Forstride
5ce6696bda
Tweaked Bayou biome
2016-03-21 20:59:36 -04:00
Forstride
c64b77cc92
Fixed Mountain biome/sub-biome names
2016-03-21 18:16:00 -04:00
Forstride
ba4fedd159
Tweaked the Marsh, Wetland, and Woodland biomes. Fixed mud collision. Made it so wearing pants and boots will prevent the player from getting poisoned by poison ivy, and getting damaged by thorns/tiny cacti
2016-03-21 16:31:24 -04:00
Forstride
25b423cd1d
Added Mangrove biome base
2016-03-19 22:29:47 -04:00
Forstride
bfcd3056f5
Reduced the amount of poison ivy and grass in certain biomes
2016-03-19 21:20:14 -04:00
Adubbz
3841eb8008
Fixed gravel beach generation
2016-03-20 10:27:48 +11:00
Forstride
efb62315a5
Fixed more bounding boxes
2016-03-19 13:13:22 -04:00
Adubbz
95699a0fcd
Fixed server crashing. Closes #714
2016-03-19 22:42:25 +11:00
Adubbz
6c3c3cc129
Drastically improved the usefulness of scythes. Previously they weren't breaking as many blocks as they should
2016-03-19 22:03:23 +11:00
Adubbz
1add1ebd34
Fixed armour materials and rendering
2016-03-19 21:34:10 +11:00
Adubbz
d2203a780a
Fixed a crash with buckets. Closes #713
2016-03-19 20:34:49 +11:00
Adubbz
8cf988e9aa
Fixed mudball throwing
2016-03-19 20:34:49 +11:00
Forstride
e059a7d94d
Fixed bounding boxes for plants
2016-03-18 22:55:28 -04:00
Adubbz
a18394bf07
Fixed flowering leaves inventory rendering
2016-03-19 13:19:15 +11:00
Adubbz
ae8b26f082
Fixed a crash with quicksand
2016-03-19 13:11:46 +11:00
Adubbz
f34543fe99
Fixed leaves colouring once and for all
2016-03-19 13:07:56 +11:00
Adubbz
ca62f87f5d
Fixed leaves inventory colouring
2016-03-19 00:01:57 +11:00
Adubbz
32a814b7e2
Fixed a crash with biome config files, fixed inventory colouring
2016-03-18 23:52:38 +11:00
Adubbz
711f8d94d7
Lets try and get building working
2016-03-18 21:02:27 +11:00
Adubbz
25c357fbbe
Fixed a slight mistake in plant colouring
2016-03-18 06:10:33 +11:00
Adubbz
e1bd50ecc0
Updated to the latest MCP mappings, began work on fixing collision/selection boxes
2016-03-17 20:41:51 +11:00
Adubbz
985f635d68
Fixed fence models
2016-03-17 12:13:06 +11:00
Adubbz
32dfd94a4e
Fixed sacred oak fence models (for reference in updating the others)
2016-03-17 11:29:41 +11:00
Adubbz
d9f7241a4e
Fixed bone and fence models
2016-03-17 10:42:35 +11:00
Adubbz
60f2ee807b
Fixed block colouring in the world
2016-03-17 10:22:02 +11:00
Adubbz
367fa2cefa
Fixed some model stuff, began work on fixing block colouring dependent on https://github.com/MinecraftForge/MinecraftForge/pull/2546
2016-03-16 23:15:05 +11:00
Adubbz
b684273256
Fixed item model perspectives
2016-03-16 19:58:32 +11:00
Adubbz
41bbf12ad4
0 errors. Everything seems to run at least
2016-03-15 17:53:54 +11:00
Adubbz
f2998d6182
Finished initial updates for biomes. Yay!
2016-03-14 22:41:57 +11:00
Adubbz
435c614893
Blocks are now in a workable state. To fix: Collisions and colouring (and anything else that's broken)
2016-03-14 17:44:18 +11:00
Adubbz
cfb443dd4b
Fixed some more stuff. Down to 338 errors
2016-03-14 16:39:25 +11:00
Adubbz
db0c2e8472
Lots more fixes. Down to 466 errors
2016-03-14 15:48:03 +11:00
Adubbz
b04f5ad884
Lots more fixes
2016-03-04 19:33:18 +11:00
Adubbz
ebbf1cd592
Work on updating blocks... Down to 737
2016-03-03 22:36:24 +11:00
Adubbz
f7e8d3a293
Updated vanilla biome extensions. 801 errors remaining
2016-03-03 22:26:53 +11:00
Adubbz
b76b38a28c
More updates, mostly finished with biome configs
2016-03-03 22:03:31 +11:00
Adubbz
603b089a4f
Updated guis, dispenser behaviours and tree generators
2016-03-03 21:12:41 +11:00
Adubbz
c1dd0cdf7a
Updated a bunch of stuff, began work on switching over the biome config setup to the new 'BiomeProperties'
2016-03-03 20:51:19 +11:00
Adubbz
46cf8ba098
Fixed a few more things, down to 984 errors
2016-03-03 06:23:44 +11:00
Adubbz
ea38d3ed15
Begin updating to 1.9
2016-03-02 22:42:38 +11:00
Adubbz
e4654425cf
Fixed biome decoration in non-BoP worldtypes, added an exclusions list to disable decoration if desired
2016-02-27 22:42:23 +11:00
Forstride
db3c06dcff
Added new door textures, courtesy of Vojife
2016-02-24 05:31:18 -05:00
Adubbz
0687fb456a
Removed unnecessary clientside only annotation
2016-02-20 15:23:54 +11:00
Adubbz
acd0309dc0
Fixed #691
2016-02-20 14:41:23 +11:00
Adubbz
c9c5762206
Fixed lilypad drops. Closes #688
2016-02-20 12:48:37 +11:00
Adubbz
07d219bec0
Fixed vine and lilypad sounds. Closes #687
2016-02-20 12:44:40 +11:00
Adubbz
1984639634
Fixed grass growing on BoP dirt. Closes #689
2016-02-20 12:34:15 +11:00
Forstride
5e043a4ee7
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-02-19 05:24:39 -05:00
Forstride
e949c22c0b
Removed moss, replaced moss terrarium with flax terrarium, added more chest loot
2016-02-19 05:24:16 -05:00
Adubbz
34cab0d8ad
Fixed deletion of flowers if a basket is full. Closes #685
2016-02-19 18:32:48 +11:00
Forstride
db34dfce77
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-02-19 01:54:15 -05:00
Forstride
7927e32348
Added dispenser behavior for mudballs and darts, added chest loot compatibility
2016-02-19 01:54:00 -05:00
NatsuArashi
f244540cf3
Update zh_TW.lang
2016-02-18 22:45:11 +08:00
Forstride
53332d2807
Merge pull request #683 from eleazzaar/patch-2
...
Patch 2
2016-02-17 23:48:14 -05:00
Forstride
819fa18fb9
Added crafting recipes for the records, changed Enderporter recipe, tweaked various textures
2016-02-17 23:45:40 -05:00
Forstride
a147db9af3
Tweaked Origin Island biome
2016-02-17 21:18:05 -05:00
Forstride
eea8248490
Added world gen setting for using BOP logs/leaves (Doesn't apply to bamboo or cherry trees)
2016-02-17 20:43:39 -05:00
Forstride
b7a2001f25
Improved Flower Island biome, added extension for Mushroom Island biome
2016-02-17 02:56:45 -05:00
Forstride
aae38dabae
Tweaked Heathland biome
2016-02-16 21:58:26 -05:00
Forstride
e329a65893
Sort of fixed pumpkin gen (Doesn't generate on our grass blocks), and fixed water/lava spring gen
2016-02-16 20:35:46 -05:00
Forstride
86ce73ef4e
Tweaked Maple Woods biome
2016-02-16 13:58:58 -05:00
J. W. Bjerk
4b27073a10
Update flower_0.json
...
Random Rotation for Clover
2016-02-16 08:55:43 -06:00
J. W. Bjerk
02f1ff08c7
Update plant_0.json
...
