Commit graph

1939 commits

Author SHA1 Message Date
MysterD
e371ff272b Revert "Fix smlua_field_valid for Lua"
This reverts commit 5b69173d0a.
2022-03-21 22:43:58 -07:00
MysterD
5b69173d0a Fix smlua_field_valid for Lua 2022-03-21 15:20:54 -07:00
MysterD
823f28acd3 Fix compile error 2022-03-21 13:02:16 -07:00
MysterD
03dcb25273 Check types for spawn object transmission 2022-03-21 12:49:37 -07:00
MysterD
a35165bd9f Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-21 12:38:25 -07:00
MysterD
0fc592a430 Made bowser bomb use extended model loading 2022-03-21 12:36:01 -07:00
MysterD
0d2f9d1e8f Fixed crash in dist_between_objects() 2022-03-21 12:31:37 -07:00
MysterD
c088d6f7a4 Fixed crash in find_floor_from_list() 2022-03-21 12:29:30 -07:00
MysterD
a767df7e73 Fix crash in init_mario_after_warp() 2022-03-21 12:27:16 -07:00
MysterD
9ae1a7c525 Fix crash in spawn_default_star() 2022-03-21 12:25:06 -07:00
Prince Frizzy
74be5ad3d6
Swimming interference fix (#37) 2022-03-21 11:55:36 -07:00
MysterD
41275835e7 Lua : remember up to 16 extra fields to send on spawn lua object 2022-03-21 11:45:19 -07:00
MysterD
9538c551e4 Lua Bugfix: send tables inside of sync tables on join 2022-03-21 00:15:19 -07:00
MysterD
db1c2dd758 Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-19 00:59:06 -07:00
MysterD
c58702df93 Misc Lua fixes/enhancements
approach_s32 now stays within 32 bits
Fixed SOUND_ARG_LOAD
Added OBJ_COL_FLAGS_*
Added reset_rumble_timers
Added get_hand_foot_pos_*
Added get_water_surface_pseudo_floor
Adjusted new hooks to be called at the appropriate times
2022-03-19 00:56:59 -07:00
Prince Frizzy
579fa40524
Some small cleanup, And re-add generating the coop.map to the Makefile. (#36) 2022-03-18 21:31:04 -07:00
MysterD
2758b92f41 Added sanity checking to overlapping object fields 2022-03-17 21:42:04 -07:00
MysterD
622c9b79b1 Added discord IDs to /players chat command 2022-03-17 02:15:25 -07:00
MysterD
11649ce1d8 Added HOOK_ON_OBJECT_UNLOAD, HOOK_ON_SYNC_OBJECT_UNLOAD 2022-03-17 01:43:08 -07:00
Isaac
799e1e9f81
Prevented debug binds from working with Discord (#34) 2022-03-17 01:20:56 -07:00
MysterD
0cd2a91e9c Added allocate_mario_action() 2022-03-17 01:17:34 -07:00
MysterD
9c502da395 Update local networkplayer before calling level hooks 2022-03-17 00:03:57 -07:00
MysterD
7252d836a9 Added hooks: HOOK_ON_LEVEL_INIT, HOOK_ON_WARP, HOOK_ON_SYNC_VALID 2022-03-16 23:53:01 -07:00
MysterD
68f3203587 Allow people to disabled downloaded models (from mods) 2022-03-16 22:43:43 -07:00
MysterD
2804a48e4e Allow lua mods to override models, have DynOS generate bins 2022-03-16 21:26:29 -07:00
MysterD
7acfede111 Fix crash with mod folders that don't have actors 2022-03-16 09:36:14 -07:00
MysterD
fee9bfebfa Fix segfault when using defaultModsPath on Windows 2022-03-16 01:55:25 -07:00
MysterD
469e4ac4e4 Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
MysterD
bac344b9f0 Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-16 01:12:03 -07:00
MysterD
41eef5fd2c Hook DynOS into mods when they're activated (custom models) 2022-03-16 01:11:48 -07:00
Prince Frizzy
bb8ead8681
Fix star cutscene playing for everybody with Klepto plus some cleanup. (#32)
* Fix star cutscene playing for everybody with Klepto plus some cleanup.

* Fix compile error.

* Fix pyramid elevator syncing, Hopefully fix pyramid top syncing, Grand Star partial working sync.

* Fix up the Grand Star code.
2022-03-16 00:05:28 -07:00
binarylol
a50b154bdb
change "B&R" to "Raspberry" (#33)
placeholder name i forgot to change lol
2022-03-15 23:30:21 -07:00
MysterD
05232615a6 Add portability check to mod filenames 2022-03-15 23:28:46 -07:00
MysterD
7d0cc7b693 Finish up new mod table system 2022-03-15 23:15:46 -07:00
MysterD
f880784f8e Transitioned Lua to new mod table system 2022-03-15 00:20:31 -07:00
MysterD
0983474429 More progress on mod table rewrite 2022-03-14 19:30:02 -07:00
MysterD
0a3d0b2033 Started rewriting the mod table 2022-03-14 18:18:14 -07:00
MysterD
edf06bede0 Added ability for mods to load custom geos 2022-03-14 00:11:36 -07:00
MysterD
0f5494d8a3 Fix indentation 2022-03-13 19:20:48 -07:00
binarylol
4123cf50f9
Add 5 New Palettes (#31) 2022-03-13 19:19:39 -07:00
MysterD
11f532b9e0 Fix warnings/compile errors on Linux 2022-03-13 18:45:42 -07:00
MysterD
60316c7bc9 Bump version to 21 2022-03-13 00:27:14 -08:00
MysterD
b695cbd55a Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-13 00:25:22 -08:00
Prince Frizzy
84aa5ad890
Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. (#22)
* Fix up star cutscene issues.
2022-03-13 00:22:48 -08:00
Prince Frizzy
75bb9b7912
Update to Refresh 13 (#19)
* Refresh 13

Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
MysterD
9cdb95b10b Made kick-slide have a minimum speed to attack players 2022-03-12 23:47:17 -08:00
MysterD
3ce66ac312 Added hook: HOOK_ALLOW_PVP_ATTACK, disabled friendly fire in football 2022-03-12 23:43:47 -08:00
MysterD
4b41c3fd39 Fix Mac compile 2022-03-12 22:38:13 -08:00
MysterD
08d4818ba7 Added Lua definitions for autocomplete in visual studio code 2022-03-12 21:28:57 -08:00
MysterD
065ba58388 Shorten mod names when discord activity overruns 2022-03-12 20:52:12 -08:00
MysterD
14ba6ba5ce Fix Discord error when using a lot of mods 2022-03-12 20:41:02 -08:00
MysterD
da97153336 Fixed saving/loading of DynOS model pack settings 2022-03-12 17:00:06 -08:00
MysterD
4b0c0241e0 Fixed mod list incompatibility issue 2022-03-12 16:10:03 -08:00
Isaac
ee967c3096
Added an option to disable Popups for deaths and level exit/entry (#20) 2022-03-12 16:06:18 -08:00
MysterD
bf74076df8 changed default bind for 'X' to 'I' 2022-03-12 02:46:05 -08:00
MysterD
2e2f9ea7ac Added 'non-stop' mode option for speedrunners 2022-03-12 02:41:07 -08:00
MysterD
76522ed305 Made death animations/warps a lot less janky 2022-03-12 02:12:11 -08:00
MysterD
1cfd10ea03 Synchronized Bowser's scale, fixing join-after-bowser-death 2022-03-12 00:17:59 -08:00
MysterD
a5196e9dad Made Bowser 2 ride the platform again 2022-03-11 23:21:21 -08:00
MysterD
b0710da16a Made mod list panel work properly again 2022-03-11 21:53:46 -08:00
MysterD
929bf2322e Removed spawn offset when you're the only player there (speedrunners) 2022-03-11 21:43:54 -08:00
MysterD
8b377289a5 Remove unstable popup warning 2022-03-11 21:22:32 -08:00
MysterD
312c328865 Moved X/Y binds to extra controls menu, allowing C+Left/Right to reappear 2022-03-11 20:56:41 -08:00
MysterD
5544be21a3 Added get_temp_object_hitbox() to Lua API 2022-03-11 18:18:41 -08:00
MysterD
24df92fa48 Added DynOS warp functions to Lua API 2022-03-11 18:11:32 -08:00
MysterD
1c7451fcfc Prevent spawning objects from lua before the area is synchronized 2022-03-11 01:31:12 -08:00
MysterD
99c4498236 Added pages to mods and dynos menus 2022-03-11 00:17:20 -08:00
MysterD
b2de0ca35d Bumped version to 20 2022-03-10 20:19:13 -08:00
MysterD
9aa7a7588d Fixed lua event hooks sometimes attaching to the wrong mod entry 2022-03-10 20:18:54 -08:00
MysterD
e747f50f8b Compilation fixes 2022-03-10 20:07:50 -08:00
MysterD
64173ecf2a Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-10 19:25:33 -08:00
MysterD
bc0868e80e Implemented dynos model packs into configfile 2022-03-10 19:23:38 -08:00
MysterD
859feb530d Added ability for Lua to show/hide SM64 HUD 2022-03-10 18:33:52 -08:00
MysterD
497a250476 Allowed Lua mods to override player models and palettes 2022-03-10 18:23:25 -08:00
MysterD
e81808c314 Merge branch 'dynos' into unstable 2022-03-10 18:17:59 -08:00
MysterD
403a90e82b Added dynos model packs to djui interface 2022-03-10 18:16:12 -08:00
Prince Frizzy
85c54baa96
Fix compile error! You forgot this. (#18) 2022-03-10 14:06:26 -08:00
MysterD
f92857704d Ported the rest of DynOS, but left the options menu disabled 2022-03-10 01:18:53 -08:00
Prince Frizzy
a9aeb50e76
Crash Fixes - Sanity Checks And Cleanup. (#17)
* Add NULL check to try_allocate_object.

