Commit Graph

667 Commits

Author SHA1 Message Date
Christian 4d626bf025 Patch village distance checking to use floats instead of ints, to avoid int wrapping 2013-05-28 23:36:09 -04:00
LexManos 40afc35985 Fix arbitrary GUIContainer text coloring by forcing lighting to be disabled. Closes #594 2013-05-27 16:13:05 -07:00
LexManos 18d87c64dd Fix potential GL issue when atlas animations bind textures without informating RenderEngine. 2013-05-23 22:07:22 -07:00
LexManos e27de47090 Cleanup Dimension Registration packet, generate takes no arguments, and added fix to world to prevent providers from overwriting the dimension ID. 2013-05-23 22:06:13 -07:00
LexManos b293251c17 Fixed creative tab rendering with invalid color closes #588 2013-05-20 19:24:50 -07:00
LexManos f382679cae Fix type in biome list. 2013-05-20 19:24:14 -07:00
Chicken Bones 24757402c2 Add hitInfo field to MovingObjectPosition for when an int doesn't suffice 2013-05-20 02:10:57 +10:00
Christian 63b59f078a Remember x & z passed to getTopSolidOrLiquidBlock and use it for foliage tests. Fixes #575 2013-05-16 10:12:03 -04:00
LexManos 7e702833ab Merge pull request #568 from hitchh1k3r/master
Furnace XP bug fix (fixed)
2013-05-13 21:23:29 -07:00
LexManos ed5dc83c81 Merge pull request #571 from odininon/master
Addition: ItemStack sensitive canHarvestBlock
2013-05-13 21:22:39 -07:00
Freyja c5b64c5eef Created an ItemStack sensitive version of canHarvestBlock. 2013-05-13 23:33:12 -04:00
LexManos f4b9333c99 Prevent water from dropping snowballs. 2013-05-13 20:31:46 -07:00
hitchh1k3r fecb4dc35f updated FurnaceRecipes.java.patch 2013-05-12 01:15:52 -04:00
LexManos e19ec10b7f Fire EntityJoinWorled event for forced entities {Players and there mounts} as well, just ignore the cancelled value. 2013-05-11 12:16:37 -07:00
LexManos 7ea4508933 MinecraftForge/FML@787c0c4a6a Don't spit error on LWJGL not supporting 4.3 just warning.
Make custom item renderers attempt to use EQUIPPED type when running first person. For backwards compatiblity, will be removed in 1.6.
And a small change to make the 1.6 check not print it's stack trace.
2013-05-11 10:59:03 -07:00
LexManos 348af15cb5 Merge pull request #564 from purpleposeidon/patch-1
Fix render bounding box of trapped double chests
2013-05-11 09:59:07 -07:00
LexManos 4cd70f5e98 Move Partical rendering down in the order, after everything else. Should fix particals rendering behind water, digging process, and selection. 2013-05-11 01:02:30 -07:00
James 1a52514c9d Fix render bounding box of trapped double chests 2013-05-11 00:48:04 -07:00
LexManos e805d53089 Fixed NPE in rendering dragged items. 2013-05-09 01:03:36 -07:00
LexManos ec755e09d0 Attempt to allocate a 8-bit stencil buffer when creating Minecraft's display context. If that throws an error it will revert back to it's default values.
Also contains a method for modders to rereive how many bits the context was created with. Closes #552
2013-05-08 17:13:19 -07:00
LexManos 2b7cd66f9a New RenderPlayer and RenderLiving events. Closes #493 2013-05-08 16:30:59 -07:00
LexManos 417fff89b8 Changed to just plane entity for flexability. 2013-05-08 15:27:18 -07:00
LexManos 810b03bd83 EntityPlayer sensitive version of Item.isValidArmor, deprecated older version. Closes #551 2013-05-08 15:09:53 -07:00
LexManos c5c44c2de4 Merge pull request #556 from micdoodle8/master
Separate EQUIPPED and EQUIPPED_FIRST_PERSON Item Render Types
2013-05-06 19:08:21 -07:00
LexManos 2444a80bef Capture and fire the PlaySoundAtEntity event for The client entity. Minecraft does some odd bypasses for no good reason. Thanks iPixile for reporting this. 2013-05-04 17:39:10 -07:00
micdoodle8 b28910e722 Separate EQUIPPED and EQUIPPED_FIRST_PERSON Item Render Types 2013-05-04 16:59:47 -04:00
LexManos 2c05258205 Update to 1.5.2 PR.
MinecraftForge/FML@f0bba74a47 Update for minecraft 1.5.2
MinecraftForge/FML@62fdbad74c Update MCP's md5 for the fixed srg files.
2013-04-28 13:28:40 -07:00
King Lemming b8a17e2748 -Add vanilla Ores to the Ore Dictionary. No recipe replacement required.
-Add NBT-sensitive getMaxDamage() for ItemStack.

Signed-off-by: King Lemming <kinglemming@gmail.com>
2013-04-25 21:36:51 -04:00
LexManos 15ffb962e4 Fix rotation issue with non-block items. 2013-04-23 19:05:35 -07:00
Christian b56d05ef9d ItemStack delegation to Item for damage values. 2013-04-23 19:05:11 -04:00
LexManos c0d7e23c8d Merge remote-tracking branch 'refs/remotes/origin/GuiIngame'
Conflicts:
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
2013-04-21 10:42:17 -07:00
LexManos 960eaf99ef Allow spawning of Bonemeal particles even if block is not set. 2013-04-21 00:15:02 -07:00
LexManos c998db6a86 Restore world unload event for client worlds Closes #531 2013-04-20 11:25:16 -07:00
LexManos 06727b965e Fix replaceable checks to work on blocks with a non-replacable material, Closes #532 2013-04-20 11:19:05 -07:00
LexManos 13ff75bd9c Fix the BLOCK_3D render helper for items that aren't an instance of ItemBlock Closes #533 2013-04-20 11:12:35 -07:00
LexManos 2d84dcd44e Fix logic issue in CrashReportCategory patch, blame Jadedcat for sloppy quick patch. 2013-04-19 22:08:07 -07:00
Christian cf90eb37f7 Simple block recolouring API: closes #525
Fix up documentation on "rotation" API: it is up to the mod to decide interpretation of "rotation" for the mod/block.
2013-04-18 17:21:26 -04:00
LexManos cb4a073f5d Adds a field to the player for maximum health. Player.dat additions are present, getMaxHealth() needs a magic number for spawning. Closes #527 2013-04-17 19:16:34 -07:00
LexManos a0891d74a0 Fix return value of EnchantPower hook, closes #518 2013-04-17 19:08:50 -07:00
LexManos 11115d5f3a Forge now takes control of GuiIngame's renderGameOverlay, and spits out a ton of events to give modders control of how the screen is rendered.
Inital draft for community feedback.
