-06 14:10:14 +01:00
Cheeserolls
10fbe01806 Implement non-rendering properties on certain blocks, makes the blokstate files a lot simpler 2015-04-06 13:44:59 +01:00
Adubbz
7ace8f34f7 Hooked up generator stages with the appropriate events 2015-04-06 15:45:11 +10:00
Adubbz
7d5446375c Added cheeserolls to the authorList 2015-04-06 14:00:25 +10:00
Adubbz
cacfe8d374 Overhauled the config system for decoration, still a few things to do before it can be put into use 2015-04-06 13:47:19 +10:00
Cheeserolls
b586a2862c Add wading boots 2015-04-05 23:39:20 +01:00
Cheeserolls
674d21ad35 Fix typo in red flower petal enum 2015-04-05 14:42:21 +01:00
Cheeserolls
2413786922 Add honey block 2015-04-05 14:37:18 +01:00
Cheeserolls
2afb01bccd Add big flower petals 2015-04-05 13:43:46 +01:00
Cheeserolls
582606826e Add BOP wood slabs 2015-04-05 12:48:25 +01:00
Cheeserolls
2530ec7159 Add missing @Override tag 2015-04-05 11:56:27 +01:00
Cheeserolls
02d17fa03e Fix BOP door hardness and drops 2015-04-05 11:46:24 +01:00
Cheeserolls
7846b72311 Code cleanup - ProperCase for tree/wood enums 2015-04-05 11:46:24 +01:00
Adubbz
666c3b2e3f Fixed the graphics level for leaves 2015-04-05 13:28:51 +10:00
Adubbz
a6e5aed868 Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-04-05 11:29:21 +10:00
Adubbz
eb78d15c08 Cleaned up model registration 2015-04-05 11:28:59 +10:00
Cheeserolls
5779f77fa9 Fix incorrect leaf metadata 2015-04-05 01:13:57 +01:00
Cheeserolls
666b3f2424 Remove BlockModifiers - not as useful as hoped 2015-04-04 23:51:58 +01:00
Cheeserolls
3f8fb9405b Combine wood/leaf/sapling blocks where possible - frees up 56 block ids 2015-04-04 23:43:02 +01:00
Cheeserolls
1b9ff1169a Further tightening up of blockstate utility code and better handling of missing default block state 2015-04-04 14:47:37 +01:00
Cheeserolls
101e305bce Make block registration a bit more robust 2015-04-04 14:11:25 +01:00
Cheeserolls
7e7e0f5c7f Code cleanup - add missing @Override tags and remove unused imports 2015-04-04 13:13:27 +01:00
Adubbz
1ca26f4f1c Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-04-04 14:14:14 +11:00
Adubbz
3545c39c32 Fixed stair lighting issues - Caught this literally 3 seconds before you left cheeserolls 2015-04-04 14:13:40 +11:00
Cheeserolls
c8e097ee37 Correct utterly shameful uppercase letter sin 2015-04-04 02:18:29 +01:00
Cheeserolls
68e56e5324 Scrap concept of "named states", go back to looping through properties for block sub-types 2015-04-03 22:32:02 +01:00
Cheeserolls
8ca7e90be0 Fix item rendering for blocks with a tinted model but non-tinted item (flax and berry_bush) 2015-04-03 18:47:55 +01:00
Cheeserolls
c2b80ce5fd Add double-height decorations (flax) 2015-04-03 18:33:58 +01:00
Cheeserolls
a3c8dddaf2 Add BOP saplings 2015-04-03 03:33:38 +01:00
Cheeserolls
353582ad3b Add BOP leaves 2015-04-03 01:30:57 +01:00
Cheeserolls
796017f0f8 Add duckweed, shortgrass, mediumgrass, bush, sprout, poisonivy, berrybush, shrub, wheatgrass, dampgrass, koru, cloverpatch, leafpile, deadleafpile 2015-04-02 13:31:37 +01:00
autopsychorhythmia
cc0356163b Update zh_CN.lang 2015-04-01 21:22:15 +08:00
Cheeserolls
f7f470be09 Fix colors of vine-like blocks 2015-04-01 13:34:57 +01:00
Cheeserolls
f70b075211 Add moss, tree_moss, flower_vine, ivy and wisteria 2015-04-01 03:48:46 +01:00
Cheeserolls
5f107dc8b8 Add overgrown netherrack 2015-04-01 03:48:45 +01:00
Cheeserolls
4211c31181 Add remaining wood, and doors for all woods 2015-04-01 03:48:45 +01:00
Cheeserolls
04c1035edb Tidy up lots of junk 2015-04-01 03:48:45 +01:00
Cheeserolls
