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Fix missing changes
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parent
ad6907ff77
commit
c2ee370182
3 changed files with 4 additions and 4 deletions
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@ -845,7 +845,7 @@ s16 level_trigger_warp(struct MarioState *m, s32 warpOp) {
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play_transition(WARP_TRANSITION_FADE_INTO_CIRCLE, 0x14, 0x00, 0x00, 0x00);
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break;
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case WARP_OP_UNKNOWN_01: // enter totwc
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case WARP_OP_LOOK_UP: // enter totwc
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sDelayedWarpTimer = 30;
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sSourceWarpNodeId = WARP_NODE_F2;
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play_transition(WARP_TRANSITION_FADE_INTO_COLOR, 0x1E, 0xFF, 0xFF, 0xFF);
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@ -1524,4 +1524,4 @@ void fake_lvl_init_from_save_file(void) {
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save_file_move_cap_to_default_location();
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select_mario_cam_mode();
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set_yoshi_as_not_dead();
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}
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}
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@ -12,7 +12,7 @@
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#define TIMER_CONTROL_HIDE 3
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#define WARP_OP_NONE 0x00
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#define WARP_OP_UNKNOWN_01 0x01
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#define WARP_OP_LOOK_UP 0x01
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#define WARP_OP_UNKNOWN_02 0x02
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#define WARP_OP_WARP_DOOR 0x03
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#define WARP_OP_WARP_OBJECT 0x04
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@ -1857,7 +1857,7 @@ static u8 prevent_hang(u32 hangPreventionActions[], u8* hangPreventionIndex) {
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// force the crash in debug mode
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#ifdef DEBUG
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SOFT_ASSERT(hangPreventionIndex == 0);
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SOFT_ASSERT_RETURN(hangPreventionIndex == 0, TRUE);
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#endif
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return TRUE;
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