mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 03:55:11 +00:00
Added ability for sync tables to contain tables
This commit is contained in:
parent
5e8db3de00
commit
9a3796f0b8
10 changed files with 444 additions and 205 deletions
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@ -9,10 +9,6 @@ HOOK_ON_SET_MARIO_ACTION = 3
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HOOK_BEFORE_PHYS_STEP = 4
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HOOK_MAX = 5
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LST_GLOBAL = 0
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LST_PLAYER = 1
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LST_MAX = 2
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_CObject = {
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__index = function (t,k)
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return _get_field(t['_lot'], t['_pointer'], k)
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@ -37,6 +33,15 @@ _SyncTable = {
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end
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}
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_ReadOnlyTable = {
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__index = function (t,k)
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local _table = rawget(t, '_table')
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return _table[k]
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end,
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__newindex = function (t,k,v)
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end
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}
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function vec3f_copy(dest, src)
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dest.x = src.x
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dest.y = src.y
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@ -24,9 +24,9 @@ $FILE --client 127.0.0.1 27015 --configfile sm64config_client.txt &
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exit
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# debug on server
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#$FILE --client 127.0.0.1 27015 --configfile sm64config_client.txt & > /dev/null
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#winpty cgdb $FILE -ex 'break debug_breakpoint_here' -ex 'run --server 27015 --configfile sm64config_server.txt' -ex 'quit'
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#exit
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$FILE --client 127.0.0.1 27015 --configfile sm64config_client.txt & > /dev/null
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winpty cgdb $FILE -ex 'break debug_breakpoint_here' -ex 'run --server 27015 --configfile sm64config_server.txt' -ex 'quit'
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exit
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###################
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# debug on client #
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@ -619,12 +619,6 @@
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- HOOK_BEFORE_PHYS_STEP
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- HOOK_MAX
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<br />
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- LST_GLOBAL
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- LST_PLAYER
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- LST_MAX
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[:arrow_up_small:](#)
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<br />
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@ -4,9 +4,6 @@ char gSmluaConstants[] = "HOOK_UPDATE = 0\n"
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"HOOK_ON_SET_MARIO_ACTION = 3\n"
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"HOOK_BEFORE_PHYS_STEP = 4\n"
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"HOOK_MAX = 5\n"
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"LST_GLOBAL = 0\n"
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"LST_PLAYER = 1\n"
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"LST_MAX = 2\n"
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"_CObject = {\n"
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" __index = function (t,k)\n"
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" return _get_field(t['_lot'], t['_pointer'], k)\n"
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@ -29,6 +26,14 @@ char gSmluaConstants[] = "HOOK_UPDATE = 0\n"
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" _set_sync_table_field(t, k, v)\n"
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" end\n"
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"}\n"
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"_ReadOnlyTable = {\n"
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" __index = function (t,k)\n"
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" local _table = rawget(t, '_table')\n"
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" return _table[k]\n"
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" end,\n"
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" __newindex = function (t,k,v)\n"
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" end\n"
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"}\n"
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"function vec3f_copy(dest, src)\n"
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" dest.x = src.x\n"
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" dest.y = src.y\n"
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@ -3,65 +3,114 @@
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#include "pc/network/network.h"
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#include "pc/network/network_player.h"
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static bool smlua_value_to_lnt(int index, struct LSTNetworkType* lnt) {
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#define MAX_UNWOUND_SIZE 256
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static struct LSTNetworkType sUnwoundLnts[MAX_UNWOUND_LNT] = { 0 };
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u16 sUnwoundLntsCount = 0;