2013-04-17 18:55:06 -07:00
LexManos d3a2243799 New hook to allow Items to render Helmet overlays like pumpkins do. 2013-04-17 14:03:59 -07:00
ProgrammerHero add399284b fixed a bug that prevented proper lava generation near bedrock 2013-04-15 10:14:16 -03:00
LexManos 560931a14a Fix AIOOB in crash report stack trimming. 2013-04-14 21:42:13 -07:00
LexManos 3818ffdf56 Cave and Ravine gen will now take into account the Biomes top and foller block, allowing them to break the surface in modded biomes. Beaches, MushroomIslands and Deserts are exempt from this check to preserve vanilla world gen functionality. Closes #491 2013-04-11 11:39:23 -07:00
LexManos cb67c72cd7 Added a small method in the Block.java to specify the amount of enchanting power it can supply to an enchanting table. Closes #508 2013-04-10 16:56:31 -07:00
LexManos 969cd4e762 Add Item 'swing' callback for use when playing the arm swing animation. Closes #505 2013-04-10 16:33:16 -07:00
LexManos 395c537f2c Item callback for EntityItem update tick. Closes #426 2013-04-10 16:06:07 -07:00
Christian 7c6468a9ea Update MCP names to recent published names
Updated FML:
MinecraftForge/FML@1774e2bf30 MCP names update
2013-04-10 18:30:25 -04:00
Christian cefcd8aee6 Fix performance of texture uploads
Updated FML:
MinecraftForge/FML@00c7883088 Very significant improvement in performance by using glSubImage to upload data. Inspired by frequent complaints about performance of hires texture packs. They probably still need a beefy system but should work. Hopefully I can figure out why the subImage GL side copy isn't working properly for an even more significant speed boost. But this gets things started.
MinecraftForge/FML@57ad221cc6 And add the patches *sigh*
2013-04-10 18:30:25 -04:00
LexManos f755fb2ebb Optimize Texture loops a bit for non-rotated textures. Should help the FPS loss on higher resolution texture packs. If it becomes a major issue we may have to look into a more optimized animation system.
https://mojang.atlassian.net/browse/MC-13206
2013-04-10 18:30:24 -04:00
LexManos dc047fcb7a Small bugfix in Stitcher that was preventing ti from fully filling the possible texture space. Should lower the amount of empty space in textures. 2013-04-10 18:30:24 -04:00
LexManos 2de6f297e1 Small optimization for usages of Minecraft.getGLMaximumTextureSize(), only need to calculate it once. 2013-04-10 18:30:24 -04:00
LexManos 9e35cdfa33 Fix scoreboard saving bug caused by our fix of vanilla map saves. 2013-04-10 18:30:24 -04:00
LexManos 2ee07bb250 New hook to allow Items to provide there own armor models. Closes #487 2013-04-10 18:30:24 -04:00
ChildWalrus 0034a0c6c2 This allows the result of the explosion to take into account metadata,
tile entities, or even to cancel it altogether.

Allowed block exploding to take into account tile entity and metadata
2013-04-10 18:30:24 -04:00
LexManos 5f44333b8f Untag NBTTagList.removeTag as client side only, allowing simple removal ont he server side. Closes #477 2013-04-10 18:30:24 -04:00
LexManos 02d0e5e9ed Fix item deletion in creative menu for items that are the same id/meta but differnet NBT's. Closes #479 2013-04-10 18:30:24 -04:00
LexManos 829a60722c Allow items to provide there own FontRenderer for there tooltips. Added for #463 2013-04-10 18:30:24 -04:00
Tarion 9b58fb9384 Clarify Factory call and Event Functionality 2013-04-10 18:30:24 -04:00
Tarion aa202878e2 Added maxCanSpawnInChunk event to allow overriding of creature chunk spawn cap 2013-04-10 18:30:24 -04:00
LexManos 6b0d1bb319 Deprecate IArmorTextureProvider, moved to Item. And exposed more information to the function. Closes #365 2013-04-04 17:28:50 -07:00
LexManos bbe0c3c4bb Revert MinecraftForge/MinecraftForge@f594109b30 If concurancy issues arise we will reassess. The provided solution caused entities to be removed incorrectly and cause 'invisible' entities client side. 2013-04-03 04:07:01 -07:00
LexManos 0b16831ce9 Fix EntityPlayer passed to Bonemeal event. 2013-04-03 02:27:07 -07:00
LexManos 42875b70d9 Removed index bounds checking in some chunk functions, if you error blame Grum. 2013-04-03 02:07:51 -07:00
LexManos 6df717db5a Fix off-by-one in rotated textures. 2013-04-03 01:32:33 -07:00
LexManos 39ccc2e150 Fix vanilla texture bug causing rotated textures to be placed wrong. 2013-04-02 23:51:53 -07:00
Christian 727e27e191 Removed obsolete patches
Updated FML:
MinecraftForge/FML@26ccb9106e Change snooper/crash report brand handling. fmlbranding now loads another string!
MinecraftForge/FML@eff464cf0e And the core patches for that
2013-03-30 12:18:10 -04:00
LexManos dc05f210f5 Fix NPEs when modders stupidly register null texture names. 2013-03-26 11:11:31 -07:00
Christian 177b5123c9 Update patches! 2013-03-23 22:02:58 -04:00
Christian 300f471c57 Merge branch 'mithionchanges' of github.com:Mithion/MinecraftForge into mithionchanges
Fix up code for minecraftforge style. Clean up patches.

Conflicts:
	common/forge_at.cfg
	patches/minecraft/net/minecraft/block/Block.java.patch
2013-03-23 16:56:01 -04:00
Mithion b8856e9ed9 quick bugfix in entityenderman
reversed boolean check on event result
2013-03-23 14:15:20 -04:00
Mithion e13dff305e Ender Teleport Changes
Renamed Ender Teleport Event and added it in to ender pearls.
2013-03-23 14:12:42 -04:00
Mithion 81ff5d7896 Enderman attackEntityFrom changed
Changed so that if the teleport fails upon being attacked, Endermen will
take damage as normal.
2013-03-23 13:40:13 -04:00
Mithion 4de9793ec9 Enderman Teleport Event
New event when an enderman teleports that allows the teleport location
to either be modified or completely cancelled.
2013-03-23 12:59:06 -04:00
Mithion 833e9f0c88 Access Transformer Changes
AT changes and corresponding class changes.
Additions (all made public):
EntityLiving.targetTasks
PotionHelper.potionRequirements
PotionHelper.potionAmplifiers
PotionEffect.duration
Potion.setIconIndex
Item.setPotionEffect
Block.blockHardness
Block.blockResistance
2013-03-23 12:58:24 -04:00
Christian 4de9140a34 Add in block rotation support. It supports most vanilla blocks (hopefully), logs should be added soon. 2013-03-23 11:56:58 -04:00
Christian 88d3723e4e Fix itemframe render bug 2013-03-23 10:23:26 -04:00
Mithion ee6dce2390 Player Flyable Fall Event
Adds an event to EntityPlayer that is posted on player fall when the
player has flight capabilities.