Random Rotation for clover patch and leaf piles
2016-02-16 08:53:10 -06:00
Forstride
91c1cb4479
Tweaked Origin Island biome
2016-02-16 03:26:58 -05:00
Forstride
7d36e50e66
Removed Canyon biome, moved Garden to island biome (Renamed to Flower Island), moved Origin Valley to island biome (Renamed to Origin Island)
2016-02-16 03:04:39 -05:00
Forstride
76e4e34117
Improved the Mountain biome
2016-02-16 01:38:01 -05:00
Forstride
bfbf82e05d
Removed Frozen Desert biome (Too similar to the Cold Desert)
2016-02-16 01:11:50 -05:00
Forstride
77077385f0
Added random texture rotation for some terrain blocks
2016-02-16 00:50:54 -05:00
J. W. Bjerk
6aaaa83904
Update grass.json
...
This change provides random rotation to the top of grass blocks and thus creates a more natural pattern instead of the rigidly repeating pattern of the same image in the same orientation.
Tested and works.
2016-02-15 22:28:41 -06:00
Forstride
18fe4191f8
gee i wonder what this commit is for
2016-02-15 21:07:27 -05:00
Forstride
0bc832734f
YACTT (Yet Another Cattail Texture Tweak)
2016-02-15 12:59:12 -05:00
Forstride
6772eae013
Tweaked cattail textures, fixed some stuff with tall cattail blocks
2016-02-15 12:24:47 -05:00
Forstride
dd5eab7502
Removed wisteria
2016-02-14 01:47:31 -05:00
Forstride
1a85b43159
Merge pull request #676 from GirafiStudios/BOP-1.8.9-3.0.x
...
Made Flax require shears to drop.
2016-02-14 01:19:21 -05:00
GirafiStudios
bd6c4c1fc5
Made Flax require shears to drop.
2016-02-14 07:17:36 +01:00
Forstride
510c7fde6e
Merge pull request #674 from GirafiStudios/BOP-1.8.9-3.0.x
...
Made Tall Cattails drop 2 regular cattails.
2016-02-14 01:04:00 -05:00
GirafiStudios
b45053b70b
Made Tall Cattails drop 2 regular cattails.
...
Removed seed drop from flax.
2016-02-14 07:01:57 +01:00
Forstride
f4bfac2106
Removed duckweed and caveweed (Worlds will break!)
2016-02-14 00:56:00 -05:00
Forstride
37aafee256
Fixed flowered lily break particle
2016-02-13 22:55:26 -05:00
Forstride
ed38516355
Merge pull request #672 from GirafiStudios/BOP-1.8.9-3.0.x
...
Added trail settings to the in-game config
2016-02-13 15:57:40 -05:00
GirafiStudios
19a503712e
Added trail settings to the in-game config
2016-02-13 21:54:26 +01:00
Forstride
ea7fa33267
Removed Fungi Forest (Will be re-imagined as a Nether biome once we get those re-added)
2016-02-13 15:06:25 -05:00
Forstride
029a670d95
Added cattails to some other biomes
2016-02-13 11:45:15 -05:00
Forstride
ad726ed339
Tweaked cattail textures again, fixed swamp/willow tree leaf decay
2016-02-13 11:17:44 -05:00
Forstride
0da1f821d2
Tweaked Sacred Oak leaf/log/plank textures
2016-02-13 02:48:58 -05:00
Forstride
6d0b4ac9eb
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-02-13 02:28:12 -05:00
Forstride
50791f20e4
Removed redundant vanilla textures
2016-02-13 02:27:49 -05:00
Adubbz
04c5933243
Merge pull request #670 from NatsuArashi/patch-2
...
Update zh_TW.lang
2016-02-13 18:15:05 +11:00
Forstride
51b6ec4005
Tweaked biome climate mapping
2016-02-13 01:31:38 -05:00
NatsuArashi
543c053012
Update zh_TW.lang
2016-02-13 14:00:00 +08:00
Forstride
fe1c4b023d
Tweaked cattail textures and models
2016-02-13 00:19:59 -05:00
Forstride
7e01f2914a
Added flowered lily pads
2016-02-12 21:51:38 -05:00
Forstride
c482d36227
Made BOP lilypads non-collidable
2016-02-12 20:22:25 -05:00
Forstride
67f02abc15
Re-added Glacier as a sub-biome of the Ice Plains
2016-02-12 19:58:55 -05:00
Forstride
068b1f7b84
Added vanilla extensions for sub biomes and ocean
2016-02-12 19:32:59 -05:00
Forstride
6a5d870376
Added option for trees to have alternate leaf blocks, and added flowering leaves to trees in some biomes
2016-02-12 19:04:56 -05:00
Forstride
a784039759
Fixed dye recipes, tweaked creative tab icon
2016-02-12 08:03:27 -05:00
Forstride
faac12b955
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-02-12 05:44:24 -05:00
Forstride
0743ad9889
Tweaked Overgrown Cliffs temperature/rainfall
2016-02-12 05:44:07 -05:00
Adubbz
c73f73e1dd
Fixed a bug with configuring weighted generators
2016-02-12 20:53:26 +11:00
Forstride
ee8dbb44f1
Removed gravel beaches from the Roofed Forest
2016-02-11 23:59:34 -05:00
Forstride
934e0ebd03
Tweaked Steppe temperature/biome dictionary tags
2016-02-11 23:55:26 -05:00
Forstride
b56afab734
Renamed Frost Forest to Snowy Forest and improved biome design
2016-02-11 23:39:20 -05:00
Forstride
5287129609
Improved biome dictionary tags
2016-02-11 21:56:04 -05:00
GirafiStudios
d1a6463b47
Fixed BOP Farmland lighting when smooth lighting is off
2016-02-11 05:24:15 +01:00
NatsuArashi
7f2a466665
Update zh_TW.lang
2016-02-10 20:10:31 +08:00
Forstride
4f7d68d53e
Changed ordering of blocks/items in the creative inventory
2016-02-10 07:03:39 -05:00
Forstride
693c9c4081
Fixed dead logs and giant flower stems
2016-02-10 05:38:06 -05:00
Forstride
d721f36300
Added Ebony and Eucalyptus trees
2016-02-10 05:30:43 -05:00
Forstride
a257dec59a
Allowed villages to spawn in the orchard, removed villages from the tundra
2016-02-10 02:59:31 -05:00
Forstride
7487a71b48
Re-added Orchard and Oasis
2016-02-10 02:45:22 -05:00
Forstride
4ca8819534
Added Volcanic Islands, tweaked beaches more
2016-02-09 03:09:48 -05:00
Adubbz
9c0fe4a41f
Fixed frozen ocean generation
2016-02-09 14:05:37 +11:00
Adubbz
896e059938
Fixed removing beaches from certain biomes
2016-02-09 13:22:24 +11:00
Forstride
c0c6062ded
Gravel beach tweaks
2016-02-08 21:13:01 -05:00
Adubbz
dabe175d04
Moved extended biome registration to after normal biomes
2016-02-09 12:55:36 +11:00
Adubbz
c6ce7dc016
Fixed beach biome generation
2016-02-09 12:40:33 +11:00
Adubbz
ffc04154db
Added support for custom beaches for vanilla biomes
2016-02-09 12:27:06 +11:00
Forstride
cda6c12bba
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-02-08 20:26:39 -05:00
Forstride
50497c6c98
Changed beach types for certain biomes
2016-02-08 20:26:33 -05:00
Adubbz
46e0f812c5
Remove unused code from GenLayerShoreBOP
2016-02-09 12:09:17 +11:00
Adubbz
41fe22e5aa
Added an option for different beach biome ids for our biomes
2016-02-09 12:06:21 +11:00
Adubbz
c15fd49ca3
Adjusted the checks for jungle edges
2016-02-09 11:48:53 +11:00
Adubbz
c295ff484f
Massive cleanup of GenLayerShore
2016-02-09 11:36:22 +11:00
NatsuArashi
599fad8df0
Update zh_TW.lang
2016-02-08 15:34:42 +08:00
Forstride
6d22237979
Tweaked biome temperatures/rainfall yet again
2016-02-07 23:55:36 -05:00
Forstride
fee6bbf9b2
Tweaked more biome temperatures
2016-02-07 23:37:36 -05:00
Forstride
3167c31e53
Made some biome temperatures/rainfall more appropriate
2016-02-07 20:13:53 -05:00
Adubbz
d583bfa00b
Merge pull request #660 from GirafiStudios/in-game-config
...
