Jenny Crowe
4345f92ba2
I missed one
2022-03-11 06:15:18 -07:00
Jenny Crowe
91ca50109d
Do you know how it feels to split sprites for 2 hours straight?
2022-03-11 06:12:33 -07:00
Jenny Crowe
8c89153af9
Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder.
2022-03-11 03:52:11 -07:00
Jenny Crowe
5663c5e8af
BTSDS: Zoom effect appears again.
2022-03-10 05:50:52 -07:00
Jenny Crowe
e6adef1f94
BTSDS: Outlines via Post Processing
2022-03-10 05:45:21 -07:00
Jenny Crowe
fe7a18ed6d
Rally: Changed net color to white (as it is in Megamix)
2022-03-10 02:22:54 -07:00
Jenny Crowe
bc24be8a95
Oh yeah the editor UI too
2022-03-07 09:17:53 -07:00
Jenny Crowe
61df4ecf8a
Editor: Game icons look better in-editor
2022-03-07 09:14:10 -07:00
Jenny Crowe
49898d661a
Merge pull request #44 from CarsonKompon/fix-mr-upbeat-animations
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Cleaned up Mr. Upbeat's animations
2022-03-07 08:24:11 -07:00
Jenny Crowe
f4b34563f9
URP drank all my Pepsi and called me a bitch
2022-03-07 08:23:28 -07:00
Carson Kompon
0262210452
Cleaned up Mr. Upbeat's animations
2022-03-07 10:15:40 -05:00
Carson Kompon
b229e612b3
Added "Set Mii" to Drumming Practice
2022-03-07 00:26:59 -05:00
Carson Kompon
8bb590825c
Added Drumming Practice Game Icon
2022-03-07 00:06:27 -05:00
Carson Kompon
b4e8152d90
Working Drumming Practice
2022-03-07 00:00:54 -05:00
Carson Kompon
31c08e778e
Started prepping Drumming Practice
2022-03-06 22:17:46 -05:00
Carson Kompon
b389cd7589
Fully functional and animated Mr. Upbeat
2022-03-06 14:37:50 -05:00
Carson Kompon
d5b800bb5b
Added Mr. Upbeat fall animation
2022-03-06 12:34:54 -05:00
Jenny Crowe
1a3a0dcec7
Merge pull request #39 from CarsonKompon/wizards-waltz-new-sprites
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New spritesheet for Wizard's Waltz
2022-03-04 21:42:09 -07:00
Carson Kompon
da57253acc
Added wand and sparkle FX to Wizard's Waltz
2022-03-04 23:28:56 -05:00
Carson Kompon
a0d4803901
Added new spritesheet
2022-03-04 22:42:58 -05:00
Carson Kompon
2ed99853a3
Added smear fx to Mr. Upbeat
2022-03-04 22:18:06 -05:00
Carson Kompon
5c3730cf9d
Slightly functional Mr. Upbeat
2022-03-04 22:10:10 -05:00
Carson Kompon
d22009e79c
Mr Upbeat Programming progress
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Autoplay works but it doesn't work otherwise
2022-03-04 17:03:57 -05:00
Carson Kompon
6d4a283eff
Mr Upbeat Animation Setup
2022-03-04 15:47:40 -05:00
Carson Kompon
2d7a559738
Mr Upbeat scene setup
2022-03-04 15:18:01 -05:00
Carson Kompon
5e2e80fb86
Mr Upbeat Sprite Definitions
2022-03-04 14:54:24 -05:00
Carson Kompon
1edb5fb16c
Mr Upbeat Spritesheet
2022-03-04 14:54:04 -05:00
Carson Kompon
502678f6b4
Added a new placeholder spritesheet for Wizard's Waltz
2022-03-04 01:37:33 -05:00
Carson Kompon
c028882d5b
Added the girl to Wizard's Waltz
2022-03-04 00:16:38 -05:00
Carson Kompon
ca48e23892
Added animations to the Wizard in Wizard's Waltz
2022-03-03 23:08:55 -05:00
Carson Kompon
6958b7bbb7
Added game icon for Wizard's Waltz
2022-03-03 22:36:11 -05:00
Carson Kompon
b0f74c9f01
Wizard's Waltz is feature complete
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Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon
2786cdca4c
Began adding Wizard's Waltz
2022-03-03 18:33:22 -05:00
Jenny Crowe
71838124c9
Crop Stomp: Dots bg
2022-03-03 04:18:16 -07:00
Jenny Crowe
93bbbd0ee2
Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing.
