Commit graph

  • fffcd7f2bb
    Reject unpatched clients on patched server & warn about unpatched servers patch 1.16.4-patch-0.1 ~keith 2022-01-20 20:24:44 +0000
  • f99a04b405 Add README.md 1.16.4-patch-0.0 ~keith 2022-01-18 00:09:42 +0000
  • 858f7bda1e
    Fix build script & use Log4j 2.17.1 as per CVE-2021-44228 and CVE-2021-44832 ~keith 2022-01-17 20:50:10 +0000
  • 020102d87f
    Make UnboundedMapCodec more lenient in decoding dimensions. Fixes MC-197860 (#7527) Alex O'Neill 2021-01-05 22:17:24 -0500
  • f101700969 Fix FML's Config Sync packet not allowing same length filenames in encoder and decoder. Closes #7584 LexManos 2021-01-05 11:50:05 -0800
  • c4b148b84b Prevent NPE and deprecated MissingMappings.getMappings function. Closes #6252 LexManos 2021-01-05 11:47:00 -0800
  • b6a9274870 Fix entities not correctly being able to be ridden under water. LexManos 2021-01-03 03:02:32 -0800
  • 830d9699e3
    Fix crash when beehive is broken by fake player (#7566) Jonathan Coates 2020-12-28 21:56:44 +0000
  • fc68b81b21
    Add supplier variant to AbstractBlock.Properties#lootFrom (#7563) Alex O'Neill 2020-12-28 16:42:15 -0500
  • 2904772b16
    Fix ModFileResourcePack.getAllResourceLocations ignoring resourceNamespace. (#7562) Take Weiland 2020-12-28 22:39:44 +0100
  • e120b57032
    Fix missing serializers when deserializing global loot modifiers (#7561) Take Weiland 2020-12-28 22:37:32 +0100
  • b86b56260d
    Fix VanillaConnectionNetworkFilter sending out invalid entity properties packets without an entity ID (#7560) Take Weiland 2020-12-28 22:34:31 +0100
  • b222b23557
    Make shear interactions extend to subclasses (#7544) Richard Freimer 2020-12-28 16:10:35 -0500
  • 8ec4253068
    Add a SoundType subclass that uses suppliers (#7538) sciwhiz12 2020-12-29 05:09:03 +0800
  • 74ca88b7be
    Fix compound ingredient in shapeless recipes (#7537) Fixes #7530 sciwhiz12 2020-12-29 05:03:48 +0800
  • a1119cd77a
    Fix potential NPE in ForgeHooks.onItemPlaceIntoWorld when passing in null player. (#7505) Alex O'Neill 2020-12-28 15:18:52 -0500
  • 545723dc8c
    Fix modded PointOfInterestType's not populating blockstate map when registered (#7503) mrp-v2 2020-12-28 15:17:51 -0500
  • b64f4780c5
    Add new LivingConversionEvent to control mobs turning into other mobs. (#7386) poopoodice 2020-12-29 09:03:11 +1300
  • 1c98b29087
    Add ItemAttributeModifierEvent (#7484) KnightMiner 2020-12-28 14:59:09 -0500
  • 33880331d2
    Fix RightClickBlock ALLOW not being implemented (#7426) Brennan Ward 2020-12-28 13:54:30 -0600
  • 74a43877e4 Quiet down errors related to modders not changing their update urls from the default. LexManos 2020-12-26 11:39:14 -0800
  • 7542fbea48 Make mod data packs able to be disabled. It'll break things, but that's on you. Closes #6776 LexManos 2020-12-26 11:38:45 -0800
  • 2d9a1bc6f9 Add generated resource tracking to ExistingFileHelper tterrag 2020-12-10 22:22:09 -0500
  • a57a240c13 Fix BlockStateProvider item models not knowing about block models tterrag 2020-12-10 21:33:49 -0500
  • b7fb6484d7
    Override invalidateCaps instead of remove for vanilla TE capability invalidation (#7536) Richard Freimer 2020-12-08 14:54:29 -0500
  • 1a539ffebc
    Make TEs invalidate capabilities when the chunk they are in unloads (#7529) Richard Freimer 2020-12-05 15:05:32 -0500