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static void smlua_sync_table_create(u16 modRemoteIndex, enum LuaSyncTableType lst, int* parentIndex, int* keyIndex) {
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lua_State* L = gLuaState;
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int valueType = lua_type(L, index);
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lua_newtable(L);
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int t = lua_gettop(L);
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if (valueType == LUA_TNUMBER) {
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lnt->type = LST_NETWORK_TYPE_INTEGER;
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lnt->value.integer = lua_tointeger(L, index);
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// push fields
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smlua_push_integer_field(t, "_remoteIndex", modRemoteIndex);
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smlua_push_integer_field(t, "_type", lst);
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smlua_push_table_field(t, "_seq");
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smlua_push_table_field(t, "_table");
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if (lnt->value.integer == 0) {
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lnt->type = LST_NETWORK_TYPE_NUMBER;
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lnt->value.number = lua_tonumber(L, index);
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}
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return true;
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}
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// set parent
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lua_pushstring(L, "_parent");
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if (parentIndex == NULL) { lua_pushnil(L); } else { lua_pushvalue(L, *parentIndex); }
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lua_settable(L, -3);
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if (valueType == LUA_TBOOLEAN) {
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lnt->type = LST_NETWORK_TYPE_BOOLEAN;
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lnt->value.boolean = lua_toboolean(L, index);
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return true;
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}
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// set key name
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lua_pushstring(L, "_name");
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if (keyIndex == NULL) { lua_pushnil(L); } else { lua_pushvalue(L, *keyIndex); }
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lua_settable(L, -3);
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if (valueType == LUA_TSTRING) {
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lnt->type = LST_NETWORK_TYPE_STRING;
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lnt->value.string = lua_tostring(L, index);
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if (lnt->value.string == NULL || strlen(lnt->value.string) > 256) {
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LOG_LUA("smlua_value_to_lnt on invalid string value: '%s'", (lnt->value.string == NULL) ? "<null>" : lnt->value.string);
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return false;
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}
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return true;
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}
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if (valueType == LUA_TNIL) {
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lnt->type = LST_NETWORK_TYPE_NIL;
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return true;
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}
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return false;
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// attach metatable
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lua_pushglobaltable(L);
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lua_getfield(L, -1, "_SyncTable");
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lua_setmetatable(L, -3);
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lua_pop(L, 1); // pop global table
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}
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static void smlua_push_lnt(struct LSTNetworkType* lnt) {
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static bool smlua_sync_table_unwind(int syncTableIndex, int keyIndex) {
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LUA_STACK_CHECK_BEGIN();
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lua_State* L = gLuaState;
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switch (lnt->type) {
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case LST_NETWORK_TYPE_INTEGER:
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lua_pushinteger(L, lnt->value.integer);
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break;
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case LST_NETWORK_TYPE_NUMBER:
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lua_pushnumber(L, lnt->value.number);
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break;
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case LST_NETWORK_TYPE_BOOLEAN:
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lua_pushboolean(L, lnt->value.boolean);
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break;
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case LST_NETWORK_TYPE_STRING:
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lua_pushstring(L, lnt->value.string);
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break;
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case LST_NETWORK_TYPE_NIL:
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lua_pushnil(L);
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break;
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default: SOFT_ASSERT(false);
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sUnwoundLntsCount = 0;
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// get key
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sUnwoundLnts[sUnwoundLntsCount++] = smlua_to_lnt(L, keyIndex);
