minenice55
2eff834a7a
Fan Club: arranged landing, corrected texture atlas colours
2022-05-01 20:08:48 -04:00
Pengu123
6bf5be2e5b
Bug Fixing
2022-05-02 00:24:07 +02:00
Pengu123
b7ba06c812
Coin Toss Done. Needs HD Textures and more customization
2022-05-01 23:49:55 +02:00
Pengu123
6083e07535
Coin Toss Functionnal (Needs Miss and Blank animation)
2022-05-01 22:10:00 +02:00
Pengu123
0232fe5540
Throw and Catch animation
2022-05-01 20:22:00 +02:00
minenice55
c8e7bb1292
Fan Club: cont. unarranged sequel work
2022-04-30 01:20:19 -04:00
minenice55
b41c97b6c7
Fan Club: more work on unarranged sequel
2022-04-30 00:36:47 -04:00
minenice55
97df0a43cf
Fan Club: initial support for "unarranged" sequel
2022-04-28 17:56:00 -04:00
minenice55
dbdc3d44ae
Fan Club: various adjustments
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address input lockout (still has one minor issue I need to check)
make certain forced animations make more sense
2022-04-28 16:01:07 -04:00
minenice55
c1ea34dc8d
Fan Club: add fast kamone
2022-04-27 18:02:53 -04:00
minenice55
a882f45ebd
Trick on the Class: new minigame definition
2022-04-13 10:14:13 -04:00
minenice55
fda9f3612d
Merge branch 'master' into game-mobTrick
2022-04-13 10:12:47 -04:00
minenice55
b0637a1281
Internal: fixed duplicated game defs
2022-04-12 17:49:00 -04:00
minenice55
1f0187ee66
Internal: separate minigame definitions
2022-04-12 12:14:46 -04:00
minenice55
293ed09127
Trick on the Class: refactor object sound
2022-04-11 10:57:27 -04:00
minenice55
8f905535ba
Trick on the Class: prep bop entity
2022-04-11 09:56:37 -04:00
adianfiuef
490e0a25dc
Tram&Pauline
2022-04-11 02:05:43 -07:00
minenice55
d102d1baa2
Trick on the Class: basic gameplay with placeholders
2022-04-10 21:05:33 -04:00
minenice55
0ee7e73a0c
Trick on the Class: object rotation
2022-04-10 19:15:59 -04:00
minenice55
035d3f4fce
Trick on the Class: flying objects
2022-04-10 18:29:31 -04:00
minenice55
ddc6b84063
Trick on the Class: object paths
2022-04-10 17:37:37 -04:00
minenice55
30d23ea309
Trick on the Class: initial setup
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hell
2022-04-04 10:48:37 -04:00
Jenny Crowe
8c0a79255c
Merge pull request #66 from minenice55/more-ntrIdol-2
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Fan Club: bugfixes and additions
2022-03-28 11:55:18 -07:00
minenice55
dc3e7aadbd
Correct compilation errors from merge
2022-03-28 09:45:16 -04:00
minenice55
24765c3d68
Merge branch 'master' into more-ntrIdol-2
2022-03-28 09:43:55 -04:00
Slaith
71e4e9c1f6
Fixed barrel break not working
2022-03-27 18:23:59 -07:00
minenice55
6bbbabf7f6
Fan Club: more animations
2022-03-27 19:05:08 -04:00
Slaith
8960d9da55
Allowed lion count and mii faces to be set before game switches and fixed some bugs from last pr
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I went through every single game script to look for bugs in intialization, there shouldn't be anything else that was caused by the pr (there is a bug in Spaceball where a ball cue won't trigger correctly if it's on the same beat as the switch, but i'm not sure how to fix it)
2022-03-27 11:13:13 -07:00
Jenny Crowe
a1527d58b6
Blue Bear: Crumbs! (Also fixed animation bugs associated with a recent PR)
2022-03-27 05:08:26 -07:00
minenice55
bf172ca17e
Fan Club: idol squatting animation
2022-03-27 00:11:32 -04:00
Slaith
1c9331daf8
fixing another bug with clappy trio
2022-03-26 17:53:34 -07:00
Slaith
b9c02eb039
i'm dumb lol
2022-03-26 17:42:50 -07:00
Jenny Crowe
abf86b4258
Merge pull request #63 from Slaith12/main
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Prevented out of order initialization
2022-03-25 21:48:51 -07:00
minenice55
7c591e0a11
Fan Club: arisa jump
2022-03-25 22:45:54 -04:00