  • 27220a5ad8
    Fixed entity navigation to stop entities spinning - MC-94054 (#7520) Kevin G 2020-12-05 14:54:03 -0500
  • e975fc8252
    Fix wrong function call in BlockStateProvider::horizontalFaceBlock (#7514) Unbekannt1998 2020-12-05 20:52:44 +0100
  • d85ea5a3b0 Fix datagen order of multipart conditions being unstable tterrag 2020-11-28 21:10:08 -0500
  • ccb7345084
    Fix forge config option for default world type not applying unless you change the default world type (#7521) Alex O'Neill 2020-11-27 21:56:44 -0500
  • 93c00b67d9
    Implement feature for mods to define new world types (#7448) David Quintana 2020-11-28 00:57:15 +0100
  • cd393bbfdc
    Fix dimType not encode to registries (#7513) IzzelAliz 2020-11-25 01:14:10 +0800
  • fd045d4628
    Add support for referencing forge's resources and specifying existing mods to data generators (#7456) Richard Freimer 2020-11-22 22:45:13 -0500
  • 47e076071b
    Fix #6692 cpw 2020-11-22 16:59:47 -0500
  • a73e003dd3
    Fix translucent blocks not rendering properly when moved by pistons on fabulous (#7441) Cyborgmas 2020-11-21 14:57:33 -0500
  • 949984268d Bump version for RB. LexManos 2020-11-20 12:53:44 -0800
  • 114acfca3b
    Fix food bar not rendering when non-living entities are mounted (#7446) Take Weiland 2020-11-20 19:24:43 +0100
  • 56e538e8a9
    Fix MC-194811 - Removing structures causes chunk save errors. Alex O'Neill 2020-11-20 13:23:50 -0500
  • fa46f3dd49
    Fix concurrency issue in StartupMessageManager (#7483) Take Weiland 2020-11-20 19:17:00 +0100
  • 6ec5a8f2c1
    Fix forge registry types that have private constructors (BlockStateProviderType, BlockPlacerType, FoliagePlacerType, TreeDecoratorType) (#7482) Alex O'Neill 2020-11-20 13:11:15 -0500
  • 49b596dda3
    Fix problem where the absence of forge and MC in later loading triggered a weird crash. cpw 2020-11-15 11:08:34 -0500
  • 0c5ced1bbf
    Fix NPE problem when modid is mismatched. cpw 2020-11-13 20:41:20 -0500
  • 4a09a2420d
    Return the processed modlist data to the upstream system, not the raw unprocessed data. Should resolve the problem that mixin complains about missing info when it's in a "crashed" situation. cpw 2020-11-13 19:12:33 -0500
  • 0ff8a596fc
    Fix dims on servers not loading the first run (#7445) Cyborgmas 2020-11-11 04:09:35 -0500
  • bca20ace4e
    Allow for custom argument types by filtering them on vanilla connections (#7463) Take Weiland 2020-11-10 21:24:25 +0100
  • f3b53001c9
    Add Player context to AnvilUpdateEvent (#7442) Brennan Ward 2020-11-10 15:05:47 -0500
  • 15bac0eeaa
    Don't overwrite PlayerAdvancement's player with a fake one (#7454) Jonathan Coates 2020-11-10 19:55:42 +0000
  • 1782973a29
    Add BannerBlock.forColor to SAS to fix banner.toItem() on servers. Curle 2020-11-10 19:38:20 +0000
  • 9a4a501a95
    Call Harvest check event even if the block doesn't require any tool (#7414) Boy132 2020-11-10 20:36:32 +0100
  • 9bbfbd5479 Use linked collections to stabilize order when adding new registry entries. LexManos 2020-11-10 11:13:38 -0800
  • 8c68731838
    Render local player when the renderViewEntity is not the local player (#7216) Dennis C 2020-11-10 20:13:49 +0100
  • 0d7f507f4e