2013-03-22 15:05:58 -04:00
Mithion fa2cbe2671 Brewing Stand Changes
Added an event on potion ingredient applied.  Event contains the item
stacks of each of the potions being brewed as well as any remaining
ingredients.

Changed TileEntityBrewingStand and SlotBrewingStandPotion to look for
instanceof ItemPotion rather than potion.itemID
2013-03-22 15:05:23 -04:00
Mithion 2a76f7740e Entity Extended Properties Changes
Adds IExtendedEntityProperties interface, which specifies three methods
that are needed:  Init, Save, and Load.

Adds the EntityConstructing event, which is called during the
constructor of Entity.  It is needed there so that the reference is in
place during the ReadNBT call.

Adds hooks into Entity that allow registration of
IExtendedEntityProperties classes, as well as saving and loading to NBT.
2013-03-22 15:04:00 -04:00
Christian 734f434f45 Allow itemstack sensitive damage computation for attacks. Should allow
storing data in the nbt :)
2013-03-22 14:05:56 -04:00
Christian f6a2bf28fe Allow items to decide if they can or cannot have book enchantments applied 2013-03-22 12:34:19 -04:00
LexManos 342a33c142 MinecraftForge/FML@aaf02ea2ac Updated for new PR client jar. 2013-03-20 09:05:58 -07:00
LexManos 3d9629013b Update to 1.5.1 Pre-Release:
MinecraftForge/FML@9565529baf Updated to latest MCP and Minecraft 1.5.1 Pre-release.
MinecraftForge/FML@a573faf92d Someone derped up this function bad, revert name.
2013-03-19 18:09:48 -07:00
LexManos f30f7cb4ab Change placement of ChunkDataEvent.Save call to apply before sending to worker thread. 2013-03-18 14:24:07 -07:00
LexManos 2395699afd New TextureStitchEvents called before and after a TextureMap gathers and stitches textures together.
Also added a config option to diable the writing of resulting stitched textures to disc. Default disables the writing.
2013-03-17 20:07:30 -07:00
LexManos 458a79611b Fix placing of certian items on Redstone Blocks. 2013-03-16 23:06:58 -07:00
LexManos 71127d1cc0 Fix equipment slots for items when right clicked, and dispensed using a dispensor. 2013-03-16 22:11:55 -07:00
LexManos a30584cb64 Fix logic inversion that allowed SnowMen to create snow on hoppers. 2013-03-16 12:50:57 -07:00
LexManos 7588bec62e Prevent pistons from generating snowballs. 2013-03-16 12:50:30 -07:00
Christian d52160919d Fix multipass item rendering so that it uses the right spritesheet for the item. 2013-03-16 13:44:32 -04:00
LexManos 90698d64b6 Fix Activator rails activating TNT carts, closes #458 2013-03-15 21:20:29 -07:00
LexManos df1e32d7db Remove the block if TE errors. 2013-03-13 12:40:45 -07:00
LexManos 62cb053d5f Add config toggle to atempt to remove TileEntities and Entities that error during there update without fully crashing the server, use at your own risk. Closes #424 2013-03-13 12:20:57 -07:00
LexManos 58ad89ca90 Fix for nether quartz not generating in the nether, Closes #454 2013-03-13 11:51:36 -07:00
LexManos 81c00a89c5 Fix RedstoneBlock power issues, Closes #452 2013-03-13 11:49:10 -07:00
LexManos 3b40687f55 Fix bug with rendering one too many passes for ItemEntities Closes #450 2013-03-13 11:48:39 -07:00
LexManos 3e1949fc1c Add call to EntityLiving when counting entities for Spawning Cap. Closes #447 2013-03-12 19:41:51 -07:00
LexManos 2cd9382bfc Move the RenderWorldLastEvent back to before renderHand like it was in 1.4 Closes #444 2013-03-12 19:14:41 -07:00
LexManos 48e95f3d44 Fix RenderItem to work with items that use the terrain texture map that aren't in the block ID range. Close #443 2013-03-12 19:02:18 -07:00
LexManos ee1460d8c4 Removed get/setTextureFile from Block, nolonger used. 2013-03-12 14:47:05 -07:00
Christian 170d22e5ac Refresh patch 2013-03-09 13:39:12 -05:00
LexManos a91a50cd9d Deprecated Forge's ISidedInventroy, there is a vanilla solution. Added temporary config option to legacy furnace slot orientation. 2013-03-08 19:16:48 -08:00
LexManos 9f8a07f7d8 Fix typos. 2013-03-08 18:57:00 -08:00
LexManos 2488ad2826 Updated to 1.5 Pre-release
Updated FML:
MinecraftForge/FML@2d98835db8 Scala support! It's still primitive, I hope that people will like it. I do :)
MinecraftForge/FML@5bfaf7c170 Global object registry, also, support the new itemblockwithmetadata constructor
MinecraftForge/FML@80a40c03e6 Update to MCP 1.5 and minecraft 1.5.
MinecraftForge/FML@b3e854a15d Update for new MCP with srg reobf.
2013-03-08 18:48:52 -08:00
LexManos 6b5a086be3 Readd second render pass to TileEntities and Entities, patches were missed when merging in master branch. As note, CB can DIAF. 2013-03-06 19:18:26 -08:00
Christian f5ba66068a let's do it right this time. Hmmm 2013-03-06 13:32:34 -05:00
Christian 101ae36f57 Call stitcher for non-existent textures as well. Probably allows
for generated textures. Hmmm
2013-03-06 10:29:25 -05:00
LexManos c2b610d335 Fix ItemSeedFood respecting custom soils. 2013-03-05 15:44:31 -08:00
LexManos 43a1bf1425 Removed erroring imports and update build function to die on errors. 2013-03-04 20:57:42 -08:00
LexManos 20db933cee New world event for controlling potential entity spawnlists. For #430 2013-03-04 20:29:05 -08:00
LexManos ebdc10eb1d Add callback on TextureStitched to control texture loading. 2013-03-04 19:36:19 -08:00
LexManos 2e947b364c Add helper functions for deling with custom TextureStitched 2013-03-04 18:55:15 -08:00
LexManos 88e44f0761 Fix animation location for textures with domains 2013-03-04 18:54:21 -08:00
Christian 59b8e5e93c Add in simple texture management for mods using the stitcher. Scope with "{domain}:{texture}" to
get textures that are not at /textures/<item|block>/{texture}.png but /mods/{domain}/textures/<item|block>/{texture}.png
instead
2013-03-03 14:11:31 -05:00
Christian 72e013fb66 Fix up patches for FML, also, add in FML as a submodule rather than a zip 2013-03-03 14:05:34 -05:00
LexManos 9bd8f2697c Updated Forge to s13w09c 2013-03-02 03:08:27 -08:00
LexManos ed55969932 Not supposed to have debug stuff... 2013-02-28 03:59:57 -08:00
LexManos a04e7912b0 Sync up with FML, Will not run nativly as you need deobfusication_data.zip in your libs folder.
