Fix up patches for FML, also, add in FML as a submodule rather than a zip
This commit is contained in:
parent
9bd8f2697c
commit
72e013fb66
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@ -1,8 +1,7 @@
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*.DS_Store
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/fml/
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/logs/
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/*.pyc
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/forge-*/
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/patches-old/
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/mcp/
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/eclipse/
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/eclipse/
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@ -0,0 +1,3 @@
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[submodule "fml"]
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path = fml
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url = git@github.com:MinecraftForge/FML.git
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@ -0,0 +1 @@
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Subproject commit 33cd9ad0fe662531bb4f82b5c73462bf6425ea04
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@ -94,7 +94,7 @@
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return entityitem;
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}
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@@ -2046,7 +2078,7 @@
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@@ -2049,7 +2081,7 @@
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*/
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public boolean isRiding()
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{
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@ -103,7 +103,7 @@
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}
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/**
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@@ -2390,7 +2422,7 @@
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@@ -2393,7 +2425,7 @@
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public float func_82146_a(Explosion par1Explosion, World par2World, int par3, int par4, int par5, Block par6Block)
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{
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@ -112,7 +112,7 @@
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}
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public boolean func_96091_a(Explosion par1Explosion, World par2World, int par3, int par4, int par5, int par6, float par7)
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@@ -2445,4 +2477,84 @@
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@@ -2448,4 +2480,84 @@
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{
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return this.getEntityName();
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}
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@ -160,7 +160,7 @@
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/**
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* Remove the speified potion effect from this entity.
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*/
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@@ -3054,4 +3101,42 @@
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@@ -3057,4 +3104,42 @@
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{
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this.canPickUpLoot = par1;
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}
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@ -18,7 +18,7 @@
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public class Item
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{
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@@ -238,13 +241,16 @@
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@@ -242,13 +245,16 @@
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/** Icon index in the icons table. */
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protected Icon iconIndex;
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@ -36,7 +36,7 @@
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}
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itemsList[256 + par1] = this;
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@@ -636,6 +642,10 @@
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@@ -640,6 +646,10 @@
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float f7 = f4 * f5;
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float f8 = f3 * f5;
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double d3 = 5.0D;
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@ -47,7 +47,7 @@
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Vec3 vec31 = vec3.addVector((double)f7 * d3, (double)f6 * d3, (double)f8 * d3);
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return par1World.rayTraceBlocks_do_do(vec3, vec31, par3, !par3);
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}
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@@ -716,4 +726,324 @@
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@@ -720,4 +730,324 @@
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{
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StatList.initStats();
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}
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@ -14,7 +14,7 @@
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public class NetServerHandler extends NetHandler
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{
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/** The underlying network manager for this server handler. */
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@@ -233,6 +240,11 @@
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@@ -238,6 +245,11 @@
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if (this.playerEntity.ridingEntity != null)