* Clean up spawn_object.c
2022-03-09 23:22:58 -08:00
MysterD
89d44f6501 Moved smlua_XXX_utils.[ch] to src/pc/lua/utils/ 2022-03-09 23:09:33 -08:00
MysterD
4638ff6f22 Added the ability to set surface collisions on custom behaviors 2022-03-09 23:02:20 -08:00
MysterD
9388aa8885 Show last lua mod to run in crash handler 2022-03-09 21:27:02 -08:00
MysterD
8802642296 Prevent long jump and side flip from PVP attacking 2022-03-09 21:26:51 -08:00
MysterD
d03aacc144 Added ability for Lua to spawn non-synchronized objects 2022-03-09 21:25:34 -08:00
MysterD
3641d5404e Added getter for network area timer 2022-03-09 21:25:21 -08:00
MysterD
1b99e22848 Added the ability to spawn particles from Lua
Added particles to football
Increased the object cap for particles
2022-03-09 21:25:07 -08:00
MysterD
f59513f3ae Refactored config-file options w/multiple entries 2022-03-09 21:24:49 -08:00
Isaac
355094c6ff Add reset_level to lua api (#16) 2022-03-09 21:24:39 -08:00
MysterD
5a46c5bc2f Fix warning on Linux 2022-03-09 21:24:39 -08:00
MysterD
3652a8d079 Fix problem where reliable packets were only reliable for one client instead of all 2022-03-09 21:24:39 -08:00
MysterD
4305b595c9 Fixed crash when spawning a custom behavior that doesn't override fomr Lua 2022-03-09 21:24:39 -08:00
MysterD
4dfa0ee669 Make debug binds harder to hit 2022-03-09 21:24:39 -08:00
Prince Frizzy
cdf12fb3c9 Fix two crashes. (#15) 2022-03-09 21:24:39 -08:00
MysterD
b3ed387711 Added DynOS v1.1 without the dynamic options
- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00
MysterD
5e0981824a Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev 2022-03-08 21:42:15 -08:00
MysterD
f07353f94d Fix warning on Linux 2022-03-08 20:06:45 -08:00
MysterD
180fe3a8a0 Fix problem where reliable packets were only reliable for one client instead of all 2022-03-08 18:17:24 -08:00
MysterD
7a5a91007c Fixed crash when spawning a custom behavior that doesn't override fomr Lua 2022-03-08 00:50:15 -08:00
MysterD
379b51e384 Make debug binds harder to hit 2022-03-07 22:36:27 -08:00
MysterD
5fa3e27aa6 Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev 2022-03-07 22:23:25 -08:00
MysterD
594202dde9 Allow network_init_object() to use fields that don't start with o 2022-03-07 22:20:53 -08:00
Prince Frizzy
3b35912305
Fix two crashes. (#15) 2022-03-06 19:14:22 -08:00
MysterD
b99c5f939f Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev 2022-03-05 18:10:35 -08:00
MysterD
7aab694743 Add more vec3f functions to Lua 2022-03-05 18:10:20 -08:00
Amy54Desu
b97834a03e
This should solve the problem where players can reset the drowning animation under water. (#13)
This solves the issues where punching someone under water resets their drowning animation. This is done by setting their invincibility timer to 2. I chose 2 so they don't begin flashing since that would look weird.
2022-03-05 15:09:35 -08:00
PeachyPeach
d37ba32989
Added obj_has_behavior_id and obj_has_model_extended functions; break bhvBreakableBoxSmall objects without a wall collision by setting some flags in oInteractStatus (#12)
* Added obj_has_behavior_id and obj_has_model_extended functions; break bhvBreakableBoxSmall objects without a wall collision by setting some flags in oInteractStatus
2022-03-05 14:39:55 -08:00
MysterD
369a7cd7e5 Better fix for crash in cur_obj_follow_path() 2022-03-05 14:38:17 -08:00
MysterD
202bd1964c Revert "Fixed crash in cur_obj_follow_path()"
This reverts commit 394d1970c5.
2022-03-05 14:25:17 -08:00
MysterD
c2177b4eec Add collision_find_surface_on_ray() 2022-03-05 14:24:58 -08:00
MysterD
2d8715b330 Made adding to behaviors possible in Lua 2022-03-05 01:29:24 -08:00
MysterD
d3b9163507 Add missing AreaTimerType to documentation 2022-03-04 22:31:32 -08:00
MysterD
e740529776 Fixed how constants.md autogen'd links 2022-03-04 22:11:10 -08:00
MysterD
1fcf776e34 Enforce limits in player settings packet to prevent possible crash 2022-03-04 21:33:29 -08:00
MysterD
a924f7977b Resynchronized platform_on_track to prevent crash 2022-03-04 21:25:45 -08:00
MysterD
394d1970c5 Fixed crash in cur_obj_follow_path() 2022-03-04 20:47:43 -08:00
MysterD
15d657a7be Fix crash in set_anim_to_frame() 2022-03-04 20:40:57 -08:00
MysterD
29d9615f7b More sanity checks in network_receive_area() 2022-03-04 20:29:05 -08:00
MysterD
77a06e15b3 Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev 2022-03-04 20:09:13 -08:00
Prince Frizzy
6f911738cf
Adds some sanity checks to network_receive_area, And add LOG_DEBUG (#10) 2022-03-04 20:07:35 -08:00
MysterD
a87116a632 Add networking for custom behaviors 2022-03-04 20:03:00 -08:00
MysterD
9c7036afe3 Add define_custom_obj_fields() to Lua 2022-03-04 18:16:54 -08:00
MysterD
bac0879ee7 Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev 2022-03-03 19:40:30 -08:00
MysterD
e27acaff99 Improvements to crash screen 2022-03-03 19:40:18 -08:00
MysterD
3bc80ad7be Add object animations to Lua, add CPointer allowlist 2022-03-03 18:31:45 -08:00
PeachyPeach
b4507319b9
Added functions: find_ceil_height and obj_set_model_extended (#9)
* Added functions: find_ceil_height and obj_set_model_extended
2022-03-03 16:46:01 -08:00
MysterD
3ad6c721dc Initial custom behavior commit 2022-03-03 01:04:15 -08:00
MysterD
6783ef0b7f Fix Discord activity display 2022-03-02 18:25:53 -08:00
MysterD
92b5893871 Raised Lua size limit from 64KB to 2MB 2022-03-02 00:40:53 -08:00
MysterD
822cc4a4a9 More adjustments 2022-03-02 00:11:34 -08:00
MysterD
7a4505e353 Spoofing adjustments 2022-03-02 00:07:41 -08:00
MysterD
8bfadc95f1 Add anti-spoofing 2022-03-02 00:01:41 -08:00
MysterD
a1dbd4b268 Switch behavior ID length from 16bit to 32bit 2022-03-01 22:55:40 -08:00
MysterD
07cbeb119c Fixed more possible bugs pointed out by cppcheck 2022-03-01 21:13:00 -08:00
MysterD
637f17a8ac Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-01 20:32:39 -08:00
MysterD
d51c82e235 Fixed many bugs pointed out by cppcheck 2022-03-01 20:32:33 -08:00
Isaac
9fc838f6d3
Added init_mario_after_warp() to lua API if there is only 1 player (#7) 2022-03-01 18:54:42 -08:00
Prince Frizzy
f0c807f5b8
Fix Merry-Go-Round Boos not having their blue coins to drop. (#8) 2022-03-01 18:35:47 -08:00
MysterD
ecc33286ad Ran autogen 2022-03-01 12:06:06 -08:00
MysterD
555d10433b Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev 2022-03-01 12:00:47 -08:00
MysterD
8d5ab43f66 Possible crash fix 2022-03-01 18:02:54 -08:00
PeachyPeachSM64
b8cdcf4795 Added obj_get_* functions; Added set_camera_mode 2022-03-01 12:00:01 -08:00
PeachyPeach
0c42836b81
Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks (#5) 2022-02-27 14:31:59 -08:00
MysterD
fdff27b8cd Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev 2022-02-27 01:30:01 -08:00
Isaac
1774544896
Prevented the game from closing when Discord has an error (#4)
* Update discord.c

* Update discord.c
2022-02-27 01:29:32 -08:00
MysterD
0ddb59c87c Fix crash in djui_interactable_update 2022-02-27 01:23:35 -08:00
MysterD
c60f9f3e46 Prevent crash in anim_spline_poll 2022-02-27 01:05:36 -08:00
MysterD
0f86018bfe Fixed crash in configfile_save 2022-02-27 01:02:32 -08:00
MysterD
a35d759a46 Fix crash when surfaces fail to allocate 2022-02-27 00:53:58 -08:00
MysterD
e16f3eb075 Fix blue coin in boo value 2022-02-26 21:30:26 -08:00
MysterD
f92c956ea2 Fix exclamation box outline 2022-02-26 21:28:55 -08:00
MysterD
0ea1eec2ed Revert "Prevent multiple star cutscenes from causing a rare softlock"
This reverts commit ebcaddede4.
2022-02-26 18:21:21 -08:00
MysterD
32d62272b4 Merge branch 'unstable' of github.com:djoslin0/sm64ex-coop into unstable 2022-02-26 16:49:30 -08:00
SonicDarkYT
9cf1061d59
More Color Palettes (#137)
* Update pc_main.c

* Update mario_misc.c

* Update djui_panel_player.c
2022-02-26 16:49:24 -08:00
MysterD
ca8d0b9c9c Add Amy to credits 2022-02-26 16:30:51 -08:00
MysterD
f4e1647257 Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev 2022-02-26 16:30:27 -08:00
Prince Frizzy
169cd9fa44 Revise this fix in mario_actions_automatic.c
Have Mario drop off the pole if it doesn't exist instead of just returning POLE_NONE.
2022-02-26 16:30:07 -08:00
Prince Frizzy
0fc5f0d768 Proper NULL check for this in water_ring.c
The water ring index should NOT increment if a water ring fails to spawn.
2022-02-26 16:30:07 -08:00
MysterD
8fd349e5b1 Merge branch 'unstable' into unstable-dev 2022-02-26 16:12:33 -08:00
Amy54Desu
a83ce7d946
Settable Player Limit (#135)
Allow a configurable maximum number of players
2022-02-26 16:11:50 -08:00
MysterD
57cfc22840 Bump version to 18 2022-02-26 15:58:39 -08:00
MysterD
d3b4e1c794 Made certain objects use their dynamically assigned model IDs 2022-02-26 02:14:30 -08:00
Beyley Thomas
bb343f9ba2 Allow binding to ports <1024 on non-linux builds (#136)
* Allow binding to ports <1024 on non-linux builds
This seems to be only a restriction on Linux and Mac versions older then Mojave