We have not setup the download for that yet, to make it yourself just zip joined.srg name it deobfusication_data.zip and put it in lib
2013-02-28 03:53:42 -08:00
Christian 082ee1a5ea Merge branch 'master' into snapshot15
Conflicts:
	fml-src-1.4.7-4.7.22.539-master.zip
	fml-src-1.4.7-4.7.35.556-master.zip
	fml-src-13w02b-4.99.16.541-snapshot15.zip
2013-02-27 23:19:11 -05:00
LexManos a766603b38 Merge commit '695b080197bd577cc34fe6dbc72b74f4a74b2d5c' into snapshot15
Testing cherry picking.
2013-02-27 00:57:35 -08:00
LexManos a520e128d7 Fix TESR culling for beacons, and implement a good enough measure for Chests. 2013-02-24 22:55:48 -08:00
LexManos f0ea9c9106 Store the glMultiTexCoord lightmap for later use with glDrawArrays closes #406 2013-02-23 13:50:12 -08:00
LexManos 3530e0d861 Added unload event for client worlds Closes #405 2013-02-23 13:41:43 -08:00
LexManos a7cdcc1f33 WorldGen*Trees shoud not respect custom soils. Closes #355 2013-02-23 13:07:00 -08:00
LexManos 0396ba2252 ItemStack sensitive versions of Item.getPotionEffect and Item.isPotionIngredient Closes #321 2013-02-23 12:02:36 -08:00
LexManos b754d6f301 Fix movement speed check, closes #420 2013-02-23 11:30:56 -08:00
LexManos 3945819851 Fixed entity colision above max world height, and below 0. Closes #400 2013-02-23 10:59:44 -08:00
LexManos d50f150c56 Disable automatic equiti of pcke dup items for players, and fixed index issues in Player.setCurrentItemOrArmor. 2013-02-23 10:42:33 -08:00
LexManos 307dd48229 Fix profiler issue with RenderGlobal patch. Closes #414 2013-02-15 04:56:55 -08:00
LexManos e11feec55f Fix fortune modifier always passed as 0 to idDropped closes #412 2013-02-15 04:49:33 -08:00
LexManos dcdd7c6c0e Fixes comparison for items in creative inventory, closes #411 2013-02-15 04:43:20 -08:00
LexManos ace8c29085 Added a hook into SlotArmor so Items can control if they are classified as a Armor type. Closes #408 2013-02-15 04:25:08 -08:00
Christian 6673844c54 Fix ServerBrand retriever- forge is now forge,fml!
Update FML: cd96718
cd96718 Fix HD mob skins, FINALLY!!! Stupid eyes are stupid.
2013-02-06 20:28:54 -05:00
Christian afea4fce1d Remove the single use interface ITickingArmor, and apply to Item directly. 2013-02-04 17:53:47 -05:00
Christian 40a3660c93 Fix possible null case for collision bounding box. 2013-02-04 13:58:55 -05:00
Christian 7e5a9076f0 Fix TESR rendering for double chests 2013-02-04 11:19:39 -05:00
Christian c5bb9fc78f Merge branch 'TESRculling' 2013-02-04 11:13:29 -05:00
Christian fbf9527be3 Add in "armor ticking"- implement the interface and the armor piece will tick.
Update FML:22dbe41
22dbe41 Fix up mistake that broke all modloading. Nice.
2013-02-04 11:07:53 -05:00
Christian fb46c7a01f Fix small derp in TE 2013-01-31 13:46:29 -05:00
Christian 0f3bd780e1 Merge branch 'master' into TESRculling 2013-01-29 10:01:00 -05:00
LexManos 1dc9ef9b08 Fix initalization issue with the clamping threshold config value. And remove vanilla console spam related to it. 2013-01-29 03:11:59 -08:00
LexManos 4299aa22ff Change WorldServer.allPlayersSleeping to public, and remove the SideOnly annotation on EntityPlayer.getSleepTimer() Closes #393 2013-01-28 18:12:29 -08:00
LexManos 6d6405973c Added catch to TileEntityChestRenderer for potential crash when modders do bad things -.- Closes #389 2013-01-28 18:05:38 -08:00
LexManos 704f879320 Rework canSilkHarvest hook to try and honor vanilla overrides, should close #391 2013-01-28 17:51:48 -08:00
Christian f06e0be5e5 We try and log a message if we detect a world leak: it's probably not infallible, but it should
help mod developers- if you see this when testing your mod with, say, mystcraft, you're probably
keeping a hold of an invalid handle to the World (either directly, or indirectly via Entity or TileEntity)
and you should look to refactor to wrap those handles in WeakReferences
2013-01-27 10:43:35 -05:00
Christian b386565881 Add in a mechanism for explicit subclassing of WeightedRandomChestItem to allow for
generational style chest content generation rather than static. Cleans up some old code nicely
2013-01-26 14:12:46 -05:00
Christian b164f9b21e Merge branch 'renderpass' of https://github.com/Chicken-Bones/MinecraftForge into TESRculling
Conflicts:
	patches/minecraft/net/minecraft/client/renderer/RenderGlobal.java.patch
	patches/minecraft/net/minecraft/entity/Entity.java.patch
	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
2013-01-26 12:12:21 -05:00
Christian 70ca0eeb74 Add in TESR culling, and a new TileEntity method to allow for differential sizing of the
TESR view culling vs the TE collision bounding box (the former defaults to the latter)
Checked into a branch because it's likely to break expanded TileEntities.
2013-01-26 11:11:20 -05:00
Christian ae7e328228 Fix a potential problem with "Entity already added" when using the dormant
chunk cache capability. The entities in the dormant chunk cache will get new
IDs prior to the cached chunk returning.
2013-01-25 21:21:20 -05:00
Christian 78e192e28e Merge remote-tracking branch 'origin/master' into snapshot15 and fix patches
Conflicts:
	fml-src-1.4.7-4.7.22.539-master.zip
	fml-src-1.4.7-4.7.4.520-master.zip
	fml-src-13w02b-4.99.16.541-snapshot15.zip
	patches/minecraft/net/minecraft/client/renderer/entity/RenderItem.java.patch
	patches/minecraft/net/minecraft/entity/item/EntityItem.java.patch
	patches/minecraft/net/minecraft/entity/item/EntityMinecart.java.patch
	patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
	patches/minecraft/net/minecraft/item/crafting/RecipeFireworks.java.patch
	patches/minecraft/net/minecraft/server/gui/GuiStatsComponent.java.patch
	patches/minecraft/net/minecraft/server/management/PlayerInstance.java.patch
	patches/minecraft/net/minecraft/server/management/ServerConfigurationManager.java.patch
	patches/minecraft/net/minecraft/world/World.java.patch
	patches/minecraft/net/minecraft/world/gen/feature/WorldGenDungeons.java.patch
	patches/minecraft/net/minecraft/world/gen/structure/ComponentMineshaftCorridor.java.patch
	patches/minecraft/net/minecraft/world/gen/structure/ComponentScatteredFeatureDesertPyramid.java.patch
2013-01-22 17:28:28 -05:00
Christian 94eb5cc29b Fix a couple of forge patches
Update FML: d075daf
d075daf Merge branch 'master' into snapshot15 Fix up compilation and patching errors
1bd6847 Fix up packages.csv ordering for easier diffing
dd832f2 Update for MCP7.30c - fixes redstone rendering issues
aebf6eb Add in a registry method to allow for alternative TileEntity names- they will be used to support loading maps containing the older definiti
8921cfe Remember to add the new patches!
cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. Also, added in a "pre-server
e1c6630 Javadoc cleanup
5ce4e31 Fix breaking change
a99c488 Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates
94282c5 Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location in all the files
aa822e3 Fix logical error in comment text
a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
0165742 Fix mcp conf md5 signatures for the snapshot
26a5b31 FMLLogFormatter: dynamic log level name
2013-01-22 17:03:33 -05:00
Chicken Bones 323517e88b Gave entities and tile entities access to the second render pass for translucency. 2013-01-23 03:07:00 +10:00
Christian a1e57c068e Add in patch to change how playerinstance sends TE chunk updates. It should always send just the TEs
that changed now, and not "ALL" TEs. Also, added configuration value to change the 64 threshold to a
configurable number
2013-01-20 18:47:04 -05:00
Christian 8f6963fabf Merge branch 'worldtype_customize' of https://github.com/ExtrabiomesXL/forge into gh-updates 2013-01-20 15:24:10 -05:00
Christian a004673567 Merge branch 'master' of https://github.com/CovertJaguar/MinecraftForge into gh-updates 2013-01-20 12:05:11 -05:00
Christian 5ea2d49915 Merge part of PR #375 related to ChunkEvent.Load for the client side 2013-01-20 12:03:42 -05:00
Christian fe2d3244d7 Update licencing information to make clear that forge is allowed to redistribute and automatically
download parts of MCP, but this permission is not transitive to people distributing MinecraftForge
source independently of the MinecraftForge project.

Update MCP to 7.26a and FML: 7ad8529
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location in all the files
a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
2013-01-20 10:58:07 -05:00
CovertJaguar 78a3d1a656 Fixed render passes for EntityItems
Should be < instead of <=
2013-01-18 12:06:29 -08:00
CovertJaguar 46394174c5 MCL Update 2013-01-12 11:10:39 -08:00
LexManos ea57a46227 Removed some dead code, We don't bind custom tessellators 2013-01-12 05:24:16 -08:00
LexManos 4ea34fe6af First patches updae to 1.5, Many rendeirng related changes, most notibly removed Item/Block's getTextureFile() functions. 2013-01-12 05:12:10 -08:00
LexManos 3fc95b71e2 Update patche for jad-style names. 2013-01-11 23:46:08 -08:00
LexManos 3a9c7b4532 Added event hooks to control to allow mod control of mob spawning. PR: #337
Deprecated LivingSpecialSpawnEvent in favor of new LivingSpawnEvent.SpecialSpawn
2013-01-01 22:20:30 -08:00
LexManos 3e484deafc Fixed incorrect lighting in some cases. Closes issue #349 2013-01-01 21:54:25 -08:00
LexManos c523592522 Added getter for Metadata smelting list, because, why not.. PR: #352 2013-01-01 21:53:41 -08:00
Christian 5e4315415d Update FML:d9bfb29
d9bfb29 Add in a "server stopped" event
2012-12-31 00:03:09 -05:00
Christian f594109b30 Attempt to resolve the entity concurrency issue, by simply deferring unload
to the next tick
2012-12-30 23:26:04 -05:00
Christian e4a1693495 Fix a missed patch and cleaned up other patches
Rollback a method name change that breaks a lot of mods
Update FML: fb701cd
fb701cd Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1
2012-12-29 00:29:15 -05:00
Christian 19347c5322 Update for MC 1.4.7
Update FML: f7cc50b
2012-12-28 12:06:56 -05:00
LexManos 0c5563fbf5 Attempt a fix for the new chunk compression changes. 2012-12-27 22:13:46 -08:00
LexManos 46440588fe Fix mobs spawning on inverted slabs/stairs. 2012-12-27 13:50:13 -08:00
Scott Killen 16543840a4 Add ability to WorldTypes to display the 'Customize' button and react to it 2012-12-26 11:35:49 -05:00
LexManos 081ec4b70a Fixed order <.< you saw nothing. 2012-12-25 22:28:16 -08:00
LexManos a042453690 Use nanoTime instead of currentTimeMillis for potential performance increase. 2012-12-25 22:23:23 -08:00
LexManos 1a54bcd3dc Fixed EntityMinecard missed patch, Issue #338 2012-12-25 22:02:57 -08:00
LexManos 263e919384 Fixed issue with Efficancy enchatment when connected to vanilla servers. 2012-12-25 22:02:30 -08:00
Christian 7553f98367 Protect deflation with a simple semaphore. Should close #336 2012-12-25 22:06:20 -05:00
LexManos 6834cf2649 Fixes a vanilla bug where the player view would dip when stepping between certain blocks
https://mojang.atlassian.net/browse/MC-1594
Issue #318, let me know if you notice any issue.
2012-12-24 01:55:37 -08:00
LexManos e78b825875 Re-write/Deprecated DungeonHooks loot tables, now uses ChestGenHooks like the rest of the world gen. Also fixes issue #330 by adding in enchanted books.
Should be API compatible.
2012-12-24 01:29:33 -08:00
LexManos dedc02fa22 Move chunk compression to the network thread in Packet 51 and 56
This will reduce the server load considerably by doing the chunk data compression in writePacketData, which will be run from the network thread.

The chunk compression can easily use 1/4th of the overall server thread CPU time if someone is exploring much, especially when moving quickly (e.g. with quantum leggings).

Player, this is how it's properly done.
2012-12-23 23:31:13 -08:00
LexManos 0562fd85b9 Explicitly check if useItem is not denied, allows for denying the item without denying the block 2012-12-23 23:15:53 -08:00
LexManos 1c225a8d0d Fix missed patch in EntityMinecart, #334 2012-12-23 23:04:11 -08:00
LexManos 878d230189 Delete unneeded patch. 2012-12-23 21:49:16 -08:00
Christian ca881a8153 Fix Fireworks to always work in SMP 2012-12-22 07:09:21 -05:00
Christian 51c19dd5f1 Fix up enchantment at the enchanting table vs via a book. Adds in a method
that previously exists under a new name: canApplyAtEnchantingTable()
to determine enchantments that can apply at the enchanting table (a smaller
subset of all possible enchantments for an item, now). Also, add your
enchantments to the anvil book application list, if neccessary.
