Add hooks to allow modification of structures spawn lists (#7344)

This commit is contained in:
Richard Freimer 2020-10-07 16:04:03 -04:00 committed by GitHub
parent 10448c1ac9
commit f5b53d5d10
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
12 changed files with 538 additions and 19 deletions

View file

@ -25,7 +25,15 @@
BiomeProvider biomeprovider = chunkgenerator.func_202090_b();
Random random = new Random(p_240786_0_.func_72905_C());
BlockPos blockpos = biomeprovider.func_225531_a_(0, p_240786_0_.func_181545_F(), 0, 256, (p_244265_0_) -> {
@@ -563,6 +565,7 @@
@@ -449,6 +451,7 @@
}
private void func_213186_a(IChunkStatusListener p_213186_1_) {
+ net.minecraftforge.common.world.StructureSpawnManager.gatherEntitySpawns();
ServerWorld serverworld = this.func_241755_D_();
field_147145_h.info("Preparing start region for dimension {}", (Object)serverworld.func_234923_W_().func_240901_a_());
BlockPos blockpos = serverworld.func_241135_u_();
@@ -563,6 +566,7 @@
for(ServerWorld serverworld1 : this.func_212370_w()) {
if (serverworld1 != null) {
try {
@ -33,7 +41,7 @@
serverworld1.close();
} catch (IOException ioexception1) {
field_147145_h.error("Exception closing the level", (Throwable)ioexception1);
@@ -611,6 +614,7 @@
@@ -611,6 +615,7 @@
protected void func_240802_v_() {
try {
if (this.func_71197_b()) {
@ -41,7 +49,7 @@
this.field_211151_aa = Util.func_211177_b();
this.field_147147_p.func_151315_a(new StringTextComponent(this.field_71286_C));
this.field_147147_p.func_151321_a(new ServerStatusResponse.Version(SharedConstants.func_215069_a().getName(), SharedConstants.func_215069_a().getProtocolVersion()));
@@ -640,7 +644,10 @@
@@ -640,7 +645,10 @@
this.func_240795_b_(longtickdetector);
this.field_71296_Q = true;
}
@ -52,7 +60,7 @@
this.func_71228_a((CrashReport)null);
}
} catch (Throwable throwable1) {
@@ -659,6 +666,7 @@
@@ -659,6 +667,7 @@
field_147145_h.error("We were unable to save this crash report to disk.");
}
@ -60,7 +68,7 @@
this.func_71228_a(crashreport);
} finally {
try {
@@ -667,6 +675,7 @@
@@ -667,6 +676,7 @@
} catch (Throwable throwable) {
field_147145_h.error("Exception stopping the server", throwable);
} finally {
@ -68,7 +76,7 @@
this.func_71240_o();
}
@@ -768,6 +777,7 @@
@@ -768,6 +778,7 @@
protected void func_71217_p(BooleanSupplier p_71217_1_) {
long i = Util.func_211178_c();
@ -76,7 +84,7 @@
++this.field_71315_w;
this.func_71190_q(p_71217_1_);
if (i - this.field_147142_T >= 5000000000L) {
@@ -782,6 +792,7 @@
@@ -782,6 +793,7 @@
Collections.shuffle(Arrays.asList(agameprofile));
this.field_147147_p.func_151318_b().func_151330_a(agameprofile);
@ -84,7 +92,7 @@
}
if (this.field_71315_w % 6000 == 0) {
@@ -809,6 +820,7 @@
@@ -809,6 +821,7 @@
long i1 = Util.func_211178_c();
this.field_213215_ap.func_181747_a(i1 - i);
this.field_71304_b.func_76319_b();
@ -92,7 +100,7 @@
}
protected void func_71190_q(BooleanSupplier p_71190_1_) {
@@ -816,7 +828,8 @@
@@ -816,7 +829,8 @@
this.func_193030_aL().func_73660_a();
this.field_71304_b.func_219895_b("levels");
@ -102,7 +110,7 @@
this.field_71304_b.func_194340_a(() -> {
return serverworld + " " + serverworld.func_234923_W_().func_240901_a_();
});
@@ -827,6 +840,7 @@
@@ -827,6 +841,7 @@
}
this.field_71304_b.func_76320_a("tick");
@ -110,7 +118,7 @@
try {
serverworld.func_72835_b(p_71190_1_);
@@ -835,9 +849,11 @@
@@ -835,9 +850,11 @@
serverworld.func_72914_a(crashreport);
throw new ReportedException(crashreport);
}
@ -122,7 +130,7 @@
}
this.field_71304_b.func_219895_b("connection");
@@ -912,7 +928,7 @@
@@ -912,7 +929,7 @@
}
public String getServerModName() {
@ -131,7 +139,7 @@
}
public CrashReport func_71230_b(CrashReport p_71230_1_) {
@@ -925,6 +941,7 @@
@@ -925,6 +942,7 @@
p_71230_1_.func_85056_g().func_189529_a("Data Packs", () -> {
StringBuilder stringbuilder = new StringBuilder();
@ -139,7 +147,7 @@
for(ResourcePackInfo resourcepackinfo : this.field_195577_ad.func_198980_d()) {
if (stringbuilder.length() > 0) {
stringbuilder.append(", ");
@@ -1271,6 +1288,7 @@
@@ -1271,6 +1289,7 @@
this.func_184103_al().func_193244_w();
this.field_200258_al.func_240946_a_(this.field_195576_ac.func_240960_a_());
this.field_240765_ak_.func_195410_a(this.field_195576_ac.func_240970_h_());
@ -147,7 +155,7 @@
}, this);
if (this.func_213162_bc()) {
this.func_213161_c(completablefuture::isDone);
@@ -1280,10 +1298,13 @@
@@ -1280,10 +1299,13 @@
}
public static DatapackCodec func_240772_a_(ResourcePackList p_240772_0_, DatapackCodec p_240772_1_, boolean p_240772_2_) {
@ -163,7 +171,7 @@
} else {
Set<String> set = Sets.newLinkedHashSet();
@@ -1433,6 +1454,31 @@
@@ -1433,6 +1455,31 @@
public abstract boolean func_213199_b(GameProfile p_213199_1_);
@ -195,7 +203,7 @@
public void func_223711_a(Path p_223711_1_) throws IOException {
Path path = p_223711_1_.resolve("levels");
@@ -1561,6 +1607,10 @@
@@ -1561,6 +1608,10 @@
return this.field_240768_i_;
}