Slaith
a653194e07
Moved all minigame initialization to Awake()
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I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
minenice55
831b019735
Fan Club: root motion
2022-03-25 18:59:18 -04:00
minenice55
61aaea72d9
Fan Club: fix references
2022-03-25 18:51:43 -04:00
minenice55
173e9d80dd
Fan Club: note to self
2022-03-22 15:49:29 -04:00
minenice55
d13d547c89
Merge branch 'master' into more-ntrIdol-2
2022-03-22 15:28:44 -04:00
minenice55
6d857e9d5c
Fan Club: prepare Arisa jumping
2022-03-22 15:23:55 -04:00
minenice55
5d95c9ec16
Conductor: property that returns secPerBeat scaled to song pitch
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NEEDS TESTING
2022-03-22 14:29:15 -04:00
minenice55
04535747f7
Fan Club: fix forcing idol anims during responses
2022-03-21 11:29:24 -04:00
minenice55
d768f48eae
Fan Club: address issue with double clap -> I suppose stack
2022-03-21 11:23:42 -04:00
minenice55
7d580fb132
oops forgot a small thing
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includes example using a fan club sound
2022-03-20 19:58:37 -04:00
Jenny Crowe
c406f30f77
Merge pull request #57 from Slaith12/main
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Fixed space soccer ball spawning when it shouldn't be
2022-03-18 18:42:31 -07:00
Slaith
a577544fac
Fixed space soccer ball spawning when it shouldn't be
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The soccer ball that is part of the prefab no longer defaults to the Dispensing state (when i refactored the ball script a while ago, i dealt with this problem by just disabling that ball, but this solution should work even with the ball enabled)
2022-03-17 18:44:58 -07:00
minenice55
dc46781d40
Fan Club: landing sound
2022-03-17 17:01:26 -04:00
minenice55
65918bd950
Fan Club: add cues continuing from transition, muted cues
2022-03-17 16:43:35 -04:00
minenice55
bce671dc85
Fan Club: make forced animations properly restart
2022-03-17 15:18:40 -04:00
minenice55
3e28dbcb0a
Fan Club: refactoring, fixes
2022-03-17 15:13:48 -04:00
minenice55
cd00c13fa7
Fan Club: remove unused file
2022-03-17 12:20:11 -04:00
Jenny Crowe
f69e69c41a
Merge pull request #55 from minenice55/game-ntrIdol
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Minigame: Fan Club
2022-03-16 16:22:10 -07:00
minenice55
4df6dcacd6
Fan Club: fix forced "peace no sync" animation
2022-03-16 17:45:12 -04:00
minenice55
b73135196c
Fan Club: add particle effect to forced clap
2022-03-16 17:43:37 -04:00
minenice55
af6e60a247
Fan Club: finish all basic functionality
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todo: other "special" animations
2022-03-16 17:41:46 -04:00
Jenny Crowe
e82f2096e9
Crop Stomp: Minor visual tweaks
2022-03-16 02:53:30 -07:00
Carson Kompon
79ddcffdd8
Added Streaks and Set Background Color to Drumming Practice
2022-03-15 19:15:54 -04:00
minenice55
5f42dd4f00
Fan Club: actual functionality (input still bugged)
2022-03-15 18:43:13 -04:00
minenice55
57e075255b
Fan Club: like 50% of the game lmao
2022-03-14 20:54:54 -04:00
minenice55
407ccdface
Fan Club: update script to new namespace
2022-03-14 10:36:19 -04:00
minenice55
df068c3899
Merge branch 'master' into game-ntrIdol
2022-03-14 10:35:33 -04:00
minenice55
b7c814738d
Fan Club: more idol stuff
2022-03-14 10:35:04 -04:00
Jenny Crowe
2d80cb05b1
The biggest of boi refactors
2022-03-14 07:21:05 -07:00
minenice55
0479cb39f8
Fan Club: idol setup part 1
2022-03-13 18:23:38 -04:00
minenice55
9d50231c2c
Merge branch 'master' into game-ntrIdol
2022-03-13 12:50:17 -04:00
Jenny Crowe
a1e98409bc
Fireworks: More setup
2022-03-13 07:35:22 -07:00
Jenny Crowe
9d733b6f2f
Stomp: Fixed issues associated with specific cue setups.