be746ef2c8 Reimplement all BOP blocks to align more closely with vanilla block counterparts, add loads of wood 2015-04-01 03:48:45 +01:00
Adubbz
e11a7d0a16 Added the biomename command to the usage description 2015-03-31 17:48:26 +11:00
Adubbz
612a3f6584 Undo the change from earlier because it's silly 2015-03-29 21:53:45 +11:00
Adubbz
c4ee49c9e2 Another misc change for Curse 2015-03-29 21:41:26 +11:00
Adubbz
2c28ca4cf1 Test change for Curse 2015-03-29 21:36:23 +11:00
Adubbz
61b3291cbe Added files for the various fruit blocks and the turnip blocks. Cheeserolls - Make sure you add item files for all blocks, including those which normally the player won't have in their inventory. 2015-03-29 20:53:02 +11:00
Adubbz
c4c5e0553a Added commands for teleporting to a biome of a given id, and finding the biome associated with an id 2015-03-29 19:39:22 +11:00
Adubbz
d569d3862b Disabled Vanilla biome config files - These may come back, but they're just making things more difficult for now 2015-03-29 15:23:43 +11:00
Adubbz
f0ada0dc81 The BoP WorldType once again functions correctly 2015-03-29 15:17:17 +11:00
Adubbz
ea0500c222 Biome weights for BoP biomes are now configurable 2015-03-29 12:09:24 +11:00
Adubbz
75f5a6c2e8 Added chunk generators and our custom biome layer 2015-03-29 10:38:16 +11:00
Cheeserolls
2706bd521d Add origin grass 2015-03-27 22:47:36 +00:00
Cheeserolls
b26378ca17 Add crystal and crystal shard 2015-03-27 17:59:47 +00:00
Cheeserolls
126020371f Minor tidyup 2015-03-27 17:57:48 +00:00
Cheeserolls
17178619fe Update labels 2015-03-27 17:56:08 +00:00
Cheeserolls
04a2f94ac7 Add generic block types: ash_stone, crag_rock, dried_dirt, hard_dirt, hard_ice, hard_sand, mud_brick 2015-03-27 16:36:07 +00:00
Cheeserolls
7d21162201 Allow bonemeal placed on BOPGrass to grow plants on nearby vanilla grass 2015-03-27 15:24:36 +00:00
Cheeserolls
6b9882c05b Allow BOPDirt to support plants 2015-03-27 15:23:27 +00:00
Cheeserolls
e19ee3bfa8 Add fruit_block and variants apple/persimmon/peach/pear 2015-03-27 14:42:07 +00:00
Cheeserolls
8eefe072c6 Add stalagmites and stalactites 2015-03-27 12:46:10 +00:00
Cheeserolls
f759408d38 Correct grass burning values 2015-03-27 09:56:20 +00:00
Cheeserolls
a4e7e0fdd9 Add snowy property to new grass variants, add coarse property to new dirt variants, improve grass spreading algorithm 2015-03-27 03:15:34 +00:00
Cheeserolls
0be25df63e Add new dirt variants loamy/sandy/silty and link to corresponding grass variants 2015-03-26 22:20:31 +00:00
Cheeserolls
10da2ae8b9 Add loamy/silty/sandy grass blocks 2015-03-26 20:53:02 +00:00
Cheeserolls
953c6477fc Add lily labels 2015-03-26 20:48:25 +00:00
Cheeserolls
f55f08680c Add waterlily variants 2015-03-26 14:40:42 +00:00
Cheeserolls
e34ff058be Allow BOPBlock instances to specify their own item class 2015-03-26 14:08:55 +00:00
Cheeserolls
ed8cc961bd Add smoldering grass and spectral moss 2015-03-26 02:06:08 +00:00
Cheeserolls
cb7aa39b01 fix quicksand block drop 2015-03-26 02:04:32 +00:00
Cheeserolls
a9d51fe446 Add flesh, mud, quicksand and turnips (blocks and items) 2015-03-25 10:02:59 +00:00
Adubbz
7ccf22006a Added zh_CN.lang, courtesy of @ppoozl 2015-03-15 20:50:35 +11:00
Adubbz
78f2560f3e Replaced all tabs with spaces 2015-03-14 13:00:51 +11:00
Adubbz
be3df43779 Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-03-14 11:55:33 +11:00
Adubbz
eb120ac5f2 Initial implementation of the Alps biome - This is what happens when certain people say certain things :) 2015-03-14 11:55:07 +11:00
Adubbz
