mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-21 19:45:10 +00:00
Added save file selection to host menu
This commit is contained in:
parent
f51f60ba24
commit
28d63b2c87
9 changed files with 106 additions and 9 deletions
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@ -3550,7 +3550,7 @@ const u8* const font_normal_chars[] = {
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texture_font_normal_char_92, // |
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texture_font_normal_char_93, // }
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texture_font_char_us_tilde, // ~
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texture_font_char_us_interpunct, // DEL
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texture_font_char_us_star_filled, // DEL
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};
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const f32 font_normal_widths[] = {
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@ -3567,5 +3567,5 @@ const f32 font_normal_widths[] = {
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/* a b c d e f g h i j k l m n o p q r s t u v w x y z */
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0.3750f, 0.3125f, 0.3125f, 0.3750f, 0.3125f, 0.3125f, 0.3750f, 0.3125f, 0.2500f, 0.3125f, 0.3125f, 0.1875f, 0.4375f, 0.3125f, 0.3125f, 0.3125f, 0.3750f, 0.3125f, 0.3125f, 0.3125f, 0.3125f, 0.3125f, 0.4375f, 0.4375f, 0.3125f, 0.3125f,
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/* { | } ~ DEL */
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0.3125f, 0.2500f, 0.3125f, 0.5000f, 0.4375f
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0.3125f, 0.2500f, 0.3125f, 0.5000f, 0.5000f
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};
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@ -3947,6 +3947,7 @@
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<ClCompile Include="..\src\pc\djui\djui_panel_controls.c" />
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<ClCompile Include="..\src\pc\djui\djui_panel_host.c" />
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<ClCompile Include="..\src\pc\djui\djui_panel_host_message.c" />
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<ClCompile Include="..\src\pc\djui\djui_panel_host_save.c" />
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<ClCompile Include="..\src\pc\djui\djui_panel_join.c" />
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<ClCompile Include="..\src\pc\djui\djui_panel_join_message.c" />
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<ClCompile Include="..\src\pc\djui\djui_panel_menu.c" />
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@ -4390,6 +4391,7 @@
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<ClInclude Include="..\src\pc\djui\djui_panel_controls.h" />
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<ClInclude Include="..\src\pc\djui\djui_panel_host.h" />
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<ClInclude Include="..\src\pc\djui\djui_panel_host_message.h" />
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<ClInclude Include="..\src\pc\djui\djui_panel_host_save.h" />
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<ClInclude Include="..\src\pc\djui\djui_panel_join.h" />
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<ClInclude Include="..\src\pc\djui\djui_panel_join_message.h" />
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<ClInclude Include="..\src\pc\djui\djui_panel_menu.h" />
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@ -15255,6 +15255,9 @@
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<ClCompile Include="..\src\pc\djui\djui_popup.c">
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<Filter>Source Files\src\pc\djui\component\compound</Filter>
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</ClCompile>
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<ClCompile Include="..\src\pc\djui\djui_panel_host_save.c">
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<Filter>Source Files\src\pc\djui\panel</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\actors\common0.h">
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@ -16330,5 +16333,8 @@
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<ClInclude Include="..\src\pc\djui\djui_popup.h">
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<Filter>Source Files\src\pc\djui\component\compound</Filter>
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</ClInclude>
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<ClInclude Include="..\src\pc\djui\djui_panel_host_save.h">
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<Filter>Source Files\src\pc\djui\panel</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -1306,7 +1306,8 @@ s32 init_level(void) {
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set_mario_action(gMarioState, ACT_IDLE, 0);
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} else if (gDebugLevelSelect == 0) {
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if (gMarioState->action != ACT_UNINITIALIZED) {
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if (save_file_exists(gCurrSaveFileNum - 1)) {
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bool skipIntro = (gNetworkType == NT_NONE);
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if (save_file_exists(gCurrSaveFileNum - 1) || skipIntro) {
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set_mario_action(gMarioState, ACT_IDLE, 0);
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} else if (gCLIOpts.SkipIntro == 0 && configSkipIntro == 0 && gServerSettings.skipIntro == 0) {
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set_mario_action(gMarioState, ACT_INTRO_CUTSCENE, 0);
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@ -1377,6 +1378,7 @@ s32 lvl_init_from_save_file(UNUSED s16 arg0, s32 levelNum) {
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sWarpDest.type = WARP_TYPE_NOT_WARPING;
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sDelayedWarpOp = WARP_OP_NONE;
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gShouldNotPlayCastleMusic = !save_file_exists(gCurrSaveFileNum - 1) && gCLIOpts.SkipIntro == 0 && configSkipIntro == 0;
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if (gNetworkType == NT_NONE) { gShouldNotPlayCastleMusic = true; }