2022-03-13 03:25:41 -07:00
minenice55
a1f71294ce
Fan Club: start scene setup
2022-03-12 23:24:37 -05:00
Jenny Crowe
21b3f7c60c
Merge pull request #49 from CarsonKompon/mr-upbeat-repositioning
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Proper Mr. Upbeat Positioning
2022-03-12 18:32:12 -07:00
saladplainzone
80ea174edf
Fixed Space Soccer Dispense Sound
2022-03-12 17:13:10 -08:00
Carson Kompon
e685e4eac2
Proper Mr. Upbeat Positioning
2022-03-12 11:57:46 -05:00
Jenny Crowe
5ecc776279
Blue Bear: Basic gameplay setup
2022-03-12 07:14:41 -07:00
Jenny Crowe
2f746c8e10
Fork Lifter: Minor script tweak for readability.
2022-03-11 21:20:33 -07:00
Jenny Crowe
fd037c4436
Organization refactor
2022-03-11 21:10:13 -07:00
Jenny Crowe
42c2d4cd3e
Blue Bear: Extremely basic scene setup
2022-03-11 20:15:15 -07:00
Carson Kompon
c018f1c560
Mr. Upbeat now starts on the go no matter what
2022-03-11 20:54:05 -05:00
minenice55
87993cd439
de-hardcode conditional
2022-03-11 13:24:24 -05:00
minenice55
b364b0cc16
Drumming Practice: individually set each mii
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note: had to add a third integer value to the Beatmap parameters, may wanna consider using some kind of array in the future
2022-03-11 13:20:24 -05:00
Jenny Crowe
8c89153af9
Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder.
2022-03-11 03:52:11 -07:00
Jenny Crowe
e6adef1f94
BTSDS: Outlines via Post Processing
2022-03-10 05:45:21 -07:00
Jenny Crowe
9aeef1a9c3
Jukebox/Sound code cleanup
2022-03-09 20:59:48 -07:00
Jenny Crowe
667a70b0ee
BTSDS: Piano notes will now stop properly even if the game switches during them.
2022-03-09 20:50:19 -07:00
Jenny Crowe
66499f5db1
Merge pull request #46 from Slaith12/main
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Implemented Inactive Functions and made OnGameSwitch functional
2022-03-08 17:12:52 -07:00
Jenny Crowe
8eef96f870
Merge pull request #45 from CarsonKompon/fix-sfx-cleanup
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SFX Cleanup (Mr. Upbeat and Drumming Practice)
2022-03-08 17:12:21 -07:00
Slaith
c9ec6bd6e2
Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio into megaminerjenny-master
2022-03-07 20:53:30 -08:00
Slaith
531053cdd3
Implemented inactive functions for all game count ins
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Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Jenny Crowe
71d7f1323f
Flash now relegated to its own layer
2022-03-07 17:21:27 -07:00
Carson Kompon
6f2f8b13bd
Added generic Applause sound
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Cleaned up Mr. Upbeat and Drumming Practice sounds as a result
2022-03-07 12:10:50 -05:00
Jenny Crowe
ec571a52fe
Flash now renders in fullscreen
2022-03-07 08:58:34 -07:00
Jenny Crowe
f7838d1da2
Goodbye tidalwav we hardly knew ye (+ BTSDS piano reacts to song pitch)
2022-03-07 05:54:36 -07:00
Jenny Crowe
dd3bdaf87c
BTSDS: Piano does not pierce ears as much
2022-03-07 02:34:38 -07:00
Jenny Crowe
c6f0da37a2
BTSDS: Piano!!!