Added support for Forge in-game gui config. Closes #637
2016-02-08 11:29:41 +11:00
GirafiStudios
56a3edba05
GUI Config Button titles and desc. localization
2016-02-08 01:23:31 +01:00
Forstride
3fd93d83db
Fixed turnips not acting as a crop, and allowed normal plants to be placed on our farmland blocks
2016-02-07 18:42:04 -05:00
Forstride
a40a83ecd5
Removed farmland blocks from creative tab
2016-02-07 18:02:09 -05:00
GirafiStudios
bcd50892d9
Added support for Forge in-game gui config.
2016-02-07 19:09:23 +01:00
Adubbz
f131d97f89
Merge pull request #659 from GirafiStudios/BOP-1.8.9-3.0.x
...
Added Loamy, Sandy & Silty Farmland + UseHoeEventHandler. Closes #589
2016-02-07 16:31:56 +11:00
GirafiStudios
ad5d266950
Finished work on BOP Farmland & UseHoeEventHandler
2016-02-07 06:24:54 +01:00
Forstride
3ec8ca3454
Tweaked the Flower Field biome, and biome weights/climates.
2016-02-06 23:54:23 -05:00
GirafiStudios
f9dd8bd523
Merge remote-tracking branch 'upstream/BOP-1.8.9-3.0.x' into BOP-1.8.9-3.0.x
2016-02-07 00:23:02 +01:00
Forstride
4164618937
Added boat and farmland textures for future use
2016-02-06 17:46:30 -05:00
GirafiStudios
666a6d742b
Intial work on BoP Farmland
2016-02-06 23:25:26 +01:00
Forstride
c707ddc279
Tweaked kelp height, added base for gravel beach
2016-02-06 07:30:51 -05:00
Forstride
cf2cbc8c8b
Tweaked Tropcal Island (Just needs palm trees now!)
2016-02-06 07:13:46 -05:00
Adubbz
48dd51d89e
Tweaked how large islands are placed
2016-02-06 23:11:30 +11:00
Adubbz
e35847726a
Fixing bugs with island gen
2016-02-06 22:48:12 +11:00
Adubbz
75f50a80a4
Added support for island biomes
2016-02-06 21:54:55 +11:00
Forstride
0c370f4f98
Re-added Kelp Forest. Added base for Tropical Islands
2016-02-06 02:49:22 -05:00
Adubbz
89cdcb6ce8
Added kelp generation
2016-02-06 18:27:04 +11:00
Forstride
74b4f79676
Improved clover patch model
2016-02-06 02:16:48 -05:00
Forstride
d377fcf631
Increased snow depth for Alps mountains, tweaked biome weights
2016-02-06 00:22:52 -05:00
Forstride
b94f4c0ed8
Removed old rock formation blocks
...
(Is this proof enough for you?)
2016-02-05 22:44:25 -05:00
Forstride
b1b21dbd57
Changed trees in the Lush Swamp to use vines instead of ivy
2016-02-05 22:06:22 -05:00
Forstride
b2657ce344
Tweaked Xeric Shrubland biome
2016-02-05 21:32:31 -05:00
Forstride
57ad7e28d8
Improved the Brushland and Heathland biomes
2016-02-05 21:11:35 -05:00
Forstride
4a4c96b4b4
Removed the Deciduous Forest and Thicket biomes
2016-02-05 20:03:09 -05:00
Forstride
1d62a282fd
Tweaked the Steppe biome
2016-02-05 19:59:22 -05:00
Forstride
58c496605c
Removed Wisteria Meadow biome
2016-02-05 19:40:19 -05:00
Adubbz
b14433e583
Accounted for the coral reef potentially being disabled
2016-02-06 10:56:00 +11:00
Forstride
d6fc2d8f26
Removed Ash Stone, Hardened Sand, Hardened Dirt, Limestone/Siltstone/Shale/Crag Rock Slabs, renamed Dried Dirt to Dried Sand
2016-02-05 18:46:04 -05:00
Forstride
e694be1276
Tweaked the Wisteria Meadow biome
2016-02-05 16:59:03 -05:00
Adubbz
0dc11c85da
Let's stop leaving debug code in...
2016-02-05 22:25:57 +11:00
Adubbz
aa163aa6f1
Added wisteria generation
2016-02-05 22:25:17 +11:00
Forstride
58600d70e1
Added deserts to the edges of the Wasteland biome
2016-02-05 05:58:06 -05:00
Forstride
36369fc9e0
Tweaked which biomes villages can spawn in
2016-02-04 22:36:01 -05:00
Forstride
ca83293303
Added Overgrown Cliffs and Wisteria Meadow biomes. (Wisteria Meadow is still heavily WIP)
2016-02-04 21:02:33 -05:00
Forstride
165aabd569
New title screen panorama yet again
2016-02-04 16:55:57 -05:00
Adubbz
2f6b133caf
Fixed mud step sound
2016-02-04 20:45:40 +11:00
Forstride
f736e05fd1
Disabled rivers in some biomes
2016-02-04 04:40:07 -05:00
Adubbz
80647163db
Fixed disabling river gen
2016-02-04 20:27:25 +11:00
Forstride
f8bea4da5a
New title screen panorama
2016-02-04 00:27:52 -05:00
Forstride
d52f980b3d
More climate changes...Also new temporary title screen panorama
2016-02-04 00:02:33 -05:00
Forstride
c56aaebddc
Added separate climate for the Wasteland
2016-02-03 23:42:05 -05:00
Forstride
35f89a760a
Climate Tweaks O' Plenty...
2016-02-03 23:11:09 -05:00
Forstride
95c691adc5
More climate tweaks
2016-02-03 22:18:33 -05:00
Forstride
d0bea49d75
Minor tweaks to climates
2016-02-03 22:00:54 -05:00
Forstride
688b8852a4
Overhauled biome climates (Merged cold desert/frozen desert with ice cap, redid climate mapping, etc.)
2016-02-03 21:45:02 -05:00
Forstride
414b8d4db1
Tweaked the Seasonal Forest, Shield, and Woodland biomes
2016-02-03 20:05:12 -05:00
Forstride
a60d9875e0
Changed fruit/veggie salad recipes/textures
2016-02-03 18:49:23 -05:00
Forstride
b133775e8f
Removed wild carrots, added caveweed
2016-02-03 18:43:09 -05:00
Forstride
8f6cda25cd
Re-added Coral Reef, tweaked Crag biome
2016-02-03 17:03:30 -05:00
Forstride
eabba1264d
Tweaked Ominous Woods biome
2016-02-03 16:25:52 -05:00
Forstride
6f20d6e061
Tweaked Marsh biome
2016-02-03 16:16:25 -05:00
Forstride
61804d7a8e
Added Mega Taiga to boreal climate
2016-02-03 16:01:15 -05:00
Adubbz
aed121a960
Fixed mega taiga generation
2016-02-03 19:24:41 +11:00
Forstride
5f92c16841
Changed Crag climate/rarity
2016-02-03 01:31:53 -05:00
Forstride
09cf459e40
Tweaked Mountain and Steppe biomes
2016-02-03 01:16:17 -05:00
Forstride
30c1760b8d
Tweaked the Bamboo Forest and Dead Forest, added tall grass to the Outback and Quagmire
2016-02-03 00:35:38 -05:00
Forstride
d972b46935
Tweaked Temperate Rainforest biome
2016-02-02 20:24:20 -05:00
Forstride
6bea3a1123
Removed sky color from Frost Forest, fixed wild rice not counting for BOP plant gen option
2016-02-02 17:05:33 -05:00
Forstride
6fcaefe050
Removed sky colors from some biomes. Improved the Dead Swamp and Fen biomes. Tweaked mahogany trees
2016-02-02 15:53:30 -05:00
Adubbz
34cf51c75a
Fixed reeds generation placement
2016-02-03 06:20:41 +11:00
Adubbz
6bda7d5285
Merge pull request #650 from NatsuArashi/patch-2
...
Update zh_TW.lang
2016-02-02 23:04:34 +11:00
Adubbz
9d43d1bb9a
Removing debug code
2016-02-02 23:04:08 +11:00
Adubbz
b8b11a0e3e
Fixed Mahogany saplings, added inner branches to reduce decay
2016-02-02 23:01:32 +11:00
NatsuArashi
23761576b1
Update zh_TW.lang
2016-02-02 19:29:58 +08:00
Forstride
bddc74db5c
Fixed world gen customization options for vanilla biomes
2016-02-02 00:48:38 -05:00
Forstride
4d5ed22a51
Added amethyst and biome essence ore to the End. Fixed celestial crystal generation
2016-02-01 23:31:39 -05:00
Forstride
da077d5d3d
Changed Biome Finder recipe/texture, renamed Ornamental Artifact to Terrestrial Artifact
2016-02-01 21:51:28 -05:00
Forstride
29b6d4a992
Tweaked the Ominous Woods biome, changed names for customization menu options
2016-02-01 20:56:45 -05:00
Forstride
05b8c2f641
Added hot springs to the Mystic Grove
2016-02-01 19:45:30 -05:00
Forstride
b0584f8f80
Tweaked Wasteland biome, added hot spring pools to the Sacred Springs
2016-02-01 19:29:15 -05:00
Forstride
58f966939e
Tweaked Mystic Grove and Ominous Woods
2016-02-01 17:56:39 -05:00
Forstride
82696fdd03
Added customization options for rock formations, nether plants, and end features (for when they're added). Tweaked berrry bush generation in some biomes. Tweaked lily pad textures
2016-02-01 17:27:59 -05:00
Forstride
6e8e2c83f3
Tweaked foliage in some biomes
2016-02-01 14:39:30 -05:00
Forstride
ebbfc36e99
Added customization option for hot springs and nether hives (for when they're re-added), and fixed some of the other options
2016-02-01 13:42:25 -05:00
Forstride
2389a1e0ff
Added customization options for soils, flowers, mushrooms, and liquid poison
2016-02-01 13:05:32 -05:00
Adubbz
7ce0f6eafd
Added mahogany trees
2016-02-01 22:39:10 +11:00
Adubbz
2c85a16a6f
World type configuration now supports biome extensions
2016-02-01 19:56:28 +11:00
Forstride
9156ab8997
Added a customization option for water plants
2016-02-01 02:03:28 -05:00
Forstride
8b3ec016b4
Added customization options for foliage and plants (Flowers, mushrooms, and water plants coming soon!)
2016-02-01 01:45:30 -05:00
Forstride
1130e30911
Added customization option for BOP grasses
2016-02-01 00:58:13 -05:00
Forstride
8e2908a9aa
Added world creation customization menu options for poison ivy, flax, berry bushes, wild carrots, thorns, and quicksand
2016-02-01 00:16:39 -05:00
Forstride
3bb4f642c3
Tweaked Wasteland, Xeric Shrubland, and some textures
2016-01-31 22:32:39 -05:00
Forstride
4b1dab0e04
Tweaked various textures
2016-01-31 19:42:05 -05:00
Forstride
62803d800f
Fixed "earth" item (Used for creative tab icon)
2016-01-31 16:07:54 -05:00
Forstride
583c059a5d
Removed Dense Forest biome, tweaked Deciduous Forest
2016-01-31 15:11:02 -05:00
Adubbz
a10eb9f4ae
Fixed flammability for a bunch of stuff
2016-01-31 21:34:23 +11:00
Forstride
2e39cea6c0
Removed fruit blocks in favor of having them drop from leaves (Like vanilla apples)
2016-01-31 00:45:26 -05:00
Forstride
3b2df4f5fe
Tweaked gem block textures, removed vines from bamboo trees
2016-01-30 21:58:29 -05:00
Forstride
6e45433c9e
Fixed flammabilty/fire spread for slabs, planks, logs, foliage/plants, and flowers
2016-01-30 20:33:50 -05:00
Adubbz
f663aecb87
Orange autumn saplings now produce dark wood trees
2016-01-30 00:14:30 +11:00
Forstride
4637c01a3a
Re-added overpowered magic healing water that obviously no one liked at all
2016-01-29 05:28:02 -05:00
Forstride
87cbc0ae6e
Removed large stalagmite/stalactite textures
2016-01-28 20:25:48 -05:00
Matt Caughey
941656f023
Tweaked biome climates
2016-01-28 20:19:37 -05:00
Matt Caughey
df59c70cca
Removed Arctic and Glacier biomes, improved Cold/Frozen Desert biomes. (Be sure to fix biome IDs in your configs!)
2016-01-28 20:01:07 -05:00
Matt Caughey
9e045fbfe5
Changed how quicksand generates
2016-01-28 18:27:56 -05:00
Matt Caughey
b14fe60711
Fixed pine saplings, tweaked wisteria more
2016-01-28 15:20:45 -05:00
Matt Caughey
51ef64c316
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-01-28 00:31:24 -05:00
Matt Caughey
623fceecd8
Changed wisteria. Now a plant rather than a vine-like block.
2016-01-28 00:30:57 -05:00
NatsuArashi
071917ad09
Create zh_TW.lang
2016-01-27 21:26:27 +08:00
Matt Caughey
b7452cfc4b
Added new rock formation textures (Not used yet)
2016-01-26 19:45:54 -05:00
Matt Caughey
98a03b29e5
Removed pumpkins from our biomes temporarily
2016-01-26 17:39:39 -05:00
Matt Caughey
30eb53688e
Added pumpkins to our biomes
2016-01-26 16:17:56 -05:00
Adubbz
b3a5b46361
Added a temporary fix for the ugly taiga tree bases in the side of hills
2016-01-26 22:04:06 +11:00
Adubbz
2bb960ed24
Big trees no longer generate on water, vines no longer generate on tree trunks
2016-01-26 21:33:02 +11:00
Matt Caughey
3bf71a70e2
Tweaked butterfly textures
2016-01-26 03:28:07 -05:00
Matt Caughey
dd00ab1513
Added butterfly color variants
2016-01-26 00:21:35 -05:00
Matt Caughey
7bbc511006
Removed big mushrooms from Woodland biome, updated title screen panorama again
2016-01-25 23:56:36 -05:00
Matt Caughey
51272ed89d
Still trying to fix entity spawning...
2016-01-25 20:04:50 -05:00
Matt Caughey
de351378db
Mob tweaks (Still having spawning issues)
2016-01-25 18:53:21 -05:00
Matt Caughey
a44fb993ba
Added butterflies (That don't spawn for some reason...)