View file

@ -11,3 +11,21 @@
chunkprimer.func_201637_h(blockpos$mutable);
}
@@ -582,6 +582,9 @@
}
public List<MobSpawnInfo.Spawners> func_230353_a_(Biome p_230353_1_, StructureManager p_230353_2_, EntityClassification p_230353_3_, BlockPos p_230353_4_) {
+ List<MobSpawnInfo.Spawners> spawns = net.minecraftforge.common.world.StructureSpawnManager.getStructureSpawns(p_230353_2_, p_230353_3_, p_230353_4_);
+ if (spawns != null) return spawns;
+ if (false) {//Forge: We handle these hardcoded cases above in StructureSpawnManager#getStructureSpawns, but allow for insideOnly to be changed and allow for creatures to be spawned in ones other than just the witch hut
if (p_230353_2_.func_235010_a_(p_230353_4_, true, Structure.field_236374_j_).func_75069_d()) {
if (p_230353_3_ == EntityClassification.MONSTER) {
return Structure.field_236374_j_.func_202279_e();
@@ -605,6 +608,7 @@
return Structure.field_236378_n_.func_202279_e();
}
}
+ }
return super.func_230353_a_(p_230353_1_, p_230353_2_, p_230353_3_, p_230353_4_);
}

View file

@ -0,0 +1,12 @@
--- a/net/minecraft/world/gen/feature/structure/FortressStructure.java
+++ b/net/minecraft/world/gen/feature/structure/FortressStructure.java
@@ -30,7 +30,8 @@
return FortressStructure.Start::new;
}
- public List<MobSpawnInfo.Spawners> func_202279_e() {
+ @Override
+ public List<MobSpawnInfo.Spawners> getDefaultSpawnList() {
return field_202381_d;
}