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if (!gSmLuaConvertSuccess) {
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LOG_LUA("attempted to unwind sync table with invalid key type");
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return false;
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}
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// duplicate sync table for iteration
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lua_pushvalue(L, syncTableIndex);
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syncTableIndex = lua_gettop(L);
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while (true) {
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// make sure we remain within limits
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if (sUnwoundLntsCount >= MAX_UNWOUND_LNT) {
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LOG_LUA("attempted to unwind sync table past its limit");
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return false;
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}
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// get name of table
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lua_pushstring(L, "_name");
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lua_gettable(L, syncTableIndex);
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sUnwoundLnts[sUnwoundLntsCount++] = smlua_to_lnt(L, -1);
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// translate player index
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lua_getfield(L, syncTableIndex, "_type");
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lua_Integer lst = lua_tointeger(L, -1);
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lua_pop(L, 1);
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if (lst == LST_PLAYER) {
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struct LSTNetworkType* n = &sUnwoundLnts[sUnwoundLntsCount - 1];
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assert(n->type == LST_NETWORK_TYPE_INTEGER);
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n->value.integer = network_player_global_index_from_local(n->value.integer);
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}
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lua_pop(L, 1); // pop _name value
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if (!gSmLuaConvertSuccess) {
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LOG_LUA("attempted to unwind sync table with invalid parent");
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lua_pop(L, 1); // pop iterative _parent
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return false;
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}
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// get parent of table
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lua_pushstring(L, "_parent");
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lua_gettable(L, syncTableIndex);
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int parentType = lua_type(L, -1);
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lua_replace(L, syncTableIndex);
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// validate parent type
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if (parentType != LUA_TTABLE) {
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if (parentType != LUA_TNIL) {
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LOG_LUA("attempted to unwind sync table into an invalid parent");
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return false;
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}
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break;
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}
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}
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lua_pop(L, 1); // pop iterative _parent
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// check size
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size_t unwoundSize = 0;
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for (int i = 0; i < sUnwoundLntsCount; i++) {
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unwoundSize += sUnwoundLnts[i].size;
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}
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if (unwoundSize >= MAX_UNWOUND_SIZE) {
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LOG_LUA("attempted to unwind sync table with too long of a key/parent length");
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return false;
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}
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LUA_STACK_CHECK_END();
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return true;
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}
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static void smlua_sync_table_send_field(u8 toLocalIndex, int stackIndex, bool alterSeq) {
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@ -75,29 +124,70 @@ static void smlua_sync_table_send_field(u8 toLocalIndex, int stackIndex, bool al
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// get modRemoteIndex
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u16 modRemoteIndex = smlua_get_integer_field(syncTableIndex, "_remoteIndex");
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if (!gSmLuaConvertSuccess) {
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LOG_LUA("smlua_sync_table_send_field on invalid modRemoteIndex: %u", modRemoteIndex);
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return;
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}
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// get lst
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enum LuaSyncTableType lst = smlua_get_integer_field(syncTableIndex, "_type");
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if (!gSmLuaConvertSuccess || lst >= LST_MAX) {
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LOG_LUA("smlua_sync_table_send_field on invalid LST: %u", lst);
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LOG_LUA("Error: tried to alter sync table with an invalid modRemoteIndex: %u", modRemoteIndex);
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return;