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{
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this.playerEntity.ridingEntity.updateRiderPosition();
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@ -26,7 +26,7 @@
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}
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this.mcServer.getConfigurationManager().serverUpdateMountedMovingPlayer(this.playerEntity);
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@@ -305,9 +317,9 @@
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@@ -310,9 +322,9 @@
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d4 = d1 - this.playerEntity.posX;
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double d6 = d2 - this.playerEntity.posY;
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double d7 = d3 - this.playerEntity.posZ;
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@ -39,7 +39,7 @@
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double d11 = d8 * d8 + d9 * d9 + d10 * d10;
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if (d11 > 100.0D && (!this.mcServer.isSinglePlayer() || !this.mcServer.getServerOwner().equals(this.playerEntity.username)))
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@@ -323,6 +335,11 @@
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@@ -328,6 +340,11 @@
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if (this.playerEntity.onGround && !par1Packet10Flying.onGround && d6 > 0.0D)
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{
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this.playerEntity.addExhaustion(0.2F);
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@ -51,7 +51,7 @@
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}
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this.playerEntity.moveEntity(d4, d6, d7);
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@@ -347,10 +364,15 @@
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@@ -352,10 +369,15 @@
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this.mcServer.func_98033_al().func_98236_b(this.playerEntity.username + " moved wrongly!");
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}
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{
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this.setPlayerLocation(this.lastPosX, this.lastPosY, this.lastPosZ, f2, f3);
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return;
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@@ -358,7 +380,7 @@
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@@ -363,7 +385,7 @@
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AxisAlignedBB axisalignedbb = this.playerEntity.boundingBox.copy().expand((double)f4, (double)f4, (double)f4).addCoord(0.0D, -0.55D, 0.0D);
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@ -77,7 +77,7 @@
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{
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if (d12 >= -0.03125D)
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{
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@@ -377,6 +399,11 @@
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@@ -382,6 +404,11 @@
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this.ticksForFloatKick = 0;
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}
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@ -89,7 +89,7 @@
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this.playerEntity.onGround = par1Packet10Flying.onGround;
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this.mcServer.getConfigurationManager().serverUpdateMountedMovingPlayer(this.playerEntity);
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this.playerEntity.updateFlyingState(this.playerEntity.posY - d0, par1Packet10Flying.onGround);
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@@ -443,7 +470,10 @@
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@@ -448,7 +475,10 @@
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double d2 = this.playerEntity.posZ - ((double)k + 0.5D);
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double d3 = d0 * d0 + d1 * d1 + d2 * d2;
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@ -101,7 +101,7 @@
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{
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return;
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}
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@@ -503,7 +533,11 @@
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@@ -508,7 +538,11 @@
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return;
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}
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@ -114,7 +114,7 @@
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}
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else if (par1Packet15Place.getYPosition() >= this.mcServer.getBuildLimit() - 1 && (par1Packet15Place.getDirection() == 1 || par1Packet15Place.getYPosition() >= this.mcServer.getBuildLimit()))
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{
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@@ -512,7 +546,9 @@
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@@ -517,7 +551,9 @@
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}
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else
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{
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{
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this.playerEntity.theItemInWorldManager.activateBlockOrUseItem(this.playerEntity, worldserver, itemstack, i, j, k, l, par1Packet15Place.getXOffset(), par1Packet15Place.getYOffset(), par1Packet15Place.getZOffset());
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}
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@@ -691,7 +727,14 @@
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@@ -696,7 +732,14 @@
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return;
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}