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gCurrLevelNum = levelNum;
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gCurrCourseNum = COURSE_NONE;
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@ -34,6 +34,7 @@
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#include "djui_panel_debug.h"
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#include "djui_panel_main.h"
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#include "djui_panel_host.h"
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#include "djui_panel_host_save.h"
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#include "djui_panel_host_message.h"
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#include "djui_panel_join.h"
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#include "djui_panel_join_message.h"
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@ -1,5 +1,6 @@
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#include <stdio.h>
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#include "djui.h"
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#include "game/save_file.h"
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#include "pc/network/network.h"
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#include "pc/utils/misc.h"
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#include "pc/configfile.h"
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@ -91,6 +92,26 @@ void djui_panel_host_create(struct DjuiBase* caller) {
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#endif
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sInputboxPort = inputbox1;
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}
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struct DjuiRect* rect2 = djui_rect_create(&body->base);
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djui_base_set_size_type(&rect2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&rect2->base, 1.0f, 32);
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djui_base_set_color(&rect2->base, 0, 0, 0, 0);
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{
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struct DjuiText* text1 = djui_text_create(&rect2->base, "Save Slot");
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djui_base_set_size_type(&text1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_color(&text1->base, 200, 200, 200, 255);
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djui_base_set_size(&text1->base, 0.485f, 64);
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djui_base_set_alignment(&text1->base, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
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char starString[32] = { 0 };
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snprintf(starString, 32, "%c x%d", '~' + 1, save_file_get_total_star_count(configHostSaveSlot - 1, 0, 24));
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struct DjuiButton* button1 = djui_button_create(&rect2->base, starString);
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djui_base_set_size_type(&button1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button1->base, 0.5f, 32);
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djui_base_set_alignment(&button1->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_TOP);
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djui_interactable_hook_click(&button1->base, djui_panel_host_save_create);
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}
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char* iChoices[3] = { "Non-solid", "Solid", "Friendly Fire" };
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struct DjuiSelectionbox* selectionbox2 = djui_selectionbox_create(&body->base, "Player interaction", iChoices, 3, &configFiltering);
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@ -109,19 +130,19 @@ void djui_panel_host_create(struct DjuiBase* caller) {
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djui_base_set_size_type(&checkbox3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&checkbox3->base, 1.0f, 32);
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struct DjuiRect* rect2 = djui_rect_create(&body->base);
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djui_base_set_size_type(&rect2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&rect2->base, 1.0f, 64);
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djui_base_set_color(&rect2->base, 0, 0, 0, 0);
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struct DjuiRect* rect3 = djui_rect_create(&body->base);
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djui_base_set_size_type(&rect3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&rect3->base, 1.0f, 64);
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djui_base_set_color(&rect3->base, 0, 0, 0, 0);
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{
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struct DjuiButton* button1 = djui_button_create(&rect2->base, "Back");
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struct DjuiButton* button1 = djui_button_create(&rect3->base, "Back");
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djui_base_set_size_type(&button1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button1->base, 0.485f, 64);
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djui_base_set_alignment(&button1->base, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
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djui_button_set_style(button1, 1);
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djui_interactable_hook_click(&button1->base, djui_panel_menu_back);
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struct DjuiButton* button2 = djui_button_create(&rect2->base, "Host");
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struct DjuiButton* button2 = djui_button_create(&rect3->base, "Host");
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djui_base_set_size_type(&button2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button2->base, 0.485f, 64);
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djui_base_set_alignment(&button2->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_TOP);
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@ -23,6 +23,8 @@ Forward port '\\#d0d0ff\\%d\\#c8c8c8\\' for UDP.\
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void djui_panel_host_message_do_host(struct DjuiBase* caller) {
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djui_panel_shutdown();
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extern s16 gCurrSaveFileNum;
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gCurrSaveFileNum = configHostSaveSlot;
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#ifndef DISCORD_SDK
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configNetworkSystem = 1;
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network_set_system(NS_SOCKET);
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59
src/pc/djui/djui_panel_host_save.c
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59
src/pc/djui/djui_panel_host_save.c
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@ -0,0 +1,59 @@
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#include <stdio.h>
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#include "djui.h"
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#include "game/save_file.h"
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#include "pc/configfile.h"
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static struct DjuiBase* sSaveButtonCaller = NULL;
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static struct DjuiButton* sSaveButtons[4] = { NULL };
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static void djui_panel_host_save_update_button(struct DjuiButton* button, int slot) {
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char starString[32] = { 0 };
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snprintf(starString, 32, "%c x%d", '~' + 1, save_file_get_total_star_count(slot, 0, 24));
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djui_text_set_text(button->text, starString);
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}
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static void djui_panel_host_save_button_click(struct DjuiBase* caller) {
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configHostSaveSlot = caller->tag + 1;
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djui_panel_host_save_update_button((struct DjuiButton*)sSaveButtonCaller, configHostSaveSlot - 1);
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djui_panel_menu_back(caller);
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}
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static void djui_panel_host_save_erase_button_click(struct DjuiBase* caller) {
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save_file_erase(caller->tag);
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djui_panel_host_save_update_button(sSaveButtons[caller->tag], caller->tag);
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}
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void djui_panel_host_save_create(struct DjuiBase* caller) {
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f32 bodyHeight = 32 * 4 + 64 * 1 + 16 * 5;
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sSaveButtonCaller = caller;
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struct DjuiBase* defaultBase = NULL;
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struct DjuiThreePanel* panel = djui_panel_menu_create(bodyHeight, "\\#ff0800\\S\\#1be700\\A\\#00b3ff\\V\\#ffef00\\E");
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struct DjuiFlowLayout* body = (struct DjuiFlowLayout*)djui_three_panel_get_body(panel);
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{
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for (int i = 0; i < 4; i++) {
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struct DjuiRect* rect1 = djui_rect_create(&body->base);
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djui_base_set_size_type(&rect1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&rect1->base, 1.0f, 32);
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djui_base_set_color(&rect1->base, 0, 0, 0, 0);
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{
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struct DjuiButton* button1 = djui_button_create(&rect1->base, "");
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djui_panel_host_save_update_button(button1, i);
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djui_base_set_size_type(&button1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button1->base, 0.74f, 32);
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djui_interactable_hook_click(&button1->base, djui_panel_host_save_button_click);
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button1->base.tag = i;
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if (i == (int)(configHostSaveSlot - 1)) { defaultBase = &button1->base; }
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sSaveButtons[i] = button1;
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struct DjuiButton* button2 = djui_button_create(&rect1->base, "erase");
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djui_base_set_size_type(&button2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button2->base, 0.24f, 32);
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djui_base_set_alignment(&button2->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_TOP);
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djui_interactable_hook_click(&button2->base, djui_panel_host_save_erase_button_click);
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}
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}
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}
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djui_panel_add(caller, &panel->base, defaultBase);
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}
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4
src/pc/djui/djui_panel_host_save.h
Normal file
4
src/pc/djui/djui_panel_host_save.h
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@ -0,0 +1,4 @@
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#pragma once
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#include "djui.h"
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void djui_panel_host_save_create(struct DjuiBase* caller);
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