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}
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// get key
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struct LSTNetworkType lntKey = { 0 };
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if (!smlua_value_to_lnt(keyIndex, &lntKey)) { return; }
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struct LSTNetworkType lntKey = smlua_to_lnt(L, keyIndex);
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if (!gSmLuaConvertSuccess) {
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LOG_LUA("Error: tried to alter sync table with an invalid key");
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return;
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}
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lntKey = lntKey;
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////////////////
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// prev value //
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////////////////
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lua_getfield(L, syncTableIndex, "_table");
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lua_pushvalue(L, keyIndex);
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lua_rawget(L, -2);
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int prevValueType = lua_type(L, -1);
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lua_pop(L, 1); // pop prev value
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lua_pop(L, 1); // pop _table
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if (prevValueType == LUA_TTABLE) {
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LOG_LUA("Error: tried to assign on top of sync table");
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return;
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}
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///////////
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// value //
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///////////
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// get value
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struct LSTNetworkType lntValue = { 0 };
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if (!smlua_value_to_lnt(valueIndex, &lntValue)) { return; }
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int valueType = lua_type(L, valueIndex);
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if (valueType == LUA_TTABLE) {
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if (prevValueType != LUA_TNIL) {
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LOG_LUA("Error: tried to set a sync table field to a different sync table");
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return;
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}
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if (!smlua_is_table_empty(valueIndex)) {
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LOG_LUA("Error: tried to generate a sync table with a non-empty table");
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return;
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}
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// create sync table
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int modRemoteIndex = smlua_get_integer_field(syncTableIndex, "_remoteIndex");
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// set table
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lua_getfield(L, syncTableIndex, "_table");
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lua_pushvalue(L, keyIndex);
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smlua_sync_table_create(modRemoteIndex, LST_NORMAL, &syncTableIndex, &keyIndex);
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lua_settable(L, -3);
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lua_pop(L, 1); // pop _table
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LUA_STACK_CHECK_END();
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return;
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}
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struct LSTNetworkType lntValue = smlua_to_lnt(L, valueIndex);
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if (!gSmLuaConvertSuccess) {
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LOG_LUA("Error: tried to alter sync table with an invalid value");
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return;
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}
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// set value
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lua_getfield(L, syncTableIndex, "_table");
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@ -128,22 +218,19 @@ static void smlua_sync_table_send_field(u8 toLocalIndex, int stackIndex, bool al
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lua_pop(L, 1); // pop seq table
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///////////
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// index //
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///////////
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// get index
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u16 index = smlua_get_integer_field(syncTableIndex, "_index");
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index = network_player_global_index_from_local(index);
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/////////////
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// network //
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/////////////
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// unwind key + parent tables
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if (!smlua_sync_table_unwind(syncTableIndex, keyIndex)) {
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LOG_LUA("Error: failed to unwind sync table for sending over the network");
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return;
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}
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// send over the network
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if (!gLuaInitializingScript && seq > 0) {
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network_send_lua_sync_table(toLocalIndex, seq, modRemoteIndex, lst, index, &lntKey, &lntValue);