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this.mcServer.func_98033_al().func_98233_a(s);
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this.mcServer.getConfigurationManager().sendPacketToAllPlayers(new Packet3Chat(s, false));
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}
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@@ -822,7 +865,7 @@
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@@ -827,7 +870,7 @@
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return;
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}
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@ -149,7 +149,7 @@
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}
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}
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}
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@@ -1220,7 +1263,6 @@
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@@ -1225,7 +1268,6 @@
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}
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}
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}
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@ -162,7 +162,7 @@
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}
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@SideOnly(Side.SERVER)
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@@ -1102,6 +1100,7 @@
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@@ -1105,6 +1103,7 @@
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if (worldserver != null)
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{
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@ -8,7 +8,7 @@
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.network.packet.Packet;
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@@ -9,10 +10,13 @@
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@@ -9,6 +10,9 @@
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import net.minecraft.network.packet.Packet53BlockChange;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.ChunkCoordIntPair;
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public class PlayerInstance
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{
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- private final List playersInChunk;
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+ public final List playersInChunk;
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/** note: this is final */
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private final ChunkCoordIntPair chunkLocation;
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@@ -56,6 +60,8 @@
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this.playersInChunk.remove(par1EntityPlayerMP);
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@@ -64,6 +68,8 @@
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this.players.remove(par1EntityPlayerMP);
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par1EntityPlayerMP.loadedChunks.remove(this.chunkLocation);
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+ MinecraftForge.EVENT_BUS.post(new ChunkWatchEvent.UnWatch(chunkLocation, par1EntityPlayerMP));
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+
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if (this.playersInChunk.isEmpty())
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if (this.players.isEmpty())
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{
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long i = (long)this.chunkLocation.chunkXPos + 2147483647L | (long)this.chunkLocation.chunkZPos + 2147483647L << 32;
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@@ -80,7 +86,7 @@
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@@ -91,7 +97,7 @@
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this.field_73260_f |= 1 << (par2 >> 4);
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- if (this.numberOfTilesToUpdate < 64)
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- if (this.numBlocksToUpdate < 64)
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+ //if (this.numberOfTilesToUpdate < 64) //Forge; Cache everything, so always run
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{
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short short1 = (short)(par1 << 12 | par3 << 8 | par2);
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@@ -92,6 +98,10 @@
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@@ -103,6 +109,10 @@
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}
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}
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+ if (numberOfTilesToUpdate == locationOfBlockChange.length)
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+ if (numBlocksToUpdate == blocksToUpdate.length)
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+ {
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+ locationOfBlockChange = Arrays.copyOf(locationOfBlockChange, locationOfBlockChange.length << 1);
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+ blocksToUpdate = Arrays.copyOf(blocksToUpdate, blocksToUpdate.length << 1);
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+ }
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this.locationOfBlockChange[this.numberOfTilesToUpdate++] = short1;
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this.blocksToUpdate[this.numBlocksToUpdate++] = short1;
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}
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}
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@@ -133,12 +143,13 @@
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@@ -147,12 +157,13 @@
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{
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int l;
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- if (this.numberOfTilesToUpdate == 64)
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+ if (this.numberOfTilesToUpdate >= ForgeDummyContainer.clumpingThreshold)