View file

@ -0,0 +1,12 @@
--- a/net/minecraft/world/gen/feature/structure/OceanMonumentStructure.java
+++ b/net/minecraft/world/gen/feature/structure/OceanMonumentStructure.java
@@ -49,7 +49,8 @@
return OceanMonumentStructure.Start::new;
}
- public List<MobSpawnInfo.Spawners> func_202279_e() {
+ @Override
+ public List<MobSpawnInfo.Spawners> getDefaultSpawnList() {
return field_175803_h;
}

View file

@ -0,0 +1,12 @@
--- a/net/minecraft/world/gen/feature/structure/PillagerOutpostStructure.java
+++ b/net/minecraft/world/gen/feature/structure/PillagerOutpostStructure.java
@@ -19,7 +19,8 @@
super(p_i231977_1_, 0, true, true);
}
- public List<MobSpawnInfo.Spawners> func_202279_e() {
+ @Override
+ public List<MobSpawnInfo.Spawners> getDefaultSpawnList() {
return field_214558_a;
}

View file

@ -5,7 +5,28 @@
import org.apache.logging.log4j.Logger;
-public abstract class Structure<C extends IFeatureConfig> {
+public abstract class Structure<C extends IFeatureConfig> extends net.minecraftforge.registries.ForgeRegistryEntry<Structure<?>> {
+public abstract class Structure<C extends IFeatureConfig> extends net.minecraftforge.registries.ForgeRegistryEntry<Structure<?>> implements net.minecraftforge.common.extensions.IForgeStructure {
public static final BiMap<String, Structure<?>> field_236365_a_ = HashBiMap.create();
private static final Map<Structure<?>, GenerationStage.Decoration> field_236385_u_ = Maps.newHashMap();
private static final Logger field_208204_b = LogManager.getLogger();
@@ -237,13 +237,18 @@
}
public List<MobSpawnInfo.Spawners> func_202279_e() {
- return ImmutableList.of();
+ return getSpawnList(net.minecraft.entity.EntityClassification.MONSTER);
}
public List<MobSpawnInfo.Spawners> func_214469_f() {
- return ImmutableList.of();
+ return getSpawnList(net.minecraft.entity.EntityClassification.CREATURE);
}
+ @Override
+ public final List<MobSpawnInfo.Spawners> getSpawnList(net.minecraft.entity.EntityClassification classification) {
+ return net.minecraftforge.common.world.StructureSpawnManager.getSpawnList(getStructure(), classification);
+ }
+
public interface IStartFactory<C extends IFeatureConfig> {
StructureStart<C> create(Structure<C> p_create_1_, int p_create_2_, int p_create_3_, MutableBoundingBox p_create_4_, int p_create_5_, long p_create_6_);
}

View file

@ -0,0 +1,18 @@
--- a/net/minecraft/world/gen/feature/structure/SwampHutStructure.java
+++ b/net/minecraft/world/gen/feature/structure/SwampHutStructure.java
@@ -24,11 +24,13 @@
return SwampHutStructure.Start::new;
}
- public List<MobSpawnInfo.Spawners> func_202279_e() {
+ @Override
+ public List<MobSpawnInfo.Spawners> getDefaultSpawnList() {
return field_202384_d;
}
- public List<MobSpawnInfo.Spawners> func_214469_f() {
+ @Override
+ public List<MobSpawnInfo.Spawners> getDefaultCreatureSpawnList() {
return field_214559_aS;
}

