Commit Graph

1292 Commits

Author SHA1 Message Date
Forstride 5ce6696bda Tweaked Bayou biome 2016-03-21 20:59:36 -04:00
Forstride c64b77cc92 Fixed Mountain biome/sub-biome names 2016-03-21 18:16:00 -04:00
Forstride ba4fedd159 Tweaked the Marsh, Wetland, and Woodland biomes. Fixed mud collision. Made it so wearing pants and boots will prevent the player from getting poisoned by poison ivy, and getting damaged by thorns/tiny cacti 2016-03-21 16:31:24 -04:00
Forstride 25b423cd1d Added Mangrove biome base 2016-03-19 22:29:47 -04:00
Forstride bfcd3056f5 Reduced the amount of poison ivy and grass in certain biomes 2016-03-19 21:20:14 -04:00
Adubbz 3841eb8008 Fixed gravel beach generation 2016-03-20 10:27:48 +11:00
Forstride efb62315a5 Fixed more bounding boxes 2016-03-19 13:13:22 -04:00
Adubbz 95699a0fcd Fixed server crashing. Closes #714 2016-03-19 22:42:25 +11:00
Adubbz 6c3c3cc129 Drastically improved the usefulness of scythes. Previously they weren't breaking as many blocks as they should 2016-03-19 22:03:23 +11:00
Adubbz 1add1ebd34 Fixed armour materials and rendering 2016-03-19 21:34:10 +11:00
Adubbz d2203a780a Fixed a crash with buckets. Closes #713 2016-03-19 20:34:49 +11:00
Adubbz 8cf988e9aa Fixed mudball throwing 2016-03-19 20:34:49 +11:00
Forstride e059a7d94d Fixed bounding boxes for plants 2016-03-18 22:55:28 -04:00
Adubbz a18394bf07 Fixed flowering leaves inventory rendering 2016-03-19 13:19:15 +11:00
Adubbz ae8b26f082 Fixed a crash with quicksand 2016-03-19 13:11:46 +11:00
Adubbz f34543fe99 Fixed leaves colouring once and for all 2016-03-19 13:07:56 +11:00
Adubbz ca62f87f5d Fixed leaves inventory colouring 2016-03-19 00:01:57 +11:00
Adubbz 32a814b7e2 Fixed a crash with biome config files, fixed inventory colouring 2016-03-18 23:52:38 +11:00
Adubbz 711f8d94d7 Lets try and get building working 2016-03-18 21:02:27 +11:00
Adubbz 25c357fbbe Fixed a slight mistake in plant colouring 2016-03-18 06:10:33 +11:00
Adubbz e1bd50ecc0 Updated to the latest MCP mappings, began work on fixing collision/selection boxes 2016-03-17 20:41:51 +11:00
Adubbz 985f635d68 Fixed fence models 2016-03-17 12:13:06 +11:00
Adubbz 32dfd94a4e Fixed sacred oak fence models (for reference in updating the others) 2016-03-17 11:29:41 +11:00
Adubbz d9f7241a4e Fixed bone and fence models 2016-03-17 10:42:35 +11:00
Adubbz 60f2ee807b Fixed block colouring in the world 2016-03-17 10:22:02 +11:00
Adubbz 367fa2cefa Fixed some model stuff, began work on fixing block colouring dependent on https://github.com/MinecraftForge/MinecraftForge/pull/2546 2016-03-16 23:15:05 +11:00
Adubbz b684273256 Fixed item model perspectives 2016-03-16 19:58:32 +11:00
Adubbz 41bbf12ad4 0 errors. Everything seems to run at least 2016-03-15 17:53:54 +11:00
Adubbz f2998d6182 Finished initial updates for biomes. Yay! 2016-03-14 22:41:57 +11:00
Adubbz 435c614893 Blocks are now in a workable state. To fix: Collisions and colouring (and anything else that's broken) 2016-03-14 17:44:18 +11:00
Adubbz cfb443dd4b Fixed some more stuff. Down to 338 errors 2016-03-14 16:39:25 +11:00
Adubbz db0c2e8472 Lots more fixes. Down to 466 errors 2016-03-14 15:48:03 +11:00
Adubbz b04f5ad884 Lots more fixes 2016-03-04 19:33:18 +11:00
Adubbz ebbf1cd592 Work on updating blocks... Down to 737 2016-03-03 22:36:24 +11:00
Adubbz f7e8d3a293 Updated vanilla biome extensions. 801 errors remaining 2016-03-03 22:26:53 +11:00
Adubbz b76b38a28c More updates, mostly finished with biome configs 2016-03-03 22:03:31 +11:00
Adubbz 603b089a4f Updated guis, dispenser behaviours and tree generators 2016-03-03 21:12:41 +11:00
Adubbz c1dd0cdf7a Updated a bunch of stuff, began work on switching over the biome config setup to the new 'BiomeProperties' 2016-03-03 20:51:19 +11:00
Adubbz 46cf8ba098 Fixed a few more things, down to 984 errors 2016-03-03 06:23:44 +11:00
Adubbz ea38d3ed15 Begin updating to 1.9 2016-03-02 22:42:38 +11:00
Adubbz e4654425cf Fixed biome decoration in non-BoP worldtypes, added an exclusions list to disable decoration if desired 2016-02-27 22:42:23 +11:00
Forstride db3c06dcff Added new door textures, courtesy of Vojife 2016-02-24 05:31:18 -05:00
Adubbz 0687fb456a Removed unnecessary clientside only annotation 2016-02-20 15:23:54 +11:00
Adubbz acd0309dc0 Fixed #691 2016-02-20 14:41:23 +11:00
Adubbz c9c5762206 Fixed lilypad drops. Closes #688 2016-02-20 12:48:37 +11:00
Adubbz 07d219bec0 Fixed vine and lilypad sounds. Closes #687 2016-02-20 12:44:40 +11:00
Adubbz 1984639634 Fixed grass growing on BoP dirt. Closes #689 2016-02-20 12:34:15 +11:00
Forstride 5e043a4ee7 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-19 05:24:39 -05:00
Forstride e949c22c0b Removed moss, replaced moss terrarium with flax terrarium, added more chest loot 2016-02-19 05:24:16 -05:00
Adubbz 34cab0d8ad Fixed deletion of flowers if a basket is full. Closes #685 2016-02-19 18:32:48 +11:00
Forstride db34dfce77 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-19 01:54:15 -05:00
Forstride 7927e32348 Added dispenser behavior for mudballs and darts, added chest loot compatibility 2016-02-19 01:54:00 -05:00
NatsuArashi f244540cf3 Update zh_TW.lang 2016-02-18 22:45:11 +08:00
Forstride 53332d2807 Merge pull request #683 from eleazzaar/patch-2
Patch 2
2016-02-17 23:48:14 -05:00
Forstride 819fa18fb9 Added crafting recipes for the records, changed Enderporter recipe, tweaked various textures 2016-02-17 23:45:40 -05:00
Forstride a147db9af3 Tweaked Origin Island biome 2016-02-17 21:18:05 -05:00
Forstride eea8248490 Added world gen setting for using BOP logs/leaves (Doesn't apply to bamboo or cherry trees) 2016-02-17 20:43:39 -05:00
Forstride b7a2001f25 Improved Flower Island biome, added extension for Mushroom Island biome 2016-02-17 02:56:45 -05:00
Forstride aae38dabae Tweaked Heathland biome 2016-02-16 21:58:26 -05:00
Forstride e329a65893 Sort of fixed pumpkin gen (Doesn't generate on our grass blocks), and fixed water/lava spring gen 2016-02-16 20:35:46 -05:00
Forstride 86ce73ef4e Tweaked Maple Woods biome 2016-02-16 13:58:58 -05:00
J. W. Bjerk 4b27073a10 Update flower_0.json
Random Rotation for Clover
2016-02-16 08:55:43 -06:00
J. W. Bjerk 02f1ff08c7 Update plant_0.json
Random Rotation for clover patch and leaf piles
2016-02-16 08:53:10 -06:00
Forstride 91c1cb4479 Tweaked Origin Island biome 2016-02-16 03:26:58 -05:00
Forstride 7d36e50e66 Removed Canyon biome, moved Garden to island biome (Renamed to Flower Island), moved Origin Valley to island biome (Renamed to Origin Island) 2016-02-16 03:04:39 -05:00
Forstride 76e4e34117 Improved the Mountain biome 2016-02-16 01:38:01 -05:00
Forstride bfbf82e05d Removed Frozen Desert biome (Too similar to the Cold Desert) 2016-02-16 01:11:50 -05:00
Forstride 77077385f0 Added random texture rotation for some terrain blocks 2016-02-16 00:50:54 -05:00
J. W. Bjerk 6aaaa83904 Update grass.json
This change provides random rotation to the top of grass blocks and thus creates a more natural pattern instead of the rigidly repeating pattern of the same image in the same orientation.

