mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 03:55:11 +00:00
Resynchronized Koopa the Quick and race timers for late join
This commit is contained in:
parent
b0267a5a31
commit
ed95bd317b
7 changed files with 145 additions and 55 deletions
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@ -65,8 +65,32 @@ static struct KoopaTheQuickProperties sKoopaTheQuickProperties[] = {
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{ DIALOG_009, DIALOG_031, thi_seg7_trajectory_koopa, { 7100, -1300, -6000 } }
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};
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static u32 koopaForceStartRace = FALSE;
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static u32 koopaForceEndRace = FALSE;
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static u32 koopaPathedStartWaypoint = 0;
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static u32 koopaPathedPrevWaypoint = 0;
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static u32 koopaShotFromCannon = 0;
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static u8 koopaWasInRace = false;
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static void bhv_koopa_the_quick_on_received_pre(u8 fromLocalIndex) {
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koopaWasInRace = (o->oAction >= KOOPA_THE_QUICK_ACT_RACE);
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}
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static void bhv_koopa_the_quick_on_received_post(u8 fromLocalIndex) {
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void* path = segmented_to_virtual(sKoopaTheQuickProperties[o->oKoopaTheQuickRaceIndex].path);
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o->oPathedStartWaypoint = (struct Waypoint*)path + koopaPathedStartWaypoint;
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o->oPathedPrevWaypoint = (struct Waypoint*)path + koopaPathedPrevWaypoint;
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gMarioShotFromCannon = koopaShotFromCannon;
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}
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static void bhv_koopa_the_quick_on_sent_pre(void) {
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void* path = segmented_to_virtual(sKoopaTheQuickProperties[o->oKoopaTheQuickRaceIndex].path);
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koopaPathedStartWaypoint = ((void*)o->oPathedStartWaypoint - path) / sizeof(struct Waypoint*);
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koopaPathedPrevWaypoint = ((void*)o->oPathedPrevWaypoint - path) / sizeof(struct Waypoint*);
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koopaShotFromCannon = gMarioShotFromCannon;
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}
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void bhv_koopa_the_quick_override_ownership(u8* shouldOverride, u8* shouldOwn) {
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*shouldOverride = TRUE;
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*shouldOwn = (get_network_player_smallest_global() == gNetworkPlayerLocal);
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}
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/**
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* Initialization function.
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@ -84,18 +108,43 @@ void bhv_koopa_init(void) {
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o->oKoopaTheQuickRaceIndex = o->oKoopaMovementType - KOOPA_BP_KOOPA_THE_QUICK_BASE;
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o->oKoopaAgility = 4.0f;
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cur_obj_scale(3.0f);
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koopaForceStartRace = FALSE;
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koopaForceEndRace = FALSE;
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} else {
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o->oKoopaAgility = 1.0f;
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}
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if (o->oKoopaMovementType >= KOOPA_BP_KOOPA_THE_QUICK_BASE) {
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// koopa the quick
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network_init_object(o, SYNC_DISTANCE_ONLY_EVENTS);
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network_init_object_field(o, &koopaForceStartRace);
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o->parentObj = cur_obj_nearest_object_with_behavior(bhvKoopaRaceEndpoint);
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struct SyncObject* so = network_init_object(o, SYNC_DISTANCE_ONLY_EVENTS);
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so->on_received_pre = bhv_koopa_the_quick_on_received_pre;
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so->on_received_post = bhv_koopa_the_quick_on_received_post;
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so->on_sent_pre = bhv_koopa_the_quick_on_sent_pre;
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so->override_ownership = bhv_koopa_the_quick_override_ownership;
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network_init_object_field(o, &koopaPathedStartWaypoint);
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network_init_object_field(o, &koopaPathedPrevWaypoint);
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network_init_object_field(o, &koopaShotFromCannon);
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network_init_object_field(o, &o->oPathedPrevWaypointFlags);
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network_init_object_field(o, &o->oPathedTargetPitch);
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network_init_object_field(o, &o->oPathedTargetYaw);
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network_init_object_field(o, &o->oPosX);
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network_init_object_field(o, &o->oPosY);
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network_init_object_field(o, &o->oPosZ);
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network_init_object_field(o, &o->oVelX);
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network_init_object_field(o, &o->oVelY);
