sound: Add extended channel mode for sequences.

Provided by theclashingfritz
This commit is contained in:
Prince Frizzy 2022-02-15 01:36:44 -08:00 committed by MysterD
parent 620fc77fcb
commit f565e89c68
4 changed files with 140 additions and 1 deletions

View file

@ -78,6 +78,16 @@
.byte \a >> 8, \a & 0xff
.endm
.macro seq_disablechannels_extended a
.byte 0xc0
.byte \a >> 24, \a >> 16, \a >> 8, \a & 0xff
.endm
.macro seq_initchannels_extended a
.byte 0xc1
.byte \a >> 24, \a >> 16, \a >> 8, \a & 0xff
.endm
.macro seq_changevol a
.byte 0xda
.byte \a

View file

@ -7,7 +7,8 @@ seq_setmutebhv 0x60
seq_setmutescale 0
seq_setvol 127
seq_settempo 120
seq_initchannels 0xfff
#seq_initchannels 0xfff
seq_initchannels_extended 0xfff
seq_startchannel 0, .channel0
seq_startchannel 1, .channel1
seq_startchannel 2, .channel2

View file

@ -64,6 +64,25 @@
}
#endif
#if COPT
#define M64_READ_S32(state, dst) \
dst = m64_read_s32(state);
#else
#define M64_READ_S32(state, dst) \
{ \
s32 _ret; \
_ret = *(*state).pc << 24; \
((*state).pc)++; \
_ret = (*(*state).pc << 16) | _ret; \
((*state).pc)++; \
_ret = (*(*state).pc << 8) | _ret; \
((*state).pc)++; \
_ret = *(*state).pc | _ret; \
((*state).pc)++; \
dst = _ret; \
}
#endif
#if COPT
#define GET_INSTRUMENT(seqChannel, instId, _instOut, _adsr, dst, l) \
dst = get_instrument(seqChannel, instId, _instOut, _adsr);

View file

@ -1,5 +1,10 @@
#include <PR/ultratypes.h>
#ifdef DEVELOPMENT
#include <stdio.h>
#include <assert.h>
#endif
#include "data.h"
#include "effects.h"
#include "external.h"
@ -243,6 +248,79 @@ void sequence_player_disable_channels(struct SequencePlayer *seqPlayer, u16 chan
}
}
void sequence_player_init_channels_extended(struct SequencePlayer* seqPlayer, u32 channelBits) {
struct SequenceChannel* seqChannel;
s32 i;
#ifdef DEVELOPMENT
printf("debug: Enabling channels (extended) with corresponding bits %X\n", channelBits);
#endif
for (i = 0; i < CHANNELS_MAX; i++) {
if (channelBits & 1) {
seqChannel = seqPlayer->channels[i];
if (IS_SEQUENCE_CHANNEL_VALID(seqChannel) == TRUE && seqChannel->seqPlayer == seqPlayer) {
sequence_channel_disable(seqChannel);
seqChannel->seqPlayer = NULL;
}
seqChannel = allocate_sequence_channel();
if (IS_SEQUENCE_CHANNEL_VALID(seqChannel) == FALSE) {
gAudioErrorFlags = i + 0x10000;
seqPlayer->channels[i] = seqChannel;
}
else {
sequence_channel_init(seqChannel);
seqPlayer->channels[i] = seqChannel;
seqChannel->seqPlayer = seqPlayer;
seqChannel->bankId = seqPlayer->defaultBank[0];
seqChannel->muteBehavior = seqPlayer->muteBehavior;
seqChannel->noteAllocPolicy = seqPlayer->noteAllocPolicy;
}
#ifdef DEVELOPMENT
printf("debug: Tried to enable channel (extended) %i with result of validity %u.\n", i, IS_SEQUENCE_CHANNEL_VALID(seqChannel));
#endif
}
#ifdef DEVELOPMENT
printf("debug: Checked channel (extended) %i for enable with bit %u.\n", i, channelBits & 1);
#endif
#ifdef VERSION_EU
channelBits = channelBits >> 1;
#else
channelBits >>= 1;
#endif
}
}
void sequence_player_disable_channels_extended(struct SequencePlayer* seqPlayer, u32 channelBits) {
struct SequenceChannel* seqChannel;
s32 i;
#ifdef DEVELOPMENT
printf("debug: Disabling channels (extended) with corresponding bits %X\n", channelBits);
#endif
for (i = 0; i < CHANNELS_MAX; i++) {
if (channelBits & 1) {
seqChannel = seqPlayer->channels[i];
if (IS_SEQUENCE_CHANNEL_VALID(seqChannel) == TRUE) {
if (seqChannel->seqPlayer == seqPlayer) {
sequence_channel_disable(seqChannel);
seqChannel->seqPlayer = NULL;
}
seqPlayer->channels[i] = &gSequenceChannelNone;
}
}
#ifdef VERSION_EU
channelBits = channelBits >> 1;
#else
channelBits >>= 1;
#endif
}
}
void sequence_channel_enable(struct SequencePlayer *seqPlayer, u8 channelIndex, void *arg2) {
struct SequenceChannel *seqChannel = seqPlayer->channels[channelIndex];
s32 i;
@ -363,12 +441,20 @@ u8 m64_read_u8(struct M64ScriptState *state) {
}
s16 m64_read_s16(struct M64ScriptState *state) {
#ifdef DEVELOPMENT
assert(state != NULL);
assert(state->pc != NULL);
#endif
s16 ret = *(state->pc++) << 8;
ret = *(state->pc++) | ret;
return ret;
}
u16 m64_read_compressed_u16(struct M64ScriptState *state) {
#ifdef DEVELOPMENT
assert(state != NULL);
assert(state->pc != NULL);
#endif
u16 ret = *(state->pc++);
if (ret & 0x80) {
ret = (ret << 8) & 0x7f00;
@ -377,6 +463,18 @@ u16 m64_read_compressed_u16(struct M64ScriptState *state) {
return ret;
}
s32 m64_read_s32(struct M64ScriptState* state) {
#ifdef DEVELOPMENT
assert(state != NULL);
assert(state->pc != NULL);
#endif
s32 ret = *(state->pc++) << 24;
ret = (*(state->pc++) << 16) | ret;
ret = (*(state->pc++) << 8) | ret;
ret = *(state->pc++) | ret;
return ret;
}
#if defined(VERSION_EU)
void seq_channel_layer_process_script(struct SequenceChannelLayer *layer) {
struct SequencePlayer *seqPlayer; // sp5C, t4
@ -1547,6 +1645,7 @@ void sequence_player_process_sequence(struct SequencePlayer *seqPlayer) {
s32 value;
s32 i;
u16 u16v;
u32 u32v;
u8 *tempPtr;
struct M64ScriptState *state;
#ifdef VERSION_EU
@ -1870,6 +1969,16 @@ void sequence_player_process_sequence(struct SequencePlayer *seqPlayer) {
sequence_player_disable_channels(seqPlayer, u16v);
break;
case 0xc1: // seq_initchannels_extended
u32v = m64_read_s32(state);
sequence_player_init_channels_extended(seqPlayer, u32v);
break;
case 0xc0: // seq_disablechannels_extended
u32v = m64_read_s32(state);
sequence_player_disable_channels_extended(seqPlayer, u32v);
break;
case 0xd5: // seq_setmutescale
temp = m64_read_u8(state);
seqPlayer->muteVolumeScale = (f32) (s8)temp / US_FLOAT(127.0);