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network_send_lua_sync_table(toLocalIndex, seq, modRemoteIndex, sUnwoundLntsCount, sUnwoundLnts, &lntValue);
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}
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LUA_STACK_CHECK_END();
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@ -155,11 +242,11 @@ static int smlua__set_sync_table_field(UNUSED lua_State* L) {
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return 1;
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}
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void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 lst, u16 index, struct LSTNetworkType* lntKey, struct LSTNetworkType* lntValue) {
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void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 lntKeyCount, struct LSTNetworkType* lntKeys, struct LSTNetworkType* lntValue) {
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LUA_STACK_CHECK_BEGIN();
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lua_State* L = gLuaState;
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// figure out table
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// figure out mod table
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struct ModTable* table = NULL;
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if (gNetworkType == NT_SERVER) {
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table = &gModTableLocal;
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@ -183,12 +270,6 @@ void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 ls
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return;
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}
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// sanity check lst
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if (lst >= LST_MAX) {
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LOG_ERROR("Received sync table field packet with an invalid LST: %u", lst);
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return;
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}
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// sanity check lntValue
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if (lntValue->type >= LST_NETWORK_TYPE_MAX) {
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LOG_ERROR("Received sync table field packet with an invalid lnt type: %u", lntValue->type);
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@ -197,28 +278,61 @@ void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 ls
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lua_getglobal(L, "_G"); // get global table
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lua_getfield(L, LUA_REGISTRYINDEX, entry->path); // get the file's "global" table
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int fileGlobalIndex = lua_gettop(L);
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// get sync table
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u16 syncTableSize = 0;
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switch (lst) {
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case LST_GLOBAL:
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syncTableSize = 1;
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lua_getfield(L, -1, "gGlobalSyncTable");
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break;
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case LST_PLAYER:
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syncTableSize = 2;
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lua_getfield(L, -1, "gPlayerSyncTable");
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lua_pushinteger(L, network_player_local_index_from_global(index));
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// push global sync table
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u16 syncTableSize = 1;
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smlua_push_lnt(&lntKeys[lntKeyCount - 1]);
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lua_gettable(L, fileGlobalIndex);
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int syncTableIndex = lua_gettop(L);
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if (lua_type(L, -1) != LUA_TTABLE) {
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LOG_ERROR("Received sync table field packet with an invalid table");
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return;
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}
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for (int i = lntKeyCount - 2; i >= 1; i--) {
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// get child sync table
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smlua_push_lnt(&lntKeys[i]);
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lua_gettable(L, -2);
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// create missing tables
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if (lua_type(L, -1) != LUA_TTABLE) {
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lua_pop(L, 1); // pop non-table
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// push internal table of parent
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lua_pushstring(L, "_table");
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lua_gettable(L, syncTableIndex);
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// set internal[key] = new sync table
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smlua_push_lnt(&lntKeys[i]);
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int keyIndex = lua_gettop(L);
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smlua_sync_table_create(modRemoteIndex, LST_NORMAL, &syncTableIndex, &keyIndex);
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lua_rawset(L, -3);
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// get new sync table
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smlua_push_lnt(&lntKeys[i]);
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lua_gettable(L, -2);
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break;
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default: assert(false);
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lua_remove(L, -2); // remove paren'ts internal table