Tested and works.
2016-02-15 22:28:41 -06:00
Forstride 18fe4191f8 gee i wonder what this commit is for 2016-02-15 21:07:27 -05:00
Forstride 0bc832734f YACTT (Yet Another Cattail Texture Tweak) 2016-02-15 12:59:12 -05:00
Forstride 6772eae013 Tweaked cattail textures, fixed some stuff with tall cattail blocks 2016-02-15 12:24:47 -05:00
Forstride dd5eab7502 Removed wisteria 2016-02-14 01:47:31 -05:00
Forstride 1a85b43159 Merge pull request #676 from GirafiStudios/BOP-1.8.9-3.0.x
Made Flax require shears to drop.
2016-02-14 01:19:21 -05:00
GirafiStudios bd6c4c1fc5 Made Flax require shears to drop. 2016-02-14 07:17:36 +01:00
Forstride 510c7fde6e Merge pull request #674 from GirafiStudios/BOP-1.8.9-3.0.x
Made Tall Cattails drop 2 regular cattails.
2016-02-14 01:04:00 -05:00
GirafiStudios b45053b70b Made Tall Cattails drop 2 regular cattails.
Removed seed drop from flax.
2016-02-14 07:01:57 +01:00
Forstride f4bfac2106 Removed duckweed and caveweed (Worlds will break!) 2016-02-14 00:56:00 -05:00
Forstride 37aafee256 Fixed flowered lily break particle 2016-02-13 22:55:26 -05:00
Forstride ed38516355 Merge pull request #672 from GirafiStudios/BOP-1.8.9-3.0.x
Added trail settings to the in-game config
2016-02-13 15:57:40 -05:00
GirafiStudios 19a503712e Added trail settings to the in-game config 2016-02-13 21:54:26 +01:00
Forstride ea7fa33267 Removed Fungi Forest (Will be re-imagined as a Nether biome once we get those re-added) 2016-02-13 15:06:25 -05:00
Forstride 029a670d95 Added cattails to some other biomes 2016-02-13 11:45:15 -05:00
Forstride ad726ed339 Tweaked cattail textures again, fixed swamp/willow tree leaf decay 2016-02-13 11:17:44 -05:00
Forstride 0da1f821d2 Tweaked Sacred Oak leaf/log/plank textures 2016-02-13 02:48:58 -05:00
Forstride 6d0b4ac9eb Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-13 02:28:12 -05:00
Forstride 50791f20e4 Removed redundant vanilla textures 2016-02-13 02:27:49 -05:00
Adubbz 04c5933243 Merge pull request #670 from NatsuArashi/patch-2
Update zh_TW.lang
2016-02-13 18:15:05 +11:00
Forstride 51b6ec4005 Tweaked biome climate mapping 2016-02-13 01:31:38 -05:00
NatsuArashi 543c053012 Update zh_TW.lang 2016-02-13 14:00:00 +08:00
Forstride fe1c4b023d Tweaked cattail textures and models 2016-02-13 00:19:59 -05:00
Forstride 7e01f2914a Added flowered lily pads 2016-02-12 21:51:38 -05:00
Forstride c482d36227 Made BOP lilypads non-collidable 2016-02-12 20:22:25 -05:00
Forstride 67f02abc15 Re-added Glacier as a sub-biome of the Ice Plains 2016-02-12 19:58:55 -05:00
Forstride 068b1f7b84 Added vanilla extensions for sub biomes and ocean 2016-02-12 19:32:59 -05:00
Forstride 6a5d870376 Added option for trees to have alternate leaf blocks, and added flowering leaves to trees in some biomes 2016-02-12 19:04:56 -05:00
Forstride a784039759 Fixed dye recipes, tweaked creative tab icon 2016-02-12 08:03:27 -05:00
Forstride faac12b955 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-12 05:44:24 -05:00
Forstride 0743ad9889 Tweaked Overgrown Cliffs temperature/rainfall 2016-02-12 05:44:07 -05:00
Adubbz c73f73e1dd Fixed a bug with configuring weighted generators 2016-02-12 20:53:26 +11:00
Forstride ee8dbb44f1 Removed gravel beaches from the Roofed Forest 2016-02-11 23:59:34 -05:00
Forstride 934e0ebd03 Tweaked Steppe temperature/biome dictionary tags 2016-02-11 23:55:26 -05:00
Forstride b56afab734 Renamed Frost Forest to Snowy Forest and improved biome design 2016-02-11 23:39:20 -05:00
Forstride 5287129609 Improved biome dictionary tags 2016-02-11 21:56:04 -05:00
GirafiStudios d1a6463b47 Fixed BOP Farmland lighting when smooth lighting is off 2016-02-11 05:24:15 +01:00
NatsuArashi 7f2a466665 Update zh_TW.lang 2016-02-10 20:10:31 +08:00
Forstride 4f7d68d53e Changed ordering of blocks/items in the creative inventory 2016-02-10 07:03:39 -05:00
Forstride 693c9c4081 Fixed dead logs and giant flower stems 2016-02-10 05:38:06 -05:00
Forstride d721f36300 Added Ebony and Eucalyptus trees 2016-02-10 05:30:43 -05:00
Forstride a257dec59a Allowed villages to spawn in the orchard, removed villages from the tundra 2016-02-10 02:59:31 -05:00
Forstride 7487a71b48 Re-added Orchard and Oasis 2016-02-10 02:45:22 -05:00
Forstride 4ca8819534 Added Volcanic Islands, tweaked beaches more 2016-02-09 03:09:48 -05:00
Adubbz 9c0fe4a41f Fixed frozen ocean generation 2016-02-09 14:05:37 +11:00
Adubbz 896e059938 Fixed removing beaches from certain biomes 2016-02-09 13:22:24 +11:00
Forstride c0c6062ded Gravel beach tweaks 2016-02-08 21:13:01 -05:00
Adubbz dabe175d04 Moved extended biome registration to after normal biomes 2016-02-09 12:55:36 +11:00
Adubbz c6ce7dc016 Fixed beach biome generation 2016-02-09 12:40:33 +11:00
Adubbz ffc04154db Added support for custom beaches for vanilla biomes 2016-02-09 12:27:06 +11:00
Forstride cda6c12bba Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-08 20:26:39 -05:00
Forstride 50497c6c98 Changed beach types for certain biomes 2016-02-08 20:26:33 -05:00
Adubbz 46e0f812c5 Remove unused code from GenLayerShoreBOP 2016-02-09 12:09:17 +11:00
Adubbz 41fe22e5aa Added an option for different beach biome ids for our biomes 2016-02-09 12:06:21 +11:00
Adubbz c15fd49ca3 Adjusted the checks for jungle edges 2016-02-09 11:48:53 +11:00
Adubbz c295ff484f Massive cleanup of GenLayerShore 2016-02-09 11:36:22 +11:00
NatsuArashi 599fad8df0 Update zh_TW.lang 2016-02-08 15:34:42 +08:00
Forstride 6d22237979 Tweaked biome temperatures/rainfall yet again 2016-02-07 23:55:36 -05:00
Forstride fee6bbf9b2 Tweaked more biome temperatures 2016-02-07 23:37:36 -05:00
Forstride 3167c31e53 Made some biome temperatures/rainfall more appropriate 2016-02-07 20:13:53 -05:00
Adubbz d583bfa00b Merge pull request #660 from GirafiStudios/in-game-config
Added support for Forge in-game gui config. Closes #637
2016-02-08 11:29:41 +11:00
GirafiStudios 56a3edba05 GUI Config Button titles and desc. localization 2016-02-08 01:23:31 +01:00
