Add fruit_block and variants apple/persimmon/peach/pear

This commit is contained in:
Cheeserolls 2015-03-27 14:42:07 +00:00
parent 8eefe072c6
commit e19ee3bfa8
21 changed files with 245 additions and 1 deletions

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@ -35,4 +35,5 @@ public class BOPBlocks
public static Block waterlily;
public static Block dirt;
public static Block stone_formations;
public static Block fruit_block;
}

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@ -16,4 +16,7 @@ public class BOPItems
public static Item mudball;
public static Item turnip;
public static Item turnip_seeds;
public static Item persimmon;
public static Item peach;
public static Item pear;
}

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@ -0,0 +1,141 @@
/*******************************************************************************
* Copyright 2014, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.block;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import biomesoplenty.api.block.BOPPlant;
import biomesoplenty.api.item.BOPItems;
public class BlockFruit extends BOPPlant
{
public static final PropertyEnum VARIANT_PROP = PropertyEnum.create("variant", FruitType.class);
public BlockFruit()
{
super(Material.plants);
this.setStepSound(soundTypeGrass);
this.setBlockBounds(0.25F, 0.25F, 0.25F, 0.75F, 1.0F, 0.75F);
//this.setCreativeTab(null);
}
@Override
public IBlockState getStateFromMeta(int meta)
{
// only one property to worry about, the variant, so just map [0 => STALAGMITE, 1 => STALACTITE]
return this.getDefaultState().withProperty(VARIANT_PROP, FruitType.values()[meta]);
}
@Override
public int getMetaFromState(IBlockState state)
{
// only one property to worry about, the variant, so just map [0 => STALAGMITE, 1 => STALACTITE]
return ((FruitType) state.getValue(VARIANT_PROP)).ordinal();
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] { VARIANT_PROP });
}
@Override
public IProperty[] getPresetProperties()
{
return new IProperty[] { VARIANT_PROP };
}
@Override
public String getStateName(IBlockState state, boolean fullName)
{
return ((FruitType) state.getValue(VARIANT_PROP)).getName() + "_block";
}
// only allow fruit to hang from leaves
@Override
public boolean canBlockStay(World world, BlockPos pos, IBlockState state)
{
Block blockAbove = world.getBlockState(pos.up()).getBlock();
return blockAbove == Blocks.leaves || blockAbove == Blocks.leaves2; /* TODO: add BOP leave types - maybe check the material instead? */
}
// In creative mode, pick block to get the fruit item
@Override
public ItemStack getPickBlock(MovingObjectPosition target, World world, BlockPos pos)
{
IBlockState state = world.getBlockState(pos);
Item item = ((FruitType) state.getValue(VARIANT_PROP)).getItem();
int meta = damageDropped(state);
return new ItemStack(item, 1, meta);
}
// fruit blocks drop the corresponding fruit item when broken
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return ((FruitType) state.getValue(VARIANT_PROP)).getItem();
}
// prevent fruit block meta value affecting fruit item dropped
@Override
public int damageDropped(IBlockState state)
{
return 0;
}
// enum representing the fruit variants
// TODO: take outside the class so it can be reused in leaves?
public static enum FruitType implements IStringSerializable
{
APPLE, PERSIMMON, PEACH, PEAR;
@Override
public String getName()
{
return this.name().toLowerCase();
}
@Override
public String toString()
{
return getName();
}
// get the item dropped when this type of fruit block is broken/picked
public Item getItem() {
switch (this)
{
case PERSIMMON:
return BOPItems.persimmon;
case PEACH:
return BOPItems.peach;
case PEAR:
return BOPItems.pear;
case APPLE: default:
return Items.apple;
}
}
}
}

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@ -30,6 +30,7 @@ import biomesoplenty.common.block.BlockBOPStone;
import biomesoplenty.common.block.BlockBamboo;
import biomesoplenty.common.block.BlockBones;
import biomesoplenty.common.block.BlockCoral;
import biomesoplenty.common.block.BlockFruit;
import biomesoplenty.common.block.BlockGem;
import biomesoplenty.common.block.BlockGemOre;
import biomesoplenty.common.block.BlockHive;
@ -68,6 +69,7 @@ public class ModBlocks
waterlily = registerBlock(new BlockBOPLilypad(), "waterlily");
dirt = registerBlock(new BlockBOPDirt(), "dirt");
stone_formations = registerBlock(new BlockStoneFormations(),"stone_formations");
fruit_block = registerBlock(new BlockFruit(), "fruit_block");
}