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} else {
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// translate player index
|
||||
if (smlua_get_integer_field(-1, "_type") == LST_PLAYER) {
|
||||
lua_pop(L, 1); // pop wrong table
|
||||
assert(lntKeys[i].type == LST_NETWORK_TYPE_INTEGER);
|
||||
lua_pushinteger(L, network_player_local_index_from_global(lntKeys[i].value.integer));
|
||||
lua_gettable(L, -2);
|
||||
}
|
||||
}
|
||||
|
||||
lua_remove(L, -2); // remove parent table
|
||||
}
|
||||
|
||||
// get seq table
|
||||
lua_getfield(L, -1, "_seq");
|
||||
|
||||
// get seq number
|
||||
smlua_push_lnt(lntKey);
|
||||
smlua_push_lnt(&lntKeys[0]);
|
||||
lua_gettable(L, -2);
|
||||
u64 readSeq = lua_tointeger(L, -1);
|
||||
lua_pop(L, 1); // pop seq value
|
||||
|
@ -234,7 +348,7 @@ void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 ls
|
|||
}
|
||||
|
||||
// set seq number
|
||||
smlua_push_lnt(lntKey);
|
||||
smlua_push_lnt(&lntKeys[0]);
|
||||
lua_pushinteger(L, seq);
|
||||
lua_settable(L, -3);
|
||||
lua_pop(L, 1); // pop seq table
|
||||
|
@ -245,7 +359,7 @@ void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 ls
|
|||
int t = lua_gettop(L);
|
||||
|
||||
// set key/value
|
||||
smlua_push_lnt(lntKey);
|
||||
smlua_push_lnt(&lntKeys[0]);
|
||||
smlua_push_lnt(lntValue);
|
||||
lua_rawset(L, t);
|
||||
|
||||
|
@ -271,56 +385,45 @@ void smlua_sync_table_init_globals(char* path, u16 modRemoteIndex) {
|
|||
lua_State* L = gLuaState;
|
||||
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, path);
|
||||
int base = lua_gettop(L);
|
||||
int fileGlobalIndex = lua_gettop(L);
|
||||
{
|
||||
// create and attach global sync table
|
||||
lua_pushstring(L, "gGlobalSyncTable");
|
||||
int keyIndex = lua_gettop(L);
|
||||
smlua_sync_table_create(modRemoteIndex, LST_NORMAL, NULL, &keyIndex);
|
||||
lua_settable(L, fileGlobalIndex);
|
||||
}
|
||||
{
|
||||
// create player sync table
|
||||
lua_pushstring(L, "gPlayerSyncTable");
|
||||
lua_newtable(L);
|
||||
int t = lua_gettop(L);
|
||||
int tableIndex = lua_gettop(L);
|
||||
smlua_push_string_field(tableIndex, "_name", "gPlayerSyncTable");
|
||||
|
||||
// push fields
|
||||
smlua_push_integer_field(t, "_remoteIndex", modRemoteIndex);
|
||||
smlua_push_integer_field(t, "_type", LST_GLOBAL);
|
||||
smlua_push_integer_field(t, "_index", 0);
|
||||
smlua_push_table_field(t, "_seq");
|
||||
smlua_push_table_field(t, "_table");
|
||||
smlua_push_string_field(t, "_name", "gGlobalSyncTable");
|
||||
smlua_push_nil_field(t, "_parent");
|
||||
// create internal table
|
||||
lua_pushstring(L, "_table");
|
||||
lua_newtable(L);
|
||||
int internalTableIndex = lua_gettop(L);
|
||||
|
||||
// create player sync tables
|
||||
for (int i = 0; i < MAX_PLAYERS; i++) {
|
||||
lua_pushinteger(L, i);
|
||||
int keyIndex = lua_gettop(L);
|
||||
smlua_sync_table_create(modRemoteIndex, LST_PLAYER, &tableIndex, &keyIndex);
|
||||
lua_settable(L, internalTableIndex);
|
||||
}
|
||||
|
||||
// attach internal table
|
||||
lua_settable(L, tableIndex);
|
||||
|
||||
// attach metatable
|
||||
lua_pushglobaltable(L);
|
||||
lua_getfield(L, -1, "_SyncTable");
|
||||
lua_setmetatable(L, -3);
|
||||
lua_getfield(L, -1, "_ReadOnlyTable");
|
||||
lua_setmetatable(L, tableIndex);
|
||||
lua_pop(L, 1); // pop global table
|
||||
|
||||
// attach sync table to file's "globals"
|
||||
lua_setfield(L, base, "gGlobalSyncTable");
|
||||
}
|
||||
{
|
||||
lua_newtable(L);
|
||||
int playerTop = lua_gettop(L);
|
||||
for (int i = 0; i < MAX_PLAYERS; i++) {
|
||||
lua_pushinteger(L, i);
|
||||
|
||||
lua_newtable(L);
|
||||
int t = lua_gettop(L);
|
||||
|
||||
smlua_push_integer_field(t, "_remoteIndex", modRemoteIndex);
|
||||
smlua_push_integer_field(t, "_type", LST_PLAYER);
|
||||
smlua_push_integer_field(t, "_index", i);
|
||||
smlua_push_table_field(t, "_seq");
|
||||
smlua_push_table_field(t, "_table");
|
||||
smlua_push_string_field(t, "_name", "gPlayerSyncTable"); // <--- incorrect
|
||||
smlua_push_nil_field(t, "_parent"); // <--- incorrect
|
||||
|
||||
// attach metatable
|
||||
lua_pushglobaltable(L);
|
||||
lua_getfield(L, -1, "_SyncTable");
|
||||
lua_setmetatable(L, -3);
|
||||
lua_pop(L, 1); // pop global table
|
||||
|
||||
// attach table to gPlayerSyncTable
|
||||
lua_settable(L, playerTop);
|
||||
}
|
||||
lua_setfield(L, base, "gPlayerSyncTable");
|
||||
// attach player sync table
|
||||
lua_settable(L, fileGlobalIndex);
|
||||
}
|
||||
lua_pop(L, 1); // pop file's "global" table
|
||||
|
||||
|
|
|
@ -1,15 +1,16 @@
|
|||
#ifndef SMLUA_SYNC_TABLE_H
|
||||
#define SMLUA_SYNC_TABLE_H
|
||||
|
||||
#define MAX_UNWOUND_LNT 16
|
||||
|
||||
enum LuaSyncTableType {
|
||||
LST_GLOBAL,
|
||||
LST_NORMAL,
|
||||
LST_PLAYER,
|
||||
LST_MAX,
|
||||
};
|
||||
|
||||
struct LSTNetworkType;
|
||||
|
||||
void smlua_set_sync_table_field_from_network(u64 seq, u16 remoteIndex, u16 lst, u16 index, struct LSTNetworkType* lntKey, struct LSTNetworkType* lntValue);
|
||||
void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 lntKeyCount, struct LSTNetworkType* lntKeys, struct LSTNetworkType* lntValue);
|
||||
void smlua_sync_table_init_globals(char* path, u16 remoteIndex);
|
||||
void smlua_bind_sync_table(void);
|
||||
void smlua_sync_table_send_all(u8 toLocalIndex);
|
||||
|
|
|
@ -20,25 +20,24 @@ s16* smlua_get_vec3s_from_buffer(void) {
|
|||
return sVec3sBuffer[sVec3sBufferIndex++];
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void smlua_bind_function(lua_State* L, const char* name, void* func) {
|
||||
lua_pushcfunction(L, func);
|
||||
lua_setglobal(L, name);
|
||||
}
|
||||
|
||||
void smlua_logline(void) {
|
||||
lua_State* L = gLuaState;
|
||||
lua_Debug info;
|
||||
int level = 0;
|
||||
while (lua_getstack(L, level, &info)) {
|
||||
lua_getinfo(L, "nSl", &info);
|
||||
LOG_INFO(" [%d] %s:%d -- %s [%s]",
|
||||
level, info.short_src, info.currentline,
|
||||
(info.name ? info.name : "<unknown>"), info.what);
|
||||
++level;
|
||||
|
||||
bool smlua_is_table_empty(int index) {
|
||||
lua_pushnil(gLuaState); // key
|
||||
if (lua_next(gLuaState, index)) {
|
||||
lua_pop(gLuaState, 2);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
lua_Integer smlua_to_integer(lua_State* L, int index) {
|
||||
if (lua_type(L, index) == LUA_TBOOLEAN) {