Forstride 3fd93d83db Fixed turnips not acting as a crop, and allowed normal plants to be placed on our farmland blocks 2016-02-07 18:42:04 -05:00
Forstride a40a83ecd5 Removed farmland blocks from creative tab 2016-02-07 18:02:09 -05:00
GirafiStudios bcd50892d9 Added support for Forge in-game gui config. 2016-02-07 19:09:23 +01:00
Adubbz f131d97f89 Merge pull request #659 from GirafiStudios/BOP-1.8.9-3.0.x
Added Loamy, Sandy & Silty Farmland + UseHoeEventHandler. Closes #589
2016-02-07 16:31:56 +11:00
GirafiStudios ad5d266950 Finished work on BOP Farmland & UseHoeEventHandler 2016-02-07 06:24:54 +01:00
Forstride 3ec8ca3454 Tweaked the Flower Field biome, and biome weights/climates. 2016-02-06 23:54:23 -05:00
GirafiStudios f9dd8bd523 Merge remote-tracking branch 'upstream/BOP-1.8.9-3.0.x' into BOP-1.8.9-3.0.x 2016-02-07 00:23:02 +01:00
Forstride 4164618937 Added boat and farmland textures for future use 2016-02-06 17:46:30 -05:00
GirafiStudios 666a6d742b Intial work on BoP Farmland 2016-02-06 23:25:26 +01:00
Forstride c707ddc279 Tweaked kelp height, added base for gravel beach 2016-02-06 07:30:51 -05:00
Forstride cf2cbc8c8b Tweaked Tropcal Island (Just needs palm trees now!) 2016-02-06 07:13:46 -05:00
Adubbz 48dd51d89e Tweaked how large islands are placed 2016-02-06 23:11:30 +11:00
Adubbz e35847726a Fixing bugs with island gen 2016-02-06 22:48:12 +11:00
Adubbz 75f50a80a4 Added support for island biomes 2016-02-06 21:54:55 +11:00
Forstride 0c370f4f98 Re-added Kelp Forest. Added base for Tropical Islands 2016-02-06 02:49:22 -05:00
Adubbz 89cdcb6ce8 Added kelp generation 2016-02-06 18:27:04 +11:00
Forstride 74b4f79676 Improved clover patch model 2016-02-06 02:16:48 -05:00
Forstride d377fcf631 Increased snow depth for Alps mountains, tweaked biome weights 2016-02-06 00:22:52 -05:00
Forstride b94f4c0ed8 Removed old rock formation blocks
(Is this proof enough for you?)
2016-02-05 22:44:25 -05:00
Forstride b1b21dbd57 Changed trees in the Lush Swamp to use vines instead of ivy 2016-02-05 22:06:22 -05:00
Forstride b2657ce344 Tweaked Xeric Shrubland biome 2016-02-05 21:32:31 -05:00
Forstride 57ad7e28d8 Improved the Brushland and Heathland biomes 2016-02-05 21:11:35 -05:00
Forstride 4a4c96b4b4 Removed the Deciduous Forest and Thicket biomes 2016-02-05 20:03:09 -05:00
Forstride 1d62a282fd Tweaked the Steppe biome 2016-02-05 19:59:22 -05:00
Forstride 58c496605c Removed Wisteria Meadow biome 2016-02-05 19:40:19 -05:00
Adubbz b14433e583 Accounted for the coral reef potentially being disabled 2016-02-06 10:56:00 +11:00
Forstride d6fc2d8f26 Removed Ash Stone, Hardened Sand, Hardened Dirt, Limestone/Siltstone/Shale/Crag Rock Slabs, renamed Dried Dirt to Dried Sand 2016-02-05 18:46:04 -05:00
Forstride e694be1276 Tweaked the Wisteria Meadow biome 2016-02-05 16:59:03 -05:00
Adubbz 0dc11c85da Let's stop leaving debug code in... 2016-02-05 22:25:57 +11:00
Adubbz aa163aa6f1 Added wisteria generation 2016-02-05 22:25:17 +11:00
Forstride 58600d70e1 Added deserts to the edges of the Wasteland biome 2016-02-05 05:58:06 -05:00
Forstride 36369fc9e0 Tweaked which biomes villages can spawn in 2016-02-04 22:36:01 -05:00
Forstride ca83293303 Added Overgrown Cliffs and Wisteria Meadow biomes. (Wisteria Meadow is still heavily WIP) 2016-02-04 21:02:33 -05:00
Forstride 165aabd569 New title screen panorama yet again 2016-02-04 16:55:57 -05:00
Adubbz 2f6b133caf Fixed mud step sound 2016-02-04 20:45:40 +11:00
Forstride f736e05fd1 Disabled rivers in some biomes 2016-02-04 04:40:07 -05:00
Adubbz 80647163db Fixed disabling river gen 2016-02-04 20:27:25 +11:00
Forstride f8bea4da5a New title screen panorama 2016-02-04 00:27:52 -05:00
Forstride d52f980b3d More climate changes...Also new temporary title screen panorama 2016-02-04 00:02:33 -05:00
Forstride c56aaebddc Added separate climate for the Wasteland 2016-02-03 23:42:05 -05:00
Forstride 35f89a760a Climate Tweaks O' Plenty... 2016-02-03 23:11:09 -05:00
Forstride 95c691adc5 More climate tweaks 2016-02-03 22:18:33 -05:00
Forstride d0bea49d75 Minor tweaks to climates 2016-02-03 22:00:54 -05:00
Forstride 688b8852a4 Overhauled biome climates (Merged cold desert/frozen desert with ice cap, redid climate mapping, etc.) 2016-02-03 21:45:02 -05:00
Forstride 414b8d4db1 Tweaked the Seasonal Forest, Shield, and Woodland biomes 2016-02-03 20:05:12 -05:00
Forstride a60d9875e0 Changed fruit/veggie salad recipes/textures 2016-02-03 18:49:23 -05:00
Forstride b133775e8f Removed wild carrots, added caveweed 2016-02-03 18:43:09 -05:00
Forstride 8f6cda25cd Re-added Coral Reef, tweaked Crag biome 2016-02-03 17:03:30 -05:00
Forstride eabba1264d Tweaked Ominous Woods biome 2016-02-03 16:25:52 -05:00
Forstride 6f20d6e061 Tweaked Marsh biome 2016-02-03 16:16:25 -05:00
Forstride 61804d7a8e Added Mega Taiga to boreal climate 2016-02-03 16:01:15 -05:00
Adubbz aed121a960 Fixed mega taiga generation 2016-02-03 19:24:41 +11:00
Forstride 5f92c16841 Changed Crag climate/rarity 2016-02-03 01:31:53 -05:00
Forstride 09cf459e40 Tweaked Mountain and Steppe biomes 2016-02-03 01:16:17 -05:00
Forstride 30c1760b8d Tweaked the Bamboo Forest and Dead Forest, added tall grass to the Outback and Quagmire 2016-02-03 00:35:38 -05:00
Forstride d972b46935 Tweaked Temperate Rainforest biome 2016-02-02 20:24:20 -05:00
Forstride 6bea3a1123 Removed sky color from Frost Forest, fixed wild rice not counting for BOP plant gen option 2016-02-02 17:05:33 -05:00
Forstride 6fcaefe050 Removed sky colors from some biomes. Improved the Dead Swamp and Fen biomes. Tweaked mahogany trees 2016-02-02 15:53:30 -05:00
Adubbz 34cf51c75a Fixed reeds generation placement 2016-02-03 06:20:41 +11:00
Adubbz 6bda7d5285 Merge pull request #650 from NatsuArashi/patch-2
Update zh_TW.lang
2016-02-02 23:04:34 +11:00
Adubbz 9d43d1bb9a Removing debug code 2016-02-02 23:04:08 +11:00
Adubbz b8b11a0e3e Fixed Mahogany saplings, added inner branches to reduce decay 2016-02-02 23:01:32 +11:00