View file

@ -0,0 +1,73 @@
/*
* Minecraft Forge
* Copyright (c) 2016-2020.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.common.extensions;
import java.util.Collections;
import java.util.List;
import net.minecraft.entity.EntityClassification;
import net.minecraft.world.biome.MobSpawnInfo;
import net.minecraft.world.gen.feature.structure.Structure;
public interface IForgeStructure
{
default Structure<?> getStructure()
{
return (Structure<?>) this;
}
/**
* Gets the default list of {@link EntityClassification#MONSTER} spawns for this structure.
*
* @apiNote Implement this over {@link Structure#getSpawnList()}
*/
default List<MobSpawnInfo.Spawners> getDefaultSpawnList()
{
return Collections.emptyList();
}
/**
* Gets the default list of {@link EntityClassification#CREATURE} spawns for this structure.
*
* @apiNote Implement this over {@link Structure#getCreatureSpawnList()}
*/
default List<MobSpawnInfo.Spawners> getDefaultCreatureSpawnList()
{
return Collections.emptyList();
}
/**
* Gets the default for if entity spawns are restricted to being inside of the pieces making up the structure or if being in the bounds of the overall structure
* is good enough.
* @return {@code true} if the location to check spawns for has to be inside of the pieces making up the structure, {@code false} otherwise.
*/
default boolean getDefaultRestrictsSpawnsToInside()
{
//The Pillager Outpost and Ocean Monument check the full structure by default instead of limiting themselves to being within the structure's bounds
return getStructure() != Structure.field_236366_b_ && getStructure() != Structure.field_236376_l_;
}
/**
* Helper method to get the list of entity spawns for this structure for the given classification.
* @param classification The classification of entities.
* @apiNote This method is marked as final in {@link Structure} so as to not be overridden by modders and breaking support for
* {@link net.minecraftforge.event.world.StructureSpawnListGatherEvent}.
*/
List<MobSpawnInfo.Spawners> getSpawnList(EntityClassification classification);
}

View file

@ -0,0 +1,134 @@
/*
* Minecraft Forge
* Copyright (c) 2016-2020.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.common.world;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
import java.util.Collections;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import javax.annotation.Nullable;
import net.minecraft.entity.EntityClassification;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.biome.MobSpawnInfo;
import net.minecraft.world.gen.feature.structure.Structure;
import net.minecraft.world.gen.feature.structure.StructureManager;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.StructureSpawnListGatherEvent;
import net.minecraftforge.registries.ForgeRegistries;
/**
* Class to help manage entity spawns inside of structures
*/
public class StructureSpawnManager
{
private static Map<Structure<?>, StructureSpawnInfo> structuresWithSpawns = Collections.emptyMap();
/**
* Gathers potential entity spawns for all the different registered structures.
* @apiNote Internal
*/
public static void gatherEntitySpawns()
{
//We use a linked hash map to ensure that we check the structures in an order that if there are multiple structures a position satisfies
// then we have the same behavior as vanilla as vanilla checks, swamp huts, pillager outposts, ocean monuments, and nether fortresses in
// that order.
Map<Structure<?>, StructureSpawnInfo> structuresWithSpawns = new LinkedHashMap<>();