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- if (this.numBlocksToUpdate == 64)
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+ if (this.numBlocksToUpdate >= ForgeDummyContainer.clumpingThreshold)
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{
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i = this.chunkLocation.chunkXPos * 16;
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j = this.chunkLocation.chunkZPos * 16;
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this.sendToAllPlayersWatchingChunk(new Packet51MapChunk(PlayerManager.getWorldServer(this.myManager).getChunkFromChunkCoords(this.chunkLocation.chunkXPos, this.chunkLocation.chunkZPos), false, this.field_73260_f));
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this.sendPacketToPlayersInInstance(new Packet51MapChunk(PlayerManager.getWorldServer(this.myManager).getChunkFromChunkCoords(this.chunkLocation.chunkXPos, this.chunkLocation.chunkZPos), false, this.field_73260_f));
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+ /* Forge: Grabings ALL tile entities is costly on a modded server, only send needed ones
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for (k = 0; k < 16; ++k)
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{
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if ((this.field_73260_f & 1 << k) != 0)
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@@ -152,11 +163,14 @@
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@@ -166,11 +177,15 @@
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}
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}
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}
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@ -75,11 +70,11 @@
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}
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else
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{
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this.sendToAllPlayersWatchingChunk(new Packet52MultiBlockChange(this.chunkLocation.chunkXPos, this.chunkLocation.chunkZPos, this.locationOfBlockChange, this.numberOfTilesToUpdate, PlayerManager.getWorldServer(this.myManager)));
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-
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this.sendPacketToPlayersInInstance(new Packet52MultiBlockChange(this.chunkLocation.chunkXPos, this.chunkLocation.chunkZPos, this.blocksToUpdate, this.numBlocksToUpdate, PlayerManager.getWorldServer(this.myManager)));
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+ }
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+
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+ { //Forge: Send only the tile entities that are updated, Adding this brace lets us keep the indent and the patch small
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for (i = 0; i < this.numberOfTilesToUpdate; ++i)
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for (i = 0; i < this.numBlocksToUpdate; ++i)
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{
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j = this.chunkLocation.chunkXPos * 16 + (this.locationOfBlockChange[i] >> 12 & 15);
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j = this.chunkLocation.chunkXPos * 16 + (this.blocksToUpdate[i] >> 12 & 15);
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@ -40,8 +40,8 @@
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entityplayermp1.entityId = par1EntityPlayerMP.entityId;
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WorldServer worldserver = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension);
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this.func_72381_a(entityplayermp1, par1EntityPlayerMP, worldserver);
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@@ -452,6 +467,11 @@
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@@ -455,6 +470,11 @@
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*/
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public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2)
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{
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+ transferPlayerToDimension(par1EntityPlayerMP, par2, mcServer.worldServerForDimension(par2).getDefaultTeleporter());
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@ -52,7 +52,7 @@
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int j = par1EntityPlayerMP.dimension;
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WorldServer worldserver = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension);
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par1EntityPlayerMP.dimension = par2;
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@@ -459,7 +479,7 @@
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@@ -462,7 +482,7 @@
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par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(par1EntityPlayerMP.dimension, (byte)par1EntityPlayerMP.worldObj.difficultySetting, worldserver1.getWorldInfo().getTerrainType(), worldserver1.getHeight(), par1EntityPlayerMP.theItemInWorldManager.getGameType()));
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worldserver.removePlayerEntityDangerously(par1EntityPlayerMP);
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par1EntityPlayerMP.isDead = false;
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this.func_72375_a(par1EntityPlayerMP, worldserver);
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par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY, par1EntityPlayerMP.posZ, par1EntityPlayerMP.rotationYaw, par1EntityPlayerMP.rotationPitch);
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par1EntityPlayerMP.theItemInWorldManager.setWorld(worldserver1);
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@@ -481,38 +501,23 @@
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@@ -484,38 +504,23 @@
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*/