* Fix port check on djui_panel_join_ip_parse_port
2022-02-26 00:07:12 -08:00
MysterD
0c4a2c99f0 Update credits 2022-02-26 00:01:40 -08:00
MysterD
1c36ea979f Fix crash on invalid domain 2022-02-25 22:58:14 -08:00
MysterD
fa36ed308e Add more constants to Lua 2022-02-25 22:44:37 -08:00
MysterD
49e48d4028 Fix crash on invalid domain 2022-02-25 22:44:23 -08:00
Beyley Thomas
a957ce2aa0
Allow binding to ports <1024 on non-linux builds (#136)
* Allow binding to ports <1024 on non-linux builds
This seems to be only a restriction on Linux and Mac versions older then Mojave

* Fix port check on djui_panel_join_ip_parse_port
2022-02-25 22:39:03 -08:00
MysterD
d504ee6975 Merge branch 'unstable' of github.com:djoslin0/sm64ex-coop into unstable 2022-02-25 21:06:33 -08:00
Isaac
b72344c6e4
Added Domain Resolution (#134)
Automatically converts domains to IPs
2022-02-25 21:05:21 -08:00
MysterD
2d70b9bb87 Switch all PATH_MAX to SYS_MAX_PATH 2022-02-25 18:33:31 -08:00
MysterD
33ced38baa Various Lua object API improvements
Lifted immutablity of most Lua struct fields
Added object constants to Lua API
Added ability to set struct pointers in Lua API
Prevented respawners for Lua-spawned objects
2022-02-25 18:30:05 -08:00
MysterD
e94d002114 Rename spawn sync object Lua function 2022-02-22 23:50:12 -08:00
MysterD
bbeec3c707 Add support for Lua functions inside parameters 2022-02-22 23:34:22 -08:00
MysterD
816df2117f Add obj_behaviors to the Lua API 2022-02-22 22:39:45 -08:00
MysterD
e499f51767 Add Lua wrappers for object_helpers.c 2022-02-22 18:34:51 -08:00
MysterD
44fca9aede Added BehaviorScript pointer handling to Lua API 2022-02-22 18:29:30 -08:00
MysterD
091a859104 Added level models to Lua API 2022-02-22 18:04:12 -08:00
MysterD
168bd78f47 Add support for display-list based extended models 2022-02-22 01:25:53 -08:00
MysterD
1131fb02db Prevented SM64 hang on object count overflow 2022-02-22 01:10:17 -08:00
MysterD
94bc7940cc Initial Lua support for spawning objects 2022-02-21 22:46:39 -08:00
MysterD
ebcaddede4 Prevent multiple star cutscenes from causing a rare softlock 2022-02-21 18:15:05 -08:00
MysterD
804bee1ff7 Prevent DJUI menu from getting stuck when pressing B and start 2022-02-21 00:08:20 -08:00
MysterD
db655c6746 Fix crash in is_anim_past_end 2022-02-21 00:00:53 -08:00
MysterD
21343194ff Possible fix for packet_level_macro crash 2022-02-20 23:58:32 -08:00
MysterD
7013443003 Fixes for Windows 2022-02-20 23:38:42 -08:00
MysterD
0954efff58 Fix more valgrind bugs 2022-02-20 23:25:58 -08:00
MysterD
660e787502 Fix bugs pointed out by valgrind 2022-02-20 22:06:53 -08:00
MysterD
c2ee370182 Fix missing changes 2022-02-20 20:39:05 -08:00
MysterD
d73eafc57d Fix compile issues for Linux/Mac 2022-02-20 20:24:46 -08:00
MysterD
8d81d8df50 Fix compile issues for Linux/Mac 2022-02-20 20:23:10 -08:00
MysterD
3ea8ff960c Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-02-20 20:20:16 -08:00
MysterD
69fb69dfce Fix bugs/warnings from static analysis 2022-02-20 20:04:25 -08:00
Prince Frizzy
b9abf38957
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-02-20 18:52:19 -05:00
MysterD
ebbe1ef16c Merge branch 'unst17' into unstable 2022-02-19 22:06:06 -08:00
MysterD
4568da45f3 Fixed crash in geo_obj_init_animation* 2022-02-19 22:03:45 -08:00
MysterD
334de77139 Fix graphical issues that stem from text drawing 2022-02-19 22:03:25 -08:00
Prince Frizzy
aec356d1b0
Forgot this. 2022-02-19 22:34:05 -05:00
MysterD
b3e21d7edc Added object fields to Lua API 2022-02-19 13:51:02 -08:00
MysterD
3274fca929 Binary search Lua struct fields 2022-02-18 23:39:18 -08:00
MysterD
1269eef048 Ran autogen after refresh 12 merged 2022-02-18 22:43:38 -08:00
Prince Frizzy
32b0c91935
Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
MysterD
cc9dc2c38c Fixed crash in geo_obj_init_animation* 2022-02-18 21:11:16 -08:00
MysterD
a3062287ac fix compile error 2022-02-18 18:38:26 -08:00
MysterD
a359b28bb4 Fixed crash in bhv_bowser_loop 2022-02-18 18:30:57 -08:00
MysterD
33ba20a5f9 Bump version to unst17 2022-02-18 18:23:10 -08:00
MysterD
b0a114eac7 Deallocate object when it failed to set a sync ID instead of crashing 2022-02-18 18:11:16 -08:00
MysterD
bb12aebb9e Fix crash screen on DirectX 2022-02-17 18:40:47 -08:00
MysterD
0a54b7ebed Merge branch 'unstable' of github.com:djoslin0/sm64ex-coop into unstable 2022-02-17 18:27:19 -08:00
MysterD
f5df2917b8 Prevented race condition that caused all objects to disappear in rare circumstances 2022-02-17 18:13:43 -08:00
MysterD
267b1c2542 Prevented 'player left this level' from being displayed when a player connects 2022-02-16 22:56:39 -08:00
MysterD
c6278694d1 Fix Yoshi sounds 2022-02-16 22:51:59 -08:00
MysterD
dab7cf4c2b Added player description to player list 2022-02-16 22:30:17 -08:00
MysterD
a44acd51f2 Added HUD rendering to hide-and-seek 2022-02-16 18:10:06 -08:00
MysterD
da5f9263fd Fix compile error that emerged in the merge 2022-02-15 22:29:22 -08:00
MysterD
e536d140bb Added HOOK_ON_INTERACT to Lua API 2022-02-15 22:21:31 -08:00
MysterD
1ea28b9c5a Added rect rendering to Lua API 2022-02-15 22:15:49 -08:00
MysterD
669e17bc18 Added global textures 2022-02-15 22:14:55 -08:00
MysterD
29599a82ec Created TextureInfo struct 2022-02-15 22:13:10 -08:00
MysterD
ded74e7fb5 Added image drawing to Lua API 2022-02-15 22:12:20 -08:00
MysterD
941375718b Added CPointers to Lua/autogen 2022-02-15 22:09:21 -08:00
MysterD
f862b3ac21 Adjusted function autogen to automatically pull includes 2022-02-15 22:08:24 -08:00
MysterD
3fcc31e233 Added text rendering to Lua API 2022-02-15 22:08:01 -08:00
MysterD
ef12ff9e70 Removed asserts (or made them soft) 2022-02-15 22:04:34 -08:00
MysterD
8c0e3460f6 Fixed certain object desyncs
Prevented friendly lakitu and 1up spawners from desyncing the object table
Resynchronized 1up spawners
Increased max packet size to 2048
2022-02-15 22:04:01 -08:00
MysterD
265d23892b Fixed crash in star seleciton 2022-02-15 22:03:17 -08:00
Isaac
46a4b377a5 Update controller_bind_mapping.c 2022-02-16 15:04:51 +10:00
Isaac
956a95bb8f Update crash_handler.c 2022-02-16 15:04:18 +10:00
MysterD
25fe547113 More audio fixes
by djoslin0 and theclashingfritz
2022-02-15 18:22:55 -08:00
Prince Frizzy
bd247372ef audio: Extend the amount of notes that can play at once.
Provided by theclashingfritz
2022-02-15 02:06:18 -08:00
Prince Frizzy
f565e89c68 sound: Add extended channel mode for sequences.
Provided by theclashingfritz
2022-02-15 01:36:44 -08:00
MysterD
c818b7930a Added wario sounds
Have yet to pitch correct them.