df1308de75 Fixed server crashing Closes #426 2015-03-13 06:32:48 +11:00
Adubbz
b3eaca7d51 Added a null check for config file entity spawns 2015-03-11 06:14:14 +11:00
Adubbz
a49339667f Manifest 2015-03-10 16:42:40 +11:00
Adubbz
df4cf9405c More manifest nonsense 2015-03-10 16:33:46 +11:00
Adubbz
f7649572f0 Added the basic framework for adding new biomes 2015-03-09 16:17:49 +11:00
Adubbz
ef4b82a338 Added a config option for the BoP worldtype to be selected by default Closes #410 2015-03-09 12:07:39 +11:00
Adubbz
bb7a5d11f5 Removed Mixin. Closes #421, #422 2015-03-08 14:59:07 +11:00
Adubbz
fb55340562 Removed the cactus mixin 2015-03-08 14:49:47 +11:00
Adubbz
b6ec851878 Removed the biome decoration Mixin 2015-03-08 14:46:06 +11:00
Adubbz
cbcde8c458 CurseForge nonsense... As usual 2015-03-08 10:53:06 +11:00
Adubbz
993034768e More cleaning up 2015-03-08 10:41:03 +11:00
Adubbz
b9c877b881 Removed the Mixin used for coral 2015-03-08 10:15:22 +11:00
Adubbz
48f0e632cc Misc change for CurseForge 2015-03-04 06:07:19 +11:00
Adubbz
d200191f05 CurseForge changelog test 2015-02-18 11:32:34 +11:00
Adubbz
7f2cd8878a Insignificant change because CurseForge is being a pain 2015-02-16 13:04:33 +11:00
Adubbz
c96d1b439d Updated names to the latest mappings 2015-02-16 09:18:48 +11:00
Adubbz
318aa650b7 Working on issues preventing the dev jar from working correctly 2015-02-10 16:52:42 +11:00
Adubbz
c2ec7df86d Completed configurable cactus gen 2015-02-01 10:47:40 +11:00
Adubbz
8a5ef81dcd Cleaned up the code formatting 2015-01-21 17:09:12 +11:00
Adubbz
19180562fc Finalized the system for configurable decoration features. Do note that the current test case (Cactus) has not yet been implemented, only the code for configuring the values which will be used for it. This means that biome decoration can now be implemented properly. 2015-01-21 11:10:19 +11:00
Adubbz
ae72d29ec3 Removed the current properties system whilst it's being redone 2015-01-20 19:06:10 +11:00
Adubbz
13e7eee062 Finished up single coral 2015-01-15 06:48:46 +11:00
Adubbz
1847f46548 Began work on a system for configurable biome decoration 2015-01-14 21:34:24 +11:00
Adubbz
6363c1c642 Re-enabled mixins 2015-01-13 08:35:49 +11:00
Adubbz
7fbf148e73 Temporarily commented out mixins 2015-01-12 21:35:20 +11:00
Adubbz
b9244b6032 Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-01-12 19:41:15 +11:00
Adubbz
b5065d0d15 Readded the BOP world type with hovering text listing the progress of the mod 2015-01-12 19:41:09 +11:00
SteveKunG
49edf8e55a Enable fire source 2015-01-11 19:50:36 +07:00
Adubbz
9beda7af42 Cleaned up the license distributed within the jar 2015-01-11 19:58:13 +11:00
Adubbz
2756365320 Added our own system for hiding block properties 2015-01-11 19:33:37 +11:00
Adubbz
549ce43f8b Merge branch 'master' into BOP-1.8-3.0.x 2015-01-11 17:10:07 +11:00
Adubbz
a53aa0395e Updated to the latest Forge 2015-01-11 16:58:41 +11:00
Adubbz
decc047e42 Began work on readding coral 2015-01-11 16:51:04 +11:00
Adubbz
f78277b88a Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-01-06 17:49:10 +00:00
Adubbz
9012152e5c Readded bone segments 2015-01-06 17:49:04 +00:00
Anton
6e1c610a07 Create ru_RU.lang 2015-01-04 18:07:14 +03:00
Adubbz
c8ea198f67 Readded hive blocks 2014-12-13 09:31:54 +11:00
Adubbz
eed5bf7627 Readded gem/gem ore blocks 2014-12-12 21:40:36 +11:00
Adubbz
75041a2b3c Readded the various stone types 2014-12-12 15:02:31 +11:00
Adubbz
a1d0b0b830 Cleaned up our system for blockstates/variants to be a bit more simple/flexible 2014-12-06 11:18:22 +11:00
Adubbz