|
||||
|
@ -121,7 +120,63 @@ void* smlua_to_cobject(lua_State* L, int index, u16 lot) {
|
|||
return pointer;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////
|
||||
struct LSTNetworkType smlua_to_lnt(lua_State* L, int index) {
|
||||
struct LSTNetworkType lnt = { 0 };
|
||||
int valueType = lua_type(L, index);
|
||||
|
||||
if (valueType == LUA_TNUMBER) {
|
||||
lnt.type = LST_NETWORK_TYPE_INTEGER;
|
||||
lnt.value.integer = lua_tointeger(L, index);
|
||||
lnt.size = sizeof(u8) + sizeof(long long);
|
||||
|
||||
if (lnt.value.integer == 0) {
|
||||
lnt.type = LST_NETWORK_TYPE_NUMBER;
|
||||
lnt.value.number = lua_tonumber(L, index);
|
||||
lnt.size = sizeof(u8) + sizeof(double);
|
||||
|
||||
if (lnt.value.number == 0) {
|
||||
lnt.type = LST_NETWORK_TYPE_INTEGER;
|
||||
lnt.size = sizeof(u8) + sizeof(long long);
|
||||
}
|
||||
}
|
||||
gSmLuaConvertSuccess = true;
|
||||
return lnt;
|
||||
}
|
||||
|
||||
if (valueType == LUA_TBOOLEAN) {
|
||||
lnt.type = LST_NETWORK_TYPE_BOOLEAN;
|
||||
lnt.value.boolean = lua_toboolean(L, index);
|
||||
lnt.size = sizeof(u8) + sizeof(u8);
|
||||
gSmLuaConvertSuccess = true;
|
||||
return lnt;
|
||||
}
|
||||
|
||||
if (valueType == LUA_TSTRING) {
|
||||
lnt.type = LST_NETWORK_TYPE_STRING;
|
||||
lnt.value.string = (char*)lua_tostring(L, index);
|
||||
if (lnt.value.string == NULL || strlen(lnt.value.string) > 256) {
|
||||
LOG_LUA("smlua_to_lnt on invalid string value: '%s'", (lnt.value.string == NULL) ? "<null>" : lnt.value.string);
|
||||
gSmLuaConvertSuccess = false;
|
||||
return lnt;
|
||||
}
|
||||
lnt.size = sizeof(u8) + sizeof(u16) + sizeof(u8) * strlen(lnt.value.string);
|
||||
gSmLuaConvertSuccess = true;
|
||||
return lnt;
|
||||
}
|
||||
|
||||
if (valueType == LUA_TNIL) {
|
||||
lnt.type = LST_NETWORK_TYPE_NIL;
|
||||
lnt.size = sizeof(u8);
|
||||
gSmLuaConvertSuccess = true;
|
||||
return lnt;
|
||||
}
|
||||
|
||||
LOG_LUA("smlua_to_lnt on invalid type: '%d'", valueType);
|
||||
gSmLuaConvertSuccess = false;
|
||||
return lnt;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void smlua_push_object(lua_State* L, u16 lot, void* p) {
|
||||
if (p == NULL) {
|
||||
|
@ -166,6 +221,32 @@ void smlua_push_table_field(int index, char* name) {
|
|||
lua_setfield(gLuaState, index, name);
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void smlua_push_lnt(struct LSTNetworkType* lnt) {
|
||||
lua_State* L = gLuaState;
|
||||
switch (lnt->type) {
|
||||
case LST_NETWORK_TYPE_INTEGER:
|
||||
lua_pushinteger(L, lnt->value.integer);
|
||||
break;
|
||||
case LST_NETWORK_TYPE_NUMBER:
|
||||
lua_pushnumber(L, lnt->value.number);
|
||||
break;
|
||||
case LST_NETWORK_TYPE_BOOLEAN:
|
||||
lua_pushboolean(L, lnt->value.boolean);
|
||||
break;
|
||||
case LST_NETWORK_TYPE_STRING:
|
||||
lua_pushstring(L, lnt->value.string);
|
||||
break;
|
||||
case LST_NETWORK_TYPE_NIL:
|
||||
lua_pushnil(L);
|
||||
break;
|
||||
default: SOFT_ASSERT(false);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
lua_Integer smlua_get_integer_field(int index, char* name) {
|
||||
if (lua_type(gLuaState, index) != LUA_TTABLE) {
|
||||
LOG_LUA("smlua_get_integer_field received improper type '%d'", lua_type(gLuaState, index));
|
||||
|
@ -190,13 +271,29 @@ lua_Number smlua_get_number_field(int index, char* name) {
|
|||
return val;
|
||||
}
|
||||
|
||||
bool smlua_is_table_empty(int index) {
|
||||
lua_pushnil(gLuaState); // key
|
||||
if (lua_next(gLuaState, index)) {
|
||||
lua_pop(gLuaState, 2);
|
||||
return false;
|
||||
///////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
char* smlua_lnt_to_str(struct LSTNetworkType* lnt) {
|
||||
static char sLntStr[32] = "";
|
||||
switch (lnt->type) {
|
||||
case LST_NETWORK_TYPE_INTEGER:
|
||||
snprintf(sLntStr, 32, "%lld", lnt->value.integer);
|
||||
break;
|
||||
case LST_NETWORK_TYPE_NUMBER:
|
||||
snprintf(sLntStr, 32, "%f", lnt->value.number);
|
||||
break;
|
||||
case LST_NETWORK_TYPE_BOOLEAN:
|
||||
snprintf(sLntStr, 32, "%u", lnt->value.boolean);
|
||||
break;
|
||||
case LST_NETWORK_TYPE_STRING:
|
||||
snprintf(sLntStr, 32, "%s", lnt->value.string);
|
||||
break;
|
||||
case LST_NETWORK_TYPE_NIL:
|
||||
snprintf(sLntStr, 32, "<NIL>");
|
||||
break;
|
||||
default: SOFT_ASSERT(false);
|
||||
}
|
||||
return true;
|
||||
return sLntStr;
|
||||
}
|
||||
|
||||
void smlua_dump_stack(void) {
|
||||
|
@ -274,4 +371,17 @@ void smlua_dump_table(int index) {
|
|||
lua_pop(L, 1);
|
||||
}
|
||||
printf("--------------\n");
|
||||
}
|
||||
|
||||
void smlua_logline(void) {
|
||||
lua_State* L = gLuaState;
|
||||
lua_Debug info;
|
||||
int level = 0;
|
||||
while (lua_getstack(L, level, &info)) {
|
||||
lua_getinfo(L, "nSl", &info);
|
||||
LOG_INFO(" [%d] %s:%d -- %s [%s]",
|
||||
level, info.short_src, info.currentline,
|
||||
(info.name ? info.name : "<unknown>"), info.what);
|
||||
++level;
|
||||
}
|
||||
}
|
|
@ -7,12 +7,14 @@ f32* smlua_get_vec3f_from_buffer(void);
|
|||
s16* smlua_get_vec3s_from_buffer(void);
|
||||
|
||||
void smlua_bind_function(lua_State* L, const char* name, void* func);
|
||||
void smlua_logline(void);
|
||||
bool smlua_is_table_empty(int index);
|
||||
|
||||
|
||||
lua_Integer smlua_to_integer(lua_State* L, int index);
|
||||
lua_Number smlua_to_number(lua_State* L, int index);
|
||||
const char* smlua_to_string(lua_State* L, int index);
|
||||
void* smlua_to_cobject(lua_State* L, int index, u16 lot);
|
||||
struct LSTNetworkType smlua_to_lnt(lua_State* L, int index);
|
||||
|
||||
void smlua_push_object(lua_State* L, u16 lot, void* p);
|
||||
void smlua_push_integer_field(int index, char* name, lua_Integer val);
|
||||
|
@ -21,11 +23,13 @@ void smlua_push_string_field(int index, char* name, const char* val);
|
|||
void smlua_push_nil_field(int index, char* name);
|
||||
void smlua_push_table_field(int index, char* name);
|
||||
|
||||
void smlua_push_lnt(struct LSTNetworkType* lnt);
|
||||
|
||||
lua_Integer smlua_get_integer_field(int index, char* name);
|
||||
lua_Number smlua_get_number_field(int index, char* name);
|
||||
|
||||
bool smlua_is_table_empty(int index);
|
||||
|
||||
char* smlua_lnt_to_str(struct LSTNetworkType* lnt);
|
||||
void smlua_logline(void);
|
||||
void smlua_dump_stack(void);
|
||||
void smlua_dump_globals(void);
|
||||
void smlua_dump_table(int index);
|
||||
|
|
|