Huge thanks to theclashingfritz and anzz1
2022-02-14 23:36:53 -08:00
MysterD
91b26646e0 Fix crash in geo_process_node_and_siblings() 2022-02-14 18:15:54 -08:00
MysterD
8abae8d26b Fix crash in peach cutscene 2022-02-14 18:30:02 -08:00
MysterD
f73c841bfe Fixed crash in init_shadow() 2022-02-14 18:28:01 -08:00
MysterD
6d6d94fcde Add Wario's moveset based on steven's mod 2022-02-14 18:26:44 -08:00
MysterD
3436d6d26f Update lua docs 2022-02-13 22:18:03 -08:00
MysterD
6f8714c764 Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
MysterD
de02ffbf71 Fixed init_shadow crash 2022-02-13 17:05:25 -08:00
MysterD
2fea65b8ef Fix crash in get_level_name() 2022-02-13 16:47:42 -08:00
MysterD
988c75d621 Fixed crash in save set flag packet 2022-02-13 16:31:22 -08:00
MysterD
6d7d79a4aa Fixed crash in spawn star packet 2022-02-13 16:24:11 -08:00
MysterD
2b9c5b5a90 Fixed crash in spawn object packet 2022-02-13 16:17:58 -08:00
MysterD
31f6896814 Fixed crash on chat message 2022-02-13 15:57:54 -08:00
MysterD
922f8ef582 Fixed painting crash - when shoved OOB in a wobbly painting room 2022-02-13 15:54:12 -08:00
MysterD
127a35d05b Fix water droplet crash 2022-02-13 14:43:50 -08:00
MysterD
92ea8b78b3 Bump version to 16 2022-02-13 14:04:54 -08:00
MysterD
b5de854674 Added chat commands: /kick /ban /permban /players 2022-02-12 15:23:05 -08:00
MysterD
6925db864c Added a custom version of PeachyPeach's crash screen for Windows 2022-02-12 13:30:53 -08:00
MysterD
0098b0c472 Fixed crashes on 32-bit due to pointer offsets 2022-02-10 18:05:47 -08:00
Cameron Hall
fc8bb5e6bd Fix strange audio bugs on 32-bit
increase audio heap size, fix buffer overflow reading gBankSetsData, warn on soundAlloc failure

Provided by: camthesaxman
2022-02-06 15:34:34 -08:00
MysterD
e95a1d48e0 Fixed code warnings on smlua files (32-bit) 2022-02-06 15:19:44 -08:00
MysterD
89ea861c5b Added Draco's acceleration/friction to character movesets 2022-02-05 13:15:35 -08:00
MysterD
5ca457d4cd Fixed pragma-packing 2022-02-05 12:22:41 -08:00
MysterD
132a942df4 Moved in-game mod list 2022-02-05 12:20:21 -08:00
MysterD
ccdfd0854d Bumped version to 15 2022-02-05 10:29:34 -08:00
MysterD
ece9eca819 Fixed WDW water level desync 2022-02-05 10:26:56 -08:00
MysterD
36fbe2053b Prevented level change popup for players in credits 2022-02-05 10:26:38 -08:00
MysterD
0c05fbae87 Made Lua mods show up in player list 2022-02-05 10:26:07 -08:00
MysterD
948e4283de Made Lua mods show up in Discord Activity 2022-02-05 10:25:36 -08:00
MysterD
a28f046eb9 Made players drop held obj when bouncing on each other 2022-02-05 10:25:20 -08:00
MysterD
434176e7d6 Added a bunch of functions to Lua wrapper 2022-02-04 19:13:15 -08:00
MysterD
b226f7c271 Added line logging for all lua errors 2022-02-04 01:19:48 -08:00
MysterD
73ecd55eb9 Fix configfile buffer overrun (Mac mods missing fix) 2022-02-04 00:43:49 -08:00
MysterD
44b1d89c58 Fixed stack corruption in pause menu (Mac crash fix) 2022-02-04 00:21:18 -08:00
MysterD
ab1e85994e Added hook_on_sync_table_change() to Lua API 2022-02-04 00:15:14 -08:00
MysterD
0935eed3b7 Rewrite of how lua hooks chat commands 2022-02-03 19:50:27 -08:00
MysterD
b6a3733bf0 Added network_get_player_text_color_string() to lua api 2022-02-03 19:05:59 -08:00
MysterD
6fcc60a791 Changed autogeneration of Lua constants to pull directly from src 2022-02-03 00:43:17 -08:00
MysterD
cf34aa0b08 Added support for returning structs from C to Lua 2022-02-03 00:43:08 -08:00
MysterD
fb01338278 Added chat commands to lua mods 2022-02-03 00:42:57 -08:00
MysterD
a3467bb6dc Added chat message creation to Lua 2022-02-03 00:42:48 -08:00
MysterD
271a375510 Added immutable strings to autogen, added djui_popup_create 2022-02-03 00:42:31 -08:00
MysterD
d82dc207aa Adjusted autogen to pull functions directly from src 2022-02-03 00:41:07 -08:00
MysterD
8109bbcb59 Fixed hang related to mod incompatibility checking 2022-02-02 20:26:48 -08:00
MysterD
cecb145bbb Added network utils functions to Lua 2022-02-02 20:24:35 -08:00
MysterD
12f66994e6 Added on_player_connected/disconnected hooks 2022-02-02 19:33:36 -08:00
MysterD
c59aeedf78 Added gNetworkPlayers to lua api 2022-02-02 19:24:51 -08:00
MysterD
fcb459d095 Added HOOK_ON_PVP_ATTACK 2022-02-02 19:19:17 -08:00
MysterD
0d7b6daa9b Fixed character sound functions 2022-02-01 21:59:34 -08:00
MysterD
0845cb036d Added stick and dpad binds to controls menu 2022-02-01 19:35:15 -08:00
MysterD
9a3796f0b8 Added ability for sync tables to contain tables 2022-02-01 18:15:10 -08:00
MysterD
5e8db3de00 Allowed keys of SyncTables to be non-strings 2022-01-31 22:34:06 -08:00
MysterD
836e2f6e7d Refactoring lua sync table 2022-01-31 21:32:57 -08:00
MysterD
d92ea3ff21 Lua networking improvements
More types can be sent over the network
SyncTables are synchronized on client join
2022-01-31 19:09:03 -08:00
MysterD
20599aa6f3 Made globalIndex able to be determined by just localIndex
refactored the ugly spaghetti mess that was network_player_connected()
2022-01-31 00:29:44 -08:00
MysterD
e9d3bf49da Initial foundation for lua networking 2022-01-30 23:11:33 -08:00
MysterD
d5aeec5490 Removed ACT_(MARIO_ACTION) Lua functions from API (useless) 2022-01-29 23:02:36 -08:00
MysterD
c170984471 Autogenerated Lua documentation 2022-01-29 22:47:22 -08:00
MysterD
3d5d0b5306 Made Lua log to console outside of DEBUG builds 2022-01-29 15:42:33 -08:00
MysterD
1755df7c3a Re-enabled DEVELOPMENT flag's handling of keep alive packets 2022-01-29 01:16:23 -08:00
MysterD
28a979120a Fixed Discord join and download problems 2022-01-28 23:29:55 -08:00
MysterD
d731aa067d Revert "Prevented rare Discord crash on Linux"
This reverts commit bffcd7c30b.
2022-01-28 22:05:15 -08:00
MysterD
836f44463b Bumped version to unst 14 2022-01-28 19:16:05 -08:00
MysterD
df202c1936 Resynchronize Yoshi to fix softlock, synchronized special triple jump better 2022-01-28 19:13:23 -08:00
MysterD
fae014d957 Prevented packets from overrunning their buffers 2022-01-28 19:12:18 -08:00
MysterD
4c4b2b826c Made discord/socket use the right format types on Linux vs Windows 2022-01-28 00:15:06 -08:00
MysterD
f0ad3dd7d0 Prevent 'exit course' from doing the wrong warp sometimes 2022-01-28 00:03:39 -08:00
MysterD
35ac2165ad Prevent crash and end-of-level corruption when someone collects a non-course star 2022-01-28 00:01:34 -08:00
MysterD
bffcd7c30b Prevented rare Discord crash on Linux 2022-01-28 00:00:54 -08:00
MysterD
32ceded772 Prevent rendering of unimplemented characters 2022-01-28 00:00:25 -08:00
MysterD
5d9ad46730 Adjusted player enter/exit level popup 2022-01-27 23:59:46 -08:00
MysterD
1e3acefff1 Adjusted bouncing on players 2022-01-27 23:59:18 -08:00
MysterD
e157dca8bd Fixed incompatible tag comparisons, added two simple mods 2022-01-27 23:56:44 -08:00
MysterD
880afd79c3 Refactored interactable djui elements 2022-01-27 23:55:42 -08:00
MysterD
809dfd6373 Reading headers from lua files
Fix up warnings on Linux
Disabled mod checkboxes when an incompatible one is enabled
Display descriptions when hovering over a mod
2022-01-27 23:53:58 -08:00
MysterD
0aa8cd0e35 More improvements to Lua
autogenerated functions for characters.h

Fixes in autogen:
	improvements to LVT/LOT conversion
	improvements to immutability status