gatherEntitySpawns(structuresWithSpawns, Structure.field_236374_j_);
gatherEntitySpawns(structuresWithSpawns, Structure.field_236366_b_);
gatherEntitySpawns(structuresWithSpawns, Structure.field_236376_l_);
gatherEntitySpawns(structuresWithSpawns, Structure.field_236378_n_);
for (Structure<?> structure : ForgeRegistries.STRUCTURE_FEATURES.getValues())
{
if (structure != Structure.field_236374_j_ && structure != Structure.field_236366_b_ && structure != Structure.field_236376_l_ &&
structure != Structure.field_236378_n_)
{
//If we didn't already gather the spawns already to ensure we do vanilla ones already
// gather the spawns for this structure
gatherEntitySpawns(structuresWithSpawns, structure);
}
}
StructureSpawnManager.structuresWithSpawns = structuresWithSpawns;
}
private static void gatherEntitySpawns(Map<Structure<?>, StructureSpawnInfo> structuresWithSpawns, Structure<?> structure)
{
StructureSpawnListGatherEvent event = new StructureSpawnListGatherEvent(structure);
MinecraftForge.EVENT_BUS.post(event);
ImmutableMap.Builder<net.minecraft.entity.EntityClassification, List<MobSpawnInfo.Spawners>> builder = ImmutableMap.builder();
event.getEntitySpawns().forEach((classification, spawns) -> {
if (!spawns.isEmpty())
builder.put(classification, ImmutableList.copyOf(spawns));
});
Map<EntityClassification, List<MobSpawnInfo.Spawners>> entitySpawns = builder.build();
if (!entitySpawns.isEmpty())
structuresWithSpawns.put(structure, new StructureSpawnInfo(entitySpawns, event.isInsideOnly()));
}
/**
* Looks up if a given position is within a structure and returns any entity spawns that structure has for the given classification, or null if
* none are found.
* @param structureManager Structure Manager, used to check if a position is within a structure.
* @param classification Entity classification
* @param pos Position to get entity spawns of
*/
@Nullable
public static List<MobSpawnInfo.Spawners> getStructureSpawns(StructureManager structureManager, EntityClassification classification, BlockPos pos)
{
for (Entry<Structure<?>, StructureSpawnInfo> entry : structuresWithSpawns.entrySet())
{
Structure<?> structure = entry.getKey();
StructureSpawnInfo spawnInfo = entry.getValue();
//Note: We check if the structure has spawns for a type first before looking at the world as it should be a cheaper check
if (spawnInfo.spawns.containsKey(classification) && structureManager.func_235010_a_(pos, spawnInfo.insideOnly, structure).isValid())
return spawnInfo.spawns.get(classification);
}
return null;
}
/**
* Gets the entity spawn lists for entities of a given classification for a given structure.
* @param structure The Structure
* @param classification The classification to lookup
*/
public static List<MobSpawnInfo.Spawners> getSpawnList(Structure<?> structure, EntityClassification classification)
{
if (structuresWithSpawns.containsKey(structure))
return structuresWithSpawns.get(structure).spawns.getOrDefault(classification, Collections.emptyList());
return Collections.emptyList();
}
/**
* Helper class to keep track of spawns and if the spawns should be restricted to inside the structure pieces.
*/
private static class StructureSpawnInfo
{
private final Map<EntityClassification, List<MobSpawnInfo.Spawners>> spawns;
private final boolean insideOnly;
private StructureSpawnInfo(Map<EntityClassification, List<MobSpawnInfo.Spawners>> spawns, boolean insideOnly)
{
this.spawns = spawns;
this.insideOnly = insideOnly;
}
}
}