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network_init_object_field(o, &o->oVelZ);
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network_init_object_field(o, &o->oAction);
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network_init_object_field(o, &o->oPrevAction);
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network_init_object_field(o, &o->oSubAction);
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network_init_object_field(o, &o->oTimer);
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network_init_object_field(o, &o->oKoopaAgility);
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network_init_object_field(o, &o->parentObj->oKoopaRaceEndpointRaceBegun);
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network_init_object_field(o, &o->parentObj->oKoopaRaceEndpointRaceStatus);
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network_init_object_field(o, &o->oForwardVel);
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network_init_object_field(o, &o->oMoveAngleYaw);
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network_init_object_field(o, &o->areaTimer);
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o->areaTimerType = AREA_TIMER_TYPE_MAXIMUM;
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o->areaTimer = 0;
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o->areaTimerDuration = 60;
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} else {
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// normal koopa
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network_init_object(o, 4000.0f);
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@ -567,19 +616,6 @@ static void koopa_the_quick_act_wait_before_race(void) {
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}
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}
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static void koopa_the_quick_force_start_race(void) {
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koopaForceStartRace = FALSE;
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gMarioShotFromCannon = FALSE;
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o->oAction = KOOPA_THE_QUICK_ACT_RACE;
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o->oForwardVel = 0.0f;
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o->parentObj = cur_obj_nearest_object_with_behavior(bhvKoopaRaceEndpoint);
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o->oPathedStartWaypoint = o->oPathedPrevWaypoint = segmented_to_virtual(sKoopaTheQuickProperties[o->oKoopaTheQuickRaceIndex].path);
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o->oKoopaTurningAwayFromWall = FALSE;
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o->oFlags |= OBJ_FLAG_ACTIVE_FROM_AFAR;
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}
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u8 koopa_the_quick_act_show_init_text_continue_dialog(void) { return o->oAction == KOOPA_THE_QUICK_ACT_SHOW_INIT_TEXT; }
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/**
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@ -605,10 +641,7 @@ static void koopa_the_quick_act_show_init_text(void) {
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o->oKoopaTurningAwayFromWall = FALSE;
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o->oFlags |= OBJ_FLAG_ACTIVE_FROM_AFAR;
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koopaForceStartRace = TRUE;
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network_send_object(o);
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koopaForceStartRace = FALSE;
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;
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} else if (response == 2) {
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o->oAction = KOOPA_THE_QUICK_ACT_WAIT_BEFORE_RACE;
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o->oKoopaTheQuickInitTextboxCooldown = 60;
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@ -678,8 +711,10 @@ static void koopa_the_quick_act_race(void) {
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// Hitbox is slightly larger while racing
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cur_obj_push_mario_away_from_cylinder(180.0f, 300.0f);
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struct Waypoint* lastPrevWaypoint = o->oPathedPrevWaypoint;
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if (cur_obj_follow_path(0) == PATH_REACHED_END) {
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o->oAction = KOOPA_THE_QUICK_ACT_DECELERATE;
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if (network_owns_object(o)) { network_send_object(o); }
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} else {
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downhillSteepness = 1.0f + sins((s16)(f32) o->oPathedTargetPitch);
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cur_obj_rotate_yaw_toward(o->oPathedTargetYaw, (s32)(o->oKoopaAgility * 150.0f));
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@ -751,6 +786,10 @@ static void koopa_the_quick_act_race(void) {
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}
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}
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}
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if (lastPrevWaypoint != o->oPathedPrevWaypoint) {
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if (network_owns_object(o)) { network_send_object(o); }
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}
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}
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}
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@ -764,6 +803,7 @@ static void koopa_the_quick_act_decelerate(void) {
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if (cur_obj_check_if_near_animation_end()) {
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o->oAction = KOOPA_THE_QUICK_ACT_STOP;
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o->oForwardVel = 3.0f;
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if (network_owns_object(o)) { network_send_object(o); }
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}
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}