f6ab4fe08c Fixed the light values for glowshrooms, glow flowers, enderlotus and burning blossoms and fixed an issue with incorrect/untextured log drops 2014-12-01 19:21:52 +11:00
Adubbz
f6816e4110 Removed the api distribution, developers should instead refer to the deobf/sources distributions 2014-12-01 09:03:03 +11:00
Adubbz
65e685c34c Attempting to fix the api distribution... 2014-12-01 08:58:05 +11:00
Adubbz
8af3d66c95 Added the basis for configurable biomes along with files for all the Vanilla biomes (Note: This may or may not stay for the full release, BoP biomes will certainly be configurable however Vanilla biomes have limitations) 2014-12-01 08:49:47 +11:00
Adubbz
aa6edd4e1b Readded the BOP creative tab 2014-11-27 17:18:47 +11:00
Brycey92
af5834938d Added blockstate and block and item models files for hive and honeycomb block, and flesh, as well as their renamed textures. Also added them to the localization file with the new naming scheme. 2014-11-01 17:18:04 -04:00
Brycey92
441a5d6d02 May have already committed this, but changed gems to new file naming scheme 2014-10-30 14:56:25 -04:00
Brycey92
ed2230d2d2 Renamed gemOre.json to gems.json 2014-10-23 01:21:08 -04:00
Brycey92
2f2a7d429f Added blockstate, texture, item and block models files for flesh. Also updated localization file. 2014-10-22 19:33:50 -04:00
Brycey92
1facf72182 Added blockstate and block and item models files for gem ores and blocks, as well as their renamed textures. Also added them to the localization file with the new naming scheme. 2014-10-22 18:15:26 -04:00
Brycey92
2d348b5510 Readded block textures under the new naming scheme for corals, rocks, and grass. 2014-10-21 02:09:06 -04:00
Brycey92
a457917633 Herp, forgot to change the rocks in the localization file to match new naming scheme in last commit. Fixed now! 2014-10-21 01:52:27 -04:00
Brycey92
687abaa113 Added coral blockstates and item and block models files. Also updated localization file to contain corals, rocks, and grass. 2014-10-21 01:46:50 -04:00
Brycey92
ca6f4d005e Added rocks to item and block models folders 2014-10-20 20:33:52 -04:00
Brycey92
9fa143d39d Fixed a comma mistake in grass.json and created rocks.json 2014-10-20 20:16:49 -04:00
Brycey92
52bea63147 Added spectral moss and smoldering grass 2014-10-19 21:10:44 -04:00
Adubbz
30251db8ec Readded bamboo 2014-10-16 06:21:18 +11:00
Adubbz
9d341a9921 Readded the mushrooms 2014-10-14 19:10:06 +11:00
Adubbz
9a35ac97b1 Removed the ASM hackery as the necessary hooks are now in FML 2014-10-14 18:01:28 +11:00
Adubbz
c39824c00f Readied the remaining flowers 2014-10-14 06:29:12 +11:00
Adubbz
c8239fa3a4 Finished readding the first set of flowers, updated to the latest FML 2014-10-12 11:11:57 +11:00
Adubbz
94df3fb688 FINALLY got ASM working. You may now test the mod outside of eclipse! 2014-10-05 16:53:00 +11:00
Adubbz
65b3c1a701 More obfuscation nonsense 2014-10-05 13:11:33 +11:00
Adubbz
954c7a50cb Just work... 2014-10-05 12:58:22 +11:00
Adubbz
3c7becd3fa Isn't ASM fun? 2014-10-05 12:49:40 +11:00
Adubbz
1fbc66d690 Hopefully fixed issues with obfuscation 2014-10-05 12:41:32 +11:00
Adubbz
cc6f6b8949 Preparing the mod for builds 2014-10-04 23:15:40 +10:00
Adubbz
aa0b3fd423 Began work on flowers 2014-10-04 22:35:51 +10:00
Adubbz
f236e93bfa Added the remaining logs 2014-10-02 15:57:50 +10:00
Adubbz
08feb58a1f Began work on re-adding logs 2014-10-02 12:20:11 +10:00
Adubbz
21edcbe5a6 Readded planks 2014-09-29 08:30:39 +10:00
Adubbz
fad08ead79 Beginning work on updating to 1.8. Well here we are again. 2014-09-28 10:29:06 +10:00