2022-03-03 03:43:01 -07:00
Carson Kompon
8a6eb8b74c
Added Cooking Pot, Alien, and Pot hit stars
2022-03-02 23:04:11 -05:00
Carson Kompon
70b1bb2dbb
Added Ring background fx to Karate Man
2022-03-01 15:37:06 -05:00
Jenny Crowe
061ff2e9d6
Crop Stomp: Some pivot changes
2022-03-01 01:41:48 -07:00
Jenny Crowe
25e90b0b39
Crop Stomp: Implementation progress
2022-02-28 23:38:38 -07:00
Jenny Crowe
8a2147ba70
Crop Stomp: More animations
2022-02-28 19:30:36 -07:00
Jenny Crowe
646bb82c04
Crop Stomp: Basic stomping
2022-02-28 01:33:11 -07:00
Jenny Crowe
34d8d9fc8d
Crop Stomp: He go
2022-02-27 22:11:18 -07:00
Jenny Crowe
811f4ce292
Crop Stomp basic setup
2022-02-27 16:26:03 -07:00
Carson Kompon
70962f50a0
Implemented proper sprite, flickering, and dropdown menu
...
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon
5a89e9608d
Added Light to the Light Bulb if colour is changed with right click
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You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
pixlblade
775eed31e0
f merge conflicts
2022-02-24 20:02:05 -05:00
Jenny Crowe
7d3fa6d8da
BTSDS: Scene adjustments for better future 3D cam movement compatibility
2022-02-24 05:26:56 -07:00
Jenny Crowe
9fc775afce
BTSDS: Outline no longer overlaps hit effect.
2022-02-23 21:27:39 -07:00
Jenny Crowe
f56071a627
Tap Trial: Pose animation setup
2022-02-21 15:28:16 -07:00
Jenny Crowe
8557a382ae
DJ School: Additional gameplay implementation and tuning.
2022-02-20 10:28:56 -07:00
Jenny Crowe
d1f511928a
Tap Trial: Double Tap animations for player
2022-02-20 08:25:45 -07:00
Jenny Crowe
f4067cf556
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania
2022-02-19 17:17:15 -07:00
Braedon
5d93a1ed90
Tap Trial: Player tap animation
2022-02-19 16:03:45 -05:00
Braedon
dc761a31c3
Some tap trial setup
2022-02-19 13:51:46 -05:00
Jenny Crowe
cd7b6ccd6e
BTSDS: Outline postprocess approach
2022-02-19 11:26:01 -07:00
Braedon
e45304d5d4
Fork lifter gulp graphical bug
2022-02-17 21:36:01 -05:00
Jenny Crowe
5dc02f5e42
Built to Scale: Gameplay implemented (missing lots of sfx)
2022-02-16 10:04:28 -07:00
Jenny Crowe
076b7bd291
Built to Scale (DS) asset setup
2022-02-15 16:28:08 -07:00
Braedon
aec0522ceb
Rhythm Rally polish
2022-02-15 00:17:53 -05:00
Jenny Crowe
d18581074d
Rhythm Rally: Basic gameplay setup
2022-02-14 01:53:58 -07:00
Braedon
ac8c1325bf
Testing jpeg cardboard box background in Rhythm Rally
2022-02-12 04:08:24 -05:00
Jenny Crowe
454368e775
Rhythm Rally: Animations baybeeeeeeeeee
2022-02-12 01:12:12 -07:00
Jenny Crowe
54023e5e2e
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania into megaminerzero
2022-02-11 19:59:40 -07:00
Jenny Crowe
0a8d278f96
Wait why didn't this push?
2022-02-11 19:59:23 -07:00
Braedon
73042ae2ae
Custom snap interval, but not in the editor (yet)
2022-02-11 20:15:36 -05:00
Jenny Crowe
1da1c7cf5c
Tweezers: Long hair implementation
2022-02-11 00:21:43 -07:00
Braedon
8a06687907
Long hair rhythm tweezers but very buggy (read desc)
...
Hair plucking is a bit weird a beat after a long pull.
The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.