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@ -28,6 +28,9 @@ public class ModItems
mudball = registerItem(new ItemMudball(),"mudball");
turnip_seeds = registerItem(new ItemSeeds(BOPBlocks.turnip_block, Blocks.farmland),"turnip_seeds");
turnip = registerItem(new ItemFood(3, 0.4F, false),"turnip");
persimmon = registerItem(new ItemFood(5, 0.2F, false),"persimmon");
peach = registerItem(new ItemFood(5, 0.5F, false),"peach");
pear = registerItem(new ItemFood(5, 0.3F, false),"pear");
}
private static Item registerItem(Item item, String name)

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@ -0,0 +1,8 @@
{
"variants": {
"variant=apple": { "model": "biomesoplenty:apple_block" },
"variant=persimmon": { "model": "biomesoplenty:persimmon_block" },
"variant=peach": { "model": "biomesoplenty:peach_block" },
"variant=pear": { "model": "biomesoplenty:pear_block" }
}
}

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@ -143,7 +143,15 @@ tile.dirt.coarse_silty_dirt.name=Coarse Silty Dirt
tile.stone_formations.stalagmite.name=Stalagmite
tile.stone_formations.stalactite.name=Stalactite
tile.fruit_block.apple_block.name=Apple Block
tile.fruit_block.persimmon_block.name=Persimmon Block
tile.fruit_block.peach_block.name=Peach Block
tile.fruit_block.pear_block.name=Pear Block
item.fleshchunk.name=Chunk of Flesh
item.mudball.name=Mud Ball
item.turnip.name=Turnip
item.turnip_seeds.name=Turnip Seeds
item.turnip_seeds.name=Turnip Seeds
item.persimmon.name=Persimmon
item.peach.name=Peach
item.pear.name=Pear

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@ -0,0 +1,6 @@
{
"parent": "block/cross",
"textures": {
"cross": "biomesoplenty:blocks/apple_block"
}
}

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@ -0,0 +1,6 @@
{
"parent": "block/cross",
"textures": {
"cross": "biomesoplenty:blocks/peach_block"
}
}

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@ -0,0 +1,6 @@
{
"parent": "block/cross",
"textures": {
"cross": "biomesoplenty:blocks/pear_block"
}
}

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@ -0,0 +1,6 @@
{
"parent": "block/cross",
"textures": {
"cross": "biomesoplenty:blocks/persimmon_block"
}
}

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@ -0,0 +1,18 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "biomesoplenty:items/peach"
},
"display": {
"thirdperson": {
"rotation": [ -90, 0, 0 ],
"translation": [ 0, 1, -3 ],
"scale": [ 0.55, 0.55, 0.55 ]
},
"firstperson": {
"rotation": [ 0, -135, 25 ],
"translation": [ 0, 4, 2 ],
"scale": [ 1.7, 1.7, 1.7 ]
}
}
}

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@ -0,0 +1,18 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "biomesoplenty:items/pear"
},
"display": {
"thirdperson": {
"rotation": [ -90, 0, 0 ],
"translation": [ 0, 1, -3 ],
"scale": [ 0.55, 0.55, 0.55 ]
},
"firstperson": {
"rotation": [ 0, -135, 25 ],
"translation": [ 0, 4, 2 ],
"scale": [ 1.7, 1.7, 1.7 ]
}
}
}

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@ -0,0 +1,18 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "biomesoplenty:items/persimmon"
},
"display": {
"thirdperson": {
"rotation": [ -90, 0, 0 ],
"translation": [ 0, 1, -3 ],
"scale": [ 0.55, 0.55, 0.55 ]
},
"firstperson": {
"rotation": [ 0, -135, 25 ],
"translation": [ 0, 4, 2 ],
"scale": [ 1.7, 1.7, 1.7 ]
}
}
}

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