NatsuArashi 23761576b1 Update zh_TW.lang 2016-02-02 19:29:58 +08:00
Forstride bddc74db5c Fixed world gen customization options for vanilla biomes 2016-02-02 00:48:38 -05:00
Forstride 4d5ed22a51 Added amethyst and biome essence ore to the End. Fixed celestial crystal generation 2016-02-01 23:31:39 -05:00
Forstride da077d5d3d Changed Biome Finder recipe/texture, renamed Ornamental Artifact to Terrestrial Artifact 2016-02-01 21:51:28 -05:00
Forstride 29b6d4a992 Tweaked the Ominous Woods biome, changed names for customization menu options 2016-02-01 20:56:45 -05:00
Forstride 05b8c2f641 Added hot springs to the Mystic Grove 2016-02-01 19:45:30 -05:00
Forstride b0584f8f80 Tweaked Wasteland biome, added hot spring pools to the Sacred Springs 2016-02-01 19:29:15 -05:00
Forstride 58f966939e Tweaked Mystic Grove and Ominous Woods 2016-02-01 17:56:39 -05:00
Forstride 82696fdd03 Added customization options for rock formations, nether plants, and end features (for when they're added). Tweaked berrry bush generation in some biomes. Tweaked lily pad textures 2016-02-01 17:27:59 -05:00
Forstride 6e8e2c83f3 Tweaked foliage in some biomes 2016-02-01 14:39:30 -05:00
Forstride ebbfc36e99 Added customization option for hot springs and nether hives (for when they're re-added), and fixed some of the other options 2016-02-01 13:42:25 -05:00
Forstride 2389a1e0ff Added customization options for soils, flowers, mushrooms, and liquid poison 2016-02-01 13:05:32 -05:00
Adubbz 7ce0f6eafd Added mahogany trees 2016-02-01 22:39:10 +11:00
Adubbz 2c85a16a6f World type configuration now supports biome extensions 2016-02-01 19:56:28 +11:00
Forstride 9156ab8997 Added a customization option for water plants 2016-02-01 02:03:28 -05:00
Forstride 8b3ec016b4 Added customization options for foliage and plants (Flowers, mushrooms, and water plants coming soon!) 2016-02-01 01:45:30 -05:00
Forstride 1130e30911 Added customization option for BOP grasses 2016-02-01 00:58:13 -05:00
Forstride 8e2908a9aa Added world creation customization menu options for poison ivy, flax, berry bushes, wild carrots, thorns, and quicksand 2016-02-01 00:16:39 -05:00
Forstride 3bb4f642c3 Tweaked Wasteland, Xeric Shrubland, and some textures 2016-01-31 22:32:39 -05:00
Forstride 4b1dab0e04 Tweaked various textures 2016-01-31 19:42:05 -05:00
Forstride 62803d800f Fixed "earth" item (Used for creative tab icon) 2016-01-31 16:07:54 -05:00
Forstride 583c059a5d Removed Dense Forest biome, tweaked Deciduous Forest 2016-01-31 15:11:02 -05:00
Adubbz a10eb9f4ae Fixed flammability for a bunch of stuff 2016-01-31 21:34:23 +11:00
Forstride 2e39cea6c0 Removed fruit blocks in favor of having them drop from leaves (Like vanilla apples) 2016-01-31 00:45:26 -05:00
Forstride 3b2df4f5fe Tweaked gem block textures, removed vines from bamboo trees 2016-01-30 21:58:29 -05:00
Forstride 6e45433c9e Fixed flammabilty/fire spread for slabs, planks, logs, foliage/plants, and flowers 2016-01-30 20:33:50 -05:00
Adubbz f663aecb87 Orange autumn saplings now produce dark wood trees 2016-01-30 00:14:30 +11:00
Forstride 4637c01a3a Re-added overpowered magic healing water that obviously no one liked at all 2016-01-29 05:28:02 -05:00
Forstride 87cbc0ae6e Removed large stalagmite/stalactite textures 2016-01-28 20:25:48 -05:00
Matt Caughey 941656f023 Tweaked biome climates 2016-01-28 20:19:37 -05:00
Matt Caughey df59c70cca Removed Arctic and Glacier biomes, improved Cold/Frozen Desert biomes. (Be sure to fix biome IDs in your configs!) 2016-01-28 20:01:07 -05:00
Matt Caughey 9e045fbfe5 Changed how quicksand generates 2016-01-28 18:27:56 -05:00
Matt Caughey b14fe60711 Fixed pine saplings, tweaked wisteria more 2016-01-28 15:20:45 -05:00
Matt Caughey 51ef64c316 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-28 00:31:24 -05:00
Matt Caughey 623fceecd8 Changed wisteria. Now a plant rather than a vine-like block. 2016-01-28 00:30:57 -05:00
NatsuArashi 071917ad09 Create zh_TW.lang 2016-01-27 21:26:27 +08:00
Matt Caughey b7452cfc4b Added new rock formation textures (Not used yet) 2016-01-26 19:45:54 -05:00
Matt Caughey 98a03b29e5 Removed pumpkins from our biomes temporarily 2016-01-26 17:39:39 -05:00
Matt Caughey 30eb53688e Added pumpkins to our biomes 2016-01-26 16:17:56 -05:00
Adubbz b3a5b46361 Added a temporary fix for the ugly taiga tree bases in the side of hills 2016-01-26 22:04:06 +11:00
Adubbz 2bb960ed24 Big trees no longer generate on water, vines no longer generate on tree trunks 2016-01-26 21:33:02 +11:00
Matt Caughey 3bf71a70e2 Tweaked butterfly textures 2016-01-26 03:28:07 -05:00
Matt Caughey dd00ab1513 Added butterfly color variants 2016-01-26 00:21:35 -05:00
Matt Caughey 7bbc511006 Removed big mushrooms from Woodland biome, updated title screen panorama again 2016-01-25 23:56:36 -05:00
Matt Caughey 51272ed89d Still trying to fix entity spawning... 2016-01-25 20:04:50 -05:00
Matt Caughey de351378db Mob tweaks (Still having spawning issues) 2016-01-25 18:53:21 -05:00
Matt Caughey a44fb993ba Added butterflies (That don't spawn for some reason...) 2016-01-25 17:55:12 -05:00
Matt Caughey 894360c63c Tweaked snail texture 2016-01-25 03:37:20 -05:00
Matt Caughey 3c4ec83d1d Added snail spawns to swamp/forest biomes (They still don't move yet though) 2016-01-25 03:11:40 -05:00
Matt Caughey 0c5c2da80f Added snail entity (Currently doesn't move) 2016-01-24 22:01:31 -05:00
Matt Caughey 648b6c7cb9 Added snail model and texture 2016-01-24 21:11:09 -05:00
Matt Caughey b0fb923de6 Finished terrariums 2016-01-24 17:48:14 -05:00
Matt Caughey e6d22526b7 Tweaked which biomes players can spawn in 2016-01-24 01:55:41 -05:00
Matt Caughey ea431da8df More crafting recipe stuff 2016-01-23 22:20:44 -05:00
Matt Caughey 90ec0be5f7 Added more dye recipes 2016-01-23 21:10:47 -05:00
Matt Caughey dc4cc6c7f9 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-23 18:58:08 -05:00
Matt Caughey 36e0dbbc2e Added roots and waterside sand generation to biomes 2016-01-23 18:57:46 -05:00
Adubbz d7d3c1656b Fixed an NPE with Buildcraft (and likely other things) 2016-01-24 10:56:15 +11:00
Matt Caughey fda6e74f63 Added dandelions and poppies to biomes 2016-01-23 04:35:57 -05:00
Adubbz 077a4164c4 Fixed building 2016-01-23 18:17:44 +11:00
Adubbz 4310c66603 Attempting to fix building on Jenkins 2016-01-23 18:14:01 +11:00
Matt Caughey 481b4a0bc9 Changed Lush Desert trees to acacia logs/leaves 2016-01-22 21:04:25 -05:00
Matt Caughey 805565d91b New title screen panorama 2016-01-22 20:45:22 -05:00
Matt Caughey 63671521a6 Tweaked bayou trees, added willow trees to temperate rainforest and vanilla swampland. Fixed jacaranda trees in extreme hills 2016-01-22 20:18:41 -05:00
Matt Caughey 83348587ce Tweaked the wetland biome, made dead forests and dead swamps less common 2016-01-22 19:58:21 -05:00
Adubbz cb0fa1a114 Removed silty dirt from the Shrubland 2016-01-23 11:04:27 +11:00
Matt Caughey 4a879af3fd Added cactus terrarium, fixed particles for blocks that have "fancy" models 2016-01-22 18:50:41 -05:00
Matt Caughey ef22f37cab "Finished" terrarium jars (More variants coming soon!) 2016-01-22 18:10:43 -05:00
Adubbz 0544f7edb3 The leaves offset for basic trees can now be customized 2016-01-23 10:00:22 +11:00
Adubbz e935710e8e Allowed vines to not be instances of BlockVine 2016-01-22 23:37:27 +11:00
Matt Caughey ebf9f31d9d Added jar block (Still needs work) 2016-01-22 03:41:57 -05:00
Matt Caughey 97ad030a85 Added rafflesia plants to jungle biomes, fixed ocelot spawns, tweaked Eucalyptus Forest 2016-01-22 01:26:57 -05:00
Matt Caughey e79e939e01 Added a proper model for clover patches 2016-01-21 22:10:47 -05:00
Matt Caughey 459d5ad0d2 Added Terrarium Jars (Not placeable yet) 2016-01-21 21:30:34 -05:00
Matt Caughey 0733efee7a Added proper snow texture for long grass 2016-01-21 18:42:00 -05:00
Matt Caughey c9788073d9 Fixed lily pad and duckweed rendering 2016-01-21 16:26:30 -05:00
Matt Caughey 135940ce9a Tweaked foliage/flowers for a lot of biomes. Tweaked reed texture (Again) 2016-01-21 15:55:27 -05:00
Matt Caughey fd4f543baf Added generators for some saplings 2016-01-21 13:39:50 -05:00
Matt Caughey 7d6feaba55 Re-added Tropical Rainforest biome, tweaked mob spawns in certain biomes 2016-01-21 13:27:42 -05:00
Matt Caughey f2d8c0ca97 Tweaked Redwood Forest 2016-01-21 12:30:08 -05:00
Adubbz 273ceb9411 Fixed some generation issues with redwood trees 2016-01-21 20:11:17 +11:00
Matt Caughey 0253add36a Re-added Redwood Forest (Trees don't generate properly yet) 2016-01-21 03:46:09 -05:00
Adubbz 3b415460e0 Added redwood trees 2016-01-21 18:08:24 +11:00
Matt Caughey 86d2159549 Added new logo 2016-01-20 21:14:28 -05:00
Matt Caughey 51a9f21f6c Fixed Umbran Wood slabs 2016-01-20 20:09:58 -05:00
Adubbz abe54ad1ca Fixed an error with the achievement handler 2016-01-21 11:26:38 +11:00
Matt Caughey 9253be0700 Changed the default temperature setting for BOP world type to medium zones 2016-01-20 18:48:48 -05:00
Adubbz 3e517b93c9 Prevented a crash on right clicking with an empty hand 2016-01-21 10:32:51 +11:00
Matt Caughey 82cc16cf3c Renamed Dark Wood to Umbran Wood, renamed Ghastly Souls to Souls 2016-01-20 16:57:25 -05:00
Matt Caughey 481e0686e8 Tweaked biome climates more 2016-01-20 16:23:17 -05:00
Matt Caughey 2f64b3f883 Tweaked which biomes villages can spawn in 2016-01-20 15:36:43 -05:00
Adubbz 54a4b92531 Fixed double slab drops. Closes #615 2016-01-20 20:51:20 +11:00
Adubbz 97d283950c Fixed the remaining achievements. Closes #612 2016-01-20 20:12:11 +11:00
Matt Caughey de433ba878 Added trigger for wilted lily achievement 2016-01-20 02:09:49 -05:00
Matt Caughey 81d8edb9af Replaced Dandelion Puff's with Wilted Lilies. Changed Miner's Delight texture 2016-01-20 01:57:42 -05:00
Matt Caughey ece60b0c8c Removed the Jade Cliffs biome. Goodbye old friend... 2016-01-19 23:51:41 -05:00
Matt Caughey cd0ec7dee4 Added Lost Soul texture 2016-01-19 23:49:40 -05:00
Matt Caughey 68f4208d88 Added pixies to the Mystic Grove, and ocelots to more tropical biomes 2016-01-19 23:14:30 -05:00
Adubbz d769214ce1 Dark leaves are no longer tinted 2016-01-20 15:04:26 +11:00
Matt Caughey 7d566fe241 Re-added Lush Swamp, Mystic Grove, and Ominous Woods biomes 2016-01-19 23:01:15 -05:00
Adubbz b799ffa725 Fixed incorrect awarding of achievements. Closes #613 2016-01-20 14:36:38 +11:00
Adubbz ced045d35d Fixed reed bottom block rendering. Closes #620 2016-01-20 14:25:26 +11:00
Adubbz 64d1310e68 Fixed soil pick block. Closes #618 2016-01-20 14:24:57 +11:00
Adubbz fbbdf44a4d Changed how customizable leaves radius works 2016-01-20 13:24:28 +11:00
Adubbz cf089c78d8 Allowed the leaf radius of basic trees to be customized 2016-01-20 13:02:52 +11:00
Adubbz 687d87a2f2 Fixed vine generation on Basic trees 2016-01-20 12:59:48 +11:00
Matt Caughey 32457bed32 Re-added Land of Lakes biome 2016-01-19 20:47:40 -05:00
Matt Caughey aea5fa5918 Re-added Temperate Rainforest biome 2016-01-19 20:06:13 -05:00
Adubbz bc1279744a Fixed tree gen in the lush desert 2016-01-20 11:35:33 +11:00
Matt Caughey cdce3694a1 Re-added Lush Desert biome (Trees not generating) 2016-01-19 19:29:22 -05:00
Matt Caughey 9053e29641 Re-added Shield biome, fixed pine trees 2016-01-19 19:04:30 -05:00
Matt Caughey 2d5c41a84b Fixed generator crash (Oops :P) 2016-01-19 18:02:49 -05:00
Matt Caughey 89486cd315 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 17:57:46 -05:00
Matt Caughey 62877eb0bb Re-added Meadow biome (Missing Meadow Forest sub-biome) 2016-01-19 17:57:19 -05:00
Adubbz d36cde3ef8 Removed unnecessary new Object[0] 2016-01-20 09:31:02 +11:00
Matt Caughey 46ca1b6fac Fixed plants from growing on mud blocks, tweaked Marsh biome 2016-01-19 17:21:58 -05:00
Matt Caughey 9a4f4724ac Minor climate changes 2016-01-19 16:07:15 -05:00
Matt Caughey 34aaa3da19 Tweaked biome climates 2016-01-19 14:15:30 -05:00
Adubbz 7bee1e173f Fixed hardness and sounds for fences and fence gates 2016-01-19 18:56:48 +11:00
Adubbz ab98fad052 Fixed up trees and spikes in the Wasteland 2016-01-19 18:24:37 +11:00
Adubbz bb2f5b99b1 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 16:13:46 +11:00
Adubbz 51e3ea319e Fixed a crash with BlockBOPGrass. Closes #611 2016-01-19 16:13:24 +11:00
Matt Caughey 250ac7c66f Re-added Wasteland biome (Missing trees and spikes) 2016-01-18 23:11:03 -05:00
Adubbz b62004dd85 Working around Vanilla bugs... 2016-01-19 13:05:21 +11:00
Adubbz 771b596db8 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-19 12:57:12 +11:00
Adubbz 384abcec96 Fixed a crash with disabling river gen 2016-01-19 12:56:55 +11:00
Matt Caughey 102fb04a51 Removed villages and rivers from certain biomes 2016-01-18 20:53:48 -05:00
Adubbz 601c509a68 Added an option to disable river generation in biomes 2016-01-19 12:20:06 +11:00
Matt Caughey c49e6537cb Re-added Wetland biome (Willow trees are broken currently) 2016-01-18 20:13:24 -05:00
Matt Caughey 85626a0d80 More achievement stuff 2016-01-18 16:36:59 -05:00
Matt Caughey f87a79e0f1 More achievements, added flax string and ornamental artifact 2016-01-18 15:03:29 -05:00
Matt Caughey 43bd569c3e Added more achievements 2016-01-18 13:02:11 -05:00
Adubbz f14e46151b Implemented the crafting event for Forstride 2016-01-18 21:56:40 +11:00
Adubbz ea575db71c Fixed achievement saving and a crash due to positioning 2016-01-18 21:01:37 +11:00
Matt Caughey 7a4043a4aa Added more achievements 2016-01-18 03:41:22 -05:00
Adubbz c82041dfc4 Added The Wanderer achievement 2016-01-18 17:00:26 +11:00
Adubbz 449664a0c4 Added the flower child achievement 2016-01-18 14:46:03 +11:00
Matt Caughey 91e57c1591 Re-added Maple Woods biome 2016-01-17 21:11:20 -05:00
Matt Caughey 27ec60634f Re-added Rainforest biome (Still needs work with the terrain) 2016-01-17 20:56:05 -05:00
Matt Caughey f748002641 Changed natural soil types for various biomes 2016-01-17 19:30:36 -05:00
Matt Caughey 3f7e4d026c Re-added Snowy Coniferous Forest biome (Be sure to clear config files blahblahblah) 2016-01-17 19:02:32 -05:00
Matt Caughey a4e22a5232 Re-added Seasonal Forest biome (Be sure to clear config files so it updates biome IDs!) 2016-01-17 18:36:20 -05:00
Matt Caughey fab8853b18 Re-added Quagmire biome (Be sure to clear config files so it updates biome IDs!) 2016-01-17 17:47:26 -05:00
Matt Caughey 54f8dc9f38 Fixed Xeric Shrubland climate setting 2016-01-17 16:07:58 -05:00
Matt Caughey 55fe94ea87 Tweaked vanilla biome extensions, fixed gems for certain biomes 2016-01-17 15:45:44 -05:00
Matt Caughey 6ccd512fef Added extensions for vanilla overworld biomes 2016-01-17 14:44:19 -05:00
Matt Caughey f7dc65cc2f Tweaked wild rice item texture 2016-01-17 00:22:12 -05:00
Matt Caughey 6b9f28a0ca Added gelled poison texture 2016-01-17 00:20:05 -05:00
Matt Caughey 74b8a7031d Tweaked reed item texture 2016-01-16 23:56:24 -05:00
Matt Caughey 29a67cccc6 Fixed shrub height 2016-01-16 22:33:32 -05:00
Matt Caughey 43a107da56 Tweaked reed textures, readded block "item" textures 2016-01-16 20:55:35 -05:00
Matt Caughey 551820b1eb Fixed localized names for Veggie Salad and Shroom Salad 2016-01-16 17:46:09 -05:00
Matt Caughey 18e6c4f482 Tweaked various biomes to match past versions more 2016-01-16 17:42:59 -05:00
Matt Caughey 78ad8773ab Tweaked flower basket texture and various grass textures 2016-01-16 17:08:37 -05:00
Adubbz 0208fe6fc0 Fixed the Biome Radar model, added the Flower Basket 2016-01-16 19:02:34 +11:00
Adubbz 1223f8e753 Tweaked Sacred Oak tree gen 2016-01-15 10:41:38 +11:00
Adubbz f90cb54708 Mod biomes are once again copied to our world type 2016-01-14 16:36:12 +11:00
Adubbz acc3117eda Fixed slight mistake in GenLayerClimate clamping 2016-01-14 13:43:07 +11:00
Adubbz 47e5633058 Updated the Thaumcraft API 2016-01-14 13:36:35 +11:00
Adubbz 8d66e077b2 Updated license headers - For once Regex actually worker 2016-01-14 13:30:55 +11:00
Adubbz d5e2c506cf Fixed a crash when setting biome ids to -1 2016-01-14 11:20:16 +11:00
Adubbz 9bd7512cd4 Fixed an issue with replacing resource packs 2016-01-13 17:16:38 +11:00
Adubbz 41a40a5370 Fixed a crash with Thaumcraft. Closes #597 2016-01-13 09:26:51 +11:00
Adubbz c25dcedc13 Added an option to require shears for flower drops 2016-01-13 00:37:28 +11:00
Adubbz dd38421d45 Fixed rare out of bounds crash due to rounding errors 2016-01-12 20:41:20 +11:00
Adubbz b3ade98445 Added debug code to hopefully determine the cause of an outofbounds crash 2016-01-12 19:36:18 +11:00
Adubbz c996b9cced Added the Sacred Springs and its corresponding sapling 2016-01-12 12:52:02 +11:00
Adubbz 38cd1655e1 Fixed handling for Vanilla biome extensions, added crystals to the end and prevented our generation from spawning in the default world type 2016-01-11 22:57:04 +11:00
Adubbz d51c6d1305 Fixed a crash with Tech Reborn. Closes #594 2016-01-10 21:00:07 +11:00
Adubbz c647fee66e Ported beginnings of Thaumcraft compatibility to 1.8.9 2016-01-09 20:53:06 +11:00
Adubbz a4b78504e6 Fixed grass break particles 2016-01-09 19:21:58 +11:00
Adubbz 9266fae15a Fixed an NPE with getWeightedTerrainSettings 2016-01-09 12:56:55 +11:00
Adubbz 0bf145cfd5 Tweaked the Arctic biome and added debug code for a GenLayer crash 2016-01-08 18:33:31 +11:00
Adubbz 108ab3c796 Fixed block names on non-default states 2016-01-07 22:19:07 +11:00
Adubbz 3b5c6124f1 Removed test poion name 2016-01-07 22:10:41 +11:00
Adubbz 7f0fb34c2b Addressed issues with block names 2016-01-07 22:00:39 +11:00
Adubbz 8a0b97f907 Fixed bamboo drops for blocks with metadata 2016-01-06 17:29:57 +11:00
Adubbz 840e9631d5 Fixed a crash bug with sapling drops 2016-01-06 01:49:36 +11:00
Adubbz 5090c759bc Merge pull request #584 from Adaptivity/patch-1
Update ru_RU.lang
2016-01-05 11:31:26 +11:00
Adubbz 92949d1e9b Fixed Golden Scythe localisation 2016-01-05 11:26:03 +11:00
Anton 824f4da227 Update ru_RU.lang 2016-01-04 21:14:33 +03:00
gxy17886 29c59ad029 update zh_CN.lang
update zh_CN.lang
2016-01-05 00:33:56 +08:00
Adubbz f80c5a1a5d Added the Prairie 2016-01-04 22:37:57 +11:00
Adubbz 8c2e89f270 Fixed the Dense Forest and tweaked the Eucalyptus Forest 2016-01-04 20:49:47 +11:00
Adubbz 3bdf3bfd46 Fixed missing grass in the Steppe 2016-01-04 20:11:35 +11:00
Adubbz a2c0a16f92 Fixed sapling drops from breaking 2016-01-04 13:50:01 +11:00
Adubbz 040da80612 Began preliminary work towards adopting Forge's new bucket models/setup 2016-01-04 13:17:40 +11:00
Adubbz 3570fc70ff Fixed gem generation 2016-01-04 11:36:17 +11:00
Adubbz 8d2976992a Prevented villages from spawning in the Jade Cliffs and Highland 2016-01-03 21:53:43 +11:00
Adubbz ac6107b148 Remove custom village placement code 2016-01-03 21:36:23 +11:00
Adubbz 5f62d32b12 Enabled spawning and generation of villages in BoP biomes 2016-01-03 21:34:36 +11:00
Adubbz f94e9b1eb3 Added biome dictionary tags for all current biomes 2016-01-03 14:52:53 +11:00
Adubbz 94c45b4a9a Fixed a typo 2016-01-03 11:16:08 +11:00
Adubbz 7eed85f66b Added a config option to disable trail visibility for the local player if they themselves have a trail 2016-01-03 11:15:19 +11:00
Adubbz f188396c99 Fixed replacement of plant blocks 2016-01-02 16:33:23 +11:00
Adubbz 3cb854eea2 Fixed cherry saplings incorrectly growing oak trees 2016-01-01 19:26:00 +11:00
Adubbz fe7e1a282f Get rid of these dreaded tabs 2016-01-01 16:50:03 +11:00
Adubbz 6ba6b65271 Fixed rendering in Forge 1668, slight cleanup of entity rendering 2016-01-01 16:44:48 +11:00
Adubbz 475abae786 Auto-generate the biomes config file folder 2015-12-31 20:53:27 +11:00
Adubbz bf25777886 Added checks to prevent biome id conflicts with BoP 2015-12-31 19:47:00 +11:00
Adubbz d4f31617f6 Added saplings for trees that have been implemented 2015-12-31 16:49:07 +11:00
Adubbz 5bc01e7b8e Remove unused coremod 2015-12-31 10:45:27 +11:00
Adubbz 80372ad8d5 Updated to 1.8.9 2015-12-30 15:37:08 +11:00
Adubbz 02781ea272 Fixed a crashing issue with newer versions of Forge. Closes #571 2015-12-26 23:32:42 +11:00
Adubbz 5d75f93155 Cleanup 2015-12-17 23:47:28 +11:00
Adubbz 8b60f8d7ba Test build 2015-12-17 23:41:10 +11:00
Adubbz c42ba7d4f0 Dummy change to test Jenkins 2015-12-16 22:36:40 +11:00
Adubbz 17e1d2cd64 Mod wood now adds the 'Getting Wood' achievement. Close #502 2015-12-16 12:14:42 +11:00
Adubbz 6fc07736da Reduced XP received from smelting logs. Closes #564 2015-12-16 12:04:52 +11:00
Adubbz 12cf3f1a68 Reduced protectiveness of amethyst armour. Closes #491 2015-12-16 11:55:09 +11:00
Adubbz ed5441c819 Fixed breaking hardness for planks. Closes #545 2015-12-16 11:22:31 +11:00
Adubbz fb592e3aaf Fixed the model perspective of the biome radar 2015-12-16 10:21:01 +11:00
Adubbz 313ea7f562 Updated to 1.8.8 2015-12-15 19:36:54 +11:00
Adubbz d26a72544c Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-10-11 13:23:54 +11:00
Adubbz b219317e92 Trails now work properly - There's still some extra features to be added, however they do work quite nicely 2015-10-11 13:23:47 +11:00
Adubbz c2938391ff Corrected a typo resulting in a missing model 2015-10-01 16:04:20 +10:00
Adubbz c5a85f8e11 BOPGeneratorBase now inherits from WorldGenerator for Sponge compatibility (And other mods too) 2015-10-01 15:27:27 +10:00
Adubbz 77e5231927 Fixed a compile error in Jenkins caused by BOPCommand. I'm not entirely sure why this is an issue, but this should fix it. 2015-09-19 21:29:03 +10:00
Adubbz e68102d047 Began work on trails 2015-09-19 17:09:39 +10:00
Cheeserolls eb8ffe5131 Add Grove biome 2015-09-08 18:31:32 +01:00
Cheeserolls a23790f2f2 Remove unused imports 2015-09-08 18:30:58 +01:00
Cheeserolls 716ff56d16 Add GeneratorProfileTree for creating trees with a particular profile 2015-09-08 18:30:25 +01:00
Adubbz a11c252a6c Removed duplicate blocks stat from /bop stats, fixed entity count 2015-08-09 12:52:55 +10:00
Adubbz 85cb8eb5ce Fixed broken pickblock functionality on a few blocks 2015-08-08 19:37:27 +10:00
Adubbz b46b222f41 Hardcoded the minimum Forge dependency. This alerts users of the cause of issues such as java.lang.NoSuchMethodError: net.minecraftforge.fluids.Fluid.<init> 2015-08-08 16:09:01 +10:00
Adubbz d76e977386 Added proper localizations from items 2015-08-08 15:10:34 +10:00
Adubbz d749699833 Added proper localizations for blocks 2015-08-08 12:37:55 +10:00
Cheeserolls c3364a7404 Add Garden biome 2015-08-07 01:11:17 +01:00
Cheeserolls f1708150fd Add generator for giant flowers 2015-08-07 01:10:37 +01:00
Cheeserolls b34ac7cc8c Add grass variant with daisies 2015-08-07 01:09:28 +01:00
Cheeserolls ec9e332849 Fix null pointer exception when leaves with no sapling are broken 2015-08-07 01:08:14 +01:00
Cheeserolls a963b93a96 Finish Fungi Forest biome 2015-08-06 11:51:44 +01:00
Cheeserolls a7e520c7f3 Prevent null pointer exception if GeneratorWeighted is empty 2015-08-06 11:49:18 +01:00
Cheeserolls 675e7411da Improve placement of plants by more precisely defining surface blocks 2015-08-06 11:48:44 +01:00
Cheeserolls 5a96c1637a Add Fungi Forest biome 2015-08-06 02:13:57 +01:00
Cheeserolls bba5f1fb84 Set default amountPerChunk for giant mushrooms 2015-08-06 02:13:37 +01:00
Cheeserolls c2fd292ba7 De-obfuscate mega jungle tree generator 2015-08-06 02:13:01 +01:00
Cheeserolls f3641f3c8c Make frost forest a little higher above sea level 2015-08-05 18:01:23 +01:00
Cheeserolls 587ec3fe38 Rename a few things to be more consistent 2015-08-05 18:00:34 +01:00
Cheeserolls 3585753be9 Add Frost Forest biome 2015-08-05 17:55:33 +01:00
Cheeserolls fef0a41962 Add Dummy Biome Template to speed up migration of biomes from 1.7 2015-08-05 17:54:22 +01:00
Cheeserolls c019c470d0 Fix incorrect meta when shearing BOP leaves 2015-08-05 16:52:29 +01:00
Cheeserolls 1435eafec7 Add Fen biome 2015-08-05 16:35:37 +01:00
Cheeserolls e8bdb8e1fc Add Eucalyptus Forest biome 2015-08-05 14:32:12 +01:00
Cheeserolls bf2dfa7bc4 Add mixed lily generator 2015-08-05 14:31:50 +01:00
Cheeserolls 0f103785ed Fix bug with big tree height 2015-08-05 12:03:03 +01:00