    Some help in ExtensionPoint regarding DISPLAYTEST. Let's improve those tick rates! cpw 2020-11-07 23:11:45 -0500
  • f78b943bdf
    Handle erroring during early mod construction phases, and actually report that into the error UI by doing armslength exception handling and propagation. cpw 2020-11-07 22:30:19 -0500
  • 160f3f88f9
    Support backwards loading 1.16.3 mods in 1.16.4, because we are able to do that. Tweak loading a bit to be smarter about dependency errors of various kinds. cpw 2020-11-07 20:47:12 -0500
  • 45e38859ed Add FluidStack codec, and a test mod that verifies its behaviour matches the existing write/read logic. Add missing license headers. David Quintana 2020-11-07 21:10:18 +0100
  • 38a5400a8c
    Update event bus version (should be 3.0.5) cpw 2020-11-06 21:11:26 -0500
  • acd18455c2
    Workaround for modded attributes on vanilla entities logging warnings on vanilla clients diesieben07 2020-09-27 19:09:31 +0200
  • 5a7facc20f
    Fix early sorting bug that meant the file deduping was causing an error, to, well, not cause it, so we can get to an error screen. cpw 2020-11-02 14:57:23 -0500
  • f54998a6b7 1.16.4 Initial Update LexManos 2020-11-02 09:00:53 -0800
  • 7d00d015f3 Fix Biomes not properly copying over ids loaded from the save to the new Dynamic Registry. LexManos 2020-11-01 20:30:38 -0800
  • fed7beab89
    Introduce custom loader additions to the model data generators. (#7450) David Quintana 2020-11-02 02:09:49 +0100
  • cf3e9d1e0c
    actually rollback on error in registry events. cpw 2020-11-01 19:51:56 -0500
  • 749c9063af
    Fix config parse failure causing crash in building exception message. fixes #7438 cpw 2020-11-01 17:09:00 -0500
  • 1af6632a29
    Auto-detect ansi support for log4j2 Tobias Hotz 2020-08-25 16:17:22 +0200
  • 7e79243bca
    Return client resources even if no data pack found on server. Closes #6225 (Pull request) cpw 2020-11-01 16:18:30 -0500
  • 36f9c804d9
    Update modlauncher. fixes #7452 cpw 2020-11-01 16:05:02 -0500
  • 06fe9ccda0
    Fix (NonNull)Lazy.Concurrent using a global lock (#7403) malte0811 2020-10-29 18:09:20 +0100
  • 53eedb0f10
    Update forge mappings to 20201028-1.16.3 (#7435) David Quintana 2020-10-29 01:11:57 +0100
  • 6e0e67b14d
    Fix breaking changes from the Biome rename PR #7434 (#7439) Alex O'Neill 2020-10-27 12:00:53 -0400
  • 22f7f4649b
    Reimplement nametag distance attribute, fix attribute translation keys (#7387) sciwhiz12 2020-10-27 07:52:36 +0800
  • 8a77681574
    Fix data pack biomes failing to load in SingleBiomeProvider (#7434) Alex O'Neill 2020-10-26 18:06:53 -0400
  • 6982c5dd56
    Add in proper handling of equals and hashcode for modjar urls. Fixes very slow loading on windows. cpw 2020-10-26 18:00:14 -0400
  • 7205c30ece
    Force 8.0.5 ML cpw 2020-10-26 08:51:05 -0400
  • 80baad974e
    Restore FingerprintViolationEvent with appropriate THIS IS F*CKING DEAD DELET WARNINGS. Also, notify in UI if using legacy JDK without capability to read out security data from mod jars. cpw 2020-10-26 07:31:49 -0400
  • ae160cad12
    Add signature reporting for mods, using new signature capture from ModLauncher. Need to figure out how to reflect Minecraft's JAR signatures into here. cpw 2020-10-25 22:26:16 -0400
  • 6ff6277efa