View file

@ -0,0 +1,150 @@
/*
* Minecraft Forge
* Copyright (c) 2016-2020.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.event.world;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.entity.EntityClassification;
import net.minecraft.world.biome.MobSpawnInfo;
import net.minecraft.world.gen.feature.structure.Structure;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.eventbus.api.EventPriority;
/**
* This event fires when a Structure is gathering what mobs/creatures can spawn in it.
*
* In order to maintain the most compatibility possible with other mods' modifications to a structure,
* the event should be assigned a {@link net.minecraftforge.eventbus.api.EventPriority} as follows:
*
* - Additions : {@link EventPriority#HIGH}
* - Removals : {@link EventPriority#NORMAL}
* - Any other modification : {@link EventPriority#LOW}
*
* Be aware that another mod could have done an operation beforehand, so an expected value out of a vanilla structure might not
* always be the same, depending on other mods.
*/
public class StructureSpawnListGatherEvent extends Event
{
private final Structure<?> structure;
private final Map<EntityClassification, List<MobSpawnInfo.Spawners>> entitySpawns = new HashMap<>();
private final Map<EntityClassification, List<MobSpawnInfo.Spawners>> entitySpawnsUnmodifiableLists = new HashMap<>();
private final Map<EntityClassification, List<MobSpawnInfo.Spawners>> entitySpawnsUnmodifiable = Collections.unmodifiableMap(entitySpawnsUnmodifiableLists);
private boolean insideOnly;
public StructureSpawnListGatherEvent(Structure<?> structure)
{
this.structure = structure;
this.insideOnly = this.structure.getDefaultRestrictsSpawnsToInside();
addEntitySpawns(EntityClassification.MONSTER, this.structure.getDefaultSpawnList());
addEntitySpawns(EntityClassification.CREATURE, this.structure.getDefaultCreatureSpawnList());
}
/**
* @return Structure to add or remove spawns to/from.
*/
public Structure<?> getStructure()
{
return structure;
}
/**
* Change if entity spawn location checks are done against the entire bounds of the structure or only the inside the pieces of the structure.
* @param insideOnly {@code true} to restrict the spawn checks to inside the pieces of the structure, {@code false} to allow spawns outside
*/
public void setInsideOnly(boolean insideOnly)
{
this.insideOnly = insideOnly;
}
/**
* Checks if spawns for the structure are restricted to being inside the individual pieces of the structure.
*/
public boolean isInsideOnly()
{
return insideOnly;
}
/**
* Gets an unmodifiable view of the the list representing the entity spawns for the given classification.
* @param classification Entity Classification
* @return The list of spawns for the given classification.
*/
public List<MobSpawnInfo.Spawners> getEntitySpawns(EntityClassification classification)
{
return this.entitySpawnsUnmodifiableLists.getOrDefault(classification, Collections.emptyList());
}
/**
* Gets the internal spawn list for a given entity classification, or adds one if needed. (This includes adding it to the unmodifiable view)
*/
private List<MobSpawnInfo.Spawners> getOrCreateEntitySpawns(EntityClassification classification)
{
return this.entitySpawns.computeIfAbsent(classification, c -> {
List<MobSpawnInfo.Spawners> spawners = new ArrayList<>();
//If the classification isn't in entitySpawns yet, also add an unmodifiable view of the list to
// the unmodifiable list spawn map
this.entitySpawnsUnmodifiableLists.put(c, Collections.unmodifiableList(spawners));
return spawners;
});
}
/**
* Adds a spawn to the list of spawns for the given classification.
* @param classification Entity Classification
* @param spawner Spawner
*/
public void addEntitySpawn(EntityClassification classification, MobSpawnInfo.Spawners spawner)
{
getOrCreateEntitySpawns(classification).add(spawner);
}
/**
* Adds spawns to the list of spawns for the given classification.
* @param classification Entity Classification
* @param spawners Spawners to add
*/
public void addEntitySpawns(EntityClassification classification, List<MobSpawnInfo.Spawners> spawners)
{
getOrCreateEntitySpawns(classification).addAll(spawners);
}
/**
* Removes a spawn from the list of spawns for the given classification.
* @param classification Entity Classification
* @param spawner Spawner
*/
public void removeEntitySpawn(EntityClassification classification, MobSpawnInfo.Spawners spawner)
{
if (this.entitySpawns.containsKey(classification))
this.entitySpawns.get(classification).remove(spawner);
}
/**
* Gets an unmodifiable view of the map of spawns based on entity classification that is used to fill in the various spawn lists for the structure.
*/
public Map<EntityClassification, List<MobSpawnInfo.Spawners>> getEntitySpawns()
{
return entitySpawnsUnmodifiable;
}
}

View file

@ -0,0 +1,59 @@
/*
* Minecraft Forge
* Copyright (c) 2016-2020.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.debug.world;
import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.world.biome.MobSpawnInfo;
import net.minecraft.world.gen.feature.structure.Structure;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.StructureSpawnListGatherEvent;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.fml.common.Mod;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@Mod(StructureSpawnListGatherEventTest.MODID)
public class StructureSpawnListGatherEventTest
{
public static final String MODID = "structure_spawn_list_event_test";
private static final Logger LOGGER = LogManager.getLogger(MODID);
public StructureSpawnListGatherEventTest()
{
MinecraftForge.EVENT_BUS.addListener(EventPriority.HIGH, this::onStructureSpawnListGather);
}
private void onStructureSpawnListGather(StructureSpawnListGatherEvent event)
{
if (event.getStructure() == Structure.field_236375_k_)
{
event.addEntitySpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITHER_SKELETON, 100, 5, 15));
LOGGER.info("Adding wither skeleton spawns to strong holds");
}
else if (event.getStructure() == Structure.field_236373_i_)
{
event.setInsideOnly(false);
event.addEntitySpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.GUARDIAN, 100, 5, 15));
LOGGER.info("Adding guardians spawns to shipwrecks");
}
}
}

View file

@ -87,4 +87,6 @@ license="LGPL v2.1"
[[mods]]
modId="custom_tag_types_test"
[[mods]]
modId="biome_loading_event_test"
modId="biome_loading_event_test"
[[mods]]
modId="structure_spawn_list_event_test"