2012-12-21 15:44:41 -05:00
Christian ced432f31d Tweak packet56 to see if this resolves the apparent worldgen derpiness 2012-12-21 09:24:13 -05:00
Christian 3d5197ea33 Server side only item callback: allow a held item to decide if it wants to pass sneak-clicks through
to a block, or not. Defaults false- the same as the new vanilla behaviour (sneak clicks with an item
in hand don't activateBlock anymore).
2012-12-21 03:15:12 -05:00
Christian 708516e060 Move another patch up a bit - should actually close #329 2012-12-21 01:49:43 -05:00
Christian b82cb25eea Add IPlantable to itemseedfood. Potato and carrot support! 2012-12-20 21:40:36 -05:00
LexManos dd8893a65c Fixed cpw's derp in the PlayerInteractEvent logic. 2012-12-20 15:02:06 -08:00
LexManos 4cfffe784e Updated NetClientHandler for onConnectionClosed placement fix. 2012-12-20 15:00:35 -08:00
Christian c9d9fe8e3a Fix ItemInWorldManager so that itemUseFirst works, and the playerinteractevent works. Minor patching mis hit. Apologies. 2012-12-20 10:52:08 -05:00
Christian 71fc299ac7 OK. AT the right thing, and add in a call to always get the right thing. Clean up patch fuzz too. 2012-12-20 08:48:14 -05:00
Christian aed532636a Drop the item in onBlockHarvested, not breakBlock 2012-12-18 22:17:02 -05:00
Christian aca35c7571 Fix up block drops for skulls and cocoa 2012-12-18 22:10:15 -05:00
Christian 18f77fb10f Fix binding the texture for multiple render passes. Thanks mdiyo! Closes #320 2012-12-18 13:32:48 -05:00
Christian de15192bb8 Allow RenderItem to be easily overridden for things that need to render entityitems. IronChest, BuildCraft, RP2, whatever... 2012-12-18 10:57:04 -05:00
LexManos d6c4f37eb5 Fixed items dieing improperly due to new EntityItem sync changes, also made items render offset when rendered in 3d. 2012-12-18 06:56:28 -08:00
Christian efee38095b Fix RenderItem so that forge textures load for it 2012-12-18 09:19:05 -05:00
LexManos 9833c5652c Removed all functions marked as deperacted for the new MC version 2012-12-18 05:28:09 -08:00
LexManos a2f4a0d2dd Inital update to 1.4.6, Version bumped to 6.5 2012-12-17 22:33:28 -08:00
LexManos 2bdcc3a23a Remove erronious double call to PlayerDestroyItemEvent 2012-12-16 18:02:45 -08:00
LexManos be6667f733 Make PlaySoundAtEntityEvent fire for players as well 2012-12-16 18:02:11 -08:00
LexManos ad42901b7e Update patches for repackage. 2012-12-12 23:45:35 -08:00
Christian 3ed793bce5 Merge branch 'terraingen' 2012-12-12 21:13:20 -05:00
LexManos d4a5b7e3a5 Fix shouldRiderSit() to properly determine if rider is sitting. 2012-12-12 02:24:47 -08:00
LexManos 0e82a3952d Creative GUI will now remember what tab page you were on, thanks Matchlighter PR #290 2012-12-12 02:11:27 -08:00
LexManos dfd9844c13 Pistons now respect world height a little better, for PR #286, will review Rotation event later. 2012-12-12 01:58:24 -08:00
LexManos 599591e883 New TileEntity function to determine if the TE should be destroied when Block/Meta changes, For Issue #300 2012-12-12 01:55:12 -08:00
LexManos ee0763fb4a Add CloudRenderer for PR #304 2012-12-12 01:35:18 -08:00
LexManos c48a15357b Moved check if map cursor should 'spin' and which world a player respawns in to WorldProvider for PR #308 2012-12-12 01:22:43 -08:00
LexManos 03f1418924 Updated FML to 486:
02b54ca8: Add a modid on the mods list, should make it easier to do things like forge chunkloading config
70670f2f: Fix build eclipse extractor task
b9fa3fc9: Add in storage, detection and validation of the ItemID array between client and server
5e5d8206: Fixing id map generation - should validate correctly now
f9fc06a8: Remade python dist as 32-bit.
93d47a1c: Reenabled replacement of the eclipse folder.
2012-12-10 15:53:30 -08:00
Christian 3909cdb3ec Fix RenderBlocks patch, touch branch 2012-12-07 16:43:15 -05:00
Scott Killen 768484d393 For @XCompWiz, added a hook to allow mods to dynamically change the color that water is rendered. 2012-12-07 16:43:15 -05:00
Scott Killen 079db5d854 Readded unchanged version 2012-12-07 16:43:15 -05:00
Scott Killen f747a97b85 Removed unchanged file 2012-12-07 16:43:15 -05:00
Scott Killen 69ac1fa3a5 Added terrain gen events
Added biome color events for @XCompWiz
2012-12-07 16:43:15 -05:00
Chicken Bones f1e3481c0a Add Chunk Watch and UnWatch events. 2012-12-06 09:11:20 -05:00
LexManos 0243df1c4a Fix issue where non-BlockContainer TEs would not be removed properly. 2012-11-30 20:22:50 -08:00
LexManos e65c0a3d88 Fix issue where worlds were potentially unloaded improperly on server shutdown. 2012-11-29 04:05:00 -08:00
LexManos e5231f306b Added section of the EntityData NBT that will be persisted for players across respawning. 2012-11-27 16:52:08 -08:00
LexManos 820aa195bd Merge pull request #269 from XCompWiz/chunkcon
Adds a more intelligent chunk constructor
2012-11-27 14:53:12 -08:00
LexManos 07a6e4ed5f Fixed random chest items not generating to there max stack sizes. 2012-11-26 20:25:35 -08:00
LexManos 4bf2dbaeb7 Fixed issue with abandoned chunks. 2012-11-26 20:06:23 -08:00
Zach Laster 17151718aa Fixes ordering for z & x loops (proper array increment order)
The ordering before would skip about in the ids and metadata arrays.  This runs linearly and should improve performance.
Done live on github
2012-11-21 14:56:17 +02:00
XCompWiz e8aaf81627 Fixes some weird formatting 2012-11-21 05:15:20 +02:00
XCompWiz 0eba8eeaab Adds a more intelligent chunk constructor
Adds a chunk constructor with full block id range, that's metadata
sensitive, has intelligent coord ordering, and which allows for
generation at greater heights than 127.
2012-11-21 05:05:51 +02:00
Christian 957afc4d62 Move server specific patch back to common from minecraft.
Update FML: 1f5c58b
1f5c58b Fix up MCP version
61e4db2 Merge joined.exc add update howto
5efc1eb Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone sho
3b3600d Modified merger to just consider all server classes as common. And moved
edcc5ca Forgot mcp.cfg
ca79dfe Updated to 1.4.5b
5945279 Fix python error
57bf643 Modified decompile so that we do not have to decompile the server, saves
d9d0a46 Cleaned up some tabs
2fac644 Change usage of ZipFile, fixes issues with Mac's default instation of py
2012-11-20 09:09:06 -05:00
LexManos 2e2751e5c0 Fix TE Issue 2012-11-19 20:05:16 -08:00
LexManos 5bc4d22bdd Updated to MC 1.4.5b 2012-11-19 16:03:52 -08:00
Christian f30daebbcb Update FML: 570592b
570592b Attempt to fix a possible comodification risk
2012-11-18 21:22:38 -05:00
LexManos 24f8d6be02 Fixed custom soil checks for NetherStalk and Reeds 2012-11-18 01:36:21 -08:00
LexManos 8bbe281de9 Fixed issue with default implementation of Beach plant type check 2012-11-18 01:35:48 -08:00
Christian 6a8a8a78c4 Update FML: f348496
f348496 Fix mod display list. Shouldn't be derpy anymore.
a5c31b5 Fix World patch- workaround no longer required and leftovers are bad.
2dc3f0d Cleaned up the AT config updater, should work for any setup of the MCP w
2012-11-18 00:17:21 -05:00
LexManos 5b324861a0 Fixed beds not working properly when respawning. 2012-11-17 17:52:37 -08:00
Christian ba65c08f19 Remove EntityFX patch - moved to FML. Patch SuspiciousClasses to add "forge"
Update FML: fa56701
fa56701 Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit.
96935bb Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious. Fix NPE for FML crash report on server. Clean up dead pa
2012-11-16 23:06:37 -05:00
Christian f13200e16a Fix the derpy torch flames properly. Closes MC-2497 properly ;) 2012-11-16 19:07:36 -05:00
Christian 7306c0c1f3 Update to MC 1.4.5
Update FML: 43d3042
43d3042 Clean up a patch
fec221f Update FML for MC 1.4.5
b0f0635 Fix for ModLoader static overrides not displaying.
23a2513 Fix up derpy file name handling: closes #127 Fix up duping childmods: cl
a6eaa2b Fix spelling issue.
c6a0741 FML setup should now download and verify all the minecraft files needed
5a1930e Small fix to some MCP metadata for pre2
418deba Update to MC 1.4.4
4ff2cff Fix bug when a modloader mod is run on a dedicated server and has a conn
2012-11-16 17:06:12 -05:00
Christian 5f2d1d1fc0 Add an ItemStack sensitive version of getIconForRenderPass, defers to
existing by default. Should allow NBT data to affect multipass icon rendering.
2012-11-13 16:01:57 -05:00
LexManos 2087b2b44e Allow for modders to decide whether or not players are positioned on ridingEntities similarly to pigs PR #244 2012-11-12 17:33:12 -08:00
LexManos 369f8ce38f Fix issue where players would spawn in the ground. 2012-11-12 17:29:14 -08:00
LexManos 5b82c5c20e Mods can use custom textures for Slot background overlay, instead of only items.png PR #245 and #246 2012-11-12 17:26:49 -08:00
LexManos 770585e731 Fix crops not droping seeds properly. 2012-11-09 16:21:41 -08:00
LexManos ba6c4dd7df Fix entity items rendering on the ground. 2012-11-09 16:21:23 -08:00
LexManos e73cbd088f Update to 1.4.4 2012-11-08 20:19:12 -08:00
LexManos 207843e279 Made Item constructor public, and made setTextureFile chainable, requires mods to recompile, but as this is for 1.4.3 i'm not concerned. 2012-11-04 15:42:04 -08:00
LexManos 2f0dcebbf9 Readdaed teleporter sensitive versions of the teleport function
Added per-world list of custom teleporters, Modders, use World.Load to populate this list.
Changed the definition of our version schemes.
2012-11-02 22:16:32 -07:00
Christian 0f3b030a1d Temporary update for 1.4.3
Update FML: bd2123c
bd2123c Clean up some patch fuzz
c2a603c Update joined.exc file from latest conf
db12af4 Update to 1.4.3
2012-11-02 18:40:43 -04:00
LexManos c19ae55885 Update FML: Updated MCP mapings, and fixed StartServer 2012-10-31 10:16:46 -07:00
Christian 418a47976a This update fixes some world corrupting vanilla error handling, mostly caused by
mods doing something derpy. Hopefully, your world saves will thank me.
Note that if the mod does derp, it's data is lost. It's not FML or Minecraft Forge's
responsibility if "DirtChest 2000 Mk5" can't write their TileEntity method correctly
and you lose your 100000 diamonds.

Update FML: a3a93f3
a3a93f3 Fix some whitespace issues, handle possibly bugged entities as well
a7eb5dc Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.
2012-10-30 09:27:34 -04:00
LexManos d7adac4508 Fix a vanilla bug related to certian seeds and stronholds. 2012-10-28 23:42:19 -07:00
LexManos f9ea207cdc Fix cast issue when mods attempt to make fake worlds. 2012-10-28 23:41:43 -07:00
LexManos 25941fd58c Fix compile issue. 2012-10-28 15:37:11 -07:00
LexManos 820d61d56d Added Stonghold, Village, and Spawn biome management helpers for PR 207 2012-10-28 07:38:38 -07:00
LexManos 31638a0697 New hook to allow for custom beacon support blocks. 2012-10-28 06:47:53 -07:00
LexManos 705509054a Added metadata sensitve experience to furnace recipies and added Item callback to determine experience gain. 2012-10-28 06:37:54 -07:00
LexManos 9aca08557d Fix issue where scroll bar would not render when switching tab pages. 2012-10-28 05:57:56 -07:00
LexManos 1a7e580f01 New hook to allow items to be on multiple creative tabs PR 176 2012-10-28 05:57:23 -07:00
LexManos f6a7ea063b Changeable name tag render distance for PR: 174 2012-10-28 05:33:32 -07:00
ShadwDrgn 77bd22d3c1 Add event to cancel or change chat messages sent from server 2012-10-28 07:31:53 -04:00
LexManos b52f397a6f Fix ItemSeed placement to take into account the IPlantable interface. 2012-10-27 00:56:13 -07:00
LexManos c689a982b5 Added a per-world MapStorage feature that provides a method to store data files associated with a specific world, as well as fixes the issue with villagers loosing there village. {Where villagers wouldn't go inside at night} 2012-10-26 22:37:41 -07:00
Christian efcda1a946 Fix the accessor and type on World.getPersistentChunksFor()
Update FML: 8bd98c3
8bd98c3 Fix a small problem with the new MCP container- it can cause NPEs. Nice.