2022-03-07 02:16:31 -07:00
Carson Kompon
b229e612b3
Added "Set Mii" to Drumming Practice
2022-03-07 00:26:59 -05:00
Carson Kompon
b4e8152d90
Working Drumming Practice
2022-03-07 00:00:54 -05:00
Carson Kompon
31c08e778e
Started prepping Drumming Practice
2022-03-06 22:17:46 -05:00
Slaith12
01f8c7d93b
Merge branch 'megaminerjenny:master' into main
2022-03-06 19:00:57 -08:00
Jenny Crowe
30858afbb4
Merge pull request #42 from CarsonKompon/mr-upbeat-2
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Fully functional and animated Mr. Upbeat
2022-03-06 19:53:57 -07:00
Slaith12
ff8c031e42
Merge branch 'megaminerjenny:master' into main
2022-03-06 18:37:51 -08:00
Slaith
6c25344e9e
clean up
2022-03-06 18:37:27 -08:00
Carson Kompon
564c8fe0a6
Added Ding/Applause SFX to Mr. Upbeat
2022-03-06 14:48:39 -05:00
Carson Kompon
b389cd7589
Fully functional and animated Mr. Upbeat
2022-03-06 14:37:50 -05:00
Carson Kompon
d5b800bb5b
Added Mr. Upbeat fall animation
2022-03-06 12:34:54 -05:00
Carson Kompon
3adbc8a18d
Smol fix for Wizard's Waltz
2022-03-06 11:39:05 -05:00
Carson Kompon
2eda6c0d45
Wizard's Waltz height fix + position based on start interval
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Based on megaminerjenny's suggestions :)
2022-03-06 11:35:23 -05:00
Jenny Crowe
a5164ddcbe
Merge pull request #40 from CarsonKompon/wizards-waltz-more
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Wizard's Waltz - New SFX and better FOV
2022-03-05 12:30:19 -07:00
Jenny Crowe
c0a6a39a66
Rhythm Rally: Feature complete!
2022-03-05 12:30:05 -07:00
Carson Kompon
cc5e0e4f3e
Fixed Wizard's Waltz FOV/Fake 3D
2022-03-05 12:46:10 -05:00
Jenny Crowe
69cd51533b
Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio
2022-03-05 10:42:05 -07:00
Jenny Crowe
482a6b532a
Rally: Ball tweaks
2022-03-05 10:41:54 -07:00
Carson Kompon
91ad96cc91
Added better SFX to Wizard's Waltz
2022-03-05 01:02:46 -05:00
Jenny Crowe
1a3a0dcec7
Merge pull request #39 from CarsonKompon/wizards-waltz-new-sprites
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New spritesheet for Wizard's Waltz
2022-03-04 21:42:09 -07:00
Carson Kompon
da57253acc
Added wand and sparkle FX to Wizard's Waltz
2022-03-04 23:28:56 -05:00
Carson Kompon
5c3730cf9d
Slightly functional Mr. Upbeat
2022-03-04 22:10:10 -05:00
Carson Kompon
d22009e79c
Mr Upbeat Programming progress
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Autoplay works but it doesn't work otherwise
2022-03-04 17:03:57 -05:00
Carson Kompon
6d4a283eff
Mr Upbeat Animation Setup
2022-03-04 15:47:40 -05:00
Carson Kompon
502678f6b4
Added a new placeholder spritesheet for Wizard's Waltz
2022-03-04 01:37:33 -05:00
Carson Kompon
c028882d5b
Added the girl to Wizard's Waltz
2022-03-04 00:16:38 -05:00
Carson Kompon
ca48e23892
Added animations to the Wizard in Wizard's Waltz
2022-03-03 23:08:55 -05:00
Carson Kompon
b0f74c9f01
Wizard's Waltz is feature complete
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Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon
edece5218a
He rotate
2022-03-03 19:15:56 -05:00
Carson Kompon
2786cdca4c
Began adding Wizard's Waltz
2022-03-03 18:33:22 -05:00
Carson Kompon
78d477fc01
Removed star particles when hitting pots in a combo
2022-03-03 16:25:20 -05:00
Carson Kompon
c73d490485
Added Hit Two and Hit Three Alt (from RHDS) to Karate Man
2022-03-03 16:16:06 -05:00
Jenny Crowe
71838124c9
Crop Stomp: Dots bg
2022-03-03 04:18:16 -07:00
Jenny Crowe
93bbbd0ee2
Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing.