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@ -777,6 +817,7 @@ static void koopa_the_quick_act_stop(void) {
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// KOOPA_SHELLED_ACT_STOPPED at the end
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if (o->oAction == KOOPA_SHELLED_ACT_STOPPED) {
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o->oAction = KOOPA_THE_QUICK_ACT_AFTER_RACE;
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if (network_owns_object(o)) { network_send_object(o); }
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}
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}
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@ -838,8 +879,6 @@ static void koopa_the_quick_update(void) {
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cur_obj_update_floor_and_walls();
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obj_update_blinking(&o->oKoopaBlinkTimer, 10, 15, 3);
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if (koopaForceStartRace) { koopa_the_quick_force_start_race(); }
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switch (o->oAction) {
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case KOOPA_THE_QUICK_ACT_WAIT_BEFORE_RACE:
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case KOOPA_THE_QUICK_ACT_UNUSED1:
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@ -868,7 +907,9 @@ static void koopa_the_quick_update(void) {
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}
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}
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cur_obj_push_mario_away_from_cylinder(140.0f, 300.0f);
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if (cur_obj_is_last_nat_update_per_frame()) {
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cur_obj_push_mario_away_from_cylinder(140.0f, 300.0f);
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}
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cur_obj_move_standard(-78);
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}
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@ -909,28 +950,10 @@ void bhv_koopa_update(void) {
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obj_face_yaw_approach(o->oMoveAngleYaw, 0x600);
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}
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void koopa_the_quick_force_end_race(void) {
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o->oKoopaRaceEndpointRaceEnded = TRUE;
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level_control_timer(TIMER_CONTROL_STOP);
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if (!o->oKoopaRaceEndpointKoopaFinished) {
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play_race_fanfare();
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}
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koopaForceEndRace = FALSE;
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}
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/**
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* Update function for bhvKoopaRaceEndpoint.
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*/
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void bhv_koopa_race_endpoint_update(void) {
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if (!network_sync_object_initialized(o)) {
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network_init_object(o, SYNC_DISTANCE_ONLY_EVENTS);
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network_init_object_field(o, &o->oKoopaRaceEndpointRaceStatus);
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network_init_object_field(o, &koopaForceEndRace);
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}
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if (koopaForceEndRace) { koopa_the_quick_force_end_race(); }
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if (o->oKoopaRaceEndpointRaceBegun && !o->oKoopaRaceEndpointRaceEnded) {
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struct Object* player = nearest_player_to_object(o);
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int distanceToPlayer = dist_between_objects(o, player);
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@ -945,9 +968,6 @@ void bhv_koopa_race_endpoint_update(void) {
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} else {
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o->oKoopaRaceEndpointRaceStatus = 1;
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}
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koopaForceEndRace = TRUE;
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network_send_object(o);
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koopaForceEndRace = FALSE;
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}
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}
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}
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@ -180,26 +180,43 @@ s8 gInWarpCheckpoint = 0;
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u8 unused3[4];
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u8 unused4[2];
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u32 gControlTimerStartNat = 0;
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u32 gControlTimerStopNat = 0;
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u8 level_control_timer_running(void) {
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return sTimerRunning;
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}
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u16 level_control_timer(s32 timerOp) {
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switch (timerOp) {
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case TIMER_CONTROL_SHOW:
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gHudDisplay.flags |= HUD_DISPLAY_FLAG_TIMER;
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sTimerRunning = FALSE;
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gHudDisplay.timer = 0;
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gControlTimerStartNat = 0;
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gControlTimerStopNat = 0;
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break;
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case TIMER_CONTROL_START:
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sTimerRunning = TRUE;
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if (!sTimerRunning) {
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sTimerRunning = TRUE;
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gControlTimerStartNat = gNetworkAreaTimer;
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}
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break;
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case TIMER_CONTROL_STOP:
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sTimerRunning = FALSE;
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if (sTimerRunning) {
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sTimerRunning = FALSE;
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gControlTimerStopNat = gNetworkAreaTimer;
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}
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break;
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case TIMER_CONTROL_HIDE:
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gHudDisplay.flags &= ~HUD_DISPLAY_FLAG_TIMER;
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sTimerRunning = FALSE;
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gHudDisplay.timer = 0;
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gControlTimerStartNat = 0;
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gControlTimerStopNat = 0;
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break;
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}
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@ -1034,8 +1051,16 @@ s32 play_mode_normal(void) {
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warp_area();
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check_instant_warp();
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if (sTimerRunning && gHudDisplay.timer < 17999) {
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gHudDisplay.timer += 1;
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if (sTimerRunning) {
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gHudDisplay.timer = gNetworkAreaTimer - gControlTimerStartNat;
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if (gHudDisplay.timer >= 17999) {
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gHudDisplay.timer = 17999;
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}
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} else if (gControlTimerStopNat > 0) {
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gHudDisplay.timer = gControlTimerStopNat - gControlTimerStartNat;
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if (gHudDisplay.timer >= 17999) {
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gHudDisplay.timer = 17999;
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}
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}
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area_update_objects();
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@ -122,6 +122,9 @@ struct HudDisplay {
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extern struct HudDisplay gHudDisplay;
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extern s8 gShouldNotPlayCastleMusic;
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extern u32 gControlTimerStartNat;
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extern u32 gControlTimerStopNat;
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enum HUDDisplayFlag {
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HUD_DISPLAY_FLAG_LIVES = 0x0001,
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HUD_DISPLAY_FLAG_COIN_COUNT = 0x0002,
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@ -136,7 +139,7 @@ enum HUDDisplayFlag {
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HUD_DISPLAY_DEFAULT = HUD_DISPLAY_FLAG_LIVES | HUD_DISPLAY_FLAG_COIN_COUNT | HUD_DISPLAY_FLAG_STAR_COUNT | HUD_DISPLAY_FLAG_CAMERA_AND_POWER | HUD_DISPLAY_FLAG_KEYS | HUD_DISPLAY_FLAG_UNKNOWN_0020
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};
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u8 level_control_timer_running(void);
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u16 level_control_timer(s32 timerOp);
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void fade_into_special_warp(u32 arg, u32 color);
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void load_level_init_text(u32 arg);
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@ -60,6 +60,8 @@ struct SyncObject {
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u8 (*ignore_if_true)(void);
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void (*on_received_pre)(u8 fromLocalIndex);
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void (*on_received_post)(u8 fromLocalIndex);
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void (*on_sent_pre)(void);
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void (*on_sent_post)(void);
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void (*override_ownership)(u8* shouldOverride, u8* shouldOwn);
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void* extraFields[MAX_SYNC_OBJECT_FIELDS];
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};
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@ -33,6 +33,8 @@ void area_remove_sync_ids_clear(void) {
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void network_send_area(struct NetworkPlayer* toNp) {
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extern s16 gCurrCourseNum, gCurrActStarNum, gCurrLevelNum, gCurrAreaIndex;
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bool levelControlTimerRunning = level_control_timer_running();
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bool levelControlTimerVisible = (gHudDisplay.flags & HUD_DISPLAY_FLAG_TIMER) ? 1 : 0;
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packet_ordered_begin();
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{
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@ -49,6 +51,12 @@ void network_send_area(struct NetworkPlayer* toNp) {
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packet_write(&p, &gNetworkAreaTimer, sizeof(u32));
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packet_write(&p, gEnvironmentLevels, sizeof(s32));