Updates to character-movesets.lua, every character has a moveset now

Added .type to stuct Character

Prevented unimplemented actions from crashing the game
2022-01-26 20:35:13 -08:00
MysterD
bf2969be04 More Lua improvements
convert_functions.py no longer hardcodes acceptable LOT_ values
Added characters.h and surface_collision.h to convert_structs.py
Prevented mod filenames with a slash in it from being considered acceptable
Sanitized mod filenames when received from the server
2022-01-25 20:28:34 -08:00
MysterD
08ccde2937 Lua: autogenerated cobjects 2022-01-25 19:28:10 -08:00
MysterD
2e79f860e6 More lua improvements
Added hooks: ON_SET_MARIO_ACTION, BEFORE_PHYS_STEP
Working on Luigi's character abilities
Autogen lua functions for surface_collision.h
2022-01-24 19:19:19 -08:00
MysterD
47a129573f Fixed Mac Lua library 2022-01-23 23:00:44 -08:00
MysterD
fe857de663 Fixed linux compile errors 2022-01-23 20:05:31 -08:00
MysterD
d09abc7bcd Switched from dynamic to static Lua lib 2022-01-23 20:04:53 -08:00
MysterD
0631108733 Lua will try to load from writable-path/mods before ./mods 2022-01-23 18:47:06 -08:00
MysterD
5ccb987ca7 Lua: more typechecking (converted lua_to* to smlua_to_*) 2022-01-23 17:15:04 -08:00
MysterD
7d3769a216 Added Lua function param count checking 2022-01-23 17:00:13 -08:00
MysterD
b45c61a605 Added Lua allow-list for cobject pointers 2022-01-23 16:35:43 -08:00
MysterD
fe11e25e0b Allowed enabling/disabling of mods through the UI 2022-01-23 15:45:42 -08:00
MysterD
79a659781c Added download progress bar 2022-01-23 11:32:03 -08:00
MysterD
75dfb45c6b Decreased the amount of back and forth for downloads
Server sends 5 chunks before waiting for another request
Download packets resend at a slower rate
2022-01-23 02:33:25 -08:00
MysterD
cdbf9eaabf Networking improvements
Reliable packets now save the actual remote address
Clients now only accepts server packets from the desired server
2022-01-23 01:55:43 -08:00
MysterD
767809f56a Lua mod table and download
Mods are now loaded into a table
Clients now request a mod list from the server, then download each file one at a time before joining
Embedded constants.lua into the program
2022-01-22 23:59:49 -08:00
MysterD
348d1509a1 Sandboxed Lua scripts 2022-01-21 20:06:45 -08:00
MysterD
0626c77048 Lua: moved hook functions into their own file 2022-01-21 19:40:26 -08:00
MysterD
34e903b89a Merge branch 'unstable' into lua 2022-01-21 19:19:21 -08:00
MysterD
edec02a89b Bump version to unst 13 2022-01-21 19:15:51 -08:00
MysterD
addd16721f Added headless server compile mode 2022-01-21 19:13:41 -08:00
MysterD
777b9287e6 Notify players where other players go with a popup 2022-01-21 18:24:53 -08:00
MysterD
6a447c10f4 Added ability to exit course, exiting out of the painting 2022-01-21 00:56:54 -08:00
MysterD
101a6400e0 Added define guards around controller bind mappings 2022-01-20 23:35:38 -08:00
MysterD
f45ae4a115 Allow players to change name/model/palette while connected 2022-01-20 22:23:57 -08:00
MysterD
8837dcc023 Removed server enforcement of unique player palettes 2022-01-20 21:52:14 -08:00
MysterD
05999a9ae8 Added key/bind names to controls menu 2022-01-20 21:46:22 -08:00
MysterD
8f3ca4c6ea Lua stuff
Added HOOK_BEFORE_MARIO_UPDATE
Added support for Vec3f/Vec3s in autogenerated lua functions
Added more lua functions from mario_actions_submerged.c, and thread6.c
Renamed animation-related fields in CObject wrappers
Moved coss and sins to wrapper

Extended Moveset:
  Fixed rolling angle bug
  Added rumble calls
  Set facing direction when spinning
  Added ledge parkour
  Corrected ground pound animation
2022-01-20 19:04:34 -08:00
MysterD
cc2324d35e Even more Lua improvements
Added support for structs: Surface, GraphNodeObject_sub, Animation
Generated lua wrapper functions for more functions in mario_actions_submerged.c
Fixed play_sound() wrapper to use a vec3f
Extended Moveset:
	ported wall slide and water ground pound
2022-01-20 18:02:12 -08:00
MysterD
b364493807 Even more Lua improvements
Reorganized autogenerated lua functions into their own file
Grouped up COBJECT LVTs
Partially implemented: struct MarioBodyState, Object, ObjectNode, GraphNodeObject
Reimplemented lua function wrappers for: camera.h, mario.h, mario_actions_*.c, mario_step.h
2022-01-19 19:20:57 -08:00
MysterD
8aa9a95d5b More Lua improvements
Added Lua wrapper functions for mario_actions_moving.c, mario_step.h, mario_actions_airborne.c, camera.h, mario_actions_stationary.h