You can't pull two long hairs at a time for some reason.
The long hair doesn't rotate correctly towards the tweezers.
I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Jenny Crowe
0022346446
Tweezers: Hairs fall after being plucked. Eye growing implemented.
2022-02-10 08:29:53 -07:00
Jenny Crowe
09c9e8de70
Tweezers: Plucking animation additions. Autoplay support.
2022-02-10 04:59:20 -07:00
Braedon
44f0b23373
bread2unity BCCAD interpreter setup
2022-02-10 03:13:54 -05:00
Jenny Crowe
b9ef8a648d
Certified merge moment
2022-02-09 03:33:55 -07:00
Jenny Crowe
9f7197152a
Tweezers: Functioning gameplay loop + Editor implementation.
2022-02-09 03:29:09 -07:00
Braedon
7ba9449d80
DJ School extra sfx
2022-02-09 02:46:49 -05:00
Jenny Crowe
4d32560100
Tweezers: Added clamp effect to tweezer pluck animation
2022-02-09 00:08:22 -07:00
Jenny Crowe
f2516c0ca5
Tweezers: Added idle anim (so the vegetable doesn't hop at the very start by default)
2022-02-08 23:29:41 -07:00
Braedon
9656b54d9e
Rhythm tweezers logic but not really
2022-02-08 22:58:25 -05:00
Jenny Crowe
5c50b8cc08
Tweezers: Tweaked error in HopFinal animation
2022-02-08 07:45:52 -07:00
Jenny Crowe
dd15d6bca7
Tweezers: Tweaked eyes slightly. Altered vegetable animations to accommodate.
2022-02-08 07:43:29 -07:00
Jenny Crowe
6ee88bfc0e
Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations.
2022-02-08 07:26:55 -07:00
Braedon
3f01bfdf7f
You can no longer stab multiple peas at once (Fork Lifter)
2022-02-05 23:03:31 -05:00
Braedon
973df96566
Some DJ School logic and animations, DJ Yellow is not currently animatable.
2022-02-04 22:48:35 -05:00
Braedon
44faa3f150
Count ins and event selector cleanup
2022-02-02 22:58:08 -05:00
Braedon
eac24e76c0
DJ School sounds
2022-02-02 21:09:50 -05:00
Braedon
d8653bf135
Space soccer polish and editor preview button
2022-02-02 03:36:20 -05:00
Braedon
05f8a5a842
Event properties wouldn't update when calling multiple events at once. (FIXED)
2022-01-30 23:59:15 -05:00
Braedon
759d4236e2
Discord rich presence
2022-01-30 18:40:12 -05:00
Braedon
bc8f7419be
Basic saving and loading system
2022-01-30 07:03:37 -05:00
Braedon
69535ba564
Upgrade renderer to the universal render pipeline
2022-01-30 04:09:26 -05:00
Braedon
80ca4743f2
Game switch improvements + Karate man animation fixes (READ DESC)
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If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
dd0a811560
Keyboard shortcuts for timeline state
2022-01-29 16:59:20 -05:00
Braedon
aef93fa0a1
Tempo change? (Don't update very buggy)
2022-01-27 21:50:57 -05:00
Braedon
8268936e6d
Some facial expressions for Karate Man
2022-01-26 12:02:44 -05:00
Braedon
f63c55afe4
Space Soccer HD textures (needs polish)
2022-01-26 00:38:12 -05:00
Braedon
c2d23f9be3
Even more space soccer animations + Clappy Trio Autoplay bug fixed
2022-01-24 22:49:40 -05:00
Braedon
b79535168b
More space soccer crap, like fixing some animations
2022-01-24 20:02:45 -05:00
Braedon
19ec176092
Space soccer animation testing
2022-01-24 05:13:46 -05:00
Braedon
d88a5614ec
I'm tired
2022-01-23 21:15:23 -05:00
Braedon
62c6e65945
Autoplay began
2022-01-22 22:40:53 -05:00
Braedon
923dd15597
Command pattern (Undo/Redo) system began. (Read desc)
...
I spent about 6 hours trying to fix this one specific bug involving the move undo. Turns out all I had to do was calm down and think logically instead of typing random bullshit for a few hours until it worked. I'm tired and I thank this for ruining my sleep schedule.