@ -118,8 +118,10 @@ struct LSTNetworkType {
|
|||
long long integer;
|
||||
double number;
|
||||
u8 boolean;
|
||||
const char* string;
|
||||
char* string;
|
||||
} value;
|
||||
|
||||
size_t size;
|
||||
};
|
||||
|
||||
// packet.c
|
||||
|
@ -329,7 +331,8 @@ void network_receive_download(struct Packet* p);
|
|||
// packet_lua_sync_table.c
|
||||
void network_send_lua_sync_table_request(void);
|
||||
void network_receive_lua_sync_table_request(struct Packet* p);
|
||||
void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 remoteIndex, u16 lst, u16 index, struct LSTNetworkType* lntKey, struct LSTNetworkType* lntValue);
|
||||
|
||||
void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 remoteIndex, u16 lntKeyCount, struct LSTNetworkType* lntKey, struct LSTNetworkType* lntValue);
|
||||
void network_receive_lua_sync_table(struct Packet* p);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
#include "pc/lua/smlua.h"
|
||||
#include "pc/debuglog.h"
|
||||
|
||||
static char sLuaStrValue[257] = { 0 };
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
|
||||
void network_send_lua_sync_table_request(void) {
|
||||
|
@ -25,8 +23,8 @@ void network_receive_lua_sync_table_request(struct Packet* p) {
|
|||
/////////////////////////////////////////////////////////////
|
||||
|
||||
static bool packet_write_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
|
||||
u16 lntType = lnt->type;
|
||||
packet_write(p, &lntType, sizeof(u16));
|
||||
u8 lntType = lnt->type;
|
||||
packet_write(p, &lntType, sizeof(u8));
|
||||
|
||||
switch (lnt->type) {
|
||||
case LST_NETWORK_TYPE_NUMBER: {
|
||||
|
@ -47,10 +45,13 @@ static bool packet_write_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
|
|||
}
|
||||
|
||||
case LST_NETWORK_TYPE_STRING: {
|
||||
snprintf(sLuaStrValue, 256, "%s", lnt->value.string);
|
||||
u16 valueLength = strlen(sLuaStrValue);
|
||||
u16 valueLength = strlen(lnt->value.string);
|
||||
if (valueLength < 1 || valueLength > 256) {
|
||||
LOG_ERROR("attempted to send lua sync table with invalid string length: %u", valueLength);
|
||||
return false;
|
||||
}
|
||||
packet_write(p, &valueLength, sizeof(u16));
|
||||
packet_write(p, &sLuaStrValue, valueLength * sizeof(u8));
|
||||
packet_write(p, lnt->value.string, valueLength * sizeof(u8));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -68,7 +69,7 @@ static bool packet_write_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
|
|||
}
|
||||
|
||||
static bool packet_read_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
|
||||
packet_read(p, &lnt->type, sizeof(u16));
|
||||
packet_read(p, &lnt->type, sizeof(u8));
|
||||
|
||||
switch (lnt->type) {
|
||||
case LST_NETWORK_TYPE_NUMBER:
|
||||
|
@ -86,14 +87,12 @@ static bool packet_read_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
|
|||
case LST_NETWORK_TYPE_STRING: {
|
||||
u16 valueLength = 0;
|
||||
packet_read(p, &valueLength, sizeof(u16));
|
||||
if (valueLength > 256) {
|
||||
if (valueLength < 1 || valueLength > 256) {
|
||||
LOG_ERROR("received lua sync table with invalid value length: %d", valueLength);
|
||||
return false;
|
||||
}
|
||||
|
||||
packet_read(p, &sLuaStrValue, valueLength * sizeof(u8));
|
||||
sLuaStrValue[valueLength] = 0;
|
||||
lnt->value.string = sLuaStrValue;
|
||||
lnt->value.string = calloc(valueLength + 1, sizeof(u8));
|
||||
packet_read(p, lnt->value.string, valueLength * sizeof(u8));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -111,16 +110,18 @@ static bool packet_read_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
|
|||
|
||||
/////////////////////////////////////////////////////////////
|
||||
|
||||
void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 modRemoteIndex, u16 lst, u16 index, struct LSTNetworkType* lntKey, struct LSTNetworkType* lntValue) {
|
||||
void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 modRemoteIndex, u16 lntKeyCount, struct LSTNetworkType* lntKeys, struct LSTNetworkType* lntValue) {
|
||||
|
||||
struct Packet p = { 0 };
|
||||
packet_init(&p, PACKET_LUA_SYNC_TABLE, true, PLMT_NONE);
|
||||
packet_write(&p, &seq, sizeof(u64));
|
||||
packet_write(&p, &modRemoteIndex, sizeof(u16));
|
||||
packet_write(&p, &lst, sizeof(u16));
|
||||
packet_write(&p, &index, sizeof(u16));
|
||||
|
||||
if (!packet_write_lnt(&p, lntKey)) { return; }
|
||||
packet_write(&p, &lntKeyCount, sizeof(u16));
|
||||
for (int i = 0; i < lntKeyCount; i++) {
|
||||
if (!packet_write_lnt(&p, &lntKeys[i])) { return; }
|
||||
}
|
||||
|
||||
if (!packet_write_lnt(&p, lntValue)) { return; }
|
||||
|
||||
if (toLocalIndex == 0 || toLocalIndex >= MAX_PLAYERS) {
|
||||
|
@ -133,18 +134,31 @@ void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 modRemoteIndex, u
|
|||
void network_receive_lua_sync_table(struct Packet* p) {
|
||||
u64 seq = 0;
|
||||
u16 modRemoteIndex = 0;
|
||||
u16 lst = 0;
|
||||
u16 index = 0;
|
||||
struct LSTNetworkType lntKey = { 0 };
|
||||
u16 lntKeyCount = 0;
|
||||
struct LSTNetworkType lntKeys[MAX_UNWOUND_LNT] = { 0 };
|
||||
struct LSTNetworkType lntValue = { 0 };
|
||||
|
||||
packet_read(p, &seq, sizeof(u64));
|
||||
packet_read(p, &modRemoteIndex, sizeof(u16));
|
||||
packet_read(p, &lst, sizeof(u16));
|
||||
packet_read(p, &index, sizeof(u16));
|
||||
|
||||
if (!packet_read_lnt(p, &lntKey)) { return; }
|
||||
if (!packet_read_lnt(p, &lntValue)) { return; }
|
||||
packet_read(p, &lntKeyCount, sizeof(u16));
|
||||
for (int i = 0; i < lntKeyCount; i++) {
|
||||
if (!packet_read_lnt(p, &lntKeys[i])) { goto cleanup; }
|
||||
}
|
||||
|
||||
smlua_set_sync_table_field_from_network(seq, modRemoteIndex, lst, index, &lntKey, &lntValue);
|
||||
if (!packet_read_lnt(p, &lntValue)) { goto cleanup; }
|
||||
|
||||
smlua_set_sync_table_field_from_network(seq, modRemoteIndex, lntKeyCount, lntKeys, &lntValue);
|
||||
|
||||
cleanup:
|
||||
for (int i = 0; i < lntKeyCount; i++) {
|
||||
if (lntKeys[i].type != LST_NETWORK_TYPE_STRING) { continue; }
|
||||
if (lntKeys[i].value.string == NULL) { continue; }
|
||||
free(lntKeys[i].value.string);
|
||||
lntKeys[i].value.string = NULL;
|
||||
}
|
||||
if (lntValue.type == LST_NETWORK_TYPE_STRING && lntValue.value.string != NULL) {
|
||||
free(lntValue.value.string);
|
||||
lntValue.value.string = NULL;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue