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fffcd7f2bb
Reject unpatched clients on patched server & warn about unpatched servers
patch
1.16.4-patch-0.1
~keith
2022-01-20 20:24:44 +0000
f99a04b405
Add README.md
1.16.4-patch-0.0
~keith
2022-01-18 00:09:42 +0000
858f7bda1e
Fix build script & use Log4j 2.17.1 as per CVE-2021-44228 and CVE-2021-44832
~keith
2022-01-17 20:50:10 +0000
020102d87f
Make UnboundedMapCodec more lenient in decoding dimensions. Fixes MC-197860 (#7527 )
Alex O'Neill
2021-01-05 22:17:24 -0500
f101700969
Fix FML's Config Sync packet not allowing same length filenames in encoder and decoder. Closes #7584
LexManos
2021-01-05 11:50:05 -0800
c4b148b84b
Prevent NPE and deprecated MissingMappings.getMappings function. Closes #6252
LexManos
2021-01-05 11:47:00 -0800
b6a9274870
Fix entities not correctly being able to be ridden under water.
LexManos
2021-01-03 03:02:32 -0800
830d9699e3
Fix crash when beehive is broken by fake player (#7566 )
Jonathan Coates
2020-12-28 21:56:44 +0000
fc68b81b21
Add supplier variant to `AbstractBlock.Properties#lootFrom` (#7563 )
Alex O'Neill
2020-12-28 16:42:15 -0500
2904772b16
Fix ModFileResourcePack.getAllResourceLocations ignoring resourceNamespace. (#7562 )
Take Weiland
2020-12-28 22:39:44 +0100
e120b57032
Fix missing serializers when deserializing global loot modifiers (#7561 )
Take Weiland
2020-12-28 22:37:32 +0100
b86b56260d
Fix VanillaConnectionNetworkFilter sending out invalid entity properties packets without an entity ID (#7560 )
Take Weiland
2020-12-28 22:34:31 +0100
b222b23557
Make shear interactions extend to subclasses (#7544 )
Richard Freimer
2020-12-28 16:10:35 -0500
8ec4253068
Add a SoundType subclass that uses suppliers (#7538 )
sciwhiz12
2020-12-29 05:09:03 +0800
74ca88b7be
Fix compound ingredient in shapeless recipes (#7537 ) Fixes #7530
sciwhiz12
2020-12-29 05:03:48 +0800
a1119cd77a
Fix potential NPE in ForgeHooks.onItemPlaceIntoWorld when passing in null player. (#7505 )
Alex O'Neill
2020-12-28 15:18:52 -0500
545723dc8c
Fix modded PointOfInterestType's not populating blockstate map when registered (#7503 )
mrp-v2
2020-12-28 15:17:51 -0500
b64f4780c5
Add new LivingConversionEvent to control mobs turning into other mobs. (#7386 )
poopoodice
2020-12-29 09:03:11 +1300
1c98b29087
Add ItemAttributeModifierEvent (#7484 )
KnightMiner
2020-12-28 14:59:09 -0500
33880331d2
Fix RightClickBlock ALLOW not being implemented (#7426 )
Brennan Ward
2020-12-28 13:54:30 -0600
74a43877e4
Quiet down errors related to modders not changing their update urls from the default.
LexManos
2020-12-26 11:39:14 -0800
7542fbea48
Make mod data packs able to be disabled. It'll break things, but that's on you. Closes #6776
LexManos
2020-12-26 11:38:45 -0800
2d9a1bc6f9
Add generated resource tracking to ExistingFileHelper
tterrag
2020-12-10 22:22:09 -0500
a57a240c13
Fix BlockStateProvider item models not knowing about block models
tterrag
2020-12-10 21:33:49 -0500
b7fb6484d7
Override invalidateCaps instead of remove for vanilla TE capability invalidation (#7536 )
Richard Freimer
2020-12-08 14:54:29 -0500
1a539ffebc
Make TEs invalidate capabilities when the chunk they are in unloads (#7529 )
Richard Freimer
2020-12-05 15:05:32 -0500
27220a5ad8
Fixed entity navigation to stop entities spinning - MC-94054 (#7520 )
Kevin G
2020-12-05 14:54:03 -0500
e975fc8252
Fix wrong function call in BlockStateProvider::horizontalFaceBlock (#7514 )
Unbekannt1998
2020-12-05 20:52:44 +0100
d85ea5a3b0
Fix datagen order of multipart conditions being unstable
tterrag
2020-11-28 21:10:08 -0500
ccb7345084
Fix forge config option for default world type not applying unless you change the default world type (#7521 )
Alex O'Neill
2020-11-27 21:56:44 -0500
93c00b67d9
Implement feature for mods to define new world types (#7448 )
David Quintana
2020-11-28 00:57:15 +0100
cd393bbfdc
Fix dimType not encode to registries (#7513 )
IzzelAliz
2020-11-25 01:14:10 +0800
fd045d4628
Add support for referencing forge's resources and specifying existing mods to data generators (#7456 )
Richard Freimer
2020-11-22 22:45:13 -0500
47e076071b
Fix #6692
cpw
2020-11-22 16:59:47 -0500
a73e003dd3
Fix translucent blocks not rendering properly when moved by pistons on fabulous (#7441 )
Cyborgmas
2020-11-21 14:57:33 -0500
949984268d
Bump version for RB.
LexManos
2020-11-20 12:53:44 -0800
114acfca3b
Fix food bar not rendering when non-living entities are mounted (#7446 )
Take Weiland
2020-11-20 19:24:43 +0100
56e538e8a9
Fix MC-194811 - Removing structures causes chunk save errors.
Alex O'Neill
2020-11-20 13:23:50 -0500
fa46f3dd49
Fix concurrency issue in StartupMessageManager (#7483 )
Take Weiland
2020-11-20 19:17:00 +0100
6ec5a8f2c1
Fix forge registry types that have private constructors (BlockStateProviderType, BlockPlacerType, FoliagePlacerType, TreeDecoratorType) (#7482 )
Alex O'Neill
2020-11-20 13:11:15 -0500
49b596dda3
Fix problem where the absence of forge and MC in later loading triggered a weird crash.
cpw
2020-11-15 11:08:34 -0500
0c5ced1bbf
Fix NPE problem when modid is mismatched.
cpw
2020-11-13 20:41:20 -0500
4a09a2420d
Return the processed modlist data to the upstream system, not the raw unprocessed data. Should resolve the problem that mixin complains about missing info when it's in a "crashed" situation.
cpw
2020-11-13 19:12:33 -0500
0ff8a596fc
Fix dims on servers not loading the first run (#7445 )
Cyborgmas
2020-11-11 04:09:35 -0500
bca20ace4e
Allow for custom argument types by filtering them on vanilla connections (#7463 )
Take Weiland
2020-11-10 21:24:25 +0100
f3b53001c9
Add Player context to AnvilUpdateEvent (#7442 )
Brennan Ward
2020-11-10 15:05:47 -0500
15bac0eeaa
Don't overwrite PlayerAdvancement's player with a fake one (#7454 )
Jonathan Coates
2020-11-10 19:55:42 +0000
1782973a29
Add BannerBlock.forColor to SAS to fix banner.toItem() on servers.
Curle
2020-11-10 19:38:20 +0000
9a4a501a95
Call Harvest check event even if the block doesn't require any tool (#7414 )
Boy132
2020-11-10 20:36:32 +0100
9bbfbd5479
Use linked collections to stabilize order when adding new registry entries.
LexManos
2020-11-10 11:13:38 -0800
8c68731838
Render local player when the renderViewEntity is not the local player (#7216 )
Dennis C
2020-11-10 20:13:49 +0100
0d7f507f4e
Some help in ExtensionPoint regarding DISPLAYTEST. Let's improve those tick rates!
cpw
2020-11-07 23:11:45 -0500
f78b943bdf
Handle erroring during early mod construction phases, and actually report that into the error UI by doing armslength exception handling and propagation.
cpw
2020-11-07 22:30:19 -0500
160f3f88f9
Support backwards loading 1.16.3 mods in 1.16.4, because we are able to do that. Tweak loading a bit to be smarter about dependency errors of various kinds.
cpw
2020-11-07 20:47:12 -0500
45e38859ed
Add FluidStack codec, and a test mod that verifies its behaviour matches the existing write/read logic. Add missing license headers.
David Quintana
2020-11-07 21:10:18 +0100
38a5400a8c
Update event bus version (should be 3.0.5)
cpw
2020-11-06 21:11:26 -0500
acd18455c2
Workaround for modded attributes on vanilla entities logging warnings on vanilla clients
diesieben07
2020-09-27 19:09:31 +0200
5a7facc20f
Fix early sorting bug that meant the file deduping was causing an error, to, well, not cause it, so we can get to an error screen.
cpw
2020-11-02 14:57:23 -0500
f54998a6b7
1.16.4 Initial Update
LexManos
2020-11-02 09:00:53 -0800
7d00d015f3
Fix Biomes not properly copying over ids loaded from the save to the new Dynamic Registry.
LexManos
2020-11-01 20:30:38 -0800
fed7beab89
Introduce custom loader additions to the model data generators. (#7450 )
David Quintana
2020-11-02 02:09:49 +0100
cf3e9d1e0c
actually rollback on error in registry events.
cpw
2020-11-01 19:51:56 -0500
749c9063af
Fix config parse failure causing crash in building exception message. fixes #7438
cpw
2020-11-01 17:09:00 -0500
1af6632a29
Auto-detect ansi support for log4j2
Tobias Hotz
2020-08-25 16:17:22 +0200
7e79243bca
Return client resources even if no data pack found on server. Closes #6225 (Pull request)
cpw
2020-11-01 16:18:30 -0500
36f9c804d9
Update modlauncher. fixes #7452
cpw
2020-11-01 16:05:02 -0500
06fe9ccda0
Fix (NonNull)Lazy.Concurrent using a global lock (#7403 )
malte0811
2020-10-29 18:09:20 +0100
53eedb0f10
Update forge mappings to 20201028-1.16.3 (#7435 )
David Quintana
2020-10-29 01:11:57 +0100
6e0e67b14d
Fix breaking changes from the Biome rename PR #7434 (#7439 )
Alex O'Neill
2020-10-27 12:00:53 -0400
22f7f4649b
Reimplement nametag distance attribute, fix attribute translation keys (#7387 )
sciwhiz12
2020-10-27 07:52:36 +0800
8a77681574
Fix data pack biomes failing to load in SingleBiomeProvider (#7434 )
Alex O'Neill
2020-10-26 18:06:53 -0400
6982c5dd56
Add in proper handling of equals and hashcode for modjar urls. Fixes very slow loading on windows.
cpw
2020-10-26 18:00:14 -0400
7205c30ece
Force 8.0.5 ML
cpw
2020-10-26 08:51:05 -0400
80baad974e
Restore FingerprintViolationEvent with appropriate THIS IS F*CKING DEAD DELET WARNINGS. Also, notify in UI if using legacy JDK without capability to read out security data from mod jars.
cpw
2020-10-26 07:31:49 -0400
ae160cad12
Add signature reporting for mods, using new signature capture from ModLauncher. Need to figure out how to reflect Minecraft's JAR signatures into here.
cpw
2020-10-25 22:26:16 -0400
6ff6277efa
Rollback registries to vanilla state if something happens during loading, so subsequent activities can still run and not generate false reports..
cpw
2020-10-18 13:37:28 -0400
74f9ef838a
Fix mcp_snapshot mapping issue causing unneeded patches. Closes #7424
LexManos
2020-10-20 12:32:19 -0700
395f89c973
Fix resource leak in the OBJ loader.
David Quintana
2020-10-20 13:24:12 +0200
8536521b7b
Fix issue with ITeleporter allowing easier use of vanilla logic. (#7317 )
SilverDavid
2020-10-16 15:09:53 -0400
b1659300e0
Adds tag support for Enchantments, Potions, and TileEntityTypes (#7379 )
Richard Freimer
2020-10-15 15:45:25 -0400
93226bbcff
Resuscitate BiomeDictionary using RegistryKeys instead of biome references.
LexManos
2020-10-15 12:43:18 -0700
51fa230e7b
Add event for player changing game mode (#7355 )
Ocelot
2020-10-15 10:15:06 -0700
5f292895cb
Fix RCON multipacket responses not actually understanding UTF8.
cpw
2020-10-12 14:10:24 -0400
9cfe741cea
Fix RCON not sending newlines in output for multiline. Fixes https://bugs.mojang.com/browse/MC-7569 , a very old bug that is really annoying if you use RCON.
cpw
2020-10-11 21:48:38 -0400
bed38d4253
Fix Texture Presence String (#7408 )
ChampionAsh5357
2020-10-10 12:45:18 -0400
37f226eda5
Fix typo causing potential error in vine growth. Closes #7406 Sort missing registry dumps by name, making it easier to read.
LexManos
2020-10-09 12:56:17 -0700
59b4affbe7
Fixed conditional advancement loading when using the "advancements" array. Added automatic generation of conditional advancements from the criteria in the conditional recipe entries. Added advancement name calculation from the recipe ID.
David Quintana
2020-10-09 15:47:32 +0200
5477a36656
Additions to the mdk build.gradle to accommodate datagens. (#7398 )
Flanks255
2020-10-08 16:03:41 -0500
5648336893
Added Basic Class-Level SAS Capability to checkSAS, added Vector4f to SAS (#7385 )
DaemonUmbra
2020-10-08 17:02:48 -0400
f5b53d5d10
Add hooks to allow modification of structures spawn lists (#7344 )
Richard Freimer
2020-10-07 16:04:03 -0400
10448c1ac9
Add back patches to Screen allowing for item tooltips to be auto wrapped again (#7378 )
Richard Freimer
2020-10-06 15:38:27 -0400
5243275db2
Bump mixin version to 0.8.2
Mumfrey
2020-10-05 15:34:07 +0100
3041c2022b
Add in extra debug logging
cpw
2020-10-04 17:45:28 -0400
09be003d61
Remove redundant call to CrashReport generator - Vanilla is doing a crashreport for itself at startup now.
cpw
2020-10-04 16:40:38 -0400
3fe5ddd68f
Fix doc README and answer lex's question
cpw
2020-10-04 15:50:58 -0400
935cb6782d
Modify how ModLoadingStage handles dispatch to Registry Events. Stops the objectholder spam and generally improves performance on larger packs.
cpw
2020-10-04 15:50:15 -0400
9b421b54a7
Added "Bukkit Plugin" to InvalidModIdentifier (#7384 )
DaemonUmbra
2020-10-02 19:40:06 -0400
6e23030595
Fix vanilla Campfire smoke bug. MC-201374 (#7381 )
Richard Freimer
2020-10-02 19:34:17 -0400
78d69db79e
Fix toggleable keybindings still being active while in GUI Fixes #7370 (#7373 )
sciwhiz12
2020-10-03 07:28:21 +0800
9177ac1b2e
Fix modded EntityClassifications not being useable in the codec. (#7337 )
Max Becker
2020-10-03 00:06:48 +0200