2022-01-22 05:44:19 -05:00
Braedon
44e70ddf1e
A lot of stuff (Read desc)
...
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.
Animation helpers for functions I don't wanna rewrite 100,000 times.
General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon
e7353723ab
Multisound + Combo miss animation
2022-01-20 20:24:30 -05:00
Braedon
b8f694eedf
Fixed Karate Man combo pot scale bug
2022-01-20 02:26:53 -05:00
Braedon
3e6d3b838a
Karate man combos
2022-01-19 20:48:52 -05:00
Braedon
d10d60358c
Karate Man design overhaul
2022-01-19 00:40:49 -05:00
Braedon
b338b05a43
Some resizable fixes
2022-01-17 15:08:32 -05:00
Braedon
936448351e
Game event selector broken, unity ui fucking sucks
2022-01-16 17:51:57 -05:00
Braedon
38e442da84
Import game icons
2022-01-15 17:52:53 -05:00
Braedon
ff6eb94055
Game switching fixes
2022-01-15 12:45:08 -05:00
Braedon
da7ca44bc5
Timeline playback start clamping
2022-01-15 02:08:23 -05:00
Braedon
11d111b0ac
Proper editor button sprites and Tooltip improvements
2022-01-15 00:20:47 -05:00
Braedon
c92e369d37
Editor ui improvements
2022-01-14 17:46:14 -05:00
Braedon
f4459c1c98
Timeline improvements
2022-01-09 18:35:55 -05:00
Starpelly
c838c65494
Playback visualization + started on timeline in editor
2022-01-07 06:36:23 -05:00
Starpelly
ee42be75e0
Initialize game with one script
2022-01-03 17:42:43 -05:00
Starpelly
53afabce35
Kick finalization
2022-01-03 10:15:48 -05:00
Starpelly
b12658a7a7
Most kick animations and functionality complete
2022-01-02 07:09:15 -05:00
Starpelly
88e2264d87
Karate Man Kick started
2022-01-01 13:54:17 -05:00
Starpelly
581435fe5d
Game loading optimization
2021-12-31 09:46:11 -05:00
Starpelly
6482ab3d4c
Spaceball camera and perspective fixes + Karate Man animated background
2021-12-30 07:17:22 -05:00
Starpelly
c5938adb92
Karate Man animation fixes
2021-12-30 03:26:18 -05:00
Starpelly
2677ac1172
Karate Man started.
2021-12-29 01:52:48 -05:00
Starpelly
cec00281c4
Spaceball pretty much finalized.
2021-12-28 02:38:55 -05:00
Starpelly
b5a1651dbc
Further improvements to AudioSource.time (Conductor.cs)
2021-12-27 21:36:27 -05:00
Starpelly
6a45b49521
Fixed AudioSource.time bug, check Conductor.cs for comment.
2021-12-26 23:48:39 -05:00
Starpelly
ba8d5238e2
Spaceball costumes
2021-12-26 02:25:17 -05:00
Starpelly
3840870684
Stars background + Camera zooming *UNFINISHED*
2021-12-25 20:04:23 -05:00
Starpelly
23b897206b
Highball added to Spaceball + event types added.
2021-12-25 08:32:52 -05:00
Starpelly
bd40c87b80
Spaceball swing + low ball throw + perspective camera
2021-12-25 07:16:40 -05:00
Starpelly
7d1d97725d
Better input latency, but not finalized. (weird results on low bpm's)
2021-12-24 18:41:35 -05:00
Starpelly
25e62b4af6
The Clappy Trio finalized (hopefully) + Dynamic "Trio" count.
2021-12-24 03:35:54 -05:00
Starpelly
cb79307b46
Fixed ForkLifter hand grab bug
2021-12-23 22:36:16 -05:00
Starpelly
3d103fbf7a
Fixed problem with Trio faces not changing
2021-12-23 19:58:48 -05:00
Starpelly
dab2379f68
Music sorting
2021-12-23 17:39:03 -05:00
Starpelly
8b3d270ee9
ClappyTrio Bop + Clap
2021-12-22 01:38:30 -05:00
Starpelly
ff8bae2a5f
Proper naming for sprites
2021-12-21 19:42:01 -05:00
Starpelly
9266cf2a8a
Fork Lifter Spaghetti Code
2021-12-18 23:10:43 -05:00