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public void transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer)
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{
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@ -111,7 +111,7 @@
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{
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ChunkCoordinates chunkcoordinates;
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@@ -549,7 +554,7 @@
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@@ -552,7 +557,7 @@
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par4WorldServer.spawnEntityInWorld(par1Entity);
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par1Entity.setLocationAndAngles(d0, par1Entity.posY, d1, par1Entity.rotationYaw, par1Entity.rotationPitch);
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par4WorldServer.updateEntityWithOptionalForce(par1Entity, false);
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|
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@ -499,9 +499,9 @@
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{
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if (!this.provider.hasNoSky)
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{
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@@ -2971,12 +3062,14 @@
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public void toggleRain()
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@@ -2974,12 +3065,14 @@
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*/
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public void commandToggleDownfall()
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{
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- this.worldInfo.setRainTime(1);
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+ provider.toggleRain();
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@ -515,7 +515,7 @@
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this.theProfiler.startSection("buildList");
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int i;
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EntityPlayer entityplayer;
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@@ -3083,6 +3176,11 @@
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@@ -3086,6 +3179,11 @@
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*/
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public boolean canBlockFreeze(int par1, int par2, int par3, boolean par4)
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{
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@ -527,7 +527,7 @@
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BiomeGenBase biomegenbase = this.getBiomeGenForCoords(par1, par3);
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float f = biomegenbase.getFloatTemperature();
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@@ -3141,6 +3239,11 @@
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@@ -3144,6 +3242,11 @@
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*/
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public boolean canSnowAt(int par1, int par2, int par3)
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{
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@ -539,7 +539,7 @@
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BiomeGenBase biomegenbase = this.getBiomeGenForCoords(par1, par3);
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float f = biomegenbase.getFloatTemperature();
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@@ -3184,10 +3287,12 @@
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@@ -3187,10 +3290,12 @@
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else
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{
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int l = this.getBlockId(par1, par2, par3);
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@ -556,7 +556,7 @@
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{
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j1 = 1;
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}
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@@ -3283,7 +3388,9 @@
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@@ -3286,7 +3391,9 @@
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int j4 = i2 + Facing.offsetsXForSide[i4];
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int k4 = j2 + Facing.offsetsYForSide[i4];
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int l4 = k2 + Facing.offsetsZForSide[i4];
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@ -567,7 +567,7 @@
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i3 = this.getSavedLightValue(par1EnumSkyBlock, j4, k4, l4);
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if (i3 == l2 - i5 && i1 < this.lightUpdateBlockList.length)
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@@ -3386,10 +3493,10 @@
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@@ -3389,10 +3496,10 @@
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public List func_94576_a(Entity par1Entity, AxisAlignedBB par2AxisAlignedBB, IEntitySelector par3IEntitySelector)
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{
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ArrayList arraylist = new ArrayList();
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|
@ -582,7 +582,7 @@
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for (int i1 = i; i1 <= j; ++i1)
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{
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@@ -3415,10 +3522,10 @@
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@@ -3418,10 +3525,10 @@
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public List selectEntitiesWithinAABB(Class par1Class, AxisAlignedBB par2AxisAlignedBB, IEntitySelector par3IEntitySelector)
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{
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|
@ -597,7 +597,7 @@
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ArrayList arraylist = new ArrayList();