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// level control timer
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packet_write(&p, &levelControlTimerVisible, sizeof(u8));
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packet_write(&p, &levelControlTimerRunning, sizeof(u8));
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packet_write(&p, &gControlTimerStartNat, sizeof(u32));
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packet_write(&p, &gControlTimerStopNat, sizeof(u32));
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// write sync id removals
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packet_write(&p, &sRemoveSyncIdsIndex, sizeof(u8));
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for (int i = 0; i < sRemoveSyncIdsIndex; i++) {
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@ -146,6 +154,20 @@ void network_receive_area(struct Packet* p) {
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gNetworkAreaTimerClock = clock_elapsed_ticks() - gNetworkAreaTimer;
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packet_read(p, gEnvironmentLevels, sizeof(s32));
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// read control timer variables
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bool levelControlTimerRunning = false;
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bool levelControlTimerVisible = false;
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packet_read(p, &levelControlTimerVisible, sizeof(u8));
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packet_read(p, &levelControlTimerRunning, sizeof(u8));
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if (levelControlTimerVisible) {
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level_control_timer(TIMER_CONTROL_SHOW);
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}
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if (levelControlTimerRunning) {
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level_control_timer(TIMER_CONTROL_START);
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}
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packet_read(p, &gControlTimerStartNat, sizeof(u32));
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packet_read(p, &gControlTimerStopNat, sizeof(u32));
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// read removed sync ids
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area_remove_sync_ids_clear();
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packet_read(p, &sRemoveSyncIdsIndex, sizeof(u8));
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@ -27,7 +27,6 @@ void network_send_level(struct NetworkPlayer* toNp, bool sendArea) {
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packet_write(&p, &gMarioStates[0].numCoins, sizeof(s16));
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packet_write(&p, &gRedCoinsCollected, sizeof(u8));
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packet_write(&p, &gPssSlideStarted, sizeof(u8));
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packet_write(&p, &gHudDisplay.timer, sizeof(u16));
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packet_write(&p, &gTTCSpeedSetting, sizeof(s16));
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// send level packet
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@ -72,7 +71,6 @@ void network_receive_level(struct Packet* p) {
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packet_read(p, &gMarioStates[0].numCoins, sizeof(s16));
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packet_read(p, &redCoinsCollected, sizeof(u8));
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packet_read(p, &gPssSlideStarted, sizeof(u8));
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packet_read(p, &gHudDisplay.timer, sizeof(u16));
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packet_read(p, &gTTCSpeedSetting, sizeof(s16)); // likely doesn't work after level load.. but it could
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// hacky way to override red coins collected
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@ -99,6 +99,8 @@ struct SyncObject* network_init_object(struct Object *o, float maxSyncDistance)
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so->ignore_if_true = NULL;
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so->on_received_pre = NULL;
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so->on_received_post = NULL;
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so->on_sent_pre = NULL;
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so->on_sent_post = NULL;
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so->override_ownership = NULL;
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so->syncDeathEvent = true;
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so->randomSeed = (u16)(o->oSyncID * 7951);
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@ -429,6 +431,15 @@ void network_send_object_reliability(struct Object* o, bool reliable) {
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return;
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}
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// trigger on_sent_pre callback
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if (so->on_sent_pre != NULL) {
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extern struct Object* gCurrentObject;
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struct Object* tmp = gCurrentObject;
|
||||
gCurrentObject = so->o;
|
||||
so->on_sent_pre();
|
||||
gCurrentObject = tmp;
|
||||
}
|
||||
|
||||
// always send a new event ID
|
||||
so->txEventId++;
|
||||
so->clockSinceUpdate = clock_elapsed();
|
||||
|
@ -457,6 +468,15 @@ void network_send_object_reliability(struct Object* o, bool reliable) {
|
|||
|
||||
// send the packet out
|
||||
network_send(&p);
|
||||
|
||||
// trigger on_sent_post callback
|
||||
if (so->on_sent_post != NULL) {
|
||||
extern struct Object* gCurrentObject;
|
||||
struct Object* tmp = gCurrentObject;
|
||||
gCurrentObject = so->o;
|
||||
so->on_sent_post();
|
||||
gCurrentObject = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
void network_receive_object(struct Packet* p) {
|
||||
|
|
Loading…
Reference in a new issue