Extended Moveset Mod:
Started porting spin jump from extended moveset
Added act_ground_pound_jump, act_spin_pound, act_spin_pound_land,
2022-01-19 01:00:56 -08:00
MysterD
f631f4d62f More Lua improvements
restrict lua libraries
extended moveset: finish roll, dive hopping
wrote a python script to codegen lua functions from C header files
converted most of mario.h
2022-01-18 18:51:06 -08:00
MysterD
68eff636d9 More Lua improvements, ported ACT_ROLL / ACT_ROLL_AIR from extended moveset 2022-01-18 01:48:51 -08:00
MysterD
ec161c9c09 Reimplemented how Lua reads/writes to C Objects 2022-01-17 20:50:39 -08:00
MysterD
1c29a2b47f Second iteration of Lua IO
Started working on third
2022-01-17 19:23:52 -08:00
MysterD
0aa1e04f93 More lua improvements
Added mods folder for lua scripts
Created constants.lua so scripts could use constants internal to the C code
Created event hooks
Separated out lua functions into multiple files
2022-01-16 18:07:45 -08:00
MysterD
1a47707be8 Initial LUA support - MarioState read/write 2022-01-16 08:51:29 -08:00
MysterD
511e7c5028 Prevent bubble softlock by halting bubble popping for half a second after being bubbled 2022-01-15 21:50:35 -08:00
MysterD
b5762c2446 Add in-game player list 2022-01-15 20:44:11 -08:00
MysterD
6a1ceab5ca Made bubble-on-death a server setting 2022-01-14 20:33:06 -08:00
MysterD
625e9b5df9 Fix various bugs with spiny and lakitu 2022-01-14 20:06:26 -08:00
MysterD
839575efe1 Fixed home radius on many enemies, fixed draw distance bug 2022-01-14 16:33:22 -08:00
MysterD
84b9fc8691 Reverted: Removed player offset when changing areas 2021-09-05 15:55:39 -07:00
MysterD
a98538c797 Bumped version to 12 2021-09-05 14:45:26 -07:00
MysterD
8fb46314fa Resync bouncing fireball to only have one owner 2021-09-05 14:42:53 -07:00
MysterD
3721877b6a Removed player offset when changing areas 2021-09-05 14:34:17 -07:00
MysterD
4cebce4864 Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
MysterD
01f1615092 Player bounce improvements: jump height depends on velocity, crouching players cause a twirl 2021-09-01 18:11:01 -07:00
MysterD
628ed5b798 Resync bhv1upHiddenInPoleSpawner to prevent a sync table mismatch 2021-08-30 18:35:47 -07:00
MysterD
b0ba739a6e Fixed player-in-cutscene position/animations on late-join 2021-08-30 18:31:59 -07:00
MysterD
92692378b4 Added adjustable draw distance for objects 2021-08-30 18:22:36 -07:00
MysterD
f18007cd34 Added 30 or 60 FPS toggle 2021-08-29 20:17:38 -07:00
MysterD
d7d26639a8 Prevented controllers from clearing, fixes movement animations 2021-08-29 14:57:40 -07:00
MysterD
029e1f3a46 Fixed crash in credits 2021-08-29 14:28:46 -07:00
MysterD
1e100a52fe Fix duplicate packet hash checking 2021-08-29 13:27:16 -07:00
MysterD
f476f6b268 Bumped version to 11 2021-08-28 23:13:37 -07:00
MysterD
96288326b5 Fixed late-join for Act 1 BBH staircase 2021-08-26 18:02:07 -07:00
MysterD
67fac0b112 Made development/debug level switching immediate 2021-08-25 18:11:17 -07:00
MysterD
401e6169d5 Make packet duplication checking more intelligent by checking hashes 2021-08-25 18:05:36 -07:00
MysterD
a081327ef1 Add packet debug sync to make debugging sync ids easier 2021-08-25 18:02:30 -07:00
MysterD
d6150c0b0d Player-to-player attacks adjusted for metal marios 2021-08-23 21:48:33 -07:00
MysterD
71fb968c56 Made player-to-player attacks easier to land 2021-08-23 21:30:12 -07:00
MysterD
5e8562d194 Fixed coins-inside-boo for BBH in act 2 2021-08-23 20:16:46 -07:00
MysterD
48eb2d0ab0 Removed spawn offset from players during a same-area-warp 2021-08-23 19:47:15 -07:00
MysterD
caa38b2df5 Prevented coin sound spam when entering a level 2021-08-23 19:07:32 -07:00
MysterD
09bfe9cd0e Prevented softlock when collecting an object that is the focus of a cutscene 2021-08-23 19:03:14 -07:00
MysterD
b2849405b3 Changed all asserts in packet files to soft asserts 2021-08-23 18:58:30 -07:00
MysterD
d471a23a39 Fixed area syncing when two clients enter an area around the same time 2021-08-23 18:44:32 -07:00
MysterD
1952c42769 Fixed being unable to interact with objects when dying outside the castle 2021-08-23 18:32:55 -07:00
MysterD
b53283dbf0 SL: Prevented multiple people from sending snow mount spawns, fixed sinking animation 2021-08-23 18:11:12 -07:00
MysterD
e0cb832c21 Fixed late join sync for goomba triplets 2021-08-23 00:02:46 -07:00
MysterD
9363de073f Cached network IDs for each area to prevent area swapping from assigning a different set of sync IDs 2021-08-22 16:04:14 -07:00
MysterD
7c9b9a60d5 Bumped version to unstable 10 2021-08-21 15:56:54 -07:00
MysterD
7294e127f5 Fixed over 100 code warnings 2021-08-19 18:16:16 -07:00
MysterD
04d01667c3 Added a callback for area timer objects to only run certain things once per frame 2021-08-19 00:31:20 -07:00
MysterD
667cac9831 Rewrote the core of how the game determines how quickly it should run at
Allows vsync to be enabled regardless of the monitor's refresh rate
Automatically drops frames when it needs to
The game no longer runs fast on 144hz monitors
2021-08-18 23:50:40 -07:00
MysterD
b8e70fb46f Add range checks to model index 2021-08-18 22:58:54 -07:00
MysterD
4688ffe1f0 Added toad player character 2021-08-18 22:55:31 -07:00
MysterD
1d23f07429 Added an argument to backface culling 2021-08-18 22:52:48 -07:00
MysterD
d31eb41e7e Move character names to character struct 2021-08-18 21:51:55 -07:00
MysterD
8a40aeddea Refactored how enemies display a cap in their hand 2021-08-18 21:39:39 -07:00
MysterD
3bf9db3bbc Discord client hotfix 2021-08-16 19:29:37 -07:00
MysterD
e0815520b7 Fix client's vision of server palette 2021-08-15 13:56:11 -07:00
MysterD
1ef97584b2 Bumped version to unst 9 2021-08-15 12:55:39 -07:00
MysterD
43932249c6 Added support for spawning Luigi-versions of metal/vanish/wing cap as items 2021-08-15 11:46:28 -07:00
MysterD
efd22a81ab Added hacks for fire spitter and skeeter to prevent glitching through the floor on water level change 2021-08-14 20:17:57 -07:00
MysterD
d911c09c25 Added okey-dokey sound and transition to host menu 2021-08-14 18:45:25 -07:00
MysterD
f71cb26f64 Play menu music in main menu 2021-08-14 18:34:22 -07:00
MysterD
ee53beb10b Coin/star collection packet fixes
Added flag to send packet to everyone in the level regardless of area.
Coin collection packets now send to everyone in the level which keeps
coin counts consistent among players.
Star collection packets will no longer collect the wrong star if in a
different area than the originating player.
2021-08-14 17:53:08 -07:00
MysterD
0b88ed7cce Resynchronized racing penguin for late join 2021-08-14 12:13:55 -07:00
MysterD
ed95bd317b Resynchronized Koopa the Quick and race timers for late join 2021-08-14 11:48:15 -07:00
MysterD
b0267a5a31 Switch all malloc() calls in djui to calloc(). Possibly fixes menu bug 2021-08-14 11:03:31 -07:00
MysterD
bdabb26f81 Fix display of water droplet splashes 2021-08-12 18:53:17 -07:00
MysterD
68e04a74bc Fixed late join for items a Boo was carrying 2021-08-12 18:48:17 -07:00
MysterD
3edb08c98d Allow multiple players to interact with the same BBH cage 2021-08-12 18:18:28 -07:00
MysterD
7e59d34939 Added new MAXIMUM type to network area timer system. Exclamation boxes now reappear at the correct time 2021-08-12 18:13:41 -07:00
MysterD
383feba3b1 DJUI: Made panel movement screen-relative, always force current panel location 2021-08-12 00:15:10 -07:00
MysterD
64ab95efe1 Made inactive players drop held/heldby/ridden objects 2021-08-12 00:02:59 -07:00
MysterD
7ae2239670 Hid HUD while in main menu 2021-08-11 23:30:01 -07:00
MysterD
da31495564 Refactor player sounds, added pitch scale for player sounds 2021-08-11 23:24:53 -07:00
MysterD
142d21426d Make the join process a bit smoother 2021-08-11 00:39:11 -07:00
MysterD
0ce11ee2b1 Prevent main menu player model from corrupting while joining 2021-08-11 00:23:25 -07:00
MysterD
caf975a793 Player 'enter/leave level' popups now appear for bonus courses 2021-08-10 22:41:43 -07:00
MysterD
22121eea6b Fixed loading of certain save flags, e.g. lakitu 2021-08-10 22:25:34 -07:00
MysterD
d9ab09ee64 Critical fix to ordered packet system 2021-08-10 22:07:02 -07:00
MysterD
61ed5a774c Drop all reliable packets that are going to someone that disconnected 2021-08-10 21:06:10 -07:00
MysterD
58914e993f Prevent sending object-related packets until the area is synchronized 2021-08-10 18:46:33 -07:00
MysterD
fecba91c5e Rewrite the core of network area timer (yet again) 2021-08-10 18:29:49 -07:00
MysterD
f82b6c7ad0 1-frame smoothing of network area timer 2021-08-10 00:48:39 -07:00
MysterD
7044485431 Make clock fall back to REALTIME when MONOTONIC isn't supported 2021-08-09 23:58:28 -07:00
MysterD
d772764c4e Fixed cap-on-ground colorization behavior 2021-08-09 23:39:29 -07:00
MysterD
0c61b9fd07 Fixed crash when a hanging player was pushed off of the ceiling 2021-08-09 22:43:09 -07:00
MysterD
024ae36003 Retry Discord lobby creation on failure 5 times before giving up 2021-08-09 22:27:52 -07:00
MysterD
6f9b447468 Add null-checking to intro warp pipes 2021-08-09 22:06:51 -07:00
MysterD
5b0d4c60b3 LOGFILE_ calls now print to the terminal in DEBUG mode again 2021-08-09 00:09:44 -07:00
MysterD
fbbfcd6275 Fix compile error 2021-08-08 23:58:20 -07:00
MysterD
961723f22d Rewrote logfile API, made discord log to a file 2021-08-08 23:42:20 -07:00
MysterD
83f84fc3c0 Bumped version number to 8 2021-08-08 16:51:44 -07:00
MysterD
a5b8483100 Removed SDL2 API calls from SDL1 backend 2021-08-08 16:50:44 -07:00
MysterD
710a7e4749 Color detached caps according to player palette 2021-08-06 01:02:07 -07:00
MysterD
16fb9d3dff Add popup to inform a player when other players enter/leave the level they're in 2021-08-05 19:13:12 -07:00
MysterD
723a5cc46e Prevent transmission of player information when the player was in the main menu 2021-08-05 18:36:01 -07:00
MysterD
dafa5536a1 Move water level syncing from level packets to area packets 2021-08-05 00:40:43 -07:00
MysterD
cbb7eb419c Prevent level/area/object sync during credits sequence 2021-08-05 00:22:03 -07:00
MysterD
0d05853138 Fix ending cutscene crash and make game playable afterward without rehosting 2021-08-04 23:56:33 -07:00
MysterD
3ba77087e9 Prevent DJUI from creating and removing a panel at the same time 2021-08-04 23:55:46 -07:00
MysterD
4a3b39061f Force players in the credits sequence into the 'credits' instance 2021-08-04 13:01:59 -07:00
MysterD
8984ec3ba8 Adjust main menu cutscene and camera 2021-08-04 19:15:42 -07:00
MysterD
354146e3ac Make final Bowser star interactable for all players 2021-08-04 18:55:32 -07:00
MysterD
00da6b48f5 Fade out players when they leave/disconnect 2021-08-04 18:47:59 -07:00
MysterD
ab9056bb68 Make players invisible until their level/area can be verified 2021-08-04 18:15:46 -07:00
MysterD
7c8bddde28 Prevent capless flags from ever being set 2021-08-04 00:05:51 -07:00
MysterD
b1acd644f7 Invalidate area/level sync when unloading the area/level 2021-08-03 23:58:17 -07:00
MysterD
a2546055b2 Delay the display of the join text in star selection screen 2021-08-03 23:44:57 -07:00
MysterD