2016-01-25 17:55:12 -05:00
Matt Caughey
894360c63c
Tweaked snail texture
2016-01-25 03:37:20 -05:00
Matt Caughey
3c4ec83d1d
Added snail spawns to swamp/forest biomes (They still don't move yet though)
2016-01-25 03:11:40 -05:00
Matt Caughey
0c5c2da80f
Added snail entity (Currently doesn't move)
2016-01-24 22:01:31 -05:00
Matt Caughey
648b6c7cb9
Added snail model and texture
2016-01-24 21:11:09 -05:00
Matt Caughey
b0fb923de6
Finished terrariums
2016-01-24 17:48:14 -05:00
Matt Caughey
e6d22526b7
Tweaked which biomes players can spawn in
2016-01-24 01:55:41 -05:00
Matt Caughey
ea431da8df
More crafting recipe stuff
2016-01-23 22:20:44 -05:00
Matt Caughey
90ec0be5f7
Added more dye recipes
2016-01-23 21:10:47 -05:00
Matt Caughey
dc4cc6c7f9
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-01-23 18:58:08 -05:00
Matt Caughey
36e0dbbc2e
Added roots and waterside sand generation to biomes
2016-01-23 18:57:46 -05:00
Adubbz
d7d3c1656b
Fixed an NPE with Buildcraft (and likely other things)
2016-01-24 10:56:15 +11:00
Matt Caughey
fda6e74f63
Added dandelions and poppies to biomes
2016-01-23 04:35:57 -05:00
Adubbz
077a4164c4
Fixed building
2016-01-23 18:17:44 +11:00
Adubbz
4310c66603
Attempting to fix building on Jenkins
2016-01-23 18:14:01 +11:00
Matt Caughey
481b4a0bc9
Changed Lush Desert trees to acacia logs/leaves
2016-01-22 21:04:25 -05:00
Matt Caughey
805565d91b
New title screen panorama
2016-01-22 20:45:22 -05:00
Matt Caughey
63671521a6
Tweaked bayou trees, added willow trees to temperate rainforest and vanilla swampland. Fixed jacaranda trees in extreme hills
2016-01-22 20:18:41 -05:00
Matt Caughey
83348587ce
Tweaked the wetland biome, made dead forests and dead swamps less common
2016-01-22 19:58:21 -05:00
Adubbz
cb0fa1a114
Removed silty dirt from the Shrubland
2016-01-23 11:04:27 +11:00
Matt Caughey
4a879af3fd
Added cactus terrarium, fixed particles for blocks that have "fancy" models
2016-01-22 18:50:41 -05:00
Matt Caughey
ef22f37cab
"Finished" terrarium jars (More variants coming soon!)
2016-01-22 18:10:43 -05:00
Adubbz
0544f7edb3
The leaves offset for basic trees can now be customized
2016-01-23 10:00:22 +11:00
Adubbz
e935710e8e
Allowed vines to not be instances of BlockVine
2016-01-22 23:37:27 +11:00
Matt Caughey
ebf9f31d9d
Added jar block (Still needs work)
2016-01-22 03:41:57 -05:00
Matt Caughey
97ad030a85
Added rafflesia plants to jungle biomes, fixed ocelot spawns, tweaked Eucalyptus Forest
2016-01-22 01:26:57 -05:00
Matt Caughey
e79e939e01
Added a proper model for clover patches
2016-01-21 22:10:47 -05:00
Matt Caughey
459d5ad0d2
Added Terrarium Jars (Not placeable yet)
2016-01-21 21:30:34 -05:00
Matt Caughey
0733efee7a
Added proper snow texture for long grass
2016-01-21 18:42:00 -05:00
Matt Caughey
c9788073d9
Fixed lily pad and duckweed rendering
2016-01-21 16:26:30 -05:00
Matt Caughey
135940ce9a
Tweaked foliage/flowers for a lot of biomes. Tweaked reed texture (Again)
2016-01-21 15:55:27 -05:00
Matt Caughey
fd4f543baf
Added generators for some saplings
2016-01-21 13:39:50 -05:00
Matt Caughey
7d6feaba55
Re-added Tropical Rainforest biome, tweaked mob spawns in certain biomes
2016-01-21 13:27:42 -05:00
Matt Caughey
f2d8c0ca97
Tweaked Redwood Forest
2016-01-21 12:30:08 -05:00
Adubbz
273ceb9411
Fixed some generation issues with redwood trees
2016-01-21 20:11:17 +11:00
Matt Caughey
0253add36a
Re-added Redwood Forest (Trees don't generate properly yet)
2016-01-21 03:46:09 -05:00
Adubbz
3b415460e0
Added redwood trees
2016-01-21 18:08:24 +11:00
Matt Caughey
86d2159549
Added new logo
2016-01-20 21:14:28 -05:00
Matt Caughey
51a9f21f6c
Fixed Umbran Wood slabs
2016-01-20 20:09:58 -05:00
Adubbz
abe54ad1ca
Fixed an error with the achievement handler
2016-01-21 11:26:38 +11:00
Matt Caughey
9253be0700
Changed the default temperature setting for BOP world type to medium zones
2016-01-20 18:48:48 -05:00
Adubbz
3e517b93c9
Prevented a crash on right clicking with an empty hand
2016-01-21 10:32:51 +11:00
Matt Caughey
82cc16cf3c
Renamed Dark Wood to Umbran Wood, renamed Ghastly Souls to Souls
2016-01-20 16:57:25 -05:00
Matt Caughey
481e0686e8
Tweaked biome climates more
2016-01-20 16:23:17 -05:00
Matt Caughey
2f64b3f883
Tweaked which biomes villages can spawn in
2016-01-20 15:36:43 -05:00
Adubbz
54a4b92531
Fixed double slab drops. Closes #615
2016-01-20 20:51:20 +11:00
Adubbz
97d283950c
Fixed the remaining achievements. Closes #612
2016-01-20 20:12:11 +11:00
Matt Caughey
de433ba878
Added trigger for wilted lily achievement
2016-01-20 02:09:49 -05:00
Matt Caughey
81d8edb9af
Replaced Dandelion Puff's with Wilted Lilies. Changed Miner's Delight texture
2016-01-20 01:57:42 -05:00
Matt Caughey
ece60b0c8c
Removed the Jade Cliffs biome. Goodbye old friend...
2016-01-19 23:51:41 -05:00
Matt Caughey
cd0ec7dee4
Added Lost Soul texture
2016-01-19 23:49:40 -05:00
Matt Caughey
68f4208d88
Added pixies to the Mystic Grove, and ocelots to more tropical biomes
2016-01-19 23:14:30 -05:00
Adubbz
d769214ce1
Dark leaves are no longer tinted
2016-01-20 15:04:26 +11:00
Matt Caughey
7d566fe241
Re-added Lush Swamp, Mystic Grove, and Ominous Woods biomes
2016-01-19 23:01:15 -05:00
Adubbz
b799ffa725
Fixed incorrect awarding of achievements. Closes #613
2016-01-20 14:36:38 +11:00
Adubbz
ced045d35d
Fixed reed bottom block rendering. Closes #620
2016-01-20 14:25:26 +11:00
Adubbz
64d1310e68
Fixed soil pick block. Closes #618
2016-01-20 14:24:57 +11:00
Adubbz
fbbdf44a4d
Changed how customizable leaves radius works
2016-01-20 13:24:28 +11:00
Adubbz
cf089c78d8
Allowed the leaf radius of basic trees to be customized
2016-01-20 13:02:52 +11:00
Adubbz
687d87a2f2
Fixed vine generation on Basic trees
2016-01-20 12:59:48 +11:00
Matt Caughey
32457bed32
Re-added Land of Lakes biome
2016-01-19 20:47:40 -05:00
Matt Caughey
aea5fa5918
Re-added Temperate Rainforest biome
2016-01-19 20:06:13 -05:00
Adubbz
bc1279744a
Fixed tree gen in the lush desert
2016-01-20 11:35:33 +11:00
Matt Caughey
cdce3694a1
Re-added Lush Desert biome (Trees not generating)
2016-01-19 19:29:22 -05:00
Matt Caughey
9053e29641
Re-added Shield biome, fixed pine trees
2016-01-19 19:04:30 -05:00
Matt Caughey
2d5c41a84b
Fixed generator crash (Oops :P)
2016-01-19 18:02:49 -05:00
Matt Caughey
89486cd315
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-01-19 17:57:46 -05:00
Matt Caughey
62877eb0bb
Re-added Meadow biome (Missing Meadow Forest sub-biome)
2016-01-19 17:57:19 -05:00
Adubbz
d36cde3ef8
Removed unnecessary new Object[0]
2016-01-20 09:31:02 +11:00
Matt Caughey
46ca1b6fac
Fixed plants from growing on mud blocks, tweaked Marsh biome
2016-01-19 17:21:58 -05:00
Matt Caughey
9a4f4724ac
Minor climate changes
2016-01-19 16:07:15 -05:00
Matt Caughey
34aaa3da19
Tweaked biome climates
2016-01-19 14:15:30 -05:00
Adubbz
7bee1e173f
Fixed hardness and sounds for fences and fence gates
2016-01-19 18:56:48 +11:00
Adubbz
ab98fad052
Fixed up trees and spikes in the Wasteland
2016-01-19 18:24:37 +11:00
Adubbz
bb2f5b99b1
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-01-19 16:13:46 +11:00
Adubbz
51e3ea319e
Fixed a crash with BlockBOPGrass. Closes #611
2016-01-19 16:13:24 +11:00
Matt Caughey
250ac7c66f
Re-added Wasteland biome (Missing trees and spikes)
2016-01-18 23:11:03 -05:00
Adubbz
b62004dd85
Working around Vanilla bugs...