    Rollback registries to vanilla state if something happens during loading, so subsequent activities can still run and not generate false reports.. cpw 2020-10-18 13:37:28 -0400
  • 74f9ef838a Fix mcp_snapshot mapping issue causing unneeded patches. Closes #7424 LexManos 2020-10-20 12:32:19 -0700
  • 395f89c973 Fix resource leak in the OBJ loader. David Quintana 2020-10-20 13:24:12 +0200
  • 8536521b7b
    Fix issue with ITeleporter allowing easier use of vanilla logic. (#7317) SilverDavid 2020-10-16 15:09:53 -0400
  • b1659300e0
    Adds tag support for Enchantments, Potions, and TileEntityTypes (#7379) Richard Freimer 2020-10-15 15:45:25 -0400
  • 93226bbcff Resuscitate BiomeDictionary using RegistryKeys instead of biome references. LexManos 2020-10-15 12:43:18 -0700
  • 51fa230e7b
    Add event for player changing game mode (#7355) Ocelot 2020-10-15 10:15:06 -0700
  • 5f292895cb
    Fix RCON multipacket responses not actually understanding UTF8. cpw 2020-10-12 14:10:24 -0400
  • 9cfe741cea
    Fix RCON not sending newlines in output for multiline. Fixes https://bugs.mojang.com/browse/MC-7569, a very old bug that is really annoying if you use RCON. cpw 2020-10-11 21:48:38 -0400
  • bed38d4253
    Fix Texture Presence String (#7408) ChampionAsh5357 2020-10-10 12:45:18 -0400
  • 37f226eda5 Fix typo causing potential error in vine growth. Closes #7406 Sort missing registry dumps by name, making it easier to read. LexManos 2020-10-09 12:56:17 -0700
  • 59b4affbe7 Fixed conditional advancement loading when using the "advancements" array. Added automatic generation of conditional advancements from the criteria in the conditional recipe entries. Added advancement name calculation from the recipe ID. David Quintana 2020-10-09 15:47:32 +0200
  • 5477a36656
    Additions to the mdk build.gradle to accommodate datagens. (#7398) Flanks255 2020-10-08 16:03:41 -0500
  • 5648336893
    Added Basic Class-Level SAS Capability to checkSAS, added Vector4f to SAS (#7385) DaemonUmbra 2020-10-08 17:02:48 -0400
  • f5b53d5d10
    Add hooks to allow modification of structures spawn lists (#7344) Richard Freimer 2020-10-07 16:04:03 -0400
  • 10448c1ac9
    Add back patches to Screen allowing for item tooltips to be auto wrapped again (#7378) Richard Freimer 2020-10-06 15:38:27 -0400
  • 5243275db2 Bump mixin version to 0.8.2 Mumfrey 2020-10-05 15:34:07 +0100
  • 3041c2022b
    Add in extra debug logging cpw 2020-10-04 17:45:28 -0400
  • 09be003d61
    Remove redundant call to CrashReport generator - Vanilla is doing a crashreport for itself at startup now. cpw 2020-10-04 16:40:38 -0400
  • 3fe5ddd68f
    Fix doc README and answer lex's question cpw 2020-10-04 15:50:58 -0400
  • 935cb6782d
    Modify how ModLoadingStage handles dispatch to Registry Events. Stops the objectholder spam and generally improves performance on larger packs. cpw 2020-10-04 15:50:15 -0400
  • 9b421b54a7
    Added "Bukkit Plugin" to InvalidModIdentifier (#7384) DaemonUmbra 2020-10-02 19:40:06 -0400
  • 6e23030595
    Fix vanilla Campfire smoke bug. MC-201374 (#7381) Richard Freimer 2020-10-02 19:34:17 -0400
  • 78d69db79e
    Fix toggleable keybindings still being active while in GUI Fixes #7370 (#7373) sciwhiz12 2020-10-03 07:28:21 +0800
  • 9177ac1b2e
    Fix modded EntityClassifications not being useable in the codec. (#7337) Max Becker 2020-10-03 00:06:48 +0200