c5700825a8 Resynchronized WF tower platforms using Network Area Timer 2021-08-03 23:39:28 -07:00
MysterD
e17cba85f3 Allow host to own objects when no one else is connected 2021-08-03 23:26:51 -07:00
MysterD
f8c5fb0725 Resynchronize WF platforms using Network Area Timer 2021-08-03 23:26:32 -07:00
MysterD
6a957757d4 Refactored network area timer system 2021-08-03 19:21:50 -07:00
MysterD
a84e7a73fe Resync bomp using Network Area Timer 2021-08-03 18:52:48 -07:00
MysterD
a520b25c26 Fixed Network Area Timer system 2021-08-03 18:02:21 -07:00
MysterD
95fa0c626e Show normal mouse cursor when DJUI panels are closed 2021-08-03 00:12:16 -07:00
MysterD
33c82b7514 Capitalize palette strings 2021-08-02 23:08:00 -07:00
MysterD
f9695ca40c Copy over an ASCII version of Discord username if a username hasn't been set 2021-08-02 23:07:15 -07:00
MysterD
5625505660 Fix server-override of local player's palette 2021-08-02 23:00:03 -07:00
MysterD
726f10f231 Fixed strange desync when a player left 2021-08-02 22:57:06 -07:00
MysterD
5dba8daa4f Merge branch 'unstable' into dev/unstable 2021-08-02 22:35:37 -07:00
MysterD
d7b0945410 Added configurable player name, model, and palette 2021-08-02 22:33:38 -07:00
MysterD
4d997ba05e Fix long-standing chair crash in BBH 2021-08-02 19:45:13 -07:00
MysterD
3d067637b5 Added list of patch names to Discord's activity information 2021-08-02 19:35:32 -07:00
MysterD
68fe7af455 Chat rendering optimizations 2021-08-02 19:22:16 -07:00
MysterD
951d8e6fe7 Prevent segfault when hovering over a DJUI element 2021-08-02 18:57:19 -07:00
MysterD
44850f7b57 Switch from clock() to clock_gettime() due to implementation differences 2021-08-02 11:49:57 -07:00
MysterD
8642479d82 Fix Mac + DISCORD_SDK compilation errors 2021-08-02 02:59:45 -07:00
MysterD
f9a144b6c1 Fix segfault when comparing mods 2021-08-02 00:33:34 -07:00
MysterD
c18413ed2a Changed gDjuiFonts to an array of pointers (possible Mac compilation fix 2021-08-01 17:29:02 -07:00
MysterD
0b819c01e9 Switch from using clock() to time() for rate limiting (Linux-fix) 2021-08-01 17:04:08 -07:00
MysterD
bb4b666735 Erasing a save slot will now erase the correct slot 2021-08-01 13:45:26 -07:00
MysterD
05432c692a Updated star count on host/join 2021-08-01 13:40:31 -07:00
MysterD
7a61c61051 Fixed DJUI panels getting stuck when spamming B button 2021-08-01 13:29:21 -07:00
MysterD
a2bb578dbf Made the 'R Button - Options' text only appear on pause 2021-08-01 13:26:57 -07:00
MysterD
3085b9b749 Changed popup sound 2021-08-01 13:20:22 -07:00
MysterD
aedba38ca5 Made DJUI no longer take priority over arrowkey/enter binds when no panel is active 2021-08-01 13:18:22 -07:00
MysterD
caa13fb69f Made configfile save on quit button press, panel close, options menu close 2021-08-01 10:53:29 -07:00
MysterD
da13828509 Made rumble strength and deadzone settings apply instantly 2021-08-01 10:44:50 -07:00
MysterD
97d353c7aa Fixed typo 'play intro cutscene' -> 'skip intro cutscene' 2021-08-01 10:37:51 -07:00
MysterD
26720f9c47 Made camera settings apply instantly 2021-08-01 10:36:50 -07:00
MysterD
1917c6231b Changing controller/keyboard binds will now apply immediately 2021-08-01 10:23:33 -07:00
MysterD
cd913345ca Fix spacebar in chat 2021-08-01 10:12:18 -07:00
MysterD
922499dada Adjusted where selectionbox is defined 2021-07-31 20:53:11 -07:00
MysterD
2580e6a681 Bumped version number to unst 7 2021-07-31 17:27:41 -07:00
MysterD
9699d79dd7 Fix Discord connections on unstable 2021-07-31 17:24:13 -07:00
MysterD
7757a69145 Briefly forgot how IP addresses worked 2021-07-31 03:18:00 -07:00
MysterD
0b3f363130 DJUI: Ignore garbage text inputs if there are no valid characters 2021-07-31 03:02:30 -07:00
MysterD
98b7dba74b DJUI: Added mouse support to DX11/DX12 2021-07-31 02:30:10 -07:00
MysterD
661f2c28dc Readded player died popup 2021-07-30 19:37:20 -07:00
MysterD
3ee3f3e5bd Added simple rate limiting of packets 2021-07-30 19:33:09 -07:00
MysterD
033a9aa1a8 Hide other players in main menu 2021-07-30 18:47:09 -07:00
MysterD
1845f8aaaf DJUI: Resize HUD scale based on window resolution 2021-07-30 18:41:49 -07:00
MysterD
d615dcfbce DJUI: Added sounds to popups 2021-07-30 18:22:32 -07:00
MysterD
4e0a3e3e57 Merge branch 'dev/djui' into dev/unstable 2021-07-22 20:38:21 -07:00
MysterD
1ddb27d1ad DJUI: Default menus to keyboard/gamepad controls 2021-07-21 00:58:19 -07:00
MysterD
64648a8ce3 DJUI: Reimplemented chat 2021-07-21 00:53:28 -07:00
MysterD
321e101b30 Made cheats server-setting, created cheat menu 2021-07-16 18:43:21 -07:00
MysterD
6ad96d5e69 Removed luigi sound config 2021-07-16 18:12:56 -07:00
MysterD
7e1a05a40b DJUI: Replaced old ingame menu with new DJUI menu 2021-07-15 19:37:09 -07:00
MysterD
c0ec2caac1 DJUI: Made cursor hover location control-configurable 2021-07-15 18:47:19 -07:00
MysterD
a89dd55081 Added knockback strength to host setting menu 2021-07-15 18:33:27 -07:00
MysterD
f44d8ffc4c DJUI: pressing B or escape will go back one menu 2021-07-15 18:11:37 -07:00
MysterD
3d0d87a4eb DJUI: Made cursor movement more predictable 2021-07-14 19:25:39 -07:00
MysterD
b0453da5e4 DJUI: Changed quit menu into confirm menu, confirmed save erase 2021-07-14 19:14:07 -07:00
MysterD
28d63b2c87 Added save file selection to host menu 2021-07-14 18:58:52 -07:00
MysterD
f51f60ba24 Prevent the ability to host when Discord failed to initialize 2021-07-12 20:18:15 -07:00
MysterD
3395ba26f4 Added host port inputbox to host menu 2021-07-12 20:06:51 -07:00
MysterD
46f905f4a3 DJUI: Created popup system, re-added missing popup messages 2021-07-12 18:29:39 -07:00
MysterD
4fb951c0bf Fix commandline params for client/server 2021-07-11 02:04:26 -07:00
MysterD
ec2f07f20d DJUI: Made join IP inputbox work correctly 2021-07-11 01:21:56 -07:00
MysterD
5c4677ca77 Added a join message screen
Displays an animation while joining
Shows version mismatch error in join message screen
Shows mod mismatch error in join message screen (displays mismatching mods now)
Displays party is full / host closed connection in join message screen
Added string builder
2021-07-10 22:30:58 -07:00
MysterD
13d504a953 Replaced old host/join menu with new DJUI menu system 2021-07-04 22:40:04 -07:00
MysterD
733217a07a Removed old custom menu system 2021-07-01 21:27:57 -07:00
MysterD
58eec0e19f Removed old chat system 2021-07-01 21:14:11 -07:00
MysterD
1b1ed0038f DJUI: Added join panel 2021-07-01 21:03:14 -07:00
MysterD
b4418bbd4f DJUI: Made inputbox usable
Added keyboard support to inputbox
Fixed how inputbox text is clipped
Added on_enter_press callback for inputbox
Added ability to set clipboard text
Adjusted how components can be focused, and when they lose focus
Erased most of the text input stuff in controller_keyboard
Disabled major parts of old chat system
Disabled major parts of old menu system
2021-07-01 20:03:54 -07:00
MysterD
e424b9f9f3 DJUI: Started adding inputbox 2021-06-29 19:04:23 -07:00
MysterD
df20408a93 DJUI: Added button style for back button 2021-06-28 18:25:06 -07:00
MysterD
fc1db575bd DJUI: Make cursor movement more predictable 2021-06-28 18:15:59 -07:00
MysterD
2a4817b29b DJUI: Adjusted normal font, added missing characters 2021-06-28 18:08:24 -07:00
MysterD
8f5f94f0c7 DJUI: Removed unimplemented Player menu 2021-06-28 00:07:07 -07:00
MysterD
8b7ab3c35c DJUI: Added host menu
Added host message menu
Refactored how panel menus are constructed
Adjusted normal font's line height
Adjusted how text boxes detect max lines
2021-06-28 00:04:48 -07:00
MysterD
4504b2c21b DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
MysterD
a6c204e1cf Fixed how players compare their area numbers 2021-06-27 00:40:30 -07:00
MysterD
ad3ee677c6 Fixed cannons, possible fix to star unlocks 2021-06-27 00:33:31 -07:00
MysterD
59eef70183 Prevent player-to-player interactions from messing up other ones 2021-06-26 21:51:00 -07:00
MysterD
974d9b52cf Prevented initial level dialog from appearing twice 2021-06-26 20:36:18 -07:00
MysterD
3625ad8883 Made clients send keep-alive packets again 2021-06-26 20:25:38 -07:00
MysterD
6c687a5a73 Prevent walking through warp doors 2021-06-26 20:20:19 -07:00
MysterD
b7795fd9d1 Prevent packet_save_set_flag from looping 2021-06-26 16:54:43 -07:00
MysterD
e85e6b9983 Bumped version to unst 6 2021-06-26 15:29:59 -07:00
MysterD
f13b7990a0 More networking adjustments
Adjusted when a join request is sent, and who it is sent to
Adjusted default course/act/level/area for new players
Added a sequence id to level area inform
Adjusted reliable packets to be sent half as frequently
2021-06-26 15:28:51 -07:00
MysterD
8b403d4509 DJUI: Added selectionbox 2021-06-26 14:20:39 -07:00
MysterD
1e4acef2e0 DJUI: Added checkbox and camera panel 2021-06-25 23:03:38 -07:00
MysterD
bf54a305d4 Hide cursor regardless of window mode 2021-06-25 15:56:28 -07:00
MysterD
28ce5e9cdf DJUI: Added sliders, made Sound menu work 2021-06-25 15:50:31 -07:00
MysterD
05c32ea73e DJUI: Wrote active panel system 2021-06-24 18:15:59 -07:00
MysterD
5131665be2 DJUI: Added 'Three Panel' component 2021-06-23 19:17:46 -07:00
MysterD
56a6532d9c DJUI: Improved keyboard/gamepad input 2021-06-22 21:35:55 -07:00
MysterD
580f19dcc9 DJUI: Added keyboard/gamepad support 2021-06-22 20:01:16 -07:00
MysterD
a3947b3800 DJUI: started adding options menu 2021-06-22 00:13:37 -07:00
MysterD
dfef74e727 Added custom title font
Adjusted text system to have multiple fonts
Added color escape to text
2021-06-21 21:18:27 -07:00
MysterD
7aec232450 Added quit menu
create enabled switch to disable interactables
fixed djui_base_destroy()
added on_click() event
2021-06-21 03:11:53 -07:00
MysterD
c0b093b11f DJUI: Created main menu panel
Added ability to make a DjuiBase keep its aspect ration
Added on_render_pre callback
Added ability to display 32b images
Added DjuiFlowLayout
Added logo
2021-06-20 23:34:14 -07:00
MysterD
99308a3145 Many small adjustments to networking code
In an attempt to track down an issue that causes packet flooding and
hanging, I've looked at every step of the networking process and tried
to clean up anything strange I saw.
2021-06-20 04:36:33 -07:00
MysterD
ac85a7e4a7 Re-disable Discord until issues are sorted 2021-06-20 00:49:52 -07:00
MysterD
3eef4076b9 Possibly fixed Discord issues 2021-06-19 21:59:06 -07:00
MysterD
5e6eb8e833 DJUI: Added interactable mousedown events 2021-06-19 19:50:59 -07:00
MysterD
6e23c952f9 DJUI: Rendering, interactable, and mouse adjustments
Made DJUI render at 60 fps
Added mouse cursor and hooks in SDL for capturing the window-relative mouse position
Started creating an interable system where elements can respond to events such as on_mouse_hover
2021-06-19 18:22:44 -07:00
MysterD
63e9621d56 DJUI: Added drop shadow to text 2021-06-19 01:21:25 -07:00
MysterD
b80cc50cd0 DJUI: Added padding to DjuiBase 2021-06-19 01:10:24 -07:00
MysterD
f27a6b2469 DJUI: Added borders to DjuiBase 2021-06-18 18:53:41 -07:00
MysterD
368157fbcd DJUI: added ability for x/y/w/h values to be relative to parent's size 2021-06-18 16:16:41 -07:00
MysterD
038c1135b3 Initial DJUI commit
The birth of a custom user interface system.

Has the ability to draw things to the screen at native resolution
regardless of window size.

Components can be nested within one another to an arbitrary depth.

Text rendering is completely rewritten.

Text and images can be clipped by their parent container.
2021-06-18 15:23:59 -07:00
MysterD
52d07c4dde Bump version number to 5 2021-06-15 21:27:59 -07:00
MysterD
939318041e Bowser, cannon door, and eyerok no longer require server to be in level
All have been switched from being owned by the server to being owned by
the player with the lowest global ID in the level.
2021-06-15 21:04:51 -07:00
MysterD
f60b861d73 BBH bookshelf manager no longer requires the server to be in BBH
Instead of only allowing the server to update the bookshelf manager, allow the
lowest global ID player to update it.
2021-06-15 21:01:28 -07:00
MysterD
4c401f9ba8 Resynchronized DDD poles to use area timer system 2021-06-15 18:01:03 -07:00
MysterD
4396381d60 Change unstable build disclaimer 2021-06-15 00:20:29 -07:00
MysterD
15f8b12770 Fixed Discord packet system for >2 players 2021-06-15 00:15:03 -07:00
MysterD
10e8af83ba Fixed how Linux registers the discord executable 2021-06-14 23:31:22 -07:00
MysterD
0c459294bb Fixed the merry go round in BBH
Fixed releasing of sync objects that otherwise don't sync their death events
Fixed using/releasing reserved objects in an area that the server isn't in
2021-06-14 21:06:07 -07:00
MysterD
ef2287a5d5 Resynchronized checkerboard elevators to use area timer 2021-06-14 20:29:08 -07:00
MysterD
e7d0f8ec8b Resynchronized LLL puzzle pieces
Created a timer based on area that is shared. The puzzle pieces will
execute rapidly to catch up to the timer on level join. This keeps them
in sync without constantly needing to acknowledge that a puzzle piece
had moved before continuing.
2021-06-14 20:14:47 -07:00
MysterD
6aded174e9 Synchronized moat draining and cap switch unlocks 2021-06-14 19:59:11 -07:00
MysterD
02fbdca868 Fix bowser key unlock sync 2021-06-14 19:21:47 -07:00
MysterD
8e52960cf7 Added indication of which players are in which acts 2021-06-14 19:11:26 -07:00
MysterD
361a57edb6 Instance levels based on which star was selected
Previously the levels were instanced based on "act" which is a concept
that is invisible and unintuitive to the user.
2021-06-14 18:25:24 -07:00
MysterD
cd48d177b0 Additional synchronization + misc fixes
Prevented crash that happened when an upstairs painting was entered
Synchronized TTC speed setting
Synchronized WDW water level on late join
Player packets no longer broadcasted to clients in a different location
2021-06-14 18:13:58 -07:00
MysterD
b1ac0c9f7f Adjusted how "static" sync entities are removed
No longer needs hacky stuff like relying on the macro for goomba triplet removal.
Instead we simply keep a list of sync ids of objects that were removed (but were
around at the start of level loading)
2021-06-13 19:00:55 -07:00
MysterD
3ab1b0b4b5 Synchronized red coin count on join. 2021-06-13 18:32:35 -07:00
MysterD
518a1fda4b Server makes sure the client can receive the packet before sending/tunnelling 2021-06-13 17:57:54 -07:00
MysterD
59d08a90b9 Fixed how "levelAreaMustMatch" packets are sent/processed
Instead of the server dropping them immediately, the server only drops the processing. This allows it to broadcast/send the packet to the correct client without the server processing it.

Fixed how "static" level objects were detected. The old way was error prone and would consider spawned objects to be static anyway.

Made ERROR_LOGs always show up, "disabling" logging only turns off INFO_LOGs now.
2021-06-13 17:47:58 -07:00
MysterD
7ae26b3ea0 Complete rewrite of entity ID reservation system
Now "syncId"s can only be reserved at ID 127+. This ensures that static level
objects and spawned reserved objects never clash. The server keeps track of
every player's list of reserved IDs, as well as when an ID is used, or when
an entity using that ID is destroyed. This is much more complicated than it
used to be, but this complication is required due to players being allowed to
be in different areas of the game.
2021-06-13 16:04:28 -07:00
MysterD
fde6eaf0a3 Added ordered packet system
Now packets can be grouped up and sent separately, but still be processed
sequentially regardless of how much they get scrambled over the network.
If a packet group isn't received for 15 seconds, all unprocessed packets
in that group will be dropped. Packet ordering is required for level and
area synchronization information when someone joins the level late.
2021-06-11 19:37:32 -07:00
MysterD
b6959dc7ea Informed players of ent deletions in a different area (but same level)
Added packet_level_respawn_info to inform the players of entity
deletions in a different area of the same level. Currently it's
massively noisy due to sending out a new packet for each entity
destroyed. This can cause chaos when collecting a series of coins.

Ideally this information would be batched and sent in one big blob every
so often.
2021-06-11 16:19:24 -07:00
MysterD
6bfdcbcb7b Complete rewrite of level-change/area-change system
Now level changes and area changes are separated. Entity deletions are
properly tracked on level change or area change. Late entity
synchronization is now triggered on any area change.
2021-06-11 14:39:25 -07:00
MysterD
0b3a97d405 Improvements to late-join synchronization
Removed (slightly) old coin and static ent removal system
Resynchronized respawners
Added packet for macro deletions
    better than previous system since the entities don't need a sync id and we can synchronize deletion station across areas
    allows the synchronization of odd entities like lines of coins
Added packet for spawn info deletions
Split packet_location_request into multiple files
2021-06-09 22:35:34 -07:00
MysterD
6e7c542068 Synchronized race timers 2021-06-08 22:05:12 -07:00
MysterD
33fbed94e4 Synchronized respawners and entities created after level load 2021-06-08 21:21:52 -07:00
MysterD
5db1a9e827 Synchronize late-join coin collection 2021-06-08 02:26:35 -07:00
MysterD
4be00a2eb1 Late-join synchronized chain chomp and exclamation box 2021-06-08 01:29:21 -07:00
MysterD
050d940d53 Added ability for clients to send packets to each other skipping server
Added memory of last reliable packet about each sync object
2021-06-07 23:12:17 -07:00
MysterD
e593bedc77 Keep track of static level spawn removals and sync them on location response 2021-06-07 19:25:31 -07:00
MysterD
bbdc942501 Ripped out level synchronization/warp code
Began writing new system that synchronizes course/act/level/area per
player and 'ownership' of that location.
2021-06-07 12:19:59 -07:00
fgsfds
b12bf38abd sync with stable 2021-04-06 22:56:08 +03:00
fgsfds
4ba30ebd9e windows: bump SO_SNDBUF size when playing with >4 players 2021-04-06 18:09:07 +03:00
fgsfds
abd3a0a130 add more player colors 2021-04-06 18:08:41 +03:00
fgsfds
10c63a1706 bump unstable version number 2021-04-06 02:30:54 +03:00
fgsfds
511b1352b8 colorize chat messages with player color 2021-04-06 02:30:37 +03:00
fgsfds
109e713689 implement changeable model colors
in a very dumb way:

the custom colors are set for lights 3, 4, 5, 6 in a GEO_ASM callback, then copied to lights 1, 2 using gsSPCopyLightEXT
2021-04-06 00:22:42 +03:00
fgsfds
798389b527 added new GBI command: G_COPYMEM
exclusively for copying lights around for now; required for my retarded model color implementation
2021-04-06 00:18:04 +03:00
fgsfds
d4cdd89683 everyone except host is luigi 2021-04-05 04:21:23 +03:00
fgsfds
8f4965e05d partially fix jitter with two of the same model 2021-04-05 04:21:14 +03:00
fgsfds
843a8cd18f djoslin0's new warp code 2021-04-05 03:21:37 +03:00
Avery
b68d5b107a
make discord max party size equal to MAX_PLAYERS 2021-03-06 21:07:55 -08:00
MysterD
dd90132145 Whoops, actual release 2020-10-18 22:24:37 -07:00
MysterD
a0b5f28b38 Beta 2 release 2020-10-18 22:21:25 -07:00
MysterD
c0652f8a48 Allocate the correct number of controllers on stable branch 2020-10-18 22:15:52 -07:00
MysterD
281e45051b Prevent racing penguin crash when one player cheats
Fixes #87
2020-10-18 18:21:19 -07:00
MysterD
f88aee251e Keep BETTERCAM/bubbled players within the minimum Y bounds of levels
Players/cameras were able to clip inside of island-like levels
previously. I have hardcoded sane minimum Y values for the following
courses: WF, CCM, PSS, BITDW, TTM, RR, BITS
2020-10-18 11:57:45 -07:00
MysterD
4cb49d3946 Misc sync fixes to various enemies
Considered nearest player for various things within the following
entities that I missed the first time around: cloud, koopa, monty mole,
moving coin, piranha bubbles, scuttlebug, shock wave, spindrift.
2020-10-17 23:58:24 -07:00
MysterD
cbf8505516 Misc fixes to bub 2020-10-17 23:43:29 -07:00
MysterD
f4263deea9 Fix wiggler softlock and intangibility 2020-10-17 23:38:32 -07:00
MysterD
98cc31d6cb Do not consider inactive players when bubbled 2020-10-17 23:27:34 -07:00
MysterD
eea5ebb94b Fixed command-line launch segfault
custom_menu_destroy() was causing a segfault when launching the game via
command-line parameters
2020-10-17 23:04:59 -07:00
MysterD
2519c59958 Merge branch 'unstable' of https://github.com/djoslin0/sm64ex-coop into unstable 2020-10-16 23:37:01 -07:00
Victor Diego Alejandro Diaz Urbaneja
26928ac6f5
overlay error (#88)
* overlay error

fixed compilation error

* Update custom_menu_system.c

Co-authored-by: djoslin0 <djoslin0@users.noreply.github.com>
2020-10-16 23:36:31 -07:00
MysterD
615c19be6f branch 'unstable' of https://github.com/djoslin0/sm64ex-coop into unstable 2020-10-16 23:33:47 -07:00