Updated names to the latest mappings

This commit is contained in:
Adubbz 2015-02-16 09:18:48 +11:00
parent bd6bd33806
commit c96d1b439d
8 changed files with 10 additions and 10 deletions

View File

@ -49,7 +49,7 @@ public class BOPPlant extends BOPBlock
public boolean canBlockStay(World world, BlockPos pos, IBlockState state)
{
Block ground = world.getBlockState(pos.offsetDown()).getBlock();
Block ground = world.getBlockState(pos.down()).getBlock();
return ground == Blocks.grass || ground == Blocks.dirt || ground == Blocks.farmland;
}

View File

@ -32,7 +32,7 @@ public class BlockBOPFlower2 extends BOPPlant
@Override
public boolean canBlockStay(World world, BlockPos pos, IBlockState state)
{
Block ground = world.getBlockState(pos.offsetDown()).getBlock();
Block ground = world.getBlockState(pos.down()).getBlock();
FlowerType type = (FlowerType) state.getValue(VARIANT_PROP);
switch (type)

View File

@ -45,7 +45,7 @@ public class BlockBOPMushroom extends BOPPlant
@Override
public boolean canBlockStay(World world, BlockPos pos, IBlockState state)
{
Block ground = world.getBlockState(pos.offsetDown()).getBlock();
Block ground = world.getBlockState(pos.down()).getBlock();
MushroomType type = (MushroomType) state.getValue(VARIANT_PROP);
switch (type)

View File

@ -32,7 +32,7 @@ public class BlockBamboo extends BOPPlant
@Override
public boolean canBlockStay(World world, BlockPos pos, IBlockState state)
{
Block ground = world.getBlockState(pos.offsetDown()).getBlock();
Block ground = world.getBlockState(pos.down()).getBlock();
return ground == Blocks.grass || ground == Blocks.dirt || ground == this;
}

View File

@ -52,8 +52,8 @@ public class BlockCoral extends BOPPlant
@Override
public boolean canBlockStay(World world, BlockPos pos, IBlockState state)
{
Block ground = world.getBlockState(pos.offsetDown()).getBlock();
Block cover = world.getBlockState(pos.offsetUp()).getBlock();
Block ground = world.getBlockState(pos.down()).getBlock();
Block cover = world.getBlockState(pos.up()).getBlock();
boolean hasWater = cover == Blocks.water || cover == Blocks.flowing_water;
// TODO: Make all types depend on mud

View File

@ -35,7 +35,7 @@ public class BlockModelRegisterEventHandler
for (Entry<Block, Set<IProperty>> entry : hiddenProperties.entrySet())
{
modelShapes.func_178121_a(entry.getKey(), (new StateMap.Builder()).func_178442_a(entry.getValue().toArray(new IProperty[] {})).build());
modelShapes.registerBlockWithStateMapper(entry.getKey(), (new StateMap.Builder()).addPropertiesToIgnore(entry.getValue().toArray(new IProperty[] {})).build());
}
}

View File

@ -32,8 +32,8 @@ public class DrawScreenEventHandler
if (screenGui instanceof GuiCreateWorld)
{
GuiCreateWorld createWorldGui = (GuiCreateWorld) screenGui;
GuiButton mapTypeButton = createWorldGui.field_146320_D;
int worldTypeIndex = createWorldGui.field_146331_K;
GuiButton mapTypeButton = createWorldGui.btnMapType;
int worldTypeIndex = createWorldGui.selectedIndex;
if (mapTypeButton.isMouseOver() && WorldType.worldTypes[worldTypeIndex] == ModBiomes.worldTypeBOP)
{

View File

@ -37,7 +37,7 @@ public abstract class MixinWorldGenCactus extends WorldGenerator //implements IE
{
int x = random.nextInt(16) + 8;
int z = random.nextInt(16) + 8;
int y = random.nextInt(world.getHorizon(pos.add(x, 0, z)).getY() * 2);
int y = random.nextInt(world.getHeight(pos.add(x, 0, z)).getY() * 2);
this.generate(world, random, pos.add(x, y, z));
}