Fix scoreboard saving bug caused by our fix of vanilla map saves.

This commit is contained in:
LexManos 2013-04-05 15:14:48 -07:00 committed by Christian
parent f05b27c27d
commit 9e35cdfa33
1 changed files with 23 additions and 17 deletions

View File

@ -40,15 +40,21 @@
public WorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, WorldSettings par5WorldSettings, Profiler par6Profiler, ILogAgent par7ILogAgent)
{
super(par2ISaveHandler, par3Str, par5WorldSettings, WorldProvider.getProviderForDimension(par4), par6Profiler, par7ILogAgent);
@@ -122,6 +136,7 @@
@@ -120,8 +134,12 @@
this.mapStorage.setData("scoreboard", scoreboardsavedata);
}
scoreboardsavedata.func_96499_a(this.worldScoreboard);
- scoreboardsavedata.func_96499_a(this.worldScoreboard);
+ if (!(this instanceof WorldServerMulti)) //Forge: We fix the global mapStorage, which causes us to share scoreboards early. So don't associate the save data with the temporary scoreboard
+ {
+ scoreboardsavedata.func_96499_a(this.worldScoreboard);
+ }
((ServerScoreboard)this.worldScoreboard).func_96547_a(scoreboardsavedata);
+ DimensionManager.setWorld(par4, this);
}
/**
@@ -184,6 +199,10 @@
@@ -184,6 +202,10 @@
this.villageSiegeObj.tick();
this.theProfiler.endStartSection("portalForcer");
this.field_85177_Q.func_85189_a(this.getTotalWorldTime());
@ -59,7 +65,7 @@
this.theProfiler.endSection();
this.sendAndApplyBlockEvents();
}
@@ -194,6 +213,7 @@
@@ -194,6 +216,7 @@
public SpawnListEntry spawnRandomCreature(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4)
{
List list = this.getChunkProvider().getPossibleCreatures(par1EnumCreatureType, par2, par3, par4);
@ -67,7 +73,7 @@
return list != null && !list.isEmpty() ? (SpawnListEntry)WeightedRandom.getRandomItem(this.rand, list) : null;
}
@@ -237,10 +257,7 @@
@@ -237,10 +260,7 @@
private void resetRainAndThunder()
{
@ -79,7 +85,7 @@
}
public boolean areAllPlayersAsleep()
@@ -311,6 +328,14 @@
@@ -311,6 +331,14 @@
int i = 0;
int j = 0;
Iterator iterator = this.activeChunkSet.iterator();
@ -94,7 +100,7 @@
while (iterator.hasNext())
{
@@ -321,14 +346,18 @@
@@ -321,14 +349,18 @@
Chunk chunk = this.getChunkFromChunkCoords(chunkcoordintpair.chunkXPos, chunkcoordintpair.chunkZPos);
this.moodSoundAndLightCheck(k, l, chunk);
this.theProfiler.endStartSection("tickChunk");
@ -115,7 +121,7 @@
{
this.updateLCG = this.updateLCG * 3 + 1013904223;
i1 = this.updateLCG >> 2;
@@ -345,7 +374,7 @@
@@ -345,7 +377,7 @@
this.theProfiler.endStartSection("iceandsnow");
int i2;
@ -124,7 +130,7 @@
{
this.updateLCG = this.updateLCG * 3 + 1013904223;
i1 = this.updateLCG >> 2;
@@ -433,6 +462,9 @@
@@ -433,6 +465,9 @@
public void func_82740_a(int par1, int par2, int par3, int par4, int par5, int par6)
{
NextTickListEntry nextticklistentry = new NextTickListEntry(par1, par2, par3, par4);
@ -134,7 +140,7 @@
byte b0 = 0;
if (this.scheduledUpdatesAreImmediate && par4 > 0)
@@ -496,7 +528,7 @@
@@ -496,7 +531,7 @@
*/
public void updateEntities()
{
@ -143,7 +149,7 @@
{
if (this.updateEntityTick++ >= 1200)
{
@@ -562,6 +594,9 @@
@@ -562,6 +597,9 @@
{
nextticklistentry = (NextTickListEntry)iterator.next();
iterator.remove();
@ -153,7 +159,7 @@
byte b0 = 0;
if (this.checkChunksExist(nextticklistentry.xCoord - b0, nextticklistentry.yCoord - b0, nextticklistentry.zCoord - b0, nextticklistentry.xCoord + b0, nextticklistentry.yCoord + b0, nextticklistentry.zCoord + b0))
@@ -705,16 +740,28 @@
@@ -705,16 +743,28 @@
{
ArrayList arraylist = new ArrayList();
@ -192,7 +198,7 @@
return arraylist;
}
@@ -722,6 +769,11 @@
@@ -722,6 +772,11 @@
* Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here.
*/
public boolean canMineBlock(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
@ -204,7 +210,7 @@
{
return !this.mcServer.func_96290_a(this, par2, par3, par4, par1EntityPlayer);
}
@@ -806,7 +858,7 @@
@@ -806,7 +861,7 @@
*/
protected void createBonusChest()
{
@ -213,7 +219,7 @@
for (int i = 0; i < 10; ++i)
{
@@ -849,6 +901,7 @@
@@ -849,6 +904,7 @@
}
this.chunkProvider.saveChunks(par1, par2IProgressUpdate);
@ -221,7 +227,7 @@
}
}
@@ -860,6 +913,7 @@
@@ -860,6 +916,7 @@
this.checkSessionLock();
this.saveHandler.saveWorldInfoWithPlayer(this.worldInfo, this.mcServer.getConfigurationManager().getHostPlayerData());
this.mapStorage.saveAllData();
@ -229,7 +235,7 @@
}
/**
@@ -1073,4 +1127,9 @@
@@ -1073,4 +1130,9 @@
{
return this.field_85177_Q;
}