|
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for (int i1 = i; i1 <= j; ++i1)
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@@ -3511,11 +3618,14 @@
|
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@@ -3514,11 +3621,14 @@
|
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*/
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public void addLoadedEntities(List par1List)
|
||||
{
|
||||
|
@ -615,7 +615,7 @@
|
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}
|
||||
}
|
||||
|
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@@ -3549,6 +3659,11 @@
|
||||
@@ -3552,6 +3662,11 @@
|
||||
else
|
||||
{
|
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if (block != null && (block == Block.waterMoving || block == Block.waterStill || block == Block.lavaMoving || block == Block.lavaStill || block == Block.fire || block.blockMaterial.isReplaceable()))
|
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|
@ -627,7 +627,7 @@
|
|||
{
|
||||
block = null;
|
||||
}
|
||||
@@ -3837,7 +3952,7 @@
|
||||
@@ -3840,7 +3955,7 @@
|
||||
*/
|
||||
public long getSeed()
|
||||
{
|
||||
|
@ -636,7 +636,7 @@
|
|||
}
|
||||
|
||||
public long getTotalWorldTime()
|
||||
@@ -3847,7 +3962,7 @@
|
||||
@@ -3850,7 +3965,7 @@
|
||||
|
||||
public long getWorldTime()
|
||||
{
|
||||
|
@ -645,7 +645,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -3855,7 +3970,7 @@
|
||||
@@ -3858,7 +3973,7 @@
|
||||
*/
|
||||
public void setWorldTime(long par1)
|
||||
{
|
||||
|
@ -654,7 +654,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -3863,13 +3978,13 @@
|
||||
@@ -3866,13 +3981,13 @@
|
||||
*/
|
||||
public ChunkCoordinates getSpawnPoint()
|
||||
{
|
||||
|
@ -670,7 +670,7 @@
|
|||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@@ -3893,7 +4008,10 @@
|
||||
@@ -3896,7 +4011,10 @@
|
||||
|
||||
if (!this.loadedEntityList.contains(par1Entity))
|
||||
{
|
||||
|
@ -682,7 +682,7 @@
|
|||
}
|
||||
}
|
||||
|
||||
@@ -3901,6 +4019,11 @@
|
||||
@@ -3904,6 +4022,11 @@
|
||||
* Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here.
|
||||
*/
|
||||
public boolean canMineBlock(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
|
||||
|
@ -694,7 +694,7 @@
|
|||
{
|
||||
return true;
|
||||
}
|
||||
@@ -4021,8 +4144,7 @@
|
||||
@@ -4024,8 +4147,7 @@
|
||||
*/
|
||||
public boolean isBlockHighHumidity(int par1, int par2, int par3)
|
||||
{
|
||||
|
@ -704,7 +704,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -4097,7 +4219,7 @@
|
||||
@@ -4100,7 +4222,7 @@
|
||||
*/
|
||||
public int getHeight()
|
||||
{
|
||||
|
@ -713,7 +713,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -4105,7 +4227,7 @@
|
||||
@@ -4108,7 +4230,7 @@
|
||||
*/
|
||||
public int getActualHeight()
|
||||
{
|
||||
|
@ -722,7 +722,7 @@
|
|||
}
|
||||
|
||||
public IUpdatePlayerListBox func_82735_a(EntityMinecart par1EntityMinecart)
|
||||
@@ -4148,7 +4270,7 @@
|
||||
@@ -4151,7 +4273,7 @@
|
||||
*/
|
||||
public double getHorizon()
|
||||
{
|
||||
|
@ -731,7 +731,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -4251,4 +4373,98 @@
|
||||
@@ -4254,4 +4376,98 @@
|
||||
{
|
||||
return this.field_98181_L;
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
|
||||
import cpw.mods.fml.common.registry.GameRegistry;
|
||||
import net.minecraft.crash.CrashReport;
|
||||
@@ -66,7 +69,7 @@
|
||||
@@ -74,7 +77,7 @@
|
||||
*/
|
||||
public void unloadChunksIfNotNearSpawn(int par1, int par2)
|
||||
{
|
||||
|
@ -19,7 +19,7 @@
|
|||
{
|
||||
ChunkCoordinates chunkcoordinates = this.worldObj.getSpawnPoint();
|
||||
int k = par1 * 16 + 8 - chunkcoordinates.posX;
|
||||
@@ -109,7 +112,11 @@
|
||||
@@ -117,7 +120,11 @@
|
||||
|
||||
if (chunk == null)
|
||||
{
|
||||
|
@ -32,7 +32,7 @@
|
|||
|
||||
if (chunk == null)
|
||||
{
|
||||
@@ -305,6 +312,11 @@
|
||||
@@ -313,6 +320,11 @@
|
||||
{
|
||||
if (!this.worldObj.canNotSave)
|
||||
{
|
||||
|
@ -44,14 +44,14 @@
|
|||
for (int i = 0; i < 100; ++i)
|
||||
{
|
||||
if (!this.chunksToUnload.isEmpty())
|
||||
@@ -317,6 +329,11 @@
|
||||
@@ -325,6 +337,11 @@
|
||||
this.chunksToUnload.remove(olong);
|
||||
this.loadedChunkHashMap.remove(olong.longValue());
|
||||
this.id2ChunkMap.remove(olong.longValue());
|
||||
this.loadedChunks.remove(chunk);
|
||||
+ ForgeChunkManager.putDormantChunk(ChunkCoordIntPair.chunkXZ2Int(chunk.xPosition, chunk.zPosition), chunk);
|
||||
+ if(loadedChunks.size() == 0 && ForgeChunkManager.getPersistentChunksFor(this.worldObj).size() == 0 && !DimensionManager.shouldLoadSpawn(this.worldObj.provider.dimensionId)) {
|
||||
+ DimensionManager.unloadWorld(this.worldObj.provider.dimensionId);
|
||||
+ return currentChunkProvider.unloadQueuedChunks();
|
||||
+ return serverChunkGenerator.unloadQueuedChunks();
|
||||
+ }
|
||||
}
|
||||
}
|
||||
|
|
22
setup.py
22
setup.py
|
@ -47,25 +47,7 @@ def main():
|
|||
|
||||
def setup_fml(mcp_dir, fml_dir, dont_extract=False):
|
||||
print 'Setting up Forge ModLoader'
|
||||
if not dont_extract:
|
||||
fml = glob.glob(os.path.join(forge_dir, 'fml-src-*.zip'))
|
||||
if not len(fml) == 1:
|
||||
if len(fml) == 0:
|
||||
print 'Missing FML source zip, should be named fml-src-*.zip inside your forge folder, obtain it from the repo'
|
||||
else:
|
||||
print 'To many FML source zips found, we should only have one. Check the Forge Git for the latest FML version supported'
|
||||
sys.exit(1)
|
||||
|
||||
if os.path.isdir(fml_dir):
|
||||
shutil.rmtree(fml_dir)
|
||||
|
||||
print 'Extracting: %s' % os.path.basename(fml[0])
|
||||
|
||||
zf = zipfile.ZipFile(fml[0])
|
||||
zf.extractall(forge_dir)
|
||||
zf.close()
|
||||
|
||||
sys.path.append(fml_dir)
|
||||
sys.path.append(os.path.join(fml_dir,'install')os.path.join(forge_dir, 'fml'))
|
||||
from install import fml_main
|
||||
fml_main(fml_dir, mcp_dir, True)
|
||||
|
||||
|
@ -80,4 +62,4 @@ def setup_eclipse(forge_dir):
|
|||
zf.close()
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
main()
|
||||
|
|
Loading…
Reference in New Issue