2016-01-19 13:05:21 +11:00
Adubbz
771b596db8
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-01-19 12:57:12 +11:00
Adubbz
384abcec96
Fixed a crash with disabling river gen
2016-01-19 12:56:55 +11:00
Matt Caughey
102fb04a51
Removed villages and rivers from certain biomes
2016-01-18 20:53:48 -05:00
Adubbz
601c509a68
Added an option to disable river generation in biomes
2016-01-19 12:20:06 +11:00
Matt Caughey
c49e6537cb
Re-added Wetland biome (Willow trees are broken currently)
2016-01-18 20:13:24 -05:00
Matt Caughey
85626a0d80
More achievement stuff
2016-01-18 16:36:59 -05:00
Matt Caughey
f87a79e0f1
More achievements, added flax string and ornamental artifact
2016-01-18 15:03:29 -05:00
Matt Caughey
43bd569c3e
Added more achievements
2016-01-18 13:02:11 -05:00
Adubbz
f14e46151b
Implemented the crafting event for Forstride
2016-01-18 21:56:40 +11:00
Adubbz
ea575db71c
Fixed achievement saving and a crash due to positioning
2016-01-18 21:01:37 +11:00
Matt Caughey
7a4043a4aa
Added more achievements
2016-01-18 03:41:22 -05:00
Adubbz
c82041dfc4
Added The Wanderer achievement
2016-01-18 17:00:26 +11:00
Adubbz
449664a0c4
Added the flower child achievement
2016-01-18 14:46:03 +11:00
Matt Caughey
91e57c1591
Re-added Maple Woods biome
2016-01-17 21:11:20 -05:00
Matt Caughey
27ec60634f
Re-added Rainforest biome (Still needs work with the terrain)
2016-01-17 20:56:05 -05:00
Matt Caughey
f748002641
Changed natural soil types for various biomes
2016-01-17 19:30:36 -05:00
Matt Caughey
3f7e4d026c
Re-added Snowy Coniferous Forest biome (Be sure to clear config files blahblahblah)
2016-01-17 19:02:32 -05:00
Matt Caughey
a4e22a5232
Re-added Seasonal Forest biome (Be sure to clear config files so it updates biome IDs!)
2016-01-17 18:36:20 -05:00
Matt Caughey
fab8853b18
Re-added Quagmire biome (Be sure to clear config files so it updates biome IDs!)
2016-01-17 17:47:26 -05:00
Matt Caughey
54f8dc9f38
Fixed Xeric Shrubland climate setting
2016-01-17 16:07:58 -05:00
Matt Caughey
55fe94ea87
Tweaked vanilla biome extensions, fixed gems for certain biomes
2016-01-17 15:45:44 -05:00
Matt Caughey
6ccd512fef
Added extensions for vanilla overworld biomes
2016-01-17 14:44:19 -05:00
Matt Caughey
f7dc65cc2f
Tweaked wild rice item texture
2016-01-17 00:22:12 -05:00
Matt Caughey
6b9f28a0ca
Added gelled poison texture
2016-01-17 00:20:05 -05:00
Matt Caughey
74b8a7031d
Tweaked reed item texture
2016-01-16 23:56:24 -05:00
Matt Caughey
29a67cccc6
Fixed shrub height
2016-01-16 22:33:32 -05:00
Matt Caughey
43a107da56
Tweaked reed textures, readded block "item" textures
2016-01-16 20:55:35 -05:00
Matt Caughey
551820b1eb
Fixed localized names for Veggie Salad and Shroom Salad
2016-01-16 17:46:09 -05:00
Matt Caughey
18e6c4f482
Tweaked various biomes to match past versions more
2016-01-16 17:42:59 -05:00
Matt Caughey
78ad8773ab
Tweaked flower basket texture and various grass textures
2016-01-16 17:08:37 -05:00
Adubbz
0208fe6fc0
Fixed the Biome Radar model, added the Flower Basket
2016-01-16 19:02:34 +11:00
Adubbz
1223f8e753
Tweaked Sacred Oak tree gen
2016-01-15 10:41:38 +11:00
Adubbz
f90cb54708
Mod biomes are once again copied to our world type
2016-01-14 16:36:12 +11:00
Adubbz
acc3117eda
Fixed slight mistake in GenLayerClimate clamping
2016-01-14 13:43:07 +11:00
Adubbz
47e5633058
Updated the Thaumcraft API
2016-01-14 13:36:35 +11:00
Adubbz
8d66e077b2
Updated license headers - For once Regex actually worker
2016-01-14 13:30:55 +11:00
Adubbz
d5e2c506cf
Fixed a crash when setting biome ids to -1
2016-01-14 11:20:16 +11:00
Adubbz
9bd7512cd4
Fixed an issue with replacing resource packs
2016-01-13 17:16:38 +11:00
Adubbz
41a40a5370
Fixed a crash with Thaumcraft. Closes #597
2016-01-13 09:26:51 +11:00
Adubbz
c25dcedc13
Added an option to require shears for flower drops
2016-01-13 00:37:28 +11:00
Adubbz
dd38421d45
Fixed rare out of bounds crash due to rounding errors
2016-01-12 20:41:20 +11:00
Adubbz
b3ade98445
Added debug code to hopefully determine the cause of an outofbounds crash
2016-01-12 19:36:18 +11:00
Adubbz
c996b9cced
Added the Sacred Springs and its corresponding sapling
2016-01-12 12:52:02 +11:00
Adubbz
38cd1655e1
Fixed handling for Vanilla biome extensions, added crystals to the end and prevented our generation from spawning in the default world type
2016-01-11 22:57:04 +11:00
Adubbz
d51c6d1305
Fixed a crash with Tech Reborn. Closes #594
2016-01-10 21:00:07 +11:00
Adubbz
c647fee66e
Ported beginnings of Thaumcraft compatibility to 1.8.9
2016-01-09 20:53:06 +11:00
Adubbz
a4b78504e6
Fixed grass break particles
2016-01-09 19:21:58 +11:00
Adubbz
9266fae15a
Fixed an NPE with getWeightedTerrainSettings
2016-01-09 12:56:55 +11:00
Adubbz
0bf145cfd5
Tweaked the Arctic biome and added debug code for a GenLayer crash
2016-01-08 18:33:31 +11:00
Adubbz
108ab3c796
Fixed block names on non-default states
2016-01-07 22:19:07 +11:00
Adubbz
3b5c6124f1
Removed test poion name
2016-01-07 22:10:41 +11:00
Adubbz
7f0fb34c2b
Addressed issues with block names
2016-01-07 22:00:39 +11:00
Adubbz
8a0b97f907
Fixed bamboo drops for blocks with metadata
2016-01-06 17:29:57 +11:00
Adubbz
840e9631d5
Fixed a crash bug with sapling drops
2016-01-06 01:49:36 +11:00
Adubbz
5090c759bc
Merge pull request #584 from Adaptivity/patch-1
...