34cc42d Fix up some javadoc complaints
2012-10-26 21:13:56 -04:00
pahimar 322c79f022 Update patches/common/net/minecraft/src/SlotCrafting.java.patch 2012-10-26 12:26:16 -03:00
LexManos 6dac04b954 Update World patch to fix map provider issue. 2012-10-24 03:54:39 -07:00
LexManos 043f570ff9 Update to MC 1.4.1 and Forge 6.0.0 2012-10-23 16:04:58 -07:00
LexManos 717b80781b Fix color issues with Dyed Leather armor. 2012-10-23 05:24:36 -07:00
LexManos 5ca845f069 Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event. 2012-10-22 00:29:28 -07:00
LexManos dc9b1d90bd Fix NPE issue when mods add null EntityFX's to be rendererd. 2012-10-21 22:59:57 -07:00
LexManos 158c2f1feb Updated World patch, there are a lot of new things happening int he constructor, xcomp should probably vet this. 2012-10-21 10:26:07 -07:00
LexManos 07a4a9f41f Teleporting has a new function (func_82448_a), made it so that you can supply your own teleporter to that function, and so it works with dimension movement factors. 2012-10-21 10:25:27 -07:00
LexManos a705a12cdf Removed Forge's TileEntity.getRenderDistance, now a vanilla feature: TileEntity.func_82115_m 2012-10-21 10:23:46 -07:00
LexManos 3f03cc8c87 BlockCrops is now the parent class of multiple types of crops, Wheat, Potatoes, and Carrots, updated getBlockDropped patch to reflect. 2012-10-21 10:22:56 -07:00
LexManos 067458bdc0 Patches removing forge spawn protection, now a vanilla feature. 2012-10-21 10:21:39 -07:00
LexManos 1ee857e779 Entities have a new function to determine explosion strength that they create, and implemented Item frame pickblock. 2012-10-21 10:20:39 -07:00
LexManos 6ffaa94994 BlockSnow now pretty much just passes harvestBlock to it's super. 2012-10-21 10:19:54 -07:00
LexManos c81f696cd7 Updated Render patches, Bipeds now have the ability to have helmets, of either blocks, or the new 'heads' 2012-10-21 10:19:17 -07:00
LexManos fd1f09a34e Patches that applied with little to no functional changes. 2012-10-21 10:16:55 -07:00
LexManos 01722c6c3c Forge spawn protection removed, now a vanilla feature. 2012-10-21 10:05:50 -07:00
LexManos 9eeda7b4db No longer needed, getRenderDistance removed because Vanilla has it now, TileEntity.func_82115_m 2012-10-21 10:05:02 -07:00
LexManos 305a1ef66b Moved to common where it should be 2012-10-21 10:02:23 -07:00
LexManos 1d1251d92a Remove some test code. 2012-10-19 18:56:56 -07:00
LexManos 34ebfcd978 Added ability for mods to cleanly define and display new creative tabs. 2012-10-19 08:46:39 -07:00
Christian c440c4b0c1 Update FML: 470a185
470a185 Try and avoid an NPE in crash reports
0029518 Fix logging problems- log death messages and re-route the server through FML logs properly.
fe7a832 Fix the test mod
a2bc30b Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
bae1f74 Fix classpath for server
887aa27 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
e17f267 Update FML internal classpath. Helpful for coremod devs
3b9972a Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
5c96afe Changed RelauchLibraryManager so that files with different paths on the same baseURL can be implemented in one ILibrarySet.
1bca393 FML as a whole is now subject to transformers.
27cf731 Bonus extra character. thanks randomitter!
94c84cd Merge pull request #116 from Vazkii/patch-1
c2d3195 Add Null check to FMLClientHandler.sendPacket
2012-10-18 20:17:23 -04:00
LexManos 006a27dcd6 New Block hook to determine if it can be destroied by the ender dragon, for PR 199 2012-10-14 20:17:07 -07:00
LexManos 91e88afdbe Allow hook into GuiSlot for background rendering for PR #203 2012-10-14 20:00:30 -07:00
LexManos 2a749bee2c Change the Crafting damage check to be the same as the usage damage check. (>= -> >) 2012-10-14 19:59:50 -07:00
Christian b89467d101 Remove @SideOnly from removePotionEffect. Hi RichardG! 2012-10-12 14:01:16 +01:00
LexManos cd01c30ae2 Merge pull request #198 from iChun/patch-1
Fix not passing right render pass to Item class.
2012-10-07 18:10:58 -07:00
Christian 2c8517f4d7 Fix bounds checking on chunkcache. Should fix a bunch of rp2 and maybe other extended tile entity code 2012-10-07 00:28:42 -04:00
Christian 72c19f335b Expose RenderGlobal.field_72738_E (breakingBlocks) and fire OnBreak for items broken in itemUseFirst on the server. Both for Elo 2012-10-04 18:05:58 -04:00
iChun 528a295401 Fix not passing right render pass to Item class. 2012-10-05 03:57:52 +08:00
Christian b82a462f64 Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears. 2012-10-04 00:07:59 -04:00
Christian 518264eff9 Merge branch 'master' of git://github.com/Chicken-Bones/MinecraftForge into Chicken-Bones-master 2012-10-03 01:57:56 -04:00
Christian 0162519347 Remove dead WorldInfo patch. Tweak dimension code a bit for better naming, and use the new FML world loading facilities
Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #114
c1d4458 Mods can now declare a range of minecraft versions they will run against
2012-10-03 01:54:40 -04:00
XCompWiz a50abc514f Server player concurrency fix
Fixes an issue where the server can move a player while the player is
moving, process the player's last move (putting the player back where
they were before the teleport), and then complain about the player
moving too fast when the client catches up to it's new position.  Also
fixes this issue while riding an entity.  Only affects player
client/server movement sync.
2012-10-03 02:45:36 +03:00
XCompWiz e53595f1f5 Lighting Time fix
score_under's lighting fix that limits and fairly distributes the amount
of time spent on recalculating lighting
2012-10-03 02:42:40 +03:00
XCompWiz babc12d2b5 MapStorage Fix
Fixes setting and timing of map storage object to allow for the
WorldProvider to use it during initialization
Forces single instance of map storage object (per side)
Moves setting of spawn to after provider setup
2012-10-03 02:41:32 +03:00
XCompWiz bbc5673ad8 Adds world unloading and hotloading calls
Adds world unloaded message to MinecraftServer on save.
Adds world unloading calls to chunk provider/manager when all chunks are
unloaded.
Adds call in MinecraftServer getWorld to hotload world if it isn't
loaded.
2012-10-03 02:37:27 +03:00