2022-03-03 03:43:01 -07:00
Jenny Crowe
a1feb82d20
Merge pull request #33 from CarsonKompon/karate-man-new-hits
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Added Cooking Pot, Alien, and Pot hit stars to Karate Man
2022-03-02 21:29:27 -07:00
Carson Kompon
8228948d00
Karate Joe hits Cooking Pot with right hand + code cleanup
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Also Taco Bell now plays the rock hit sound on top of the bell sound :)
2022-03-02 23:23:20 -05:00
Carson Kompon
8a6eb8b74c
Added Cooking Pot, Alien, and Pot hit stars
2022-03-02 23:04:11 -05:00
Jenny Crowe
ec8de5458b
GEUH
2022-03-02 19:50:08 -07:00
Jenny Crowe
f6966d4e35
Stomp: Fixed issues with starting a march at the same time as a game switch.
2022-03-02 19:19:45 -07:00
Slaith
d2bc7d9871
Added inactive functions
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I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Jenny Crowe
36d4d043b4
Merge pull request #31 from CarsonKompon/karate-man-bg-fx-rings
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Added Ring Background FX to Karate Man
2022-03-01 23:07:26 -07:00
Jenny Crowe
8a20ee67e5
Merge pull request #30 from CarsonKompon/editor-event-cleanup-pass-1
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Editor Event Cleanup Pass
2022-03-01 23:07:19 -07:00
Jenny Crowe
aae753d6a2
Crop Stomp: Veggie picking goodness
2022-03-01 13:57:37 -07:00
Carson Kompon
70b1bb2dbb
Added Ring background fx to Karate Man
2022-03-01 15:37:06 -05:00
Carson Kompon
2d27b38f2d
Added "ooh" toggle to DJ School
2022-03-01 14:44:55 -05:00
Carson Kompon
fe546873ac
Fork Lifter Event Merge
2022-03-01 14:27:08 -05:00
Carson Kompon
d1a4c0464f
Karate Man Events have been merged also I forgot the toggle in the last update lol
2022-03-01 12:40:59 -05:00
Carson Kompon
42dc3ec14c
Merge branch 'megaminerjenny:master' into karate-man-event-merging
2022-03-01 12:23:25 -05:00
Carson Kompon
267d9f6bdd
Started work on merging the karate man events
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This breaks enum dropdowns but I'll fix that tomorrow
2022-03-01 03:17:06 -05:00
Carson Kompon
4636b8a4bf
Added Checkbox Parameter + Toggle Inputs Event
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So now you can disable inputs if you need to :)
2022-03-01 02:27:49 -05:00
Jenny Crowe
25e90b0b39
Crop Stomp: Implementation progress
2022-02-28 23:38:38 -07:00
Carson Kompon
ba8559c3cd
Added Change Lion Count event to Clappy Trio
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1-8 lions thats crazy
2022-02-28 20:11:01 -05:00
Carson Kompon
f7b0eba8c0
Added support for variable lions in Clappy Trio
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You can also just have 1 lion
2022-02-28 19:46:55 -05:00
Jenny Crowe
c002586488
Merge pull request #20 from CarsonKompon/fix-space-soccer-z-and-x
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You can now Press and Release Z for high-kick-toe
2022-02-28 14:11:53 -07:00
Jenny Crowe
51c4e01889
Merge pull request #23 from CarsonKompon/fix-fork-lifter-maximum-peas-on-fork
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Fork now only holds up to 4 peas in Fork Lifter
2022-02-28 14:11:29 -07:00
Jenny Crowe
c5934c587b
Merge pull request #21 from CarsonKompon/fix-karate-man-shadows-fade-white
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Karate Man shadows no longer fade to White
2022-02-28 14:11:14 -07:00
Jenny Crowe
e31f50bfd5
Merge pull request #24 from CarsonKompon/rhythm-rally-camera-rotate-events
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Added Camera Events to Rhythm Rally
2022-02-28 14:10:51 -07:00
Carson Kompon
594158cee3
Added camera zoom
2022-02-28 15:43:32 -05:00
Carson Kompon
ed57295e9d
Rhythm Rally Camera Event
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Rotate the camera with different easing functions and the option to add/remove from current rotation.
2022-02-28 14:31:28 -05:00
Carson Kompon
342715e460
Fork now only holds up to 4 peas in Fork Lifter
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The commit looks a lot larger than it is. I just wrapped it all in an if statement
2022-02-28 12:32:08 -05:00
Carson Kompon
10f2db61d2
Added Tap, Double Tap, and Triple Tap to Tap Trial
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All perfectly playable :)
Hopefully this is up to standards with the other games I just wanted to do this to prove to myself that I could LOL
2022-02-28 12:17:50 -05:00
Carson Kompon
749699e0c4
Merge branch 'megaminerjenny:master' into tap-trial-real-inputs
2022-02-28 10:36:24 -05:00
Carson Kompon
02d2b411fd
Added Tap Trial miss sound
2022-02-28 10:36:05 -05:00
Carson Kompon
ca2371c743
Karate Man shadows no longer fade to white
2022-02-28 10:26:25 -05:00
Jenny Crowe
646bb82c04
Crop Stomp: Basic stomping
2022-02-28 01:33:11 -07:00
Jenny Crowe
e106c34041
Crop Stomp: Scrolling stops when paused.
2022-02-28 00:08:33 -07:00
Carson Kompon
c5a9c70e0e
Simple tap
2022-02-28 02:05:57 -05:00
Carson Kompon
01ccc4e684
You can now Press and Release Z for high-kick-toe
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(You can still use X in case you already had the muscle memory)
2022-02-28 01:58:47 -05:00
Jenny Crowe
34d8d9fc8d
Crop Stomp: He go
2022-02-27 22:11:18 -07:00
Jenny Crowe
8d9170066b
Merge pull request #18 from CarsonKompon/fix-karate-man-background-typo
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Fixed a typo in the Karate Man Background names
2022-02-27 19:04:18 -07:00
Carson Kompon
538bc3cfa5
Added Placeholder animations for Tap Trial
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Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
Carson Kompon
74dadc58d9
Typo in the group chat
2022-02-27 18:46:32 -05:00
Jenny Crowe
811f4ce292
Crop Stomp basic setup
2022-02-27 16:26:03 -07:00
Jenny Crowe
5c44ca09ec
Space Soccer: Backwards compatibility with levels using old swing system.
2022-02-27 15:12:17 -07:00
Carson Kompon
6a2ccf4b2c
Merge branch 'megaminerjenny:master' into karate-man-background-color
2022-02-27 12:06:38 -05:00
Carson Kompon
4403a3dd26
Added custom shadow colours
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And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
Jenny Crowe
cdc7d2f120
Begone test comment
2022-02-27 04:01:24 -07:00
Jenny Crowe
dd81739566
Test commit
2022-02-27 02:15:18 -07:00
Jenny Crowe
5eaedda81b
Merge pull request #14 from Slaith12/main
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Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
Carson Kompon
f7434c8a34
Shadow colours are much more accurate
2022-02-26 22:28:15 -05:00
Slaith
91a561ea05
Some clean up
2022-02-26 15:38:27 -08:00
Carson Kompon
ef27e83254
Added coloured shadows to Karate Man
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This is very pogchamp!
2022-02-26 18:10:22 -05:00
Carson Kompon
ef710cc714
Code Clean Up
2022-02-26 13:57:09 -05:00
Carson Kompon
2a026d8dea
Added "set background color" to Karate Man.
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Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Slaith
41d0aff043
Fixed Space Soccer SFX spam glitch
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You'll no longer be bombarded with sfx when starting the game far after a ball dispense cue. Some of the animations are still a bit rough and sometimes the ball is never dispensed, but those will be fixed in a future commit.
2022-02-25 23:33:10 -08:00
Slaith
c727bd62fd
Refactored Space Soccer scripts
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most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
Carson Kompon
70962f50a0
Implemented proper sprite, flickering, and dropdown menu
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There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon
5a89e9608d
Added Light to the Light Bulb if colour is changed with right click
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You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Jenny Crowe
e5e25fa2ab
Swing variable added to entities.
2022-02-24 07:12:19 -07:00
Jenny Crowe
8e1013b96a
Editor: Song offset!
2022-02-24 07:02:21 -07:00
Jenny Crowe
7d3fa6d8da
BTSDS: Scene adjustments for better future 3D cam movement compatibility
2022-02-24 05:26:56 -07:00
Jenny Crowe
e0d2f2109e
Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event
2022-02-22 20:34:11 -07:00
Jenny Crowe
87d1048a0f
Editor: Minor minigame info tweaks.
2022-02-22 20:28:27 -07:00
Jenny Crowe
e3863590fb
Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss.
2022-02-21 23:43:24 -07:00
Jenny Crowe
d9550afaec
Tweezers: Allowed inputting via arrow keys. Editor: Remix files now saved as .tengoku files (.rhmania files can still be opened via the editor).
2022-02-21 22:43:31 -07:00
Jenny Crowe
44ac28dc96
Test commit 2: The testening
2022-02-21 19:37:46 -07:00
Jenny Crowe
a93014f4c3
Test commit
2022-02-21 16:50:31 -07:00
Jenny Crowe
7a37e3ae04
DJ School: Cue elegibility tweaks (autoplay should work correctly now)
2022-02-21 07:56:10 -07:00
Jenny Crowe
8557a382ae
DJ School: Additional gameplay implementation and tuning.
2022-02-20 10:28:56 -07:00
Jenny Crowe
a7dfb48dbc
Editor: General enum property support. Hex input field functionality for color picker.
2022-02-20 06:31:55 -07:00
Jenny Crowe
ea5a6a94e5
Spaceball: Proper cap for end value of camera zoom
2022-02-20 04:59:36 -07:00
Braedon
5d93a1ed90
Tap Trial: Player tap animation
2022-02-19 16:03:45 -05:00
Braedon
dc761a31c3
Some tap trial setup
2022-02-19 13:51:46 -05:00
Jenny Crowe
2e85be6738
BTSDS: Fine tuning for block animation timing.
2022-02-18 07:32:38 -07:00
Jenny Crowe
e2a278f7eb
BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events.
2022-02-17 05:11:06 -07:00
Jenny Crowe
521c191fbd
BTS DS: Crumble sfx (thanks Maddy!)
2022-02-16 19:59:46 -07:00
Jenny Crowe
22504b8d34
BTSDS: Added some sfx + slight margin tweak
2022-02-16 19:19:40 -07:00
Jenny Crowe
5dc02f5e42
Built to Scale: Gameplay implemented (missing lots of sfx)
2022-02-16 10:04:28 -07:00
Jenny Crowe
076b7bd291
Built to Scale (DS) asset setup
2022-02-15 16:28:08 -07:00