Update ru_RU.lang
2016-01-05 11:31:26 +11:00
Adubbz
92949d1e9b
Fixed Golden Scythe localisation
2016-01-05 11:26:03 +11:00
Anton
824f4da227
Update ru_RU.lang
2016-01-04 21:14:33 +03:00
gxy17886
29c59ad029
update zh_CN.lang
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update zh_CN.lang
2016-01-05 00:33:56 +08:00
Adubbz
f80c5a1a5d
Added the Prairie
2016-01-04 22:37:57 +11:00
Adubbz
8c2e89f270
Fixed the Dense Forest and tweaked the Eucalyptus Forest
2016-01-04 20:49:47 +11:00
Adubbz
3bdf3bfd46
Fixed missing grass in the Steppe
2016-01-04 20:11:35 +11:00
Adubbz
a2c0a16f92
Fixed sapling drops from breaking
2016-01-04 13:50:01 +11:00
Adubbz
040da80612
Began preliminary work towards adopting Forge's new bucket models/setup
2016-01-04 13:17:40 +11:00
Adubbz
3570fc70ff
Fixed gem generation
2016-01-04 11:36:17 +11:00
Adubbz
8d2976992a
Prevented villages from spawning in the Jade Cliffs and Highland
2016-01-03 21:53:43 +11:00
Adubbz
ac6107b148
Remove custom village placement code
2016-01-03 21:36:23 +11:00
Adubbz
5f62d32b12
Enabled spawning and generation of villages in BoP biomes
2016-01-03 21:34:36 +11:00
Adubbz
f94e9b1eb3
Added biome dictionary tags for all current biomes
2016-01-03 14:52:53 +11:00
Adubbz
94c45b4a9a
Fixed a typo
2016-01-03 11:16:08 +11:00
Adubbz
7eed85f66b
Added a config option to disable trail visibility for the local player if they themselves have a trail
2016-01-03 11:15:19 +11:00
Adubbz
f188396c99
Fixed replacement of plant blocks
2016-01-02 16:33:23 +11:00
Adubbz
3cb854eea2
Fixed cherry saplings incorrectly growing oak trees
2016-01-01 19:26:00 +11:00
Adubbz
fe7e1a282f
Get rid of these dreaded tabs
2016-01-01 16:50:03 +11:00
Adubbz
6ba6b65271
Fixed rendering in Forge 1668, slight cleanup of entity rendering
2016-01-01 16:44:48 +11:00
Adubbz
475abae786
Auto-generate the biomes config file folder
2015-12-31 20:53:27 +11:00
Adubbz
bf25777886
Added checks to prevent biome id conflicts with BoP
2015-12-31 19:47:00 +11:00
Adubbz
d4f31617f6
Added saplings for trees that have been implemented
2015-12-31 16:49:07 +11:00
Adubbz
5bc01e7b8e
Remove unused coremod
2015-12-31 10:45:27 +11:00
Adubbz
80372ad8d5
Updated to 1.8.9
2015-12-30 15:37:08 +11:00
Adubbz
02781ea272
Fixed a crashing issue with newer versions of Forge. Closes #571
2015-12-26 23:32:42 +11:00
Adubbz
5d75f93155
Cleanup
2015-12-17 23:47:28 +11:00
Adubbz
8b60f8d7ba
Test build
2015-12-17 23:41:10 +11:00
Adubbz
c42ba7d4f0
Dummy change to test Jenkins
2015-12-16 22:36:40 +11:00
Adubbz
17e1d2cd64
Mod wood now adds the 'Getting Wood' achievement. Close #502
2015-12-16 12:14:42 +11:00
Adubbz
6fc07736da
Reduced XP received from smelting logs. Closes #564
2015-12-16 12:04:52 +11:00
Adubbz
12cf3f1a68
Reduced protectiveness of amethyst armour. Closes #491
2015-12-16 11:55:09 +11:00
Adubbz
ed5441c819
Fixed breaking hardness for planks. Closes #545
2015-12-16 11:22:31 +11:00
Adubbz
fb592e3aaf
Fixed the model perspective of the biome radar
2015-12-16 10:21:01 +11:00
Adubbz
313ea7f562
Updated to 1.8.8
2015-12-15 19:36:54 +11:00
Adubbz
d26a72544c
Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x
2015-10-11 13:23:54 +11:00
Adubbz
b219317e92
Trails now work properly - There's still some extra features to be added, however they do work quite nicely
2015-10-11 13:23:47 +11:00
Adubbz
c2938391ff
Corrected a typo resulting in a missing model
2015-10-01 16:04:20 +10:00
Adubbz
c5a85f8e11
BOPGeneratorBase now inherits from WorldGenerator for Sponge compatibility (And other mods too)
2015-10-01 15:27:27 +10:00
Adubbz
77e5231927
Fixed a compile error in Jenkins caused by BOPCommand. I'm not entirely sure why this is an issue, but this should fix it.
2015-09-19 21:29:03 +10:00
Adubbz
e68102d047
Began work on trails
2015-09-19 17:09:39 +10:00
Cheeserolls
eb8ffe5131
Add Grove biome
2015-09-08 18:31:32 +01:00
Cheeserolls
a23790f2f2
Remove unused imports
2015-09-08 18:30:58 +01:00
Cheeserolls
716ff56d16
Add GeneratorProfileTree for creating trees with a particular profile
2015-09-08 18:30:25 +01:00
Adubbz
a11c252a6c
Removed duplicate blocks stat from /bop stats, fixed entity count
2015-08-09 12:52:55 +10:00
Adubbz
85cb8eb5ce
Fixed broken pickblock functionality on a few blocks
2015-08-08 19:37:27 +10:00
Adubbz
b46b222f41
Hardcoded the minimum Forge dependency. This alerts users of the cause of issues such as java.lang.NoSuchMethodError: net.minecraftforge.fluids.Fluid.<init>
2015-08-08 16:09:01 +10:00
Adubbz
d76e977386
Added proper localizations from items
2015-08-08 15:10:34 +10:00
Adubbz
d749699833
Added proper localizations for blocks
2015-08-08 12:37:55 +10:00
Cheeserolls
c3364a7404
Add Garden biome
2015-08-07 01:11:17 +01:00
Cheeserolls
f1708150fd
Add generator for giant flowers
2015-08-07 01:10:37 +01:00
Cheeserolls
b34ac7cc8c
Add grass variant with daisies
2015-08-07 01:09:28 +01:00
Cheeserolls
ec9e332849
Fix null pointer exception when leaves with no sapling are broken
2015-08-07 01:08:14 +01:00
Cheeserolls
a963b93a96
Finish Fungi Forest biome
2015-08-06 11:51:44 +01:00
Cheeserolls
a7e520c7f3
Prevent null pointer exception if GeneratorWeighted is empty
2015-08-06 11:49:18 +01:00
Cheeserolls
675e7411da
Improve placement of plants by more precisely defining surface blocks
2015-08-06 11:48:44 +01:00
Cheeserolls
5a96c1637a
Add Fungi Forest biome
2015-08-06 02:13:57 +01:00
Cheeserolls
bba5f1fb84
Set default amountPerChunk for giant mushrooms
2015-08-06 02:13:37 +01:00
Cheeserolls
c2fd292ba7
De-obfuscate mega jungle tree generator
2015-08-06 02:13:01 +01:00
Cheeserolls
f3641f3c8c
Make frost forest a little higher above sea level
2015-08-05 18:01:23 +01:00
Cheeserolls
587ec3fe38
Rename a few things to be more consistent
2015-08-05 18:00:34 +01:00
Cheeserolls
3585753be9
Add Frost Forest biome
2015-08-05 17:55:33 +01:00
Cheeserolls
fef0a41962
Add Dummy Biome Template to speed up migration of biomes from 1.7
2015-08-05 17:54:22 +01:00
Cheeserolls
c019c470d0
Fix incorrect meta when shearing BOP leaves
2015-08-05 16:52:29 +01:00
Cheeserolls
1435eafec7
Add Fen biome
2015-08-05 16:35:37 +01:00
Cheeserolls
e8bdb8e1fc
Add Eucalyptus Forest biome
2015-08-05 14:32:12 +01:00
Cheeserolls
bf2dfa7bc4
Add mixed lily generator
2015-08-05 14:31:50 +01:00
Cheeserolls
0f103785ed
Fix bug with big tree height
2015-08-05 12:03:03 +01:00
Cheeserolls
c4d350713b
Add Deciduous Forest biome
2015-08-05 11:41:07 +01:00
Cheeserolls
2472436f86
Adjust bulb tree parameters and allow no vines
2015-08-05 11:40:42 +01:00
Cheeserolls
38bdbfcb53
Add Dead Swamp biome
2015-08-04 11:30:44 +01:00
Adubbz
71375a710d
Fixed tree trunks being cut off
2015-07-12 18:27:10 +10:00
Cheeserolls
7f0d77d644
Add Pinecone
2015-07-05 23:45:17 +01:00
Cheeserolls
4dfed60ba0
Add Dead Forest biome
2015-07-05 19:14:43 +01:00
Cheeserolls
f24adb6ce5
Minor code cleanup
2015-07-05 12:10:52 +01:00
Anton
33da1c78d4
Register biome essence recipe for 1.8
2015-07-05 13:54:42 +03:00
Adubbz
544cc9d7d6
Added the Xeric Scrubland
2015-07-03 20:51:09 +10:00
Adubbz
c72cddbdff
Merge pull request #500 from X00LA/BOP-1.8-3.0.x
...
Create de_DE.lang
2015-06-30 07:54:43 +10:00
X00LA
47d37f0028
Create de_DE.lang
2015-06-29 16:51:18 +02:00
Adubbz
35cc7da299
Further refined the customisable gui - Pages are GuiSlots, the GuiBOPPageManager simply handles the current page and changing pages
2015-06-29 21:08:37 +10:00
Adubbz
93996809de
Changed the customisable gui over to using a delegate pattern. Still some work to be done, but it does provide a basis for adding the biomes page
2015-06-27 13:04:08 +10:00
Cheeserolls
cef0b7406c
Restore grass/foliage color of grasslands
2015-06-26 16:57:51 +01:00
Cheeserolls
d6e648f310
Improvements to land mass types
2015-06-24 04:40:27 +01:00
Cheeserolls
dadae8758e
Remove BiomeTypes in favour of the more descriptive and configurable Climates
2015-06-24 01:58:13 +01:00
Cheeserolls
2a83422a36
Initial work on replacing biome types with climates based on temperature and rainfall
2015-06-23 22:13:15 +01:00
Cheeserolls
cab755fe7a
Finish Bog biome (add poison lakes)
2015-06-23 02:50:31 +01:00
Cheeserolls
c0cc360c04
Sort out a few todos (especially with fluids and jars)
2015-06-23 02:33:19 +01:00
Cheeserolls
40e7a8e428
Add buckets for BOP fluids
2015-06-22 15:20:18 +01:00
Cheeserolls
6bec3aeeb1
Embetter our coniferous trees (especially the large ones)
2015-06-22 13:27:30 +01:00
Cheeserolls
79ca5bfa1a
Oops - Poison is supposed to be BlockFluidClassic
2015-06-22 03:59:09 +01:00
Cheeserolls
d7229c6ba8
Fluids now render
2015-06-22 03:51:45 +01:00
Cheeserolls
cdb2a40735
Add Coniferous Forest biome
2015-06-22 00:38:29 +01:00
Cheeserolls
7508fbf9c7
Add options for landmass generation: vanilla, continents, or archipelago
2015-06-19 23:47:37 +01:00
Cheeserolls
9220148251
Optimize biome search (tpbiome command and biome finder) to take into account world biome size
2015-06-19 19:21:32 +01:00
Cheeserolls
637c0bfd09
Big improvements to control of terrain generation and simplification of the algorithm
2015-06-19 18:46:12 +01:00
Cheeserolls
9362ba95ac
Add Gui for configuring BOP world properties (saved per game)
2015-06-19 00:22:53 +01:00
Cheeserolls
6983d5df0a
Remove workaround for Forge bug - no longer required
2015-06-18 22:54:16 +01:00
Cheeserolls
e5e78840a8
Add Cherry Blossom Grove biome
2015-06-18 03:03:12 +01:00
Cheeserolls
792b5e2e4a
De-obfuscate GenLayerRiver - unused at the moment, but considering using this to implement riverside biomes
2015-06-18 03:02:51 +01:00
Cheeserolls
20d5ae226d
Re-write potion init code to avoid clashes with other mods
2015-06-18 02:24:27 +01:00
Cheeserolls
d522fc9fc8
Add Canyon biome (and Canyon Ravine sub biome
2015-06-16 16:17:19 +01:00
Cheeserolls
60f8a5dc00
Add gem to brushland
2015-06-16 14:31:07 +01:00
Cheeserolls
46bc08a25c
Add Brushland biome
2015-06-16 14:23:05 +01:00
Cheeserolls
d2a5db2bbb
Add Boreal Forest biome
2015-06-16 12:58:21 +01:00
Cheeserolls
abe80e28e1
Finish Bog (apart from poison lakes)
2015-06-16 11:36:41 +01:00
Cheeserolls
4fc51493be
Start work on Bog biome
2015-06-15 22:46:31 +01:00
Cheeserolls
74bb9b41d2
Fix some generator bugs
2015-06-15 19:49:56 +01:00
Cheeserolls
ec0123e9ea
Use inheritance to avoid code duplication in Generators
2015-06-15 18:39:44 +01:00
Cheeserolls
2783bcebba
Minor fixes in Bayou
2015-06-11 22:56:54 +01:00
Cheeserolls
56e5fbfaa8
Add Bayou biome, GeneratorBayouTree and some adjustments to other generators
2015-06-11 22:03:52 +01:00
Cheeserolls
1d7217a78d
Create list of predefined BlockQueries to avoid code duplication
2015-06-11 16:58:47 +01:00
Cheeserolls
cd1421805a
Allow querying blocks by plant type (will reduce a lot of code later on)
2015-06-11 14:43:57 +01:00
Cheeserolls
495442c03f
Attempt to make BlockQuery more user friendly
2015-06-11 14:05:29 +01:00
Cheeserolls
63fe140915
Split mud and quicksand into separate classes (they really have little in common
2015-06-11 11:29:46 +01:00
Cheeserolls
4cdbc7c294
Add workaround (temporary I hope) for a forge bug
2015-06-11 11:26:12 +01:00
Cheeserolls
24d3b3cf5e
Make BOP block naming consistent
2015-06-11 10:20:33 +01:00
Cheeserolls
01f2e8a6a9
Make sure all BOP blocks support canSustainPlant() properly
2015-06-11 10:04:56 +01:00
Cheeserolls
434ef3fdd5
Add Bamboo Forest biome
2015-06-11 01:16:55 +01:00
Cheeserolls
e1387c76f3
Add Jade Cliffs biome
2015-06-10 02:46:04 +01:00
Cheeserolls
0026241420
Fine tune tundra
2015-06-10 02:07:19 +01:00
Cheeserolls
7f62423e0d
More fine tuning of mountain
2015-06-10 01:31:13 +01:00
Cheeserolls
bc93ad2bd8
Make foothills on the edges of the mountains
2015-06-10 00:20:38 +01:00
Cheeserolls
24e668e943
Add Glacier biome
2015-06-08 17:18:52 +01:00
Cheeserolls
44dd5dfa83
Implement system for sub biomes and mutated biomes
2015-06-08 16:57:36 +01:00
Cheeserolls
bd19fd2ae6
Finish the Mountain biome
2015-06-08 14:03:55 +01:00
Cheeserolls
c34fef46f6
Add GeneratorPineTree
2015-06-08 14:03:03 +01:00
Cheeserolls
336f900e72
Start work on Mountain biome
2015-06-08 01:05:31 +01:00
Cheeserolls
d0379d44dc
Add Outback biome
2015-06-07 23:46:53 +01:00
Cheeserolls
f3a8fbf555
Add generator for small nobbly "twiglet" trees
2015-06-07 23:46:37 +01:00
Cheeserolls
19d107e7d0
Add BlockPosQuery for positions with air above them
2015-06-07 23:09:34 +01:00