Cheeserolls c4d350713b Add Deciduous Forest biome 2015-08-05 11:41:07 +01:00
Cheeserolls 2472436f86 Adjust bulb tree parameters and allow no vines 2015-08-05 11:40:42 +01:00
Cheeserolls 38bdbfcb53 Add Dead Swamp biome 2015-08-04 11:30:44 +01:00
Adubbz 71375a710d Fixed tree trunks being cut off 2015-07-12 18:27:10 +10:00
Cheeserolls 7f0d77d644 Add Pinecone 2015-07-05 23:45:17 +01:00
Cheeserolls 4dfed60ba0 Add Dead Forest biome 2015-07-05 19:14:43 +01:00
Cheeserolls f24adb6ce5 Minor code cleanup 2015-07-05 12:10:52 +01:00
Anton 33da1c78d4 Register biome essence recipe for 1.8 2015-07-05 13:54:42 +03:00
Adubbz 544cc9d7d6 Added the Xeric Scrubland 2015-07-03 20:51:09 +10:00
Adubbz c72cddbdff Merge pull request #500 from X00LA/BOP-1.8-3.0.x
Create de_DE.lang
2015-06-30 07:54:43 +10:00
X00LA 47d37f0028 Create de_DE.lang 2015-06-29 16:51:18 +02:00
Adubbz 35cc7da299 Further refined the customisable gui - Pages are GuiSlots, the GuiBOPPageManager simply handles the current page and changing pages 2015-06-29 21:08:37 +10:00
Adubbz 93996809de Changed the customisable gui over to using a delegate pattern. Still some work to be done, but it does provide a basis for adding the biomes page 2015-06-27 13:04:08 +10:00
Cheeserolls cef0b7406c Restore grass/foliage color of grasslands 2015-06-26 16:57:51 +01:00
Cheeserolls d6e648f310 Improvements to land mass types 2015-06-24 04:40:27 +01:00
Cheeserolls dadae8758e Remove BiomeTypes in favour of the more descriptive and configurable Climates 2015-06-24 01:58:13 +01:00
Cheeserolls 2a83422a36 Initial work on replacing biome types with climates based on temperature and rainfall 2015-06-23 22:13:15 +01:00
Cheeserolls cab755fe7a Finish Bog biome (add poison lakes) 2015-06-23 02:50:31 +01:00
Cheeserolls c0cc360c04 Sort out a few todos (especially with fluids and jars) 2015-06-23 02:33:19 +01:00
Cheeserolls 40e7a8e428 Add buckets for BOP fluids 2015-06-22 15:20:18 +01:00
Cheeserolls 6bec3aeeb1 Embetter our coniferous trees (especially the large ones) 2015-06-22 13:27:30 +01:00
Cheeserolls 79ca5bfa1a Oops - Poison is supposed to be BlockFluidClassic 2015-06-22 03:59:09 +01:00
Cheeserolls d7229c6ba8 Fluids now render 2015-06-22 03:51:45 +01:00
Cheeserolls cdb2a40735 Add Coniferous Forest biome 2015-06-22 00:38:29 +01:00
Cheeserolls 7508fbf9c7 Add options for landmass generation: vanilla, continents, or archipelago 2015-06-19 23:47:37 +01:00
Cheeserolls 9220148251 Optimize biome search (tpbiome command and biome finder) to take into account world biome size 2015-06-19 19:21:32 +01:00
Cheeserolls 637c0bfd09 Big improvements to control of terrain generation and simplification of the algorithm 2015-06-19 18:46:12 +01:00
Cheeserolls 9362ba95ac Add Gui for configuring BOP world properties (saved per game) 2015-06-19 00:22:53 +01:00
Cheeserolls 6983d5df0a Remove workaround for Forge bug - no longer required 2015-06-18 22:54:16 +01:00
Cheeserolls e5e78840a8 Add Cherry Blossom Grove biome 2015-06-18 03:03:12 +01:00
Cheeserolls 792b5e2e4a De-obfuscate GenLayerRiver - unused at the moment, but considering using this to implement riverside biomes 2015-06-18 03:02:51 +01:00
Cheeserolls 20d5ae226d Re-write potion init code to avoid clashes with other mods 2015-06-18 02:24:27 +01:00
Cheeserolls d522fc9fc8 Add Canyon biome (and Canyon Ravine sub biome 2015-06-16 16:17:19 +01:00
Cheeserolls 60f8a5dc00 Add gem to brushland 2015-06-16 14:31:07 +01:00
Cheeserolls 46bc08a25c Add Brushland biome 2015-06-16 14:23:05 +01:00
Cheeserolls d2a5db2bbb Add Boreal Forest biome 2015-06-16 12:58:21 +01:00
Cheeserolls abe80e28e1 Finish Bog (apart from poison lakes) 2015-06-16 11:36:41 +01:00
Cheeserolls 4fc51493be Start work on Bog biome 2015-06-15 22:46:31 +01:00
Cheeserolls 74bb9b41d2 Fix some generator bugs 2015-06-15 19:49:56 +01:00
Cheeserolls ec0123e9ea Use inheritance to avoid code duplication in Generators 2015-06-15 18:39:44 +01:00
Cheeserolls 2783bcebba Minor fixes in Bayou 2015-06-11 22:56:54 +01:00
Cheeserolls 56e5fbfaa8 Add Bayou biome, GeneratorBayouTree and some adjustments to other generators 2015-06-11 22:03:52 +01:00
Cheeserolls 1d7217a78d Create list of predefined BlockQueries to avoid code duplication 2015-06-11 16:58:47 +01:00
Cheeserolls cd1421805a Allow querying blocks by plant type (will reduce a lot of code later on) 2015-06-11 14:43:57 +01:00
Cheeserolls 495442c03f Attempt to make BlockQuery more user friendly 2015-06-11 14:05:29 +01:00
Cheeserolls 63fe140915 Split mud and quicksand into separate classes (they really have little in common 2015-06-11 11:29:46 +01:00
Cheeserolls 4cdbc7c294 Add workaround (temporary I hope) for a forge bug 2015-06-11 11:26:12 +01:00
Cheeserolls 24d3b3cf5e Make BOP block naming consistent 2015-06-11 10:20:33 +01:00
Cheeserolls 01f2e8a6a9 Make sure all BOP blocks support canSustainPlant() properly 2015-06-11 10:04:56 +01:00
Cheeserolls 434ef3fdd5 Add Bamboo Forest biome 2015-06-11 01:16:55 +01:00
Cheeserolls e1387c76f3 Add Jade Cliffs biome 2015-06-10 02:46:04 +01:00
Cheeserolls 0026241420 Fine tune tundra 2015-06-10 02:07:19 +01:00
Cheeserolls 7f62423e0d More fine tuning of mountain 2015-06-10 01:31:13 +01:00
Cheeserolls bc93ad2bd8 Make foothills on the edges of the mountains 2015-06-10 00:20:38 +01:00
Cheeserolls 24e668e943 Add Glacier biome 2015-06-08 17:18:52 +01:00
Cheeserolls 44dd5dfa83 Implement system for sub biomes and mutated biomes 2015-06-08 16:57:36 +01:00
Cheeserolls bd19fd2ae6 Finish the Mountain biome 2015-06-08 14:03:55 +01:00
Cheeserolls c34fef46f6 Add GeneratorPineTree 2015-06-08 14:03:03 +01:00
Cheeserolls 336f900e72 Start work on Mountain biome 2015-06-08 01:05:31 +01:00
Cheeserolls d0379d44dc Add Outback biome 2015-06-07 23:46:53 +01:00
Cheeserolls f3a8fbf555 Add generator for small nobbly "twiglet" trees 2015-06-07 23:46:37 +01:00
Cheeserolls 19d107e7d0 Add BlockPosQuery for positions with air above them 2015-